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blender-archive/source/blender/python/api2_2x/Registry.h
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

48 lines
1.7 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Willian P. Germano
*
* ***** END GPL LICENSE BLOCK *****
*/
/* This submodule was introduced as a way to preserve configured data in
* scripts. A very simple idea: the script writer saves this data in a dict
* and registers this dict in the "Registry" dict. This way we can discard
* the global interpreter dictionary after a script is executed, since the
* data meant to be kept was copied to the Registry elsewhere. The current
* implementation is naive: scripts can deliberately mess with data saved by
* other scripts. This is so new script versions can delete older entries, if
* they need to. XXX Or should we block this? */
#ifndef EXPP_REGISTRY_H
#define EXPP_REGISTRY_H
#include <Python.h>
extern PyObject *bpy_registryDict;
PyObject *Registry_Init( void );
#endif /* EXPP_REGISTRY_H */