- Mostly this cleans up the #includes and header files in the python project. - Warning fixes are mostly casting issues and misc fixes. General warning clean up. - #include Python.h MUST come as the first include to avoid the POSIX redefine warning in the unix makefiles - fno-strict-aliasing flag added to makefile to fix a unavoidable type punning warning in types.c
124 lines
5.2 KiB
C++
124 lines
5.2 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Jacques Guignot
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef EXPP_PARTICLE_H
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#define EXPP_PARTICLE_H
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#include <Python.h>
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#include "DNA_effect_types.h"
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extern PyTypeObject Particle_Type;
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#define BPy_Particle_Check(v) ((v)->ob_type==&Particle_Type)
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/* Python BPy_Particle structure definition */
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typedef struct {
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PyObject_HEAD /* required py macro */
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Effect * particle;
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} BPy_Particle;
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/*****************************************************************************/
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/* Python API function prototypes for the Particle module. */
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/*****************************************************************************/
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PyObject *M_Particle_New( PyObject * self, PyObject * args );
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PyObject *M_Particle_Get( PyObject * self, PyObject * args );
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#include"Effect.h"
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/*****************************************************************************/
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/* Python BPy_Particle methods declarations: */
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/*****************************************************************************/
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PyObject *Effect_getType( BPy_Effect * self );
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PyObject *Effect_setType( BPy_Effect * self, PyObject * args );
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PyObject *Effect_getFlag( BPy_Effect * self );
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PyObject *Effect_setFlag( BPy_Effect * self, PyObject * args );
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PyObject *Particle_getSta( BPy_Particle * self );
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PyObject *Particle_setSta( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getEnd( BPy_Particle * self );
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PyObject *Particle_setEnd( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getLifetime( BPy_Particle * self );
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PyObject *Particle_setLifetime( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getNormfac( BPy_Particle * self );
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PyObject *Particle_setNormfac( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getObfac( BPy_Particle * self );
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PyObject *Particle_setObfac( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getRandfac( BPy_Particle * self );
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PyObject *Particle_setRandfac( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getTexfac( BPy_Particle * self );
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PyObject *Particle_setTexfac( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getRandlife( BPy_Particle * self );
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PyObject *Particle_setRandlife( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getNabla( BPy_Particle * self );
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PyObject *Particle_setNabla( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getVectsize( BPy_Particle * self );
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PyObject *Particle_setVectsize( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getTotpart( BPy_Particle * self );
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PyObject *Particle_setTotpart( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getTotkey( BPy_Particle * self );
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PyObject *Particle_setTotkey( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getSeed( BPy_Particle * self );
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PyObject *Particle_setSeed( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getForce( BPy_Particle * self );
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PyObject *Particle_setForce( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getMult( BPy_Particle * self );
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PyObject *Particle_setMult( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getLife( BPy_Particle * self );
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PyObject *Particle_setLife( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getMat( BPy_Particle * self );
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PyObject *Particle_setMat( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getChild( BPy_Particle * self );
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PyObject *Particle_setChild( BPy_Particle * self, PyObject * a );
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PyObject *Particle_getDefvec( BPy_Particle * self );
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PyObject *Particle_setDefvec( BPy_Particle * self, PyObject * a );
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/*****************************************************************************/
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/* Python Particle_Type callback function prototypes: */
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/*****************************************************************************/
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void ParticleDeAlloc( BPy_Particle * msh );
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//int ParticlePrint (BPy_Particle *msh, FILE *fp, int flags);
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int ParticleSetAttr( BPy_Particle * msh, char *name, PyObject * v );
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PyObject *ParticleGetAttr( BPy_Particle * msh, char *name );
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PyObject *ParticleRepr( BPy_Particle * msh );
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PyObject *ParticleCreatePyObject( struct Effect *particle );
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int ParticleCheckPyObject( PyObject * py_obj );
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struct Particle *ParticleFromPyObject( PyObject * py_obj );
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#endif /* EXPP_PARTICLE_H */
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