818 lines
24 KiB
C
818 lines
24 KiB
C
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
|
|
* All rights reserved.
|
|
*
|
|
*
|
|
* Contributor(s): Joshua Leung (major recode)
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/editors/space_nla/nla_channels.c
|
|
* \ingroup spnla
|
|
*/
|
|
|
|
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
|
|
#include "DNA_anim_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_scene_types.h"
|
|
|
|
#include "BLI_blenlib.h"
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "BKE_animsys.h"
|
|
#include "BKE_nla.h"
|
|
#include "BKE_context.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_scene.h"
|
|
#include "BKE_screen.h"
|
|
#include "BKE_report.h"
|
|
|
|
#include "ED_anim_api.h"
|
|
#include "ED_keyframes_edit.h"
|
|
#include "ED_object.h"
|
|
#include "ED_screen.h"
|
|
|
|
#include "RNA_access.h"
|
|
#include "RNA_define.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
#include "UI_view2d.h"
|
|
|
|
#include "nla_intern.h" // own include
|
|
|
|
/* *********************************************** */
|
|
/* Operators for NLA channels-list which need to be different from the standard Animation Editor ones */
|
|
|
|
/* ******************** Mouse-Click Operator *********************** */
|
|
/* Depending on the channel that was clicked on, the mouse click will activate whichever
|
|
* part of the channel is relevant.
|
|
*
|
|
* NOTE: eventually, this should probably be phased out when many of these things are replaced with buttons
|
|
* --> Most channels are now selection only...
|
|
*/
|
|
|
|
static int mouse_nla_channels(bContext *C, bAnimContext *ac, float x, int channel_index, short selectmode)
|
|
{
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
View2D *v2d = &ac->ar->v2d;
|
|
int notifierFlags = 0;
|
|
|
|
/* get the channel that was clicked on */
|
|
/* filter channels */
|
|
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
/* get channel from index */
|
|
ale = BLI_findlink(&anim_data, channel_index);
|
|
if (ale == NULL) {
|
|
/* channel not found */
|
|
if (G.debug & G_DEBUG)
|
|
printf("Error: animation channel (index = %d) not found in mouse_anim_channels()\n", channel_index);
|
|
|
|
ANIM_animdata_freelist(&anim_data);
|
|
return 0;
|
|
}
|
|
|
|
/* action to take depends on what channel we've got */
|
|
// WARNING: must keep this in sync with the equivalent function in anim_channels_edit.c
|
|
switch (ale->type) {
|
|
case ANIMTYPE_SCENE:
|
|
{
|
|
Scene *sce = (Scene *)ale->data;
|
|
AnimData *adt = sce->adt;
|
|
|
|
/* set selection status */
|
|
if (selectmode == SELECT_INVERT) {
|
|
/* swap select */
|
|
sce->flag ^= SCE_DS_SELECTED;
|
|
if (adt) adt->flag ^= ADT_UI_SELECTED;
|
|
}
|
|
else {
|
|
sce->flag |= SCE_DS_SELECTED;
|
|
if (adt) adt->flag |= ADT_UI_SELECTED;
|
|
}
|
|
|
|
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
|
|
break;
|
|
}
|
|
case ANIMTYPE_OBJECT:
|
|
{
|
|
ViewLayer *view_layer = ac->view_layer;
|
|
Base *base = (Base *)ale->data;
|
|
Object *ob = base->object;
|
|
AnimData *adt = ob->adt;
|
|
|
|
if (nlaedit_is_tweakmode_on(ac) == 0 && (base->flag & BASE_SELECTABLE)) {
|
|
/* set selection status */
|
|
if (selectmode == SELECT_INVERT) {
|
|
/* swap select */
|
|
ED_object_base_select(base, BA_INVERT);
|
|
BKE_scene_object_base_flag_sync_from_base(base);
|
|
|
|
if (adt) adt->flag ^= ADT_UI_SELECTED;
|
|
}
|
|
else {
|
|
/* deselect all */
|
|
/* TODO: should this deselect all other types of channels too? */
|
|
for (Base *b = view_layer->object_bases.first; b; b = b->next) {
|
|
ED_object_base_select(b, BA_DESELECT);
|
|
BKE_scene_object_base_flag_sync_from_base(b);
|
|
if (b->object->adt) b->object->adt->flag &= ~(ADT_UI_SELECTED | ADT_UI_ACTIVE);
|
|
}
|
|
|
|
/* select object now */
|
|
ED_object_base_select(base, BA_SELECT);
|
|
BKE_scene_object_base_flag_sync_from_base(base);
|
|
if (adt) adt->flag |= ADT_UI_SELECTED;
|
|
}
|
|
|
|
/* change active object - regardless of whether it is now selected [T37883] */
|
|
ED_object_base_activate(C, base); /* adds notifier */
|
|
|
|
if ((adt) && (adt->flag & ADT_UI_SELECTED))
|
|
adt->flag |= ADT_UI_ACTIVE;
|
|
|
|
/* notifiers - channel was selected */
|
|
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
|
|
}
|
|
break;
|
|
}
|
|
case ANIMTYPE_FILLACTD: /* Action Expander */
|
|
case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
|
|
case ANIMTYPE_DSLAM:
|
|
case ANIMTYPE_DSCAM:
|
|
case ANIMTYPE_DSCACHEFILE:
|
|
case ANIMTYPE_DSCUR:
|
|
case ANIMTYPE_DSSKEY:
|
|
case ANIMTYPE_DSWOR:
|
|
case ANIMTYPE_DSNTREE:
|
|
case ANIMTYPE_DSPART:
|
|
case ANIMTYPE_DSMBALL:
|
|
case ANIMTYPE_DSARM:
|
|
case ANIMTYPE_DSMESH:
|
|
case ANIMTYPE_DSTEX:
|
|
case ANIMTYPE_DSLAT:
|
|
case ANIMTYPE_DSLINESTYLE:
|
|
case ANIMTYPE_DSSPK:
|
|
case ANIMTYPE_DSGPENCIL:
|
|
{
|
|
/* sanity checking... */
|
|
if (ale->adt) {
|
|
/* select/deselect */
|
|
if (selectmode == SELECT_INVERT) {
|
|
/* inverse selection status of this AnimData block only */
|
|
ale->adt->flag ^= ADT_UI_SELECTED;
|
|
}
|
|
else {
|
|
/* select AnimData block by itself */
|
|
ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
|
|
ale->adt->flag |= ADT_UI_SELECTED;
|
|
}
|
|
|
|
/* set active? */
|
|
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
|
|
ale->adt->flag |= ADT_UI_ACTIVE;
|
|
}
|
|
|
|
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
|
|
break;
|
|
}
|
|
case ANIMTYPE_NLATRACK:
|
|
{
|
|
NlaTrack *nlt = (NlaTrack *)ale->data;
|
|
AnimData *adt = ale->adt;
|
|
short offset;
|
|
|
|
/* offset for start of channel (on LHS of channel-list) */
|
|
if (ale->id) {
|
|
/* special exception for materials and particles */
|
|
if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
|
|
offset = 21 + NLACHANNEL_BUTTON_WIDTH;
|
|
else
|
|
offset = 14;
|
|
}
|
|
else
|
|
offset = 0;
|
|
|
|
if (x >= (v2d->cur.xmax - NLACHANNEL_BUTTON_WIDTH)) {
|
|
/* toggle protection (only if there's a toggle there) */
|
|
nlt->flag ^= NLATRACK_PROTECTED;
|
|
|
|
/* notifier flags - channel was edited */
|
|
notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
|
|
}
|
|
else if (x >= (v2d->cur.xmax - 2 * NLACHANNEL_BUTTON_WIDTH)) {
|
|
/* toggle mute */
|
|
nlt->flag ^= NLATRACK_MUTED;
|
|
|
|
/* notifier flags - channel was edited */
|
|
notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
|
|
}
|
|
else if (x <= ((NLACHANNEL_BUTTON_WIDTH * 2) + offset)) {
|
|
/* toggle 'solo' */
|
|
BKE_nlatrack_solo_toggle(adt, nlt);
|
|
|
|
/* notifier flags - channel was edited */
|
|
notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
|
|
}
|
|
else if (nlaedit_is_tweakmode_on(ac) == 0) {
|
|
/* set selection */
|
|
if (selectmode == SELECT_INVERT) {
|
|
/* inverse selection status of this F-Curve only */
|
|
nlt->flag ^= NLATRACK_SELECTED;
|
|
}
|
|
else {
|
|
/* select F-Curve by itself */
|
|
ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
|
|
nlt->flag |= NLATRACK_SELECTED;
|
|
}
|
|
|
|
/* if NLA-Track is selected now, make NLA-Track the 'active' one in the visible list */
|
|
if (nlt->flag & NLATRACK_SELECTED)
|
|
ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nlt, ANIMTYPE_NLATRACK);
|
|
|
|
/* notifier flags - channel was selected */
|
|
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
|
|
}
|
|
break;
|
|
}
|
|
case ANIMTYPE_NLAACTION:
|
|
{
|
|
AnimData *adt = BKE_animdata_from_id(ale->id);
|
|
|
|
/* button region... */
|
|
if (x >= (v2d->cur.xmax - NLACHANNEL_BUTTON_WIDTH)) {
|
|
if (nlaedit_is_tweakmode_on(ac) == 0) {
|
|
/* 'push-down' action - only usable when not in TweakMode */
|
|
/* TODO: make this use the operator instead of calling the function directly
|
|
* however, calling the operator requires that we supply the args, and that works with proper buttons only */
|
|
BKE_nla_action_pushdown(adt);
|
|
}
|
|
else {
|
|
/* when in tweakmode, this button becomes the toggle for mapped editing */
|
|
adt->flag ^= ADT_NLA_EDIT_NOMAP;
|
|
}
|
|
|
|
/* changes to NLA-Action occurred */
|
|
notifierFlags |= ND_NLA_ACTCHANGE;
|
|
}
|
|
/* OR rest of name... */
|
|
else {
|
|
/* NOTE: rest of NLA-Action name doubles for operating on the AnimData block
|
|
* - this is useful when there's no clear divider, and makes more sense in
|
|
* the case of users trying to use this to change actions
|
|
* - in tweakmode, clicking here gets us out of tweakmode, as changing selection
|
|
* while in tweakmode is really evil!
|
|
* - we disable "solo" flags too, to make it easier to work with stashed actions
|
|
* with less trouble
|
|
*/
|
|
if (nlaedit_is_tweakmode_on(ac)) {
|
|
/* exit tweakmode immediately */
|
|
nlaedit_disable_tweakmode(ac, true);
|
|
|
|
/* changes to NLA-Action occurred */
|
|
notifierFlags |= ND_NLA_ACTCHANGE;
|
|
}
|
|
else {
|
|
/* select/deselect */
|
|
if (selectmode == SELECT_INVERT) {
|
|
/* inverse selection status of this AnimData block only */
|
|
adt->flag ^= ADT_UI_SELECTED;
|
|
}
|
|
else {
|
|
/* select AnimData block by itself */
|
|
ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
|
|
adt->flag |= ADT_UI_SELECTED;
|
|
}
|
|
|
|
/* set active? */
|
|
if (adt->flag & ADT_UI_SELECTED)
|
|
adt->flag |= ADT_UI_ACTIVE;
|
|
|
|
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
if (G.debug & G_DEBUG)
|
|
printf("Error: Invalid channel type in mouse_nla_channels()\n");
|
|
break;
|
|
}
|
|
|
|
/* free channels */
|
|
ANIM_animdata_freelist(&anim_data);
|
|
|
|
/* return the notifier-flags set */
|
|
return notifierFlags;
|
|
}
|
|
|
|
/* ------------------- */
|
|
|
|
/* handle clicking */
|
|
static int nlachannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
|
{
|
|
bAnimContext ac;
|
|
SpaceNla *snla;
|
|
ARegion *ar;
|
|
View2D *v2d;
|
|
int channel_index;
|
|
int notifierFlags = 0;
|
|
short selectmode;
|
|
float x, y;
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* get useful pointers from animation context data */
|
|
snla = (SpaceNla *)ac.sl;
|
|
ar = ac.ar;
|
|
v2d = &ar->v2d;
|
|
|
|
/* select mode is either replace (deselect all, then add) or add/extend */
|
|
if (RNA_boolean_get(op->ptr, "extend"))
|
|
selectmode = SELECT_INVERT;
|
|
else
|
|
selectmode = SELECT_REPLACE;
|
|
|
|
/* figure out which channel user clicked in
|
|
* Note: although channels technically start at y= NLACHANNEL_FIRST, we need to adjust by half a channel's height
|
|
* so that the tops of channels get caught ok. Since NLACHANNEL_FIRST is really NLACHANNEL_HEIGHT, we simply use
|
|
* NLACHANNEL_HEIGHT_HALF.
|
|
*/
|
|
UI_view2d_region_to_view(v2d, event->mval[0], event->mval[1], &x, &y);
|
|
UI_view2d_listview_view_to_cell(v2d, NLACHANNEL_NAMEWIDTH, NLACHANNEL_STEP(snla), 0, (float)NLACHANNEL_HEIGHT_HALF(snla), x, y, NULL, &channel_index);
|
|
|
|
/* handle mouse-click in the relevant channel then */
|
|
notifierFlags = mouse_nla_channels(C, &ac, x, channel_index, selectmode);
|
|
|
|
/* set notifier that things have changed */
|
|
WM_event_add_notifier(C, NC_ANIMATION | notifierFlags, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NLA_OT_channels_click(wmOperatorType *ot)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* identifiers */
|
|
ot->name = "Mouse Click on NLA Channels";
|
|
ot->idname = "NLA_OT_channels_click";
|
|
ot->description = "Handle clicks to select NLA channels";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = nlachannels_mouseclick_invoke;
|
|
ot->poll = ED_operator_nla_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_UNDO;
|
|
|
|
/* props */
|
|
prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
/* *********************************************** */
|
|
/* Special Operators */
|
|
|
|
/* ******************** Action Push Down ******************************** */
|
|
|
|
static int nlachannels_pushdown_exec(bContext *C, wmOperator *op)
|
|
{
|
|
bAnimContext ac;
|
|
AnimData *adt = NULL;
|
|
int channel_index = RNA_int_get(op->ptr, "channel_index");
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* get anim-channel to use (or more specifically, the animdata block behind it) */
|
|
if (channel_index == -1) {
|
|
PointerRNA adt_ptr = {{NULL}};
|
|
|
|
/* active animdata block */
|
|
if (nla_panel_context(C, &adt_ptr, NULL, NULL) == 0 || (adt_ptr.data == NULL)) {
|
|
BKE_report(op->reports, RPT_ERROR, "No active AnimData block to use "
|
|
"(select a data-block expander first or set the appropriate flags on an AnimData block)");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
else {
|
|
adt = adt_ptr.data;
|
|
}
|
|
}
|
|
else {
|
|
/* indexed channel */
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
/* filter channels */
|
|
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
|
|
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
|
|
|
|
/* get channel from index */
|
|
ale = BLI_findlink(&anim_data, channel_index);
|
|
if (ale == NULL) {
|
|
BKE_reportf(op->reports, RPT_ERROR, "No animation channel found at index %d", channel_index);
|
|
ANIM_animdata_freelist(&anim_data);
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
else if (ale->type != ANIMTYPE_NLAACTION) {
|
|
BKE_reportf(op->reports, RPT_ERROR, "Animation channel at index %d is not a NLA 'Active Action' channel", channel_index);
|
|
ANIM_animdata_freelist(&anim_data);
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
/* grab AnimData from the channel */
|
|
adt = ale->adt;
|
|
|
|
/* we don't need anything here anymore, so free it all */
|
|
ANIM_animdata_freelist(&anim_data);
|
|
}
|
|
|
|
/* double-check that we are free to push down here... */
|
|
if (adt == NULL) {
|
|
BKE_report(op->reports, RPT_WARNING, "Internal Error - AnimData block is not valid");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
else if (nlaedit_is_tweakmode_on(&ac)) {
|
|
BKE_report(op->reports, RPT_WARNING,
|
|
"Cannot push down actions while tweaking a strip's action, exit tweak mode first");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
else if (adt->action == NULL) {
|
|
BKE_report(op->reports, RPT_WARNING, "No active action to push down");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
else {
|
|
/* 'push-down' action - only usable when not in TweakMode */
|
|
BKE_nla_action_pushdown(adt);
|
|
}
|
|
|
|
/* set notifier that things have changed */
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NLA_OT_action_pushdown(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Push Down Action";
|
|
ot->idname = "NLA_OT_action_pushdown";
|
|
ot->description = "Push action down onto the top of the NLA stack as a new strip";
|
|
|
|
/* callbacks */
|
|
ot->exec = nlachannels_pushdown_exec;
|
|
ot->poll = nlaop_poll_tweakmode_off;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
ot->prop = RNA_def_int(ot->srna, "channel_index", -1, -1, INT_MAX, "Channel Index",
|
|
"Index of NLA action channel to perform pushdown operation on",
|
|
0, INT_MAX);
|
|
RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
/* ******************** Action Unlink ******************************** */
|
|
|
|
static bool nla_action_unlink_poll(bContext *C)
|
|
{
|
|
if (ED_operator_nla_active(C)) {
|
|
return nla_panel_context(C, NULL, NULL, NULL);
|
|
}
|
|
|
|
/* something failed... */
|
|
return false;
|
|
}
|
|
|
|
static int nla_action_unlink_exec(bContext *C, wmOperator *op)
|
|
{
|
|
PointerRNA adt_ptr;
|
|
AnimData *adt;
|
|
|
|
/* check context and also validity of pointer */
|
|
if (!nla_panel_context(C, &adt_ptr, NULL, NULL))
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* get animdata */
|
|
adt = adt_ptr.data;
|
|
if (adt == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* do unlinking */
|
|
if (adt && adt->action) {
|
|
bool force_delete = RNA_boolean_get(op->ptr, "force_delete");
|
|
ED_animedit_unlink_action(C, adt_ptr.id.data, adt, adt->action, op->reports, force_delete);
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int nla_action_unlink_invoke(bContext *C, wmOperator *op, const wmEvent *evt)
|
|
{
|
|
/* NOTE: this is hardcoded to match the behaviour for the unlink button (in interface_templates.c) */
|
|
RNA_boolean_set(op->ptr, "force_delete", evt->shift != 0);
|
|
return nla_action_unlink_exec(C, op);
|
|
}
|
|
|
|
void NLA_OT_action_unlink(wmOperatorType *ot)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* identifiers */
|
|
ot->name = "Unlink Action";
|
|
ot->idname = "NLA_OT_action_unlink";
|
|
ot->description = "Unlink this action from the active action slot (and/or exit Tweak Mode)";
|
|
|
|
/* callbacks */
|
|
ot->invoke = nla_action_unlink_invoke;
|
|
ot->exec = nla_action_unlink_exec;
|
|
ot->poll = nla_action_unlink_poll;
|
|
|
|
/* properties */
|
|
prop = RNA_def_boolean(ot->srna, "force_delete", false, "Force Delete",
|
|
"Clear Fake User and remove copy stashed in this datablock's NLA stack");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
/* ******************** Add Tracks Operator ***************************** */
|
|
/* Add NLA Tracks to the same AnimData block as a selected track, or above the selected tracks */
|
|
|
|
/* helper - add NLA Tracks alongside existing ones */
|
|
bool nlaedit_add_tracks_existing(bAnimContext *ac, bool above_sel)
|
|
{
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
AnimData *lastAdt = NULL;
|
|
bool added = false;
|
|
|
|
/* get a list of the (selected) NLA Tracks being shown in the NLA */
|
|
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
/* add tracks... */
|
|
for (ale = anim_data.first; ale; ale = ale->next) {
|
|
if (ale->type == ANIMTYPE_NLATRACK) {
|
|
NlaTrack *nlt = (NlaTrack *)ale->data;
|
|
AnimData *adt = ale->adt;
|
|
|
|
/* check if just adding a new track above this one,
|
|
* or whether we're adding a new one to the top of the stack that this one belongs to
|
|
*/
|
|
if (above_sel) {
|
|
/* just add a new one above this one */
|
|
BKE_nlatrack_add(adt, nlt);
|
|
added = true;
|
|
}
|
|
else if ((lastAdt == NULL) || (adt != lastAdt)) {
|
|
/* add one track to the top of the owning AnimData's stack, then don't add anymore to this stack */
|
|
BKE_nlatrack_add(adt, NULL);
|
|
lastAdt = adt;
|
|
added = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* free temp data */
|
|
ANIM_animdata_freelist(&anim_data);
|
|
|
|
return added;
|
|
}
|
|
|
|
/* helper - add NLA Tracks to empty (and selected) AnimData blocks */
|
|
bool nlaedit_add_tracks_empty(bAnimContext *ac)
|
|
{
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
bool added = false;
|
|
|
|
/* get a list of the selected AnimData blocks in the NLA */
|
|
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_ANIMDATA | ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
/* check if selected AnimData blocks are empty, and add tracks if so... */
|
|
for (ale = anim_data.first; ale; ale = ale->next) {
|
|
AnimData *adt = ale->adt;
|
|
|
|
/* sanity check */
|
|
BLI_assert(adt->flag & ADT_UI_SELECTED);
|
|
|
|
/* ensure it is empty */
|
|
if (BLI_listbase_is_empty(&adt->nla_tracks)) {
|
|
/* add new track to this AnimData block then */
|
|
BKE_nlatrack_add(adt, NULL);
|
|
added = true;
|
|
}
|
|
}
|
|
|
|
/* cleanup */
|
|
ANIM_animdata_freelist(&anim_data);
|
|
|
|
return added;
|
|
}
|
|
|
|
/* ----- */
|
|
|
|
static int nlaedit_add_tracks_exec(bContext *C, wmOperator *op)
|
|
{
|
|
bAnimContext ac;
|
|
bool above_sel = RNA_boolean_get(op->ptr, "above_selected");
|
|
bool op_done = false;
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* perform adding in two passes - existing first so that we don't double up for empty */
|
|
op_done |= nlaedit_add_tracks_existing(&ac, above_sel);
|
|
op_done |= nlaedit_add_tracks_empty(&ac);
|
|
|
|
/* done? */
|
|
if (op_done) {
|
|
/* set notifier that things have changed */
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
|
|
|
|
/* done */
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
/* failed to add any tracks */
|
|
BKE_report(op->reports, RPT_WARNING,
|
|
"Select an existing NLA Track or an empty action line first");
|
|
|
|
/* not done */
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
void NLA_OT_tracks_add(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Add Tracks";
|
|
ot->idname = "NLA_OT_tracks_add";
|
|
ot->description = "Add NLA-Tracks above/after the selected tracks";
|
|
|
|
/* api callbacks */
|
|
ot->exec = nlaedit_add_tracks_exec;
|
|
ot->poll = nlaop_poll_tweakmode_off;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
RNA_def_boolean(ot->srna, "above_selected", 0, "Above Selected", "Add a new NLA Track above every existing selected one");
|
|
}
|
|
|
|
/* ******************** Delete Tracks Operator ***************************** */
|
|
/* Delete selected NLA Tracks */
|
|
|
|
static int nlaedit_delete_tracks_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
bAnimContext ac;
|
|
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* get a list of the AnimData blocks being shown in the NLA */
|
|
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
|
|
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
|
|
|
|
/* delete tracks */
|
|
for (ale = anim_data.first; ale; ale = ale->next) {
|
|
if (ale->type == ANIMTYPE_NLATRACK) {
|
|
NlaTrack *nlt = (NlaTrack *)ale->data;
|
|
AnimData *adt = ale->adt;
|
|
|
|
/* if track is currently 'solo', then AnimData should have its
|
|
* 'has solo' flag disabled
|
|
*/
|
|
if (nlt->flag & NLATRACK_SOLO)
|
|
adt->flag &= ~ADT_NLA_SOLO_TRACK;
|
|
|
|
/* call delete on this track - deletes all strips too */
|
|
BKE_nlatrack_free(&adt->nla_tracks, nlt);
|
|
}
|
|
}
|
|
|
|
/* free temp data */
|
|
ANIM_animdata_freelist(&anim_data);
|
|
|
|
/* set notifier that things have changed */
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
|
|
|
|
/* done */
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NLA_OT_tracks_delete(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Delete Tracks";
|
|
ot->idname = "NLA_OT_tracks_delete";
|
|
ot->description = "Delete selected NLA-Tracks and the strips they contain";
|
|
|
|
/* api callbacks */
|
|
ot->exec = nlaedit_delete_tracks_exec;
|
|
ot->poll = nlaop_poll_tweakmode_off;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/* *********************************************** */
|
|
/* AnimData Related Operators */
|
|
|
|
/* ******************** Include Objects Operator ***************************** */
|
|
/* Include selected objects in NLA Editor, by giving them AnimData blocks
|
|
* NOTE: This doesn't help for non-object AnimData, where we do not have any effective
|
|
* selection mechanism in place. Unfortunately, this means that non-object AnimData
|
|
* once again becomes a second-class citizen here. However, at least for the most
|
|
* common use case, we now have a nice shortcut again.
|
|
*/
|
|
|
|
static int nlaedit_objects_add_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
bAnimContext ac;
|
|
SpaceNla *snla;
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* ensure that filters are set so that the effect will be immediately visible */
|
|
snla = (SpaceNla *)ac.sl;
|
|
if (snla && snla->ads) {
|
|
snla->ads->filterflag &= ~ADS_FILTER_NLA_NOACT;
|
|
}
|
|
|
|
/* operate on selected objects... */
|
|
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
|
|
{
|
|
/* ensure that object has AnimData... that's all */
|
|
BKE_animdata_add_id(&ob->id);
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
/* set notifier that things have changed */
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
|
|
|
|
/* done */
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NLA_OT_selected_objects_add(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Include Selected Objects";
|
|
ot->idname = "NLA_OT_selected_objects_add";
|
|
ot->description = "Make selected objects appear in NLA Editor by adding Animation Data";
|
|
|
|
/* api callbacks */
|
|
ot->exec = nlaedit_objects_add_exec;
|
|
ot->poll = nlaop_poll_tweakmode_off;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/* *********************************************** */
|