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blender-archive/source/blender/windowmanager/CMakeLists.txt
Campbell Barton b65ea517eb Merge branch 'master' into blender2.8
- Undo that changes modes currently asserts,
  since undo is now screen data.

  Most likely we will change how object mode and workspaces work
  since it's not practical/maintainable at the moment.

- Removed view_layer from particle settings
  (wasn't needed and complicated undo).
2018-04-01 11:03:25 +02:00

173 lines
3.6 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
manipulators
manipulators/intern
../blenfont
../blenkernel
../blenlib
../blenloader
../blentranslation
../compositor
../depsgraph
../editors/include
../draw
../gpu
../imbuf
../makesdna
../makesrna
../nodes
../render/extern/include
../../gameengine/BlenderRoutines
../../../intern/clog
../../../intern/ghost
../../../intern/guardedalloc
../../../intern/glew-mx
../../../intern/memutil
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
${GLEW_INCLUDE_PATH}
)
set(SRC
intern/wm.c
intern/wm_playanim.c
intern/wm_cursors.c
intern/wm_dragdrop.c
intern/wm_draw.c
intern/wm_event_system.c
intern/wm_files.c
intern/wm_files_link.c
intern/wm_gesture.c
intern/wm_gesture_ops.c
intern/wm_init_exit.c
intern/wm_jobs.c
intern/wm_keymap.c
intern/wm_operator_props.c
intern/wm_operators.c
intern/wm_subwindow.c
intern/wm_window.c
intern/wm_stereo.c
intern/wm_toolsystem.c
intern/wm_tooltip.c
manipulators/intern/wm_manipulator.c
manipulators/intern/wm_manipulator_group.c
manipulators/intern/wm_manipulator_group_type.c
manipulators/intern/wm_manipulator_map.c
manipulators/intern/wm_manipulator_target_props.c
manipulators/intern/wm_manipulator_type.c
message_bus/intern/wm_message_bus.c
message_bus/intern/wm_message_bus_rna.c
message_bus/intern/wm_message_bus_static.c
WM_api.h
WM_keymap.h
WM_types.h
wm.h
wm_cursors.h
wm_draw.h
wm_event_system.h
wm_event_types.h
wm_files.h
wm_window.h
manipulators/WM_manipulator_api.h
manipulators/WM_manipulator_types.h
manipulators/wm_manipulator_fn.h
manipulators/wm_manipulator_wmapi.h
manipulators/intern/wm_manipulator_intern.h
message_bus/intern/wm_message_bus_intern.h
message_bus/wm_message_bus.h
)
if(WITH_AUDASPACE)
add_definitions(-DWITH_AUDASPACE)
list(APPEND INC_SYS
${AUDASPACE_C_INCLUDE_DIRS}
)
endif()
add_definitions(${GL_DEFINITIONS})
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_OPENCOLLADA)
add_definitions(-DWITH_COLLADA)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS
${FFMPEG_INCLUDE_DIRS}
)
add_definitions(-DWITH_FFMPEG)
endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
elseif(WITH_X11)
add_definitions(-DWITH_X11)
endif()
if(WITH_PYTHON)
list(APPEND INC
../python
)
add_definitions(-DWITH_PYTHON)
endif()
if(WITH_GAMEENGINE)
add_definitions(-DWITH_GAMEENGINE)
endif()
if(WITH_BUILDINFO)
add_definitions(-DWITH_BUILDINFO)
endif()
if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_INPUT_NDOF)
add_definitions(-DWITH_INPUT_NDOF)
endif()
if(WIN32)
if(WITH_INPUT_IME)
add_definitions(-DWITH_INPUT_IME)
endif()
endif()
if(WITH_COMPOSITOR)
add_definitions(-DWITH_COMPOSITOR)
endif()
blender_add_lib_nolist(bf_windowmanager "${SRC}" "${INC}" "${INC_SYS}")