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blender-archive/source/blender/render/extern/include
Sergey Sharybin 53fa389802 Cycles: Use dedicated debug passes for traversed nodes and intersection tests
This way it's more clear whether some issue is caused by lots of geometry in
the node or by lots of "transparent" BVH nodes.
2017-01-12 13:44:35 +01:00
..
2016-01-15 13:00:56 -02:00
2013-10-09 15:51:14 +00:00