Appending and Linking * Linking Operator, invokes filebrowser for Append/Link * Separated the append/link function into three parts: ** BLO_library_append_begin finds main for appending ** BLO_library_append_named_part appends one Object,Group, Material, ... ** BLO_library_append_end actually reads and expands the libraries NOTE 1: I also changed the returned properties for the filebrowser operators to the following convention: "path" - the full path to a file or directory, means what is in directory + filename buttons in filebrowser "directory" - the content of the directory button in filebrowser "filename" - the content of the filename button in filebrowser Usually only path should be required, but in some cases it might be more convenient to retrieve the parts separately. Ton, Brecht: If you have time to take a look, let me know if anything needs to be fixed.
		
			
				
	
	
		
			75 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * $Id:
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|  *
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2008 Blender Foundation.
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|  * All rights reserved.
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|  *
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|  *
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|  * Contributor(s): Blender Foundation
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| #include <stdlib.h>
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| #include <math.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "DNA_scene_types.h"
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| #include "DNA_screen_types.h"
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| #include "DNA_space_types.h"
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| #include "DNA_userdef_types.h"
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| #include "DNA_windowmanager_types.h"
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| 
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| #include "BLI_arithb.h"
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| #include "BLI_blenlib.h"
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| 
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| #include "BKE_context.h"
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| #include "BKE_global.h"
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| #include "BKE_utildefines.h"
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| 
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| #include "RNA_access.h"
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| #include "RNA_define.h"
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| 
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| #include "WM_api.h"
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| #include "WM_types.h"
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| 
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| #include "ED_screen.h"
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| 
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| #include "script_intern.h"
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| 
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| 
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| /* ************************** registration **********************************/
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| 
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| void script_operatortypes(void)
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| {
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| 	WM_operatortype_append(SCRIPT_OT_python_file_run);
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| 	WM_operatortype_append(SCRIPT_OT_python_run_ui_scripts);
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| }
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| 
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| void script_keymap(wmWindowManager *wm)
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| {
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| 	ListBase *keymap= WM_keymap_listbase(wm, "Script", SPACE_SCRIPT, 0);
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| 
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| 	/* TODO - this is just while we have no way to load a text datablock */
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| 	RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", PKEY, KM_PRESS, KM_CTRL|KM_SHIFT|KM_ALT, 0)->ptr, "path", "test.py");
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| 	WM_keymap_add_item(keymap, "SCRIPT_OT_python_run_ui_scripts", PKEY, KM_PRESS, KM_SHIFT, 0);
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| }
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| 
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