Before now it lived in source/blender/gpu for convenience. Only a few files in the gpu module use Gawain directly. Tested on Mac, time to push and test on Windows. Todo: some CMake magic to make it easy to #include "gawain/some_header.h" from any C or H file. Main problem here is the many editors that include GPU_immediate.h which includes Gawain's immediate.h -- is there a way to avoid changing every editor's CMakeLists?
		
			
				
	
	
		
			49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. 
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2016 Blender Foundation.
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|  * All rights reserved.
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|  *
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|  * 
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|  * Contributor(s): Mike Erwin
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /* Batched geometry rendering is powered by the Gawain library.
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|  * This file contains any additions or modifications specific to Blender.
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|  */
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| 
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| #pragma once
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| 
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| #include "../../../intern/gawain/gawain/batch.h"
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| 
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| // TODO: CMake magic to do this:
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| // #include "gawain/batch.h"
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| 
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| #include "GPU_shader.h"
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| 
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| /* Extend Batch_set_program to use Blender’s library of built-in shader programs. */
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| void Batch_set_builtin_program(Batch*, GPUBuiltinShader);
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| 
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| /* Replacement for gluSphere */
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| Batch *Batch_get_sphere(int lod);
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| Batch *Batch_get_sphere_wire(int lod);
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| 
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| void gpu_batch_init(void);
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| void gpu_batch_exit(void);
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