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blender-archive/source/blender/modifiers/SConscript
Bastien Montagne 788b47b788 Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
Also fixed in main CMakeList file, when no addon dir found, we want to disable WITH_PYTHON (I guess, certainly not WITH_INTERNATIONAL ;) ).
2012-03-17 12:07:58 +00:00

42 lines
1.1 KiB
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
incs = '. ./intern'
incs += ' #/intern/guardedalloc #/intern/decimation/extern #/intern/bsp/extern #/intern/elbeem/extern #/extern/glew/include'
incs += ' ../render/extern/include ../blenloader ../bmesh'
incs += ' ../include ../blenlib ../blenfont ../makesdna ../makesrna ../blenkernel ../blenkernel/intern'
incs += ' ../gpu'
incs += ' ' + env['BF_ZLIB_INC']
defs = []
if env ['WITH_BF_BOOLEAN']:
defs.append('WITH_MOD_BOOLEAN')
if env['WITH_BF_REMESH']:
incs += ' #/intern/dualcon'
defs.append('WITH_MOD_REMESH')
if env ['WITH_BF_DECIMATE']:
defs.append('WITH_MOD_DECIMATE')
if env['WITH_BF_FLUID']:
defs.append('WITH_MOD_FLUID')
if env['WITH_BF_OCEANSIM']:
defs.append('WITH_OCEANSIM')
if env['WITH_BF_GAMEENGINE']:
incs += ' #/extern/recastnavigation'
defs.append('WITH_GAMEENGINE')
if env['WITH_BF_INTERNATIONAL']:
defs.append('WITH_INTERNATIONAL')
env.BlenderLib ( libname = 'bf_modifiers', sources = sources,
includes = Split(incs), defines=defs,
libtype=['core','player'], priority = [80, 40] )