Many generic C++ data structures have been developed in the functions branch. This commit merges a first chunk of them into master. The following new data structures are included: Array: Owns a memory buffer with a fixed size. It is different from std::array in that the size is not part of the type. ArrayRef: References an array owned by someone else. All elements in the referenced array are considered to be const. This should be the preferred parameter type for functions that take arrays as input. MutableArrayRef: References an array owned by someone else. The elements in the referenced array can be changed. IndexRange: Specifies a continuous range of integers with a start and end index. IntrusiveListBaseWrapper: A utility class that allows iterating over ListBase instances where the prev and next pointer are stored in the objects directly. Stack: A stack implemented on top of a vector. Vector: An array that can grow dynamically. Allocators: Three allocator types are included that can be used by the container types to support different use cases. The Stack and Vector support small object optimization. So when the amount of elements in them is below a certain threshold, no memory allocation is performed. Additionally, most methods have unit tests. I'm merging this without normal code review, after I checked the code roughly with Sergey, and after we talked about it with Brecht.
116 lines
3.0 KiB
C++
116 lines
3.0 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <mutex>
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#include <stack>
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#include "BLI_temporary_allocator.h"
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#include "BLI_stack_cxx.h"
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using namespace BLI;
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constexpr uint ALIGNMENT = BLI_TEMPORARY_BUFFER_ALIGNMENT;
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constexpr uint SMALL_BUFFER_SIZE = 64 * 1024;
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constexpr uintptr_t ALIGNMENT_MASK = ~(uintptr_t)(ALIGNMENT - 1);
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enum TemporaryBufferType {
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Small,
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Large,
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};
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struct MemHead {
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void *raw_ptr;
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TemporaryBufferType type;
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};
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static MemHead &get_memhead(void *aligned_ptr)
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{
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return *((MemHead *)aligned_ptr - 1);
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}
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static void *raw_allocate(uint size)
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{
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uint total_allocation_size = size + ALIGNMENT + sizeof(MemHead);
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uintptr_t raw_ptr = (uintptr_t)malloc(total_allocation_size);
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uintptr_t aligned_ptr = (raw_ptr + ALIGNMENT + sizeof(MemHead)) & ALIGNMENT_MASK;
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MemHead &memhead = get_memhead((void *)aligned_ptr);
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memhead.raw_ptr = (void *)raw_ptr;
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return (void *)aligned_ptr;
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}
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static void raw_deallocate(void *ptr)
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{
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BLI_assert(((uintptr_t)ptr & ~ALIGNMENT_MASK) == 0);
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MemHead &memhead = get_memhead(ptr);
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void *raw_ptr = memhead.raw_ptr;
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free(raw_ptr);
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}
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struct ThreadLocalBuffers {
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uint allocated_amount = 0;
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Stack<void *, 32, RawAllocator> buffers;
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~ThreadLocalBuffers()
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{
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for (void *ptr : buffers) {
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raw_deallocate(ptr);
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}
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}
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};
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thread_local ThreadLocalBuffers local_storage;
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void *BLI_temporary_allocate(uint size)
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{
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/* The total amount of allocated buffers using this allocator should be limited by a constant. If
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* it grows unbounded, there is likely a memory leak somewhere. */
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BLI_assert(local_storage.allocated_amount < 100);
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if (size <= SMALL_BUFFER_SIZE) {
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auto &buffers = local_storage.buffers;
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if (buffers.empty()) {
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void *ptr = raw_allocate(SMALL_BUFFER_SIZE);
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MemHead &memhead = get_memhead(ptr);
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memhead.type = TemporaryBufferType::Small;
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local_storage.allocated_amount++;
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return ptr;
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}
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else {
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return buffers.pop();
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}
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}
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else {
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void *ptr = raw_allocate(size);
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MemHead &memhead = get_memhead(ptr);
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memhead.type = TemporaryBufferType::Large;
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return ptr;
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}
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}
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void BLI_temporary_deallocate(void *buffer)
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{
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MemHead &memhead = get_memhead(buffer);
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if (memhead.type == TemporaryBufferType::Small) {
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auto &buffers = local_storage.buffers;
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buffers.push(buffer);
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}
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else {
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raw_deallocate(buffer);
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}
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}
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