This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/sequencer/intern/strip_select.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

66 lines
1.2 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved.
* 2003-2009 Blender Foundation.
* 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de> */
/** \file
* \ingroup bke
*/
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BKE_scene.h"
#include "SEQ_select.h"
#include "SEQ_sequencer.h"
Sequence *SEQ_select_active_get(Scene *scene)
{
Editing *ed = SEQ_editing_get(scene);
if (ed == NULL) {
return NULL;
}
return ed->act_seq;
}
void SEQ_select_active_set(Scene *scene, Sequence *seq)
{
Editing *ed = SEQ_editing_get(scene);
if (ed == NULL) {
return;
}
ed->act_seq = seq;
}
int SEQ_select_active_get_pair(Scene *scene, Sequence **r_seq_act, Sequence **r_seq_other)
{
Editing *ed = SEQ_editing_get(scene);
*r_seq_act = SEQ_select_active_get(scene);
if (*r_seq_act == NULL) {
return 0;
}
Sequence *seq;
*r_seq_other = NULL;
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if (seq->flag & SELECT && (seq != (*r_seq_act))) {
if (*r_seq_other) {
return 0;
}
*r_seq_other = seq;
}
}
return (*r_seq_other != NULL);
}