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blender-archive/source/blender/render/intern/include/render_result.h
Sergey Sharybin ddcc3f612a Fix #32603: Multi-Layer EXR files can't be color managed
Issue was caused by completely different way how multi-layer EXRs are loading,
they're bypassing general image buffer loading functions.

Solved by running color space transformation on render result construction
from multi-layer EXR image.

Also fixed issue with wrong display buffer computing for buffers with less
than 4 channels. Issues were:

- Display buffer is always expected to be RGBA
- OpenColorIO can not apply color space transformations on non-{RGB, RGBA}
  pixels.
2012-09-20 10:07:49 +00:00

101 lines
3.2 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/render/intern/include/render_result.h
* \ingroup render
*/
#ifndef __RENDER_RESULT_H__
#define __RENDER_RESULT_H__
#define PASS_VECTOR_MAX 10000.0f
#define RR_USE_MEM 0
#define RR_USE_EXR 1
#define RR_ALL_LAYERS NULL
struct ImBuf;
struct ListBase;
struct Render;
struct RenderData;
struct RenderLayer;
struct RenderResult;
struct Scene;
struct rcti;
struct ColorManagedDisplaySettings;
struct ColorManagedViewSettings;
/* New */
struct RenderResult *render_result_new(struct Render *re,
struct rcti *partrct, int crop, int savebuffers, const char *layername);
struct RenderResult *render_result_new_full_sample(struct Render *re,
struct ListBase *lb, struct rcti *partrct, int crop, int savebuffers);
struct RenderResult *render_result_new_from_exr(void *exrhandle, const char *colorspace, int predivide, int rectx, int recty);
/* Merge */
void render_result_merge(struct RenderResult *rr, struct RenderResult *rrpart);
/* Free */
void render_result_free(struct RenderResult *rr);
void render_result_free_list(struct ListBase *lb, struct RenderResult *rr);
/* Single Layer Render */
void render_result_single_layer_begin(struct Render *re);
void render_result_single_layer_end(struct Render *re);
/* EXR Tile File Render */
void render_result_exr_file_begin(struct Render *re);
void render_result_exr_file_end(struct Render *re);
void render_result_exr_file_merge(struct RenderResult *rr, struct RenderResult *rrpart);
void render_result_exr_file_path(struct Scene *scene, const char *layname, int sample, char *filepath);
int render_result_exr_file_read(struct Render *re, int sample);
int render_result_exr_file_read_path(struct RenderResult *rr, struct RenderLayer *rl_single, const char *filepath);
/* Combined Pixel Rect */
struct ImBuf *render_result_rect_to_ibuf(struct RenderResult *rr, struct RenderData *rd);
void render_result_rect_from_ibuf(struct RenderResult *rr, struct RenderData *rd,
struct ImBuf *ibuf);
void render_result_rect_fill_zero(struct RenderResult *rr);
void render_result_rect_get_pixels(struct RenderResult *rr, struct RenderData *rd,
unsigned int *rect, int rectx, int recty,
const struct ColorManagedViewSettings *view_settings,
const struct ColorManagedDisplaySettings *display_settings);
#endif /* __RENDER_RESULT_H__ */