1162 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			1162 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
#!/usr/bin/env python
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Nathan Letwory.
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#
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# ***** END GPL LICENSE BLOCK *****
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#
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# Main entry-point for the SCons building system
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# Set up some custom actions and target/argument handling
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# Then read all SConscripts and build
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#
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# TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
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# TODO: directory copy functions are far too complicated, see:
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#       http://wiki.blender.org/index.php/User:Ideasman42/SConsNotSimpleInstallingFiles
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import platform as pltfrm
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# Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
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if pltfrm.architecture()[0] == '64bit':
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    bitness = 64
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else:
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    bitness = 32
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import sys
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import os
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import os.path
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import string
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import shutil
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import re
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# store path to tools
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toolpath=os.path.join(".", "build_files", "scons", "tools")
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# needed for importing tools
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sys.path.append(toolpath)
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import Blender
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import btools
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EnsureSConsVersion(1,0,0)
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# Before we do anything, let's check if we have a sane os.environ
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if not btools.check_environ():
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    Exit()
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BlenderEnvironment = Blender.BlenderEnvironment
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B = Blender
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VERSION = btools.VERSION # This is used in creating the local config directories
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VERSION_RELEASE_CYCLE = btools.VERSION_RELEASE_CYCLE
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### globals ###
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platform = sys.platform
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quickie = None
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quickdebug = None
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##### BEGIN SETUP #####
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B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
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B.binarykind = ['blender' , 'blenderplayer']
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##################################
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# target and argument validation #
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##################################
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# XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
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use_color = ARGUMENTS.get('BF_FANCY', '1')
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if platform=='win32':
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    use_color = None
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if not use_color=='1':
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    B.bc.disable()
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 #on defaut white Os X terminal, some colors are totally unlegible
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if platform=='darwin':
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    B.bc.OKGREEN = '\033[34m'
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    B.bc.WARNING = '\033[36m'
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# arguments
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print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
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B.arguments = btools.validate_arguments(ARGUMENTS, B.bc)
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btools.print_arguments(B.arguments, B.bc)
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# targets
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print B.bc.HEADER+'Command-line targets'+B.bc.ENDC
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B.targets = btools.validate_targets(COMMAND_LINE_TARGETS, B.bc)
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btools.print_targets(B.targets, B.bc)
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##########################
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# setting up environment #
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##########################
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# handling cmd line arguments & config file
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# bitness stuff
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tempbitness = int(B.arguments.get('BF_BITNESS', bitness)) # default to bitness found as per starting python
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if tempbitness in (32, 64): # only set if 32 or 64 has been given
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    bitness = int(tempbitness)
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if bitness:
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    B.bitness = bitness
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else:
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    B.bitness = tempbitness
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# first check cmdline for toolset and we create env to work on
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quickie = B.arguments.get('BF_QUICK', None)
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quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
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if quickdebug:
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    B.quickdebug=string.split(quickdebug, ',')
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else:
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    B.quickdebug=[]
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if quickie:
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    B.quickie=string.split(quickie,',')
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else:
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    B.quickie=[]
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toolset = B.arguments.get('BF_TOOLSET', None)
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vcver = B.arguments.get('MSVS_VERSION', '9.0')
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if toolset:
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    print "Using " + toolset
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    if toolset=='mstoolkit':
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        env = BlenderEnvironment(ENV = os.environ)
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        env.Tool('mstoolkit', [toolpath])
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    else:
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        env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
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        if env:
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            btools.SetupSpawn(env)
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else:
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    if bitness==64 and platform=='win32':
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        env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64', TARGET_ARCH='x86_64', MSVC_VERSION=vcver)
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    else:
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        env = BlenderEnvironment(ENV = os.environ, TARGET_ARCH='x86', MSVC_VERSION=vcver)
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if not env:
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    print "Could not create a build environment"
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    Exit()
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cc = B.arguments.get('CC', None)
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cxx = B.arguments.get('CXX', None)
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if cc:
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    env['CC'] = cc
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if cxx:
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    env['CXX'] = cxx
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if sys.platform=='win32':
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    if env['CC'] in ['cl', 'cl.exe']:
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        platform = 'win64-vc' if bitness == 64 else 'win32-vc'
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    elif env['CC'] in ['gcc']:
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        platform = 'win64-mingw' if bitness == 64 else 'win32-mingw'
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if 'mingw' in platform:
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    print "Setting custom spawn function"
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    btools.SetupSpawn(env)
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env.SConscriptChdir(0)
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# Remove major kernel version from linux platform.
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# After Linus switched kernel to new version model this major version
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# shouldn't take much sense for building rules.
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if re.match('linux[0-9]+', platform):
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    platform = 'linux'
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crossbuild = B.arguments.get('BF_CROSS', None)
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if crossbuild and platform not in ('win32-vc', 'win64-vc'):
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    platform = 'linuxcross'
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env['OURPLATFORM'] = platform
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configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
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if os.path.exists(configfile):
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    print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
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else:
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    print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
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if crossbuild and env['PLATFORM'] != 'win32':
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    print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
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    env.Tool('crossmingw', [toolpath])
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    # todo: determine proper libs/includes etc.
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    # Needed for gui programs, console programs should do without it
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    # Now we don't need this option to have console window
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    # env.Append(LINKFLAGS=['-mwindows'])
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userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
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# first read platform config. B.arguments will override
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optfiles = [configfile]
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if os.path.exists(userconfig):
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    print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
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    optfiles += [userconfig]
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else:
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    print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
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opts = btools.read_opts(env, optfiles, B.arguments)
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opts.Update(env)
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if sys.platform=='win32':
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    if bitness==64:
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        env.Append(CPPFLAGS=['-DWIN64']) # -DWIN32 needed too, as it's used all over to target Windows generally
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if not env['BF_FANCY']:
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    B.bc.disable()
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# remove install dir so old and new files are not mixed.
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# NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
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# TODO: perhaps we need an option (off by default) to not do this altogether...
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if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
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    scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
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    if os.path.isdir(scriptsDir):
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        print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
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        shutil.rmtree(scriptsDir)
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SetOption('num_jobs', int(env['BF_NUMJOBS']))
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print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('num_jobs'))
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print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
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if 'blenderlite' in B.targets:
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    target_env_defs = {}
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    target_env_defs['WITH_BF_GAMEENGINE'] = False
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    target_env_defs['WITH_BF_CYCLES'] = False
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    target_env_defs['WITH_BF_OPENAL'] = False
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    target_env_defs['WITH_BF_OPENEXR'] = False
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    target_env_defs['WITH_BF_PSD'] = False
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    target_env_defs['WITH_BF_OPENMP'] = False
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    target_env_defs['WITH_BF_ICONV'] = False
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    target_env_defs['WITH_BF_INTERNATIONAL'] = False
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    target_env_defs['WITH_BF_OPENJPEG'] = False
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    target_env_defs['WITH_BF_FFMPEG'] = False
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    target_env_defs['WITH_BF_QUICKTIME'] = False
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    target_env_defs['WITH_BF_REDCODE'] = False
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    target_env_defs['WITH_BF_DDS'] = False
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    target_env_defs['WITH_BF_CINEON'] = False
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    target_env_defs['WITH_BF_FRAMESERVER'] = False
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    target_env_defs['WITH_BF_HDR'] = False
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    target_env_defs['WITH_BF_ZLIB'] = False
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    target_env_defs['WITH_BF_SDL'] = False
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    target_env_defs['WITH_BF_JPEG'] = False
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    target_env_defs['WITH_BF_PNG'] = False
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    target_env_defs['WITH_BF_BULLET'] = False
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    target_env_defs['WITH_BF_BINRELOC'] = False
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    target_env_defs['BF_BUILDINFO'] = False
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    target_env_defs['WITH_BF_FLUID'] = False
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    target_env_defs['WITH_BF_OCEANSIM'] = False
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    target_env_defs['WITH_BF_SMOKE'] = False
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    target_env_defs['WITH_BF_BOOLEAN'] = False
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    target_env_defs['WITH_BF_REMESH'] = False
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    target_env_defs['WITH_BF_PYTHON'] = False
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    target_env_defs['WITH_BF_3DMOUSE'] = False
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    target_env_defs['WITH_BF_LIBMV'] = False
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    target_env_defs['WITH_BF_FREESTYLE'] = False
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    # Merge blenderlite, let command line to override
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    for k,v in target_env_defs.iteritems():
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        if k not in B.arguments:
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            env[k] = v
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if 'cudakernels' in B.targets:
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    env['WITH_BF_CYCLES'] = True
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    env['WITH_BF_CYCLES_CUDA_BINARIES'] = True
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    env['WITH_BF_PYTHON'] = False
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#############################################################################
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###################    Automatic configuration for OSX     ##################
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#############################################################################
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if env['OURPLATFORM']=='darwin':
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    import commands
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    cmd = 'sw_vers -productVersion'
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    MAC_CUR_VER=cmd_res=commands.getoutput(cmd)
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    cmd = 'xcodebuild -version'
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    cmd_xcode=commands.getoutput(cmd)
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    env['XCODE_CUR_VER']=cmd_xcode[6:][:3] # truncate output to major.minor version
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    cmd = 'xcodebuild -showsdks'
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    cmd_sdk=commands.getoutput(cmd)
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    MACOSX_SDK_CHECK=cmd_sdk
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    cmd = 'xcode-select --print-path'
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    XCODE_SELECT_PATH=commands.getoutput(cmd)
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    if XCODE_SELECT_PATH.endswith("/Contents/Developer"):
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        XCODE_BUNDLE=XCODE_SELECT_PATH[:-19]
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    else:
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        XCODE_BUNDLE=XCODE_SELECT_PATH
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    print B.bc.OKGREEN + "Detected Xcode version: -- " + B.bc.ENDC + env['XCODE_CUR_VER'] + " --"
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    print B.bc.OKGREEN + "Available SDK's: \n" + B.bc.ENDC + MACOSX_SDK_CHECK.replace('\t', '')
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    if env['MACOSX_SDK'] == '': # no set sdk, choosing best one found
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        if 'OS X 10.9' in MACOSX_SDK_CHECK:
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            env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
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            env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.9.sdk'
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        elif 'OS X 10.8' in MACOSX_SDK_CHECK:
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            env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
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            env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.8.sdk'
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        elif 'OS X 10.7' in MACOSX_SDK_CHECK:
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            env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
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            env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.7.sdk'
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        elif 'OS X 10.6' in MACOSX_SDK_CHECK:
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            env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
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            env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.6.sdk'
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        elif 'OS X 10.5' in MACOSX_SDK_CHECK:
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            env['MACOSX_DEPLOYMENT_TARGET'] = '10.5'
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            env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.5.sdk'
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    else:
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        env['MACOSX_SDK']='/Developer/SDKs/MacOSX' + env['MACOSX_SDK'] + '.sdk'
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						|
    if env['XCODE_CUR_VER'] >= '4.3':  ## since version 4.3, XCode and developer dir are bundled ##
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         env['MACOSX_SDK'] = XCODE_BUNDLE + '/Contents/Developer/Platforms/MacOSX.platform' +  env['MACOSX_SDK']
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    print B.bc.OKGREEN + "Using OSX SDK :" + B.bc.ENDC + env['MACOSX_SDK']
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    if not env['WITH_OSX_STATICPYTHON'] == 1:
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        # python 3.3 uses Python-framework additionally installed in /Library/Frameworks
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        env['BF_PYTHON'] = '/Library/Frameworks/Python.framework/Versions/'
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        env['BF_PYTHON_INC'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/include/python' + env['BF_PYTHON_VERSION'] + 'm'
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        env['BF_PYTHON_BINARY'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/bin/python' + env['BF_PYTHON_VERSION']
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        env['BF_PYTHON_LIB'] = ''
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        env['BF_PYTHON_LIBPATH'] = env['BF_PYTHON'] + env['BF_PYTHON_VERSION'] + '/lib/python' + env['BF_PYTHON_VERSION'] + '/config-' + env['BF_PYTHON_VERSION'] +'m'
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        env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','Python'] # link to python framework
 | 
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 | 
						|
    #Ray trace optimization
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    if env['WITH_BF_RAYOPTIMIZATION'] == 1:
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        if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'i386':
 | 
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            env['WITH_BF_RAYOPTIMIZATION'] = 1
 | 
						|
        else:
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            env['WITH_BF_RAYOPTIMIZATION'] = 0
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						|
        if env['MACOSX_ARCHITECTURE'] == 'i386':
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            env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse']
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        elif env['MACOSX_ARCHITECTURE'] == 'x86_64':
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            env['BF_RAYOPTIMIZATION_SSE_FLAGS'] = env['BF_RAYOPTIMIZATION_SSE_FLAGS']+['-msse','-msse2']
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						|
    if env['MACOSX_ARCHITECTURE'] == 'x86_64' or env['MACOSX_ARCHITECTURE'] == 'ppc64':
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        ARCH_FLAGS = ['-m64']
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    else:
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        ARCH_FLAGS = ['-m32']
 | 
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						|
    env.Append(CPPFLAGS=ARCH_FLAGS)
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 | 
						|
    SDK_FLAGS=['-isysroot',  env['MACOSX_SDK'],'-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-arch',env['MACOSX_ARCHITECTURE']] # always used
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    env['PLATFORM_LINKFLAGS'] = ['-mmacosx-version-min='+ env['MACOSX_DEPLOYMENT_TARGET'],'-isysroot', env['MACOSX_SDK'],'-arch',env['MACOSX_ARCHITECTURE']]+ARCH_FLAGS+env['PLATFORM_LINKFLAGS']
 | 
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    env['CCFLAGS']=SDK_FLAGS+env['CCFLAGS']
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						|
    env['CXXFLAGS']=SDK_FLAGS+env['CXXFLAGS']
 | 
						|
 | 
						|
    #Intel Macs are CoreDuo and Up
 | 
						|
    if env['MACOSX_ARCHITECTURE'] == 'i386' or env['MACOSX_ARCHITECTURE'] == 'x86_64':
 | 
						|
        env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-ftree-vectorize','-msse','-msse2','-msse3']
 | 
						|
    else:
 | 
						|
        env['CCFLAGS'] =  env['CCFLAGS']+['-fno-strict-aliasing']
 | 
						|
 | 
						|
    # Intel 64bit Macs are Core2Duo and up
 | 
						|
    if env['MACOSX_ARCHITECTURE'] == 'x86_64':
 | 
						|
        env['REL_CCFLAGS'] = env['REL_CCFLAGS']+['-mssse3']
 | 
						|
 | 
						|
    if env['XCODE_CUR_VER'] >= '5' and not env['CC'].split('/')[len(env['CC'].split('/'))-1][4:] >= '4.6.1':
 | 
						|
        env['CCFLAGS'].append('-ftemplate-depth=1024') # only valid for clang bundled with xcode 5
 | 
						|
 | 
						|
    # 3DconnexionClient.framework, optionally install
 | 
						|
    if env['WITH_BF_3DMOUSE'] == 1:
 | 
						|
        if not os.path.exists('/Library/Frameworks/3DconnexionClient.framework'):
 | 
						|
            env['WITH_BF_3DMOUSE'] = 0
 | 
						|
            print B.bc.OKGREEN + "3DconnexionClient install not found, disabling WITH_BF_3DMOUSE" # avoid build errors !
 | 
						|
        else:
 | 
						|
            env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','3DconnexionClient'])
 | 
						|
            env['BF_3DMOUSE_INC'] = '/Library/Frameworks/3DconnexionClient.framework/Headers'
 | 
						|
            print B.bc.OKGREEN + "Using 3Dconnexion"
 | 
						|
 | 
						|
    # Jackmp.framework, optionally install
 | 
						|
    if env['WITH_BF_JACK'] == 1:
 | 
						|
        if not os.path.exists('/Library/Frameworks/Jackmp.framework'):
 | 
						|
            env['WITH_BF_JACK'] = 0
 | 
						|
            print B.bc.OKGREEN + "JackOSX install not found, disabling WITH_BF_JACK" # avoid build errors !
 | 
						|
        else:
 | 
						|
            env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
 | 
						|
            print B.bc.OKGREEN + "Using Jack"
 | 
						|
 | 
						|
    if env['WITH_BF_QUICKTIME'] == 1:
 | 
						|
        env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','QTKit']
 | 
						|
 | 
						|
    #Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
 | 
						|
    # if your compiler does not have accurate suffix you may have to enable it by hand !
 | 
						|
    if env['WITH_BF_OPENMP'] == 1:
 | 
						|
        if env['CC'].split('/')[len(env['CC'].split('/'))-1][4:] >= '4.6.1':
 | 
						|
            env['WITH_BF_OPENMP'] = 1  # multithreading for fluids, cloth, sculpt and smoke
 | 
						|
            print B.bc.OKGREEN + "Using OpenMP"
 | 
						|
        else:
 | 
						|
            env['WITH_BF_OPENMP'] = 0
 | 
						|
            print B.bc.OKGREEN + "Disabled OpenMP, not supported by compiler"
 | 
						|
 | 
						|
    if env['WITH_BF_CYCLES_OSL'] == 1:
 | 
						|
        OSX_OSL_LIBPATH = Dir(env.subst(env['BF_OSL_LIBPATH'])).abspath
 | 
						|
        # we need 2 variants of passing the oslexec with the force_load option, string and list type atm
 | 
						|
        if env['CC'].split('/')[len(env['CC'].split('/'))-1][4:] >= '4.8':
 | 
						|
            env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-loslexec','-loslquery'])
 | 
						|
        else:
 | 
						|
            env.Append(LINKFLAGS=['-L'+OSX_OSL_LIBPATH,'-loslcomp','-force_load '+ OSX_OSL_LIBPATH +'/liboslexec.a','-loslquery'])
 | 
						|
        env.Append(BF_PROGRAM_LINKFLAGS=['-Xlinker','-force_load','-Xlinker',OSX_OSL_LIBPATH +'/liboslexec.a'])
 | 
						|
 | 
						|
    # Trying to get rid of eventually clashes, we export some symbols explicite as local
 | 
						|
    env.Append(LINKFLAGS=['-Xlinker','-unexported_symbols_list','-Xlinker','./source/creator/osx_locals.map'])
 | 
						|
    
 | 
						|
    #for < 10.7.sdk, SystemStubs needs to be linked
 | 
						|
    if  env['MACOSX_SDK'].endswith("10.6.sdk") or  env['MACOSX_SDK'].endswith("10.5.sdk"):
 | 
						|
        env['LLIBS'].append('SystemStubs')
 | 
						|
 | 
						|
#############################################################################
 | 
						|
###################  End Automatic configuration for OSX   ##################
 | 
						|
#############################################################################
 | 
						|
 | 
						|
if env['WITH_BF_OPENMP'] == 1:
 | 
						|
        if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
 | 
						|
                env['CCFLAGS'].append('/openmp')
 | 
						|
        else:
 | 
						|
            if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
 | 
						|
                env.Append(LINKFLAGS=['-openmp', '-static-intel'])
 | 
						|
                env['CCFLAGS'].append('-openmp')
 | 
						|
            else:
 | 
						|
                env.Append(CCFLAGS=['-fopenmp'])
 | 
						|
 | 
						|
#check for additional debug libnames
 | 
						|
 | 
						|
if env.has_key('BF_DEBUG_LIBS'):
 | 
						|
    B.quickdebug += env['BF_DEBUG_LIBS']
 | 
						|
 | 
						|
printdebug = B.arguments.get('BF_LISTDEBUG', 0)
 | 
						|
 | 
						|
if len(B.quickdebug) > 0 and printdebug != 0:
 | 
						|
    print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
 | 
						|
    for l in B.quickdebug:
 | 
						|
        print "\t" + l
 | 
						|
 | 
						|
# remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
 | 
						|
if env['WITH_BF_STATICCXX']:
 | 
						|
    if 'stdc++' in env['LLIBS']:
 | 
						|
        env['LLIBS'].remove('stdc++')
 | 
						|
    else:
 | 
						|
        print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
 | 
						|
 | 
						|
# check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
 | 
						|
if 'blenderplayer' in B.targets:
 | 
						|
    env['WITH_BF_PLAYER'] = True
 | 
						|
 | 
						|
if 'blendernogame' in B.targets:
 | 
						|
    env['WITH_BF_GAMEENGINE'] = False
 | 
						|
 | 
						|
# build without elbeem (fluidsim)?
 | 
						|
if env['WITH_BF_FLUID'] == 1:
 | 
						|
    env['CPPFLAGS'].append('-DWITH_MOD_FLUID')
 | 
						|
 | 
						|
# build with ocean sim?
 | 
						|
if env['WITH_BF_OCEANSIM'] == 1:
 | 
						|
    env['WITH_BF_FFTW3']  = 1  # ocean needs fftw3 so enable it
 | 
						|
    env['CPPFLAGS'].append('-DWITH_MOD_OCEANSIM')
 | 
						|
 | 
						|
 | 
						|
if btools.ENDIAN == "big":
 | 
						|
    env['CPPFLAGS'].append('-D__BIG_ENDIAN__')
 | 
						|
else:
 | 
						|
    env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
 | 
						|
 | 
						|
# TODO, make optional (as with CMake)
 | 
						|
env['CPPFLAGS'].append('-DWITH_AUDASPACE')
 | 
						|
env['CPPFLAGS'].append('-DWITH_AVI')
 | 
						|
env['CPPFLAGS'].append('-DWITH_OPENNL')
 | 
						|
env['CPPFLAGS'].append('-DWITH_BOOL_COMPAT')
 | 
						|
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
 | 
						|
    env['CPPFLAGS'].append('-D_ALLOW_KEYWORD_MACROS')
 | 
						|
 | 
						|
if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
 | 
						|
    env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
 | 
						|
 | 
						|
# lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
 | 
						|
B.root_build_dir = env['BF_BUILDDIR']
 | 
						|
B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
 | 
						|
if not B.root_build_dir[-1]==os.sep:
 | 
						|
    B.root_build_dir += os.sep
 | 
						|
if not B.doc_build_dir[-1]==os.sep:
 | 
						|
    B.doc_build_dir += os.sep
 | 
						|
 | 
						|
# We do a shortcut for clean when no quicklist is given: just delete
 | 
						|
# builddir without reading in SConscripts
 | 
						|
do_clean = None
 | 
						|
if 'clean' in B.targets:
 | 
						|
    do_clean = True
 | 
						|
 | 
						|
if not quickie and do_clean:
 | 
						|
    if os.path.exists(B.doc_build_dir):
 | 
						|
        print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
 | 
						|
        dirs = os.listdir(B.doc_build_dir)
 | 
						|
        for entry in dirs:
 | 
						|
            if os.path.isdir(B.doc_build_dir + entry) == 1:
 | 
						|
                print "clean dir %s"%(B.doc_build_dir+entry)
 | 
						|
                shutil.rmtree(B.doc_build_dir+entry)
 | 
						|
            else: # remove file
 | 
						|
                print "remove file %s"%(B.doc_build_dir+entry)
 | 
						|
                os.remove(B.root_build_dir+entry)
 | 
						|
    if os.path.exists(B.root_build_dir):
 | 
						|
        print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
 | 
						|
        dirs = os.listdir(B.root_build_dir)
 | 
						|
        for entry in dirs:
 | 
						|
            if os.path.isdir(B.root_build_dir + entry) == 1:
 | 
						|
                print "clean dir %s"%(B.root_build_dir+entry)
 | 
						|
                shutil.rmtree(B.root_build_dir+entry)
 | 
						|
            else: # remove file
 | 
						|
                print "remove file %s"%(B.root_build_dir+entry)
 | 
						|
                os.remove(B.root_build_dir+entry)
 | 
						|
        for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
 | 
						|
                'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
 | 
						|
            if os.path.exists(confile):
 | 
						|
                print "clean file %s"%confile
 | 
						|
                if os.path.isdir(confile):
 | 
						|
                    for root, dirs, files in os.walk(confile):
 | 
						|
                        for name in files:
 | 
						|
                            os.remove(os.path.join(root, name))
 | 
						|
                else:
 | 
						|
                    os.remove(confile)
 | 
						|
        print B.bc.OKGREEN+'...done'+B.bc.ENDC
 | 
						|
    else:
 | 
						|
        print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
 | 
						|
    Exit()
 | 
						|
 | 
						|
 | 
						|
# ensure python header is found since detection can fail, this could happen
 | 
						|
# with _any_ library but since we used a fixed python version this tends to
 | 
						|
# be most problematic.
 | 
						|
if env['WITH_BF_PYTHON']:
 | 
						|
    found_python_h = found_pyconfig_h = False
 | 
						|
    for bf_python_inc in env.subst('${BF_PYTHON_INC}').split():
 | 
						|
        py_h = os.path.join(Dir(bf_python_inc).abspath, "Python.h")
 | 
						|
        if os.path.exists(py_h):
 | 
						|
            found_python_h = True
 | 
						|
        py_h = os.path.join(Dir(bf_python_inc).abspath, "pyconfig.h")
 | 
						|
        if os.path.exists(py_h):
 | 
						|
            found_pyconfig_h = True
 | 
						|
 | 
						|
    if not (found_python_h and found_pyconfig_h):
 | 
						|
        print("""\nMissing: Python.h and/or pyconfig.h in "%s"
 | 
						|
         Set 'BF_PYTHON_INC' to point to valid include path(s),
 | 
						|
         containing Python.h and pyconfig.h for Python version "%s".
 | 
						|
 | 
						|
         Example: python scons/scons.py BF_PYTHON_INC=../Python/include
 | 
						|
              """ % (env.subst('${BF_PYTHON_INC}'), env.subst('${BF_PYTHON_VERSION}')))
 | 
						|
        Exit()
 | 
						|
 | 
						|
 | 
						|
if not os.path.isdir ( B.root_build_dir):
 | 
						|
    os.makedirs ( B.root_build_dir )
 | 
						|
    os.makedirs ( B.root_build_dir + 'source' )
 | 
						|
    os.makedirs ( B.root_build_dir + 'intern' )
 | 
						|
    os.makedirs ( B.root_build_dir + 'extern' )
 | 
						|
    os.makedirs ( B.root_build_dir + 'lib' )
 | 
						|
    os.makedirs ( B.root_build_dir + 'bin' )
 | 
						|
# # Docs not working with epy anymore
 | 
						|
# if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
 | 
						|
#     os.makedirs ( B.doc_build_dir )
 | 
						|
 | 
						|
###################################
 | 
						|
# Ensure all data files are valid #
 | 
						|
###################################
 | 
						|
if not os.path.isdir ( B.root_build_dir + 'data_headers'):
 | 
						|
    os.makedirs ( B.root_build_dir + 'data_headers' )
 | 
						|
if not os.path.isdir ( B.root_build_dir + 'data_sources'):
 | 
						|
    os.makedirs ( B.root_build_dir + 'data_sources' )
 | 
						|
# use for includes
 | 
						|
env['DATA_HEADERS'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_headers")
 | 
						|
env['DATA_SOURCES'] = os.path.join(os.path.abspath(env['BF_BUILDDIR']), "data_sources")
 | 
						|
def data_to_c(FILE_FROM, FILE_TO, VAR_NAME):
 | 
						|
    if os.sep == "\\":
 | 
						|
        FILE_FROM = FILE_FROM.replace("/", "\\")
 | 
						|
        FILE_TO   = FILE_TO.replace("/", "\\")
 | 
						|
 | 
						|
    # first check if we need to bother.
 | 
						|
    if os.path.exists(FILE_TO):
 | 
						|
        if os.path.getmtime(FILE_FROM) < os.path.getmtime(FILE_TO):
 | 
						|
            return
 | 
						|
 | 
						|
    print(B.bc.HEADER + "Generating: " + B.bc.ENDC + "%r" % os.path.basename(FILE_TO))
 | 
						|
    fpin = open(FILE_FROM, "rb")
 | 
						|
    fpin.seek(0, os.SEEK_END)
 | 
						|
    size = fpin.tell()
 | 
						|
    fpin.seek(0)
 | 
						|
 | 
						|
    fpout = open(FILE_TO, "w")
 | 
						|
    fpout.write("int  %s_size = %d;\n" % (VAR_NAME, size))
 | 
						|
    fpout.write("char %s[] = {\n" % VAR_NAME)
 | 
						|
 | 
						|
    while size > 0:
 | 
						|
        size -= 1
 | 
						|
        if size % 32 == 31:
 | 
						|
            fpout.write("\n")
 | 
						|
 | 
						|
        fpout.write("%3d," % ord(fpin.read(1)))
 | 
						|
    fpout.write("\n  0};\n\n")
 | 
						|
 | 
						|
    fpin.close()
 | 
						|
    fpout.close()
 | 
						|
 | 
						|
def data_to_c_simple(FILE_FROM):
 | 
						|
	filename_only = os.path.basename(FILE_FROM)
 | 
						|
	FILE_TO = os.path.join(env['DATA_SOURCES'], filename_only + ".c")
 | 
						|
	VAR_NAME = "datatoc_" + filename_only.replace(".", "_")
 | 
						|
 | 
						|
	data_to_c(FILE_FROM, FILE_TO, VAR_NAME)
 | 
						|
 | 
						|
 | 
						|
if B.targets != ['cudakernels']:
 | 
						|
    data_to_c("source/blender/compositor/operations/COM_OpenCLKernels.cl",
 | 
						|
              B.root_build_dir + "data_headers/COM_OpenCLKernels.cl.h",
 | 
						|
              "datatoc_COM_OpenCLKernels_cl")
 | 
						|
 | 
						|
    data_to_c_simple("release/datafiles/startup.blend")
 | 
						|
    data_to_c_simple("release/datafiles/preview.blend")
 | 
						|
    data_to_c_simple("release/datafiles/preview_cycles.blend")
 | 
						|
 | 
						|
    # --- glsl ---
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
 | 
						|
    data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
 | 
						|
    data_to_c_simple("intern/opencolorio/gpu_shader_display_transform.glsl")
 | 
						|
 | 
						|
    # --- blender ---
 | 
						|
    data_to_c_simple("release/datafiles/bfont.pfb")
 | 
						|
    data_to_c_simple("release/datafiles/bfont.ttf")
 | 
						|
    data_to_c_simple("release/datafiles/bmonofont.ttf")
 | 
						|
 | 
						|
    data_to_c_simple("release/datafiles/splash.png")
 | 
						|
    data_to_c_simple("release/datafiles/blender_icons16.png")
 | 
						|
    data_to_c_simple("release/datafiles/blender_icons32.png")
 | 
						|
    data_to_c_simple("release/datafiles/prvicons.png")
 | 
						|
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/add.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/blob.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/blur.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/clay.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/claystrips.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/clone.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/crease.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/darken.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/draw.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/fill.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/flatten.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/grab.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/inflate.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/layer.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/lighten.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/mask.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/mix.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/multiply.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/nudge.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/pinch.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/scrape.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/smear.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/smooth.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/snake_hook.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/soften.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/subtract.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/texdraw.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/thumb.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/twist.png")
 | 
						|
    data_to_c_simple("release/datafiles/brushicons/vertexdraw.png")
 | 
						|
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc01.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc02.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc03.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc04.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc05.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc06.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc07.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc08.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc09.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc10.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc11.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc12.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc13.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc14.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc15.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc16.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc17.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc18.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc19.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc20.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc21.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc22.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc23.jpg")
 | 
						|
    data_to_c_simple("release/datafiles/matcaps/mc24.jpg")
 | 
						|
 | 
						|
##### END DATAFILES ##########
 | 
						|
 | 
						|
Help(opts.GenerateHelpText(env))
 | 
						|
 | 
						|
# default is new quieter output, but if you need to see the
 | 
						|
# commands, do 'scons BF_QUIET=0'
 | 
						|
bf_quietoutput = B.arguments.get('BF_QUIET', '1')
 | 
						|
if env['BF_QUIET']:
 | 
						|
    B.set_quiet_output(env)
 | 
						|
else:
 | 
						|
    if toolset=='msvc':
 | 
						|
        B.msvc_hack(env)
 | 
						|
 | 
						|
print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
 | 
						|
env.SConsignFile(B.root_build_dir+'scons-signatures')
 | 
						|
B.init_lib_dict()
 | 
						|
 | 
						|
##### END SETUP ##########
 | 
						|
 | 
						|
Export('env')
 | 
						|
 | 
						|
VariantDir(B.root_build_dir+'/source', 'source', duplicate=0)
 | 
						|
SConscript(B.root_build_dir+'/source/SConscript')
 | 
						|
VariantDir(B.root_build_dir+'/intern', 'intern', duplicate=0)
 | 
						|
SConscript(B.root_build_dir+'/intern/SConscript')
 | 
						|
VariantDir(B.root_build_dir+'/extern', 'extern', duplicate=0)
 | 
						|
SConscript(B.root_build_dir+'/extern/SConscript')
 | 
						|
 | 
						|
# now that we have read all SConscripts, we know what
 | 
						|
# libraries will be built. Create list of
 | 
						|
# libraries to give as objects to linking phase
 | 
						|
mainlist = []
 | 
						|
for tp in B.possible_types:
 | 
						|
    if (not tp == 'player') and (not tp == 'player2'):
 | 
						|
        mainlist += B.create_blender_liblist(env, tp)
 | 
						|
 | 
						|
if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
 | 
						|
    B.propose_priorities()
 | 
						|
 | 
						|
dobj = B.buildinfo(env, "dynamic") + B.resources
 | 
						|
creob = B.creator(env)
 | 
						|
thestatlibs, thelibincs = B.setup_staticlibs(env)
 | 
						|
thesyslibs = B.setup_syslibs(env)
 | 
						|
 | 
						|
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
 | 
						|
    env.BlenderProg(B.root_build_dir, "blender", creob + mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
 | 
						|
if env['WITH_BF_PLAYER']:
 | 
						|
    playerlist = B.create_blender_liblist(env, 'player')
 | 
						|
    playerlist += B.create_blender_liblist(env, 'player2')
 | 
						|
    playerlist += B.create_blender_liblist(env, 'intern')
 | 
						|
    playerlist += B.create_blender_liblist(env, 'extern')
 | 
						|
    env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
 | 
						|
 | 
						|
##### Now define some targets
 | 
						|
 | 
						|
 | 
						|
#------------ INSTALL
 | 
						|
 | 
						|
#-- binaries
 | 
						|
blenderinstall = []
 | 
						|
if  env['OURPLATFORM']=='darwin':
 | 
						|
    for prg in B.program_list:
 | 
						|
        bundle = '%s.app' % prg[0]
 | 
						|
        bundledir = os.path.dirname(bundle)
 | 
						|
        for dp, dn, df in os.walk(bundle):
 | 
						|
            if '.svn' in dn:
 | 
						|
                dn.remove('.svn')
 | 
						|
            if '_svn' in dn:
 | 
						|
                dn.remove('_svn')
 | 
						|
            if '.git' in df:
 | 
						|
                df.remove('.git')
 | 
						|
            dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
 | 
						|
            source=[dp+os.sep+f for f in df]
 | 
						|
            blenderinstall.append(env.Install(dir=dir,source=source))
 | 
						|
else:
 | 
						|
    blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
 | 
						|
 | 
						|
#-- local path = config files in install dir: installdir\VERSION
 | 
						|
#- dont do config and scripts for darwin, it is already in the bundle
 | 
						|
dotblendlist = []
 | 
						|
datafileslist = []
 | 
						|
datafilestargetlist = []
 | 
						|
dottargetlist = []
 | 
						|
scriptinstall = []
 | 
						|
cubininstall = []
 | 
						|
 | 
						|
if env['OURPLATFORM']!='darwin':
 | 
						|
    dotblenderinstall = []
 | 
						|
    for targetdir,srcfile in zip(dottargetlist, dotblendlist):
 | 
						|
        td, tf = os.path.split(targetdir)
 | 
						|
        dotblenderinstall.append(env.Install(dir=td, source=srcfile))
 | 
						|
    for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
 | 
						|
        td, tf = os.path.split(targetdir)
 | 
						|
        dotblenderinstall.append(env.Install(dir=td, source=srcfile))
 | 
						|
 | 
						|
    if env['WITH_BF_PYTHON']:
 | 
						|
        #-- local/VERSION/scripts
 | 
						|
        scriptpaths=['release/scripts']
 | 
						|
        for scriptpath in scriptpaths:
 | 
						|
            for dp, dn, df in os.walk(scriptpath):
 | 
						|
                if '.git' in df:
 | 
						|
                    df.remove('.git')
 | 
						|
                if '__pycache__' in dn:  # py3.2 cache dir
 | 
						|
                    dn.remove('__pycache__')
 | 
						|
 | 
						|
                # only for testing builds
 | 
						|
                if VERSION_RELEASE_CYCLE == "release" and "addons_contrib" in dn:
 | 
						|
                    dn.remove('addons_contrib')
 | 
						|
 | 
						|
                # do not install freestyle if disabled
 | 
						|
                if not env['WITH_BF_FREESTYLE'] and "freestyle" in dn:
 | 
						|
                    dn.remove("freestyle")
 | 
						|
 | 
						|
                dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
 | 
						|
                dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
 | 
						|
 | 
						|
                source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
 | 
						|
                # To ensure empty dirs are created too
 | 
						|
                if len(source)==0 and not os.path.exists(dir):
 | 
						|
                    env.Execute(Mkdir(dir))
 | 
						|
                scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
        if env['WITH_BF_CYCLES']:
 | 
						|
            # cycles python code
 | 
						|
            dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles')
 | 
						|
            source=os.listdir('intern/cycles/blender/addon')
 | 
						|
            if '__pycache__' in source: source.remove('__pycache__')
 | 
						|
            source=['intern/cycles/blender/addon/'+s for s in source]
 | 
						|
            scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
 | 
						|
            # cycles kernel code
 | 
						|
            dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
 | 
						|
            source=os.listdir('intern/cycles/kernel')
 | 
						|
            if '__pycache__' in source: source.remove('__pycache__')
 | 
						|
            source.remove('kernel.cpp')
 | 
						|
            source.remove('CMakeLists.txt')
 | 
						|
            source.remove('svm')
 | 
						|
            source.remove('closure')
 | 
						|
            source.remove('shaders')
 | 
						|
            source.remove('osl')
 | 
						|
            source=['intern/cycles/kernel/'+s for s in source]
 | 
						|
            source.append('intern/cycles/util/util_color.h')
 | 
						|
            source.append('intern/cycles/util/util_math.h')
 | 
						|
            source.append('intern/cycles/util/util_transform.h')
 | 
						|
            source.append('intern/cycles/util/util_types.h')
 | 
						|
            scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
            # svm
 | 
						|
            dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'svm')
 | 
						|
            source=os.listdir('intern/cycles/kernel/svm')
 | 
						|
            if '__pycache__' in source: source.remove('__pycache__')
 | 
						|
            source=['intern/cycles/kernel/svm/'+s for s in source]
 | 
						|
            scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
            # closure
 | 
						|
            dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'closure')
 | 
						|
            source=os.listdir('intern/cycles/kernel/closure')
 | 
						|
            if '__pycache__' in source: source.remove('__pycache__')
 | 
						|
            source=['intern/cycles/kernel/closure/'+s for s in source]
 | 
						|
            scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
 | 
						|
            # licenses
 | 
						|
            dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
 | 
						|
            source=os.listdir('intern/cycles/doc/license')
 | 
						|
            if '__pycache__' in source: source.remove('__pycache__')
 | 
						|
            source.remove('CMakeLists.txt')
 | 
						|
            source=['intern/cycles/doc/license/'+s for s in source]
 | 
						|
            scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
 | 
						|
    if env['WITH_BF_CYCLES']:
 | 
						|
        # cuda binaries
 | 
						|
        if env['WITH_BF_CYCLES_CUDA_BINARIES']:
 | 
						|
            dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'lib')
 | 
						|
            for arch in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
 | 
						|
                kernel_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel')
 | 
						|
                cubin_file = os.path.join(kernel_build_dir, "kernel_%s.cubin" % arch)
 | 
						|
                cubininstall.append(env.Install(dir=dir,source=cubin_file))
 | 
						|
 | 
						|
        # osl shaders
 | 
						|
        if env['WITH_BF_CYCLES_OSL']:
 | 
						|
            dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'shader')
 | 
						|
 | 
						|
            osl_source_dir = Dir('./intern/cycles/kernel/shaders').srcnode().path
 | 
						|
            oso_build_dir = os.path.join(B.root_build_dir, 'intern/cycles/kernel/shaders')
 | 
						|
 | 
						|
            headers='node_color.h node_fresnel.h node_texture.h oslutil.h stdosl.h'.split()
 | 
						|
            source=['intern/cycles/kernel/shaders/'+s for s in headers]
 | 
						|
            scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
 | 
						|
            for f in os.listdir(osl_source_dir):
 | 
						|
                if f.endswith('.osl'):
 | 
						|
                    oso_file = os.path.join(oso_build_dir, f.replace('.osl', '.oso'))
 | 
						|
                    scriptinstall.append(env.Install(dir=dir,source=oso_file))
 | 
						|
 | 
						|
    if env['WITH_BF_OCIO']:
 | 
						|
        colormanagement = os.path.join('release', 'datafiles', 'colormanagement')
 | 
						|
 | 
						|
        for dp, dn, df in os.walk(colormanagement):
 | 
						|
            dir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'datafiles')
 | 
						|
            dir += os.sep + os.path.basename(colormanagement) + dp[len(colormanagement):]
 | 
						|
 | 
						|
            source = [os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
 | 
						|
 | 
						|
            # To ensure empty dirs are created too
 | 
						|
            if len(source) == 0:
 | 
						|
                env.Execute(Mkdir(dir))
 | 
						|
 | 
						|
            scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
 | 
						|
    if env['WITH_BF_INTERNATIONAL']:
 | 
						|
        internationalpaths=['release' + os.sep + 'datafiles']
 | 
						|
 | 
						|
        def check_path(path, member):
 | 
						|
            return (member in path.split(os.sep))
 | 
						|
 | 
						|
        po_dir = os.path.join("release", "datafiles", "locale", "po")
 | 
						|
 | 
						|
        for intpath in internationalpaths:
 | 
						|
            for dp, dn, df in os.walk(intpath):
 | 
						|
                if '.git' in df:
 | 
						|
                    df.remove('.git')
 | 
						|
 | 
						|
                # we only care about release/datafiles/fonts, release/datafiles/locales
 | 
						|
                if check_path(dp, "fonts"):
 | 
						|
                    pass
 | 
						|
                else:
 | 
						|
                    continue
 | 
						|
 | 
						|
                dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
 | 
						|
                dir += os.sep + os.path.basename(intpath) + dp[len(intpath):]
 | 
						|
 | 
						|
                source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
 | 
						|
                # To ensure empty dirs are created too
 | 
						|
                if len(source)==0:
 | 
						|
                    env.Execute(Mkdir(dir))
 | 
						|
                scriptinstall.append(env.Install(dir=dir,source=source))
 | 
						|
 | 
						|
        for f in os.listdir(po_dir):
 | 
						|
            if not f.endswith(".po"):
 | 
						|
                continue
 | 
						|
 | 
						|
            locale_name = os.path.splitext(f)[0]
 | 
						|
 | 
						|
            mo_file = os.path.join(B.root_build_dir, "locale", locale_name + ".mo")
 | 
						|
 | 
						|
            dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
 | 
						|
            dir = os.path.join(dir, "datafiles", "locale", locale_name, "LC_MESSAGES")
 | 
						|
            scriptinstall.append(env.InstallAs(os.path.join(dir, "blender.mo"), mo_file))
 | 
						|
 | 
						|
#-- icons
 | 
						|
if env['OURPLATFORM']=='linux':
 | 
						|
    iconlist = []
 | 
						|
    icontargetlist = []
 | 
						|
 | 
						|
    for tp, tn, tf in os.walk('release/freedesktop/icons'):
 | 
						|
        for f in tf:
 | 
						|
            iconlist.append(os.path.join(tp, f))
 | 
						|
            icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
 | 
						|
 | 
						|
    iconinstall = []
 | 
						|
    for targetdir,srcfile in zip(icontargetlist, iconlist):
 | 
						|
        td, tf = os.path.split(targetdir)
 | 
						|
        iconinstall.append(env.Install(dir=td, source=srcfile))
 | 
						|
 | 
						|
    scriptinstall.append(env.Install(dir=env['BF_INSTALLDIR'], source='release/bin/blender-thumbnailer.py'))
 | 
						|
 | 
						|
# dlls for linuxcross
 | 
						|
# TODO - add more libs, for now this lets blenderlite run
 | 
						|
if env['OURPLATFORM']=='linuxcross':
 | 
						|
    dir=env['BF_INSTALLDIR']
 | 
						|
    source = []
 | 
						|
 | 
						|
    if env['WITH_BF_OPENMP']:
 | 
						|
        source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
 | 
						|
 | 
						|
    scriptinstall.append(env.Install(dir=dir, source=source))
 | 
						|
 | 
						|
textlist = []
 | 
						|
texttargetlist = []
 | 
						|
for tp, tn, tf in os.walk('release/text'):
 | 
						|
    for f in tf:
 | 
						|
        textlist.append(tp+os.sep+f)
 | 
						|
 | 
						|
# Font licenses
 | 
						|
textlist.append('release/datafiles/LICENSE-bfont.ttf.txt')
 | 
						|
if env['WITH_BF_INTERNATIONAL']:
 | 
						|
    textlist += ['release/datafiles/LICENSE-droidsans.ttf.txt', 'release/datafiles/LICENSE-bmonofont-i18n.ttf.txt']
 | 
						|
 | 
						|
textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
 | 
						|
 | 
						|
if  env['OURPLATFORM']=='darwin':
 | 
						|
        allinstall = [blenderinstall, textinstall]
 | 
						|
elif env['OURPLATFORM']=='linux':
 | 
						|
        allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, iconinstall, cubininstall]
 | 
						|
else:
 | 
						|
        allinstall = [blenderinstall, dotblenderinstall, scriptinstall, textinstall, cubininstall]
 | 
						|
 | 
						|
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
 | 
						|
    dllsources = []
 | 
						|
 | 
						|
    # Used when linking to libtiff was dynamic
 | 
						|
    # keep it here until compilation on all platform would be ok
 | 
						|
    # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
 | 
						|
 | 
						|
    if env['OURPLATFORM'] != 'linuxcross':
 | 
						|
        # pthreads library is already added
 | 
						|
        dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
 | 
						|
 | 
						|
    if env['WITH_BF_SDL']:
 | 
						|
        if env['OURPLATFORM'] == 'win64-vc':
 | 
						|
            pass # we link statically already to SDL on win64
 | 
						|
        else:
 | 
						|
            dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_PYTHON']:
 | 
						|
        if env['BF_DEBUG']:
 | 
						|
            dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
 | 
						|
        else:
 | 
						|
            dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_ICONV']:
 | 
						|
        if env['OURPLATFORM'] == 'win64-vc':
 | 
						|
            pass # we link statically to iconv on win64
 | 
						|
        elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
 | 
						|
            #gettext for MinGW and cross-compilation is compiled staticly
 | 
						|
            dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
 | 
						|
 | 
						|
    if env['WITH_BF_OPENAL']:
 | 
						|
        dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
 | 
						|
        if env['OURPLATFORM'] in ('win32-vc', 'win64-vc') and env['MSVC_VERSION'] == '11.0':
 | 
						|
            pass
 | 
						|
        else:
 | 
						|
            dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_SNDFILE']:
 | 
						|
        dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_FFMPEG']:
 | 
						|
        dllsources += env['BF_FFMPEG_DLL'].split()
 | 
						|
 | 
						|
    # Since the thumb handler is loaded by Explorer, architecture is
 | 
						|
    # strict: the x86 build fails on x64 Windows. We need to ship
 | 
						|
    # both builds in x86 packages.
 | 
						|
    if bitness == 32:
 | 
						|
        dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb.dll')
 | 
						|
    dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_OCIO']:
 | 
						|
        if not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
 | 
						|
            dllsources.append('${LCGDIR}/opencolorio/bin/OpenColorIO.dll')
 | 
						|
 | 
						|
        else:
 | 
						|
            dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
 | 
						|
 | 
						|
    dllsources.append('#source/icons/blender.exe.manifest')
 | 
						|
 | 
						|
    windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
 | 
						|
    allinstall += windlls
 | 
						|
 | 
						|
if env['OURPLATFORM'] == 'win64-mingw':
 | 
						|
    dllsources = []
 | 
						|
 | 
						|
    if env['WITH_BF_PYTHON']:
 | 
						|
        if env['BF_DEBUG']:
 | 
						|
            dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
 | 
						|
        else:
 | 
						|
            dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_FFMPEG']:
 | 
						|
        dllsources += env['BF_FFMPEG_DLL'].split()
 | 
						|
 | 
						|
    if env['WITH_BF_OPENAL']:
 | 
						|
        dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
 | 
						|
        dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_SNDFILE']:
 | 
						|
        dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_SDL']:
 | 
						|
        dllsources.append('${LCGDIR}/sdl/lib/SDL.dll')
 | 
						|
 | 
						|
    if(env['WITH_BF_OPENMP']):
 | 
						|
        dllsources.append('${LCGDIR}/binaries/libgomp-1.dll')
 | 
						|
 | 
						|
    if env['WITH_BF_OCIO']:
 | 
						|
        dllsources.append('${LCGDIR}/opencolorio/bin/libOpenColorIO.dll')
 | 
						|
 | 
						|
    dllsources.append('${LCGDIR}/thumbhandler/lib/BlendThumb64.dll')
 | 
						|
    dllsources.append('${LCGDIR}/binaries/libgcc_s_sjlj-1.dll')
 | 
						|
    dllsources.append('${LCGDIR}/binaries/libwinpthread-1.dll')
 | 
						|
    dllsources.append('${LCGDIR}/binaries/libstdc++-6.dll')
 | 
						|
    dllsources.append('#source/icons/blender.exe.manifest')
 | 
						|
 | 
						|
    windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
 | 
						|
    allinstall += windlls
 | 
						|
 | 
						|
installtarget = env.Alias('install', allinstall)
 | 
						|
bininstalltarget = env.Alias('install-bin', blenderinstall)
 | 
						|
 | 
						|
nsisaction = env.Action(btools.NSIS_Installer, btools.NSIS_print)
 | 
						|
nsiscmd = env.Command('nsisinstaller', None, nsisaction)
 | 
						|
nsisalias = env.Alias('nsis', nsiscmd)
 | 
						|
 | 
						|
if 'blender' in B.targets:
 | 
						|
    blenderexe= env.Alias('blender', B.program_list)
 | 
						|
    Depends(blenderexe,installtarget)
 | 
						|
 | 
						|
if env['WITH_BF_PLAYER']:
 | 
						|
    blenderplayer = env.Alias('blenderplayer', B.program_list)
 | 
						|
    Depends(blenderplayer,installtarget)
 | 
						|
 | 
						|
if not env['WITH_BF_GAMEENGINE']:
 | 
						|
    blendernogame = env.Alias('blendernogame', B.program_list)
 | 
						|
    Depends(blendernogame,installtarget)
 | 
						|
 | 
						|
if 'blenderlite' in B.targets:
 | 
						|
    blenderlite = env.Alias('blenderlite', B.program_list)
 | 
						|
    Depends(blenderlite,installtarget)
 | 
						|
 | 
						|
Depends(nsiscmd, allinstall)
 | 
						|
 | 
						|
buildslave_action = env.Action(btools.buildslave, btools.buildslave_print)
 | 
						|
buildslave_cmd = env.Command('buildslave_exec', None, buildslave_action)
 | 
						|
buildslave_alias = env.Alias('buildslave', buildslave_cmd)
 | 
						|
 | 
						|
Depends(buildslave_cmd, allinstall)
 | 
						|
 | 
						|
cudakernels_action = env.Action(btools.cudakernels, btools.cudakernels_print)
 | 
						|
cudakernels_cmd = env.Command('cudakernels_exec', None, cudakernels_action)
 | 
						|
cudakernels_alias = env.Alias('cudakernels', cudakernels_cmd)
 | 
						|
 | 
						|
cudakernel_dir = os.path.join(os.path.abspath(os.path.normpath(B.root_build_dir)), 'intern/cycles/kernel')
 | 
						|
cuda_kernels = []
 | 
						|
 | 
						|
for x in env['BF_CYCLES_CUDA_BINARIES_ARCH']:
 | 
						|
    cubin = os.path.join(cudakernel_dir, 'kernel_' + x + '.cubin')
 | 
						|
    cuda_kernels.append(cubin)
 | 
						|
 | 
						|
Depends(cudakernels_cmd, cuda_kernels)
 | 
						|
Depends(cudakernels_cmd, cubininstall)
 | 
						|
 | 
						|
Default(B.program_list)
 | 
						|
 | 
						|
if not env['WITHOUT_BF_INSTALL']:
 | 
						|
        Default(installtarget)
 | 
						|
 |