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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
b4e97c01ff7478cc7fbcbc33d12e37375d28b7aa
blender-archive/source/gameengine/Physics/common
History
Erwin Coumans 6ce5d97c56 upgraded Bullet rigidbody physics to latest version 1.9
2006-08-28 06:44:29 +00:00
..
Makefile
Further fixes to the old makefiles.
2003-07-16 19:53:53 +00:00
PHY_DynamicTypes.h
upgraded Bullet rigidbody physics to latest version 1.9
2006-08-28 06:44:29 +00:00
PHY_IMotionState.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
PHY_IMotionState.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
PHY_IPhysicsController.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
PHY_IPhysicsController.h
moved some hardcoded constants into tweaking tresholds
2005-08-03 18:22:30 +00:00
PHY_IPhysicsEnvironment.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
PHY_IPhysicsEnvironment.h
upgraded Bullet rigidbody physics to latest version 1.9
2006-08-28 06:44:29 +00:00
PHY_IVehicle.cpp
added more game-engine physics vehicle infrastructure.
2006-01-30 20:49:41 +00:00
PHY_IVehicle.h
exposed a few more tuning paramters
2006-02-21 07:08:23 +00:00
PHY_Pro.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
SConscript
enabled vehicle/updated scons file (Makefile/projectfiles needs updating)
2006-02-21 06:08:18 +00:00
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