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blender-archive/source/blender/gpu/tests/gpu_testing.cc
Jeroen Bakker f0ce95b7b9 GPU: Enabled Metal test cases.
This commit enabled the metal gpu backend test cases. These test cases
will currently fail, but are by default disabled.
2022-11-15 13:14:05 +01:00

38 lines
844 B
C++

/* SPDX-License-Identifier: Apache-2.0 */
#include "testing/testing.h"
#include "CLG_log.h"
#include "GPU_context.h"
#include "GPU_init_exit.h"
#include "gpu_testing.hh"
#include "GHOST_C-api.h"
namespace blender::gpu {
void GPUTest::SetUp()
{
GPU_backend_type_selection_set(gpu_backend_type);
GHOST_GLSettings glSettings = {0};
glSettings.context_type = draw_context_type;
CLG_init();
ghost_system = GHOST_CreateSystem();
ghost_context = GHOST_CreateOpenGLContext(ghost_system, glSettings);
GHOST_ActivateOpenGLContext(ghost_context);
context = GPU_context_create(nullptr, ghost_context);
GPU_init();
}
void GPUTest::TearDown()
{
GPU_exit();
GPU_context_discard(context);
GHOST_DisposeOpenGLContext(ghost_system, ghost_context);
GHOST_DisposeSystem(ghost_system);
CLG_exit();
}
} // namespace blender::gpu