Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
24 lines
852 B
C++
24 lines
852 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2019 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup wm
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*/
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#pragma once
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#include "BLI_sys_types.h"
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#include "GHOST_Types.h"
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/* *************** Message box *************** */
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/* `WM_ghost_show_message_box` is implemented in `wm_windows.c` it is
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* defined here as it was implemented to be used for showing
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* a message to the user when the platform is not (fully) supported.
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*
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* In all other cases this message box should not be used. */
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void WM_ghost_show_message_box(const char *title,
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const char *message,
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const char *help_label,
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const char *continue_label,
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const char *link,
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GHOST_DialogOptions dialog_options);
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