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blender-archive/source/blender/python/api2_2x/Armature.c
Joseph Gilbert e60291d39c Header file clean up and warning fixes
- Mostly this cleans up the #includes and header files in the python project.
- Warning fixes are mostly casting issues and misc fixes. General warning clean up.
- #include Python.h MUST come as the first include to avoid the POSIX redefine warning in the unix makefiles
- fno-strict-aliasing flag added to makefile to fix a unavoidable type punning warning in types.c
2005-07-18 03:50:37 +00:00

671 lines
20 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Jordi Rovira i Bonet, Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "Armature.h" /*This must come first*/
#include "BKE_main.h"
#include "BKE_global.h"
#include "BKE_armature.h"
#include "BKE_library.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "MEM_guardedalloc.h"
#include "Bone.h"
#include "NLA.h"
#include "gen_utils.h"
//---------------- Python API function prototypes for the Armature module---
static PyObject *M_Armature_New( PyObject * self, PyObject * args );
static PyObject *M_Armature_Get( PyObject * self, PyObject * args );
//------------- Python API Doc Strings for the Armature module-----------
static char M_Armature_doc[] = "The Blender Armature module\n\n\
This module provides control over **Armature Data** objects in Blender.\n";
static char M_Armature_New_doc[] =
"(name) - return a new Armature datablock of \n\
optional name 'name'.";
static char M_Armature_Get_doc[] =
"(name) - return the armature with the name 'name', \
returns None if not found.\n If 'name' is not specified, it returns a list of all armatures in the\ncurrent scene.";
static char M_Armature_get_doc[] = "(name) - DEPRECATED. Use 'Get' instead. \
return the armature with the name 'name', returns None if not found.\n If 'name' is not specified, \
it returns a list of all armatures in the\ncurrent scene.";
//------Python method structure definition for Blender.Armature module-----
struct PyMethodDef M_Armature_methods[] = {
{"New", ( PyCFunction ) M_Armature_New, METH_VARARGS,
M_Armature_New_doc},
{"Get", M_Armature_Get, METH_VARARGS, M_Armature_Get_doc},
{"get", M_Armature_Get, METH_VARARGS, M_Armature_get_doc},
{NULL, NULL, 0, NULL}
};
//--------Python BPy_Armature methods declarations----------------------------
static PyObject *Armature_getName( BPy_Armature * self );
static PyObject *Armature_getBones( BPy_Armature * self );
static PyObject *Armature_addBone( BPy_Armature * self, PyObject * args );
static PyObject *Armature_setName( BPy_Armature * self, PyObject * args );
static PyObject *Armature_drawAxes( BPy_Armature * self, PyObject * args );
static PyObject *Armature_drawNames( BPy_Armature * self, PyObject * args );
//----------------Python BPy_Armature methods table---------------------------
static PyMethodDef BPy_Armature_methods[] = {
{"getName", ( PyCFunction ) Armature_getName, METH_NOARGS,
"() - return Armature name"},
{"getBones", ( PyCFunction ) Armature_getBones, METH_NOARGS,
"() - return Armature root bones"},
{"setName", ( PyCFunction ) Armature_setName, METH_VARARGS,
"(str) - rename Armature"},
{"addBone", ( PyCFunction ) Armature_addBone, METH_VARARGS,
"(bone)-add bone"},
{"drawAxes", ( PyCFunction ) Armature_drawAxes, METH_VARARGS,
"will draw the axis of each bone in armature"},
{"drawNames", ( PyCFunction ) Armature_drawNames, METH_VARARGS,
"will draw the names of each bone in armature"},
{NULL, NULL, 0, NULL}
};
//----------------Python TypeArmature callback function prototypes-----------
static void Armature_dealloc( BPy_Armature * armature );
static PyObject *Armature_getAttr( BPy_Armature * armature, char *name );
static int Armature_setAttr( BPy_Armature * armature, char *name,
PyObject * v );
static int Armature_compare( BPy_Armature * a1, BPy_Armature * a2 );
static PyObject *Armature_repr( BPy_Armature * armature );
static int doesBoneName_exist( char *name, bArmature * arm );
//---------------- Python TypeArmature structure definition:-----------
PyTypeObject Armature_Type = {
PyObject_HEAD_INIT( NULL )
0, /* ob_size */
"Blender Armature", /* tp_name */
sizeof( BPy_Armature ), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
( destructor ) Armature_dealloc, /* tp_dealloc */
0, /* tp_print */
( getattrfunc ) Armature_getAttr, /* tp_getattr */
( setattrfunc ) Armature_setAttr, /* tp_setattr */
( cmpfunc ) Armature_compare, /* tp_compare */
( reprfunc ) Armature_repr, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_as_hash */
0, 0, 0, 0, 0, 0,
0, /* tp_doc */
0, 0, 0, 0, 0, 0,
BPy_Armature_methods, /* tp_methods */
0, /* tp_members */
};
//-------------------Blender Armature Module Init-----------------
PyObject *Armature_Init( void )
{
PyObject *submodule;
PyObject *dict;
Armature_Type.ob_type = &PyType_Type;
submodule = Py_InitModule3( "Blender.Armature",
M_Armature_methods, M_Armature_doc );
/* Add the Bone submodule to this module */
dict = PyModule_GetDict( submodule );
PyDict_SetItemString( dict, "Bone", Bone_Init( ) );
PyDict_SetItemString( dict, "NLA", NLA_Init( ) );
return ( submodule );
}
//----------------------Blender Armature Module internal callbacks----
//------------------append_childrenToList-----------------------------------
static void append_childrenToList( Bone * parent, PyObject * listbones )
{
Bone *child = NULL;
//append children
for( child = parent->childbase.first; child; child = child->next ) {
PyList_Append( listbones, Bone_CreatePyObject( child ) );
if( child->childbase.first ) { //has children?
append_childrenToList( child, listbones );
}
}
}
//------------------unique_BoneName----------------------------
static void unique_BoneName( char *name, bArmature * arm )
{
char tempname[64];
int number;
char *dot;
if( doesBoneName_exist( name, arm ) ) {
/* Strip off the suffix */
dot = strchr( name, '.' );
if( dot )
*dot = 0;
for( number = 1; number <= 999; number++ ) {
sprintf( tempname, "%s.%03d", name, number );
if( !doesBoneName_exist( tempname, arm ) ) {
strcpy( name, tempname );
return;
}
}
}
}
//------------------doesBoneName_exist----------------------------
static int doesBoneName_exist( char *name, bArmature * arm )
{
Bone *parent = NULL;
Bone *child = NULL;
for( parent = arm->bonebase.first; parent; parent = parent->next ) {
if( !strcmp( name, parent->name ) )
return 1;
for( child = parent->childbase.first; child;
child = child->next ) {
if( !strcmp( name, child->name ) )
return 1;
}
}
return 0;
}
//------------------testChildInChildbase--------------------------
static int testChildInChildbase( Bone * bone, Bone * test )
{
Bone *child;
for( child = bone->childbase.first; child; child = child->next ) {
if( child == test ) {
return 1;
} else {
if( child->childbase.first != NULL ) {
if( testChildInChildbase( child, test ) ) {
return 1;
}
}
}
}
return 0;
}
//------------------testBoneInArmature-----------------------------
static int testBoneInArmature( bArmature * arm, Bone * test )
{
Bone *root;
for( root = arm->bonebase.first; root; root = root->next ) {
if( root == test ) {
return 1;
} else {
if( root->childbase.first != NULL ) {
if( testChildInChildbase( root, test ) ) {
return 1;
}
}
}
}
return 0;
}
//-----------------testChildNameInChildbase--------------------------
static Bone *testChildNameInChildbase( Bone * bone, char *name )
{
Bone *child;
Bone *test;
for( child = bone->childbase.first; child; child = child->next ) {
if( BLI_streq( child->name, name ) ) {
return child;
} else {
if( child->childbase.first != NULL ) {
test = testChildNameInChildbase( child, name );
if( test )
return test;
}
}
}
return NULL;
}
//----------------testBoneNameInArmature----------------------------
static Bone *testBoneNameInArmature( bArmature * arm, char *name )
{
Bone *bone;
Bone *test;
for( bone = arm->bonebase.first; bone; bone = bone->next ) {
if( BLI_streq( bone->name, name ) ) {
return bone; //found it
} else {
if( bone->childbase.first != NULL ) {
test = testChildNameInChildbase( bone, name );
if( test )
return test;
}
}
}
return NULL;
}
//-------------------BPy_Armature internal methods------------------
//------------------dealloc-----------------------------------------
static void Armature_dealloc( BPy_Armature * self )
{
PyObject_DEL( self );
}
//-----------------getattr--------------------------------------------
static PyObject *Armature_getAttr( BPy_Armature * self, char *name )
{
PyObject *attr = Py_None;
if( strcmp( name, "name" ) == 0 )
attr = Armature_getName( self );
if( strcmp( name, "bones" ) == 0 )
attr = Armature_getBones( self );
else if( strcmp( name, "__members__" ) == 0 ) {
/* 2 entries */
attr = Py_BuildValue( "[s,s]", "name", "bones" );
}
if( !attr )
return ( EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create PyObject" ) );
if( attr != Py_None )
return attr; /* member attribute found, return it */
/* not an attribute, search the methods table */
return Py_FindMethod( BPy_Armature_methods, ( PyObject * ) self,
name );
}
//-----------------setattr--------------------------------------------
static int
Armature_setAttr( BPy_Armature * self, char *name, PyObject * value )
{
PyObject *valtuple;
PyObject *error = NULL;
valtuple = Py_BuildValue( "(O)", value ); /*the set* functions expect a tuple */
if( !valtuple )
return EXPP_ReturnIntError( PyExc_MemoryError,
"ArmatureSetAttr: couldn't create tuple" );
if( strcmp( name, "name" ) == 0 )
error = Armature_setName( self, valtuple );
else { /* Error */
Py_DECREF( valtuple );
/* ... member with the given name was found */
return ( EXPP_ReturnIntError
( PyExc_KeyError, "attribute not found" ) );
}
Py_DECREF( valtuple );
if( error != Py_None )
return -1;
Py_DECREF( Py_None ); /* was incref'ed by the called Armature_set* function */
return 0; /* normal exit */
}
//-----------------repr-----------------------------------------------
static PyObject *Armature_repr( BPy_Armature * self )
{
return PyString_FromFormat( "[Armature \"%s\"]",
self->armature->id.name + 2 );
}
//-----------------compare--------------------------------------------
static int Armature_compare( BPy_Armature * a, BPy_Armature * b )
{
bArmature *pa = a->armature, *pb = b->armature;
return ( pa == pb ) ? 0 : -1;
}
//-----------------Armature_CreatePyObject----------------------------
PyObject *Armature_CreatePyObject( struct bArmature * obj )
{
BPy_Armature *blen_armature;
blen_armature =
( BPy_Armature * ) PyObject_NEW( BPy_Armature,
&Armature_Type );
if( blen_armature == NULL ) {
return ( NULL );
}
blen_armature->armature = obj;
return ( ( PyObject * ) blen_armature );
}
//-----------------Armature_CheckPyObject ----------------------------
int Armature_CheckPyObject( PyObject * py_obj )
{
return ( py_obj->ob_type == &Armature_Type );
}
//-----------------Armature_FromPyObject -----------------------------
struct bArmature *Armature_FromPyObject( PyObject * py_obj )
{
BPy_Armature *blen_obj;
blen_obj = ( BPy_Armature * ) py_obj;
return ( blen_obj->armature );
}
//-----------------Blender Module function prototypes-----------------
//----------------Blender.Armature.New()------------------------------
static PyObject *M_Armature_New( PyObject * self, PyObject * args )
{
char *name_str = "ArmatureData";
BPy_Armature *py_armature; /* for Armature Data object wrapper in Python */
bArmature *bl_armature; /* for actual Armature Data we create in Blender */
char buf[21];
if( !PyArg_ParseTuple( args, "|s", &name_str ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected string or empty argument" ) );
bl_armature = add_armature( ); /* first create in Blender */
if( bl_armature ) {
/* return user count to zero because add_armature() inc'd it */
bl_armature->id.us = 0;
/* now create the wrapper obj in Python */
py_armature =
( BPy_Armature * ) PyObject_NEW( BPy_Armature,
&Armature_Type );
} else {
return ( EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't create Armature Data in Blender" ) );
}
if( py_armature == NULL )
return ( EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create ArmaturePyObject" ) );
/* link Python armature wrapper with Blender Armature: */
py_armature->armature = bl_armature;
if( strcmp( name_str, "ArmatureData" ) == 0 )
return ( PyObject * ) py_armature;
else { /* user gave us a name for the armature, use it */
PyOS_snprintf( buf, sizeof( buf ), "%s", name_str );
rename_id( &bl_armature->id, buf );
}
return ( PyObject * ) py_armature;
}
//----------------Blender.Armature.Get()------------------------------
static PyObject *M_Armature_Get( PyObject * self, PyObject * args )
{
char *name = NULL;
bArmature *armature_iter;
BPy_Armature *wanted_armature;
if( !PyArg_ParseTuple( args, "|s", &name ) )
return ( EXPP_ReturnPyObjError( PyExc_TypeError,
"expected string argument (or nothing)" ) );
armature_iter = G.main->armature.first;
/* Use the name to search for the armature requested. */
if( name ) { /* (name) - Search armature by name */
wanted_armature = NULL;
while( ( armature_iter ) && ( wanted_armature == NULL ) ) {
if( strcmp( name, armature_iter->id.name + 2 ) == 0 ) {
wanted_armature =
( BPy_Armature * )
PyObject_NEW( BPy_Armature,
&Armature_Type );
if( wanted_armature )
wanted_armature->armature =
armature_iter;
}
armature_iter = armature_iter->id.next;
}
if( wanted_armature == NULL ) { /* Requested Armature doesn't exist */
char error_msg[64];
PyOS_snprintf( error_msg, sizeof( error_msg ),
"Armature \"%s\" not found", name );
return ( EXPP_ReturnPyObjError
( PyExc_NameError, error_msg ) );
}
return ( PyObject * ) wanted_armature;
} else {
/* Return a list of with armatures in the scene */
int index = 0;
PyObject *armlist, *pyobj;
armlist = PyList_New( BLI_countlist( &( G.main->armature ) ) );
if( armlist == NULL )
return ( EXPP_ReturnPyObjError( PyExc_MemoryError,
"couldn't create PyList" ) );
while( armature_iter ) {
pyobj = Armature_CreatePyObject( armature_iter );
if( !pyobj )
return ( EXPP_ReturnPyObjError
( PyExc_MemoryError,
"couldn't create PyString" ) );
PyList_SET_ITEM( armlist, index, pyobj );
armature_iter = armature_iter->id.next;
index++;
}
return ( armlist );
}
}
//--------------------------Python BPy_Armature methods---------------
//---------------------BPy_Armature.getName()-------------------------
static PyObject *Armature_getName( BPy_Armature * self )
{
PyObject *attr = PyString_FromString( self->armature->id.name + 2 );
if( attr )
return attr;
return ( EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't get Armature.name attribute" ) );
}
//---------------------BPy_Armature.getBones()------------------------
static PyObject *Armature_getBones( BPy_Armature * self )
{
PyObject *listbones = NULL;
Bone *parent = NULL;
listbones = PyList_New( 0 );
//append root bones
for( parent = self->armature->bonebase.first; parent;
parent = parent->next ) {
PyList_Append( listbones, Bone_CreatePyObject( parent ) );
if( parent->childbase.first ) { //has children?
append_childrenToList( parent, listbones );
}
}
return listbones;
}
//---------------------BPy_Armature.addBone()-------------------------
static PyObject *Armature_addBone( BPy_Armature * self, PyObject * args )
{
BPy_Bone *py_bone = NULL;
float M_boneObjectspace[4][4];
float iM_parentRest[4][4];
Bone *blen_bone;
char *parent_str = "";
Bone *parent;
if( !PyArg_ParseTuple( args, "O!", &Bone_Type, &py_bone ) )
return ( EXPP_ReturnPyObjError( PyExc_TypeError,
"expected bone object argument (or nothing)" ) );
if( py_bone->bone != NULL )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"this bone has already been linked to an armature" );
//check to see if we can parent this bone if it will be attempted
//otherwise exit
if( !BLI_streq( py_bone->parent, parent_str ) ) { //parenting being attempted
//get parent if exists in this armature
parent = testBoneNameInArmature( self->armature,
py_bone->parent );
if( !parent ) { //could find the parent's name
return ( EXPP_ReturnPyObjError( PyExc_TypeError,
"cannot find parent's name in armature - check to see if name of parent is correct" ) );
}
} else { //no parent for this bone
parent = NULL;
}
//create a bone struct
blen_bone = ( Bone * ) MEM_callocN( sizeof( Bone ), "DefaultBone" );
//set the bone struct pointer
py_bone->bone = blen_bone;
//update the bonestruct data from py data
if( !updateBoneData( py_bone, parent ) )
return EXPP_ReturnPyObjError( PyExc_AttributeError,
"bone struct empty" );
//make sure the name is unique for this armature
unique_BoneName( py_bone->bone->name, self->armature );
//if bone has a parent....
if( py_bone->bone->parent ) {
//then check to see if parent has been added to the armature - bone loop test
if( !testBoneInArmature
( self->armature, py_bone->bone->parent ) )
return ( EXPP_ReturnPyObjError
( PyExc_TypeError,
"cannot parent to a bone not yet added to armature!" ) );
//add to parent's childbase
BLI_addtail( &py_bone->bone->parent->childbase,
py_bone->bone );
//get the worldspace coords for the parent
get_objectspace_bone_matrix( py_bone->bone->parent,
M_boneObjectspace, 0, 0 );
// Invert the parent rest matrix
Mat4Invert( iM_parentRest, M_boneObjectspace );
//transformation of local bone
Mat4MulVecfl( iM_parentRest, py_bone->bone->tail );
Mat4MulVecfl( iM_parentRest, py_bone->bone->head );
} else //no parent....
BLI_addtail( &self->armature->bonebase, py_bone->bone );
//rebuild_bone_parent_matrix(py_bone->bone);
//precalc_bonelist_irestmats( &self->armature->bonebase );
//precalc_armature_posemats( self->armature );
//precalc_bone_defmat( py_bone->bone );
Py_INCREF( Py_None );
return Py_None;
}
//---------------------BPy_Armature.setName()-------------------------
static PyObject *Armature_setName( BPy_Armature * self, PyObject * args )
{
char *name;
char buf[21];
if( !PyArg_ParseTuple( args, "s", &name ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected string argument" ) );
PyOS_snprintf( buf, sizeof( buf ), "%s", name );
rename_id( &self->armature->id, buf );
Py_INCREF( Py_None );
return Py_None;
}
//---------------------BPy_Armature.drawAxes()------------------------
static PyObject *Armature_drawAxes( BPy_Armature * self, PyObject * args )
{
int toggle;
if( !PyArg_ParseTuple( args, "i", &toggle ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected 1 or 0 as integer" ) );
if( toggle )
self->armature->flag |= ARM_DRAWAXES;
else
self->armature->flag &= ~ARM_DRAWAXES;
Py_INCREF( Py_None );
return Py_None;
}
//---------------------BPy_Armature.drawNames()-------------------------
static PyObject *Armature_drawNames( BPy_Armature * self, PyObject * args )
{
int toggle;
if( !PyArg_ParseTuple( args, "i", &toggle ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected 1 or 0 as integer" ) );
if( toggle )
self->armature->flag |= ARM_DRAWNAMES;
else
self->armature->flag &= ~ARM_DRAWNAMES;
Py_INCREF( Py_None );
return Py_None;
}