The main goal of this patch is to cleanup the interface of every modifier. More specifically the interface of modifiers should be DerivedMesh-free. Internally some modifiers still use DerivedMesh. However I think it is better when the wrappers are in the modifiers so that higher level functions can use the simplified interface. This patch removes the applyModifier_DM and applyModifierEM_DM functions. In a previous patch (rB3614d9d) the other functions that used DerivedMesh have been removed. Reviewers: brecht
291 lines
9.1 KiB
C
291 lines
9.1 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_multires.c
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* \ingroup modifiers
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*/
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#include <stddef.h>
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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#include "BKE_modifier.h"
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#include "BKE_subdiv.h"
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#include "BKE_subdiv_ccg.h"
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#include "BKE_subdiv_mesh.h"
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#include "BKE_subsurf.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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static void initData(ModifierData *md)
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{
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MultiresModifierData *mmd = (MultiresModifierData *)md;
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mmd->lvl = 0;
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mmd->sculptlvl = 0;
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mmd->renderlvl = 0;
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mmd->totlvl = 0;
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mmd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
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mmd->quality = 3;
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}
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static DerivedMesh *applyModifier_DM(
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ModifierData *md, const ModifierEvalContext *ctx,
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DerivedMesh *dm)
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{
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MultiresModifierData *mmd = (MultiresModifierData *)md;
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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DerivedMesh *result;
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Mesh *me = (Mesh *)ctx->object->data;
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const bool useRenderParams = (ctx->flag & MOD_APPLY_RENDER) != 0;
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const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY) != 0;
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MultiresFlags flags = 0;
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const bool has_mask = CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK);
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if (mmd->totlvl) {
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if (!CustomData_get_layer(&me->ldata, CD_MDISPS)) {
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/* multires always needs a displacement layer */
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CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
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}
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}
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if (has_mask)
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flags |= MULTIRES_ALLOC_PAINT_MASK;
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if (useRenderParams)
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flags |= MULTIRES_USE_RENDER_PARAMS;
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if (ignore_simplify)
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flags |= MULTIRES_IGNORE_SIMPLIFY;
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result = multires_make_derived_from_derived(dm, mmd, scene, ctx->object, flags);
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if (result == dm)
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return dm;
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if (useRenderParams || !(ctx->flag & MOD_APPLY_USECACHE)) {
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DerivedMesh *cddm;
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cddm = CDDM_copy(result);
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/* copy hidden/masks to vertices */
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if (!useRenderParams) {
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struct MDisps *mdisps;
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struct GridPaintMask *grid_paint_mask;
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mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
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grid_paint_mask = CustomData_get_layer(&me->ldata, CD_GRID_PAINT_MASK);
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if (mdisps) {
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subsurf_copy_grid_hidden(result, me->mpoly,
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cddm->getVertArray(cddm),
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mdisps);
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BKE_mesh_flush_hidden_from_verts_ex(cddm->getVertArray(cddm),
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cddm->getLoopArray(cddm),
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cddm->getEdgeArray(cddm),
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cddm->getNumEdges(cddm),
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cddm->getPolyArray(cddm),
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cddm->getNumPolys(cddm));
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}
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if (grid_paint_mask) {
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float *paint_mask = CustomData_add_layer(&cddm->vertData,
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CD_PAINT_MASK,
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CD_CALLOC, NULL,
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cddm->getNumVerts(cddm));
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subsurf_copy_grid_paint_mask(result, me->mpoly,
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paint_mask, grid_paint_mask);
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}
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}
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result->release(result);
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result = cddm;
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}
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return result;
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}
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applyModifier_DM_wrapper(applyModifier, applyModifier_DM)
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#ifdef WITH_OPENSUBDIV_MODIFIER
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/* Subdivide into fully qualified mesh. */
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static Mesh *multires_as_mesh(MultiresModifierData *mmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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Subdiv *subdiv)
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{
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Mesh *result = mesh;
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const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
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const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
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const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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Object *object = ctx->object;
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SubdivToMeshSettings mesh_settings;
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BKE_multires_subdiv_mesh_settings_init(
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&mesh_settings, scene, object, mmd, use_render_params, ignore_simplify);
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if (mesh_settings.resolution < 3) {
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return result;
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}
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BKE_subdiv_displacement_attach_from_multires(subdiv, mesh, mmd);
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result = BKE_subdiv_to_mesh(subdiv, &mesh_settings, mesh);
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return result;
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}
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/* Subdivide into CCG. */
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static void multires_ccg_settings_init(SubdivToCCGSettings *settings,
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const MultiresModifierData *mmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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const bool has_mask =
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CustomData_has_layer(&mesh->ldata, CD_GRID_PAINT_MASK);
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const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
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const bool ignore_simplify = (ctx->flag & MOD_APPLY_IGNORE_SIMPLIFY);
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const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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Object *object = ctx->object;
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const int level = multires_get_level(
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scene, object, mmd, use_render_params, ignore_simplify);
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settings->resolution = (1 << level) + 1;
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settings->need_normal = true;
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settings->need_mask = has_mask;
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}
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static Mesh *multires_as_ccg(MultiresModifierData *mmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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Subdiv *subdiv)
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{
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Mesh *result = mesh;
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SubdivToCCGSettings ccg_settings;
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multires_ccg_settings_init(&ccg_settings, mmd, ctx, mesh);
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if (ccg_settings.resolution < 3) {
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return result;
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}
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BKE_subdiv_displacement_attach_from_multires(subdiv, mesh, mmd);
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result = BKE_subdiv_to_ccg_mesh(subdiv, &ccg_settings, mesh);
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return result;
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}
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static Mesh *applyModifier_subdiv(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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Mesh *result = mesh;
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MultiresModifierData *mmd = (MultiresModifierData *)md;
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SubdivSettings subdiv_settings;
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BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
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if (subdiv_settings.level == 0) {
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return result;
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}
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/* TODO(sergey): Try to re-use subdiv when possible. */
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Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, mesh);
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if (subdiv == NULL) {
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/* Happens on bad topology, ut also on empty input mesh. */
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return result;
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}
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/* TODO(sergey): Some of production machines are using OpenSubdiv already.
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* so better not enable semi-finished multires sculpting for now. Will give
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* a wrong impression that things do work, even though crucial areas are
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* still missing in implementation.
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*/
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const bool for_orco = (ctx->flag & MOD_APPLY_ORCO) != 0;
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if ((ctx->object->mode & OB_MODE_SCULPT) &&
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G.debug_value == 128 &&
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!for_orco)
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{
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/* NOTE: CCG takes ownership over Subdiv. */
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result = multires_as_ccg(mmd, ctx, mesh, subdiv);
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// BKE_subdiv_stats_print(&subdiv->stats);
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}
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else {
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result = multires_as_mesh(mmd, ctx, mesh, subdiv);
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/* TODO(sergey): Cache subdiv somehow. */
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// BKE_subdiv_stats_print(&subdiv->stats);
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BKE_subdiv_free(subdiv);
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}
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return result;
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}
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#endif
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ModifierTypeInfo modifierType_Multires = {
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/* name */ "Multires",
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/* structName */ "MultiresModifierData",
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/* structSize */ sizeof(MultiresModifierData),
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/* type */ eModifierTypeType_Constructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_RequiresOriginalData,
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/* copyData */ modifier_copyData_generic,
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/* deformVerts_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* applyModifierEM_DM */NULL,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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#ifdef WITH_OPENSUBDIV_MODIFIER
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/* applyModifier */ applyModifier_subdiv,
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#else
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/* applyModifier */ applyModifier,
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#endif
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ NULL,
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/* freeData */ NULL,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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};
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