- Mostly this cleans up the #includes and header files in the python project. - Warning fixes are mostly casting issues and misc fixes. General warning clean up. - #include Python.h MUST come as the first include to avoid the POSIX redefine warning in the unix makefiles - fno-strict-aliasing flag added to makefile to fix a unavoidable type punning warning in types.c
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* 
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 * $Id$
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA	02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * This is a new part of Blender.
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 *
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 * Contributor(s): Joseph Gilbert
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef EXPP_LOGIC_H
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#define EXPP_LOGIC_H
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#include <Python.h>
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#include "DNA_property_types.h"
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//--------------------------Python BPy_Property structure definition.----
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typedef struct {
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	PyObject_HEAD
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		//reference to property data if object linked
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	bProperty * property;
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	//list of vars that define the property
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	char *name;
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	PyObject *data;
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	short type;
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} BPy_Property;
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//------------------------------visible prototypes-----------------------
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PyObject *Property_CreatePyObject( struct bProperty *prop );
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int Property_CheckPyObject( PyObject * py_obj );
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bProperty *Property_FromPyObject( PyObject * py_obj );
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PyObject *newPropertyObject( char *name, PyObject * data, int type );
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int updatePyProperty( BPy_Property * self );
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int updateProperyData( BPy_Property * self );
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#endif
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