Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
30 lines
712 B
C++
30 lines
712 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2004 Blender Foundation. All rights reserved. */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ImBuf;
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struct SeqRenderData;
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struct Sequence;
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struct anim;
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#define PROXY_MAXFILE (2 * FILE_MAXDIR + FILE_MAXFILE)
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struct ImBuf *seq_proxy_fetch(const struct SeqRenderData *context,
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struct Sequence *seq,
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int timeline_frame);
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bool seq_proxy_get_custom_file_fname(struct Sequence *seq, char *name, int view_id);
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void free_proxy_seq(Sequence *seq);
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void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir);
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#ifdef __cplusplus
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}
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#endif
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