This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#pragma once
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#include "COM_NodeOperation.h"
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class SplitOperation : public NodeOperation {
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private:
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SocketReader *m_image1Input;
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SocketReader *m_image2Input;
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float m_splitPercentage;
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bool m_xSplit;
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public:
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SplitOperation();
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void initExecution();
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void deinitExecution();
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void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
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void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
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void setSplitPercentage(float splitPercentage)
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{
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this->m_splitPercentage = splitPercentage;
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}
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void setXSplit(bool xsplit)
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{
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this->m_xSplit = xsplit;
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}
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};
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