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blender-archive/source/blender/blenkernel/intern/font.c
Ton Roosendaal 8906e4ec98 Three new features:
1) Stride Bone

For walkcycles, you could already set an NLA strip to cycle over a path
based on a preset distance value. This cycling happens based on a linear
interpolation, with constant speed.
Not all cycles have a constant speed however, like hopping or jumping.
To ensure a perfect slipping-less foot contact, you now can set a Bone
in an Armature to define the stride. This "Stride Bone" then becomes a
sort-of ruler, a conveyor belt, on which the character walks. When using
the NLA "Use Path" option, it then tries to keep the Stride Bone entirely
motionless on the path, by cancelling out its motion (for the entire
Armature). This means that the animation keys for a Stride Bone have to be
exactly negative of the desired path. Only, at choice, the X,Y or Z Ipo
curve is used for this stride.

Examples:

http://www.blender.org/bf/0001_0040.avi
The top armature shows the actual Action, the bottom armature has been
parented to a Path, using the Stride Bone feature.

http://www.blender.org/bf/0001_0080.avi
Here the Stride Bone has a number of children, creating a ruler to be
used as reference while animating.

Test .blend:
http://www.blender.org/bf/motionblender1.blend

Notes:
- Note that action keys for Bones work local, based on the Bone's
  orientation as set in EditMode. Therefore, an Y translation always
  goes in the Bone's direction.
- To be able to get a "solvable" stride, the animation curve has
  to be inverse evaluated, using a Newton Raphson root solver. That
  means you can only create stride curves that keep moving forward, and
  cannot return halfway.
- Set the Stride Bone in the Editing Buttons, Bone Panel. You can set
  change the name or set the axis in the NLA Window, Strip Properties Panel.
- Files in this commit will move to the blender.org release section.

2) Armature Ghosting

In EditButtons, Armature Panel, you can set an armature to draw ghosts.
The number value denotes the amount of frames that have to be drawn extra
(for the active action!) around the current frame.
Ghosts only evaluate its own Pose, executing it's Actions, Constraints and
IK. No external dependencies are re-evaluated for it.

3) NLA/Action time control

If you click in the NLA window on the action (linked to Object), it makes
sure the Timing as drawn in the Action editor is not corrected for NLA.
If you also set the Object to "Action", this timing will be executed on the
Object as well (not NLA time).
(It's a bit confusing... will make a good doc & maybe review UI!)
2005-11-01 12:44:30 +00:00

1276 lines
28 KiB
C

/* font.c
*
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <stdlib.h>
#include <wchar.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "MEM_guardedalloc.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_vfontdata.h"
#include "DNA_packedFile_types.h"
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_view3d_types.h"
#include "DNA_vfont_types.h"
#include "DNA_scene_types.h"
#include "BKE_utildefines.h"
#include "BKE_bad_level_calls.h"
#include "BKE_packedFile.h"
#include "BKE_library.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "BKE_anim.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#define callocstructN(x,y,name) (x*)MEM_callocN((y)* sizeof(x),name)
struct SelBox *selboxes= NULL;
struct chartrans {
float xof, yof;
float rot;
short linenr,charnr;
char dobreak;
};
/* UTF-8 <-> wchar transformations */
void
chtoutf8(unsigned long c, char *o)
{
// Variables and initialization
/* memset(o, 0, 16); */
// Create the utf-8 string
if (c < 0x80)
{
o[0] = (char) c;
}
else if (c < 0x800)
{
o[0] = (0xC0 | (c>>6));
o[1] = (0x80 | (c & 0x3f));
}
else if (c < 0x10000)
{
o[0] = (0xe0 | (c >> 12));
o[1] = (0x80 | (c >>6 & 0x3f));
o[2] = (0x80 | (c & 0x3f));
}
else if (c < 0x200000)
{
o[0] = (0xf0 | (c>>18));
o[1] = (0x80 | (c >>12 & 0x3f));
o[2] = (0x80 | (c >> 6 & 0x3f));
o[3] = (0x80 | (c & 0x3f));
}
}
void
wcs2utf8s(char *dst, wchar_t *src)
{
char ch[5];
while(*src)
{
memset(ch, 0, 5);
chtoutf8(*src++, ch);
strcat(dst, ch);
}
}
int
wcsleninu8(wchar_t *src)
{
char ch[16];
int len = 0;
while(*src)
{
memset(ch, 0, 16);
chtoutf8(*src++, ch);
len = len + strlen(ch);
}
return len;
}
int
utf8slen(char *src)
{
int size = 0, index = 0;
unsigned char c;
c = src[index++];
while(c)
{
if((c & 0x80) == 0)
{
index += 0;
}
else if((c & 0xe0) == 0xe0)
{
index += 2;
}
else
{
index += 1;
}
size += 1;
c = src[index++];
}
return size;
}
int utf8towchar_(wchar_t *w, char *c)
{
int len=0;
if(w==NULL || c==NULL) return(0);
//printf("%s\n",c);
while(*c)
{
if(*c & 0x80)
{
if(*c & 0x40)
{
if(*c & 0x20)
{
if(*c & 0x10)
{
*w=(c[0] & 0x0f)<<18 | (c[1]&0x1f)<<12 | (c[2]&0x3f)<<6 | (c[3]&0x7f);
c++;
}
else
*w=(c[0] & 0x1f)<<12 | (c[1]&0x3f)<<6 | (c[2]&0x7f);
c++;
}
else
*w=(((c[0] &0x3f)<<6) | (c[1]&0x7f));
c++;
}
else
*w=(c[0] & 0x7f);
}
else
*w=(c[0] & 0x7f);
c++;
w++;
len++;
}
return len;
}
/* The vfont code */
void free_vfont(struct VFont *vf)
{
if (vf == 0) return;
if (vf->data) {
while(vf->data->characters.first)
{
VChar *che = vf->data->characters.first;
while (che->nurbsbase.first) {
Nurb *nu = che->nurbsbase.first;
if (nu->bezt) MEM_freeN(nu->bezt);
BLI_freelinkN(&che->nurbsbase, nu);
}
BLI_freelinkN(&vf->data->characters, che);
}
MEM_freeN(vf->data);
vf->data = NULL;
}
if (vf->packedfile) {
freePackedFile(vf->packedfile);
vf->packedfile = NULL;
}
}
static void *builtin_font_data= NULL;
static int builtin_font_size= 0;
void BKE_font_register_builtin(void *mem, int size)
{
builtin_font_data= mem;
builtin_font_size= size;
}
static PackedFile *get_builtin_packedfile(void)
{
if (!builtin_font_data) {
printf("Internal error, builtin font not loaded\n");
return NULL;
} else {
void *mem= MEM_mallocN(builtin_font_size, "vfd_builtin");
memcpy(mem, builtin_font_data, builtin_font_size);
return newPackedFileMemory(mem, builtin_font_size);
}
}
static VFontData *vfont_get_data(VFont *vfont)
{
struct TmpFont *tmpfnt = NULL;
PackedFile *tpf;
if(vfont==NULL) return NULL;
// Try finding the font from font list
tmpfnt = G.ttfdata.first;
while(tmpfnt)
{
if(tmpfnt->vfont == vfont)
break;
tmpfnt = tmpfnt->next;
}
// And then set the data
if (!vfont->data) {
PackedFile *pf;
if (BLI_streq(vfont->name, "<builtin>")) {
pf= get_builtin_packedfile();
} else {
if (vfont->packedfile) {
pf= vfont->packedfile;
// We need to copy a tmp font to memory unless it is already there
if(!tmpfnt)
{
tpf= MEM_callocN(sizeof(*tpf), "PackedFile");
tpf->data= MEM_mallocN(pf->size, "packFile");
tpf->size= pf->size;
memcpy(tpf->data, pf->data, pf->size);
// Add temporary packed file to globals
tmpfnt= (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font");
tmpfnt->pf= tpf;
tmpfnt->vfont= vfont;
BLI_addtail(&G.ttfdata, tmpfnt);
}
} else {
pf= newPackedFile(vfont->name);
if(!tmpfnt)
{
tpf= newPackedFile(vfont->name);
// Add temporary packed file to globals
tmpfnt= (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font");
tmpfnt->pf= tpf;
tmpfnt->vfont= vfont;
BLI_addtail(&G.ttfdata, tmpfnt);
}
}
if(!pf) {
printf("Font file doesn't exist: %s\n", vfont->name);
strcpy(vfont->name, "<builtin>");
pf= get_builtin_packedfile();
}
}
if (pf) {
#ifdef WITH_FREETYPE2
vfont->data= BLI_vfontdata_from_freetypefont(pf);
#else
vfont->data= BLI_vfontdata_from_psfont(pf);
#endif
if (pf != vfont->packedfile) {
freePackedFile(pf);
}
}
}
return vfont->data;
}
VFont *load_vfont(char *name)
{
char filename[FILE_MAXFILE];
VFont *vfont= NULL;
PackedFile *pf;
PackedFile *tpf = NULL;
int is_builtin;
struct TmpFont *tmpfnt;
if (BLI_streq(name, "<builtin>")) {
strcpy(filename, name);
pf= get_builtin_packedfile();
is_builtin= 1;
} else {
char dir[FILE_MAXDIR];
strcpy(dir, name);
BLI_splitdirstring(dir, filename);
pf= newPackedFile(name);
tpf= newPackedFile(name);
is_builtin= 0;
}
if (pf) {
VFontData *vfd;
waitcursor(1);
#ifdef WITH_FREETYPE2
vfd= BLI_vfontdata_from_freetypefont(pf);
#else
vfd= BLI_vfontdata_from_psfont(pf);
#endif
if (vfd) {
vfont = alloc_libblock(&G.main->vfont, ID_VF, filename);
vfont->data = vfd;
BLI_strncpy(vfont->name, name, sizeof(vfont->name));
// if autopack is on store the packedfile in de font structure
if (!is_builtin && (G.fileflags & G_AUTOPACK)) {
vfont->packedfile = pf;
}
// Do not add <builtin> to temporary listbase
if(strcmp(filename, "<builtin>"))
{
tmpfnt= (struct TmpFont *) MEM_callocN(sizeof(struct TmpFont), "temp_font");
tmpfnt->pf= tpf;
tmpfnt->vfont= vfont;
BLI_addtail(&G.ttfdata, tmpfnt);
}
}
// Free the packed file
if (!vfont || vfont->packedfile != pf) {
freePackedFile(pf);
}
waitcursor(0);
}
return vfont;
}
static VFont *which_vfont(Curve *cu, CharInfo *info)
{
switch(info->flag & CU_STYLE) {
case CU_BOLD:
if (cu->vfontb) return(cu->vfontb); else return(cu->vfont);
case CU_ITALIC:
if (cu->vfonti) return(cu->vfonti); else return(cu->vfont);
case (CU_BOLD|CU_ITALIC):
if (cu->vfontbi) return(cu->vfontbi); else return(cu->vfont);
default:
return(cu->vfont);
}
}
static void build_underline(Curve *cu, float x1, float y1, float x2, float y2, int charidx, short mat_nr)
{
Nurb *nu2;
BPoint *bp;
nu2 =(Nurb*) MEM_callocN(sizeof(Nurb),"underline_nurb");
if (nu2 == NULL) return;
nu2->resolu= cu->resolu;
nu2->bezt = NULL;
nu2->knotsu = nu2->knotsv = 0;
nu2->flag= 0;
nu2->charidx = charidx+1000;
nu2->mat_nr= mat_nr;
nu2->pntsu = 4;
nu2->pntsv = 1;
nu2->orderu = 4;
nu2->orderv = 1;
nu2->flagu = CU_CYCLIC;
bp = (BPoint*)MEM_callocN(4 * sizeof(BPoint),"underline_bp");
if (bp == 0){
MEM_freeN(nu2);
return;
}
nu2->bp = bp;
nu2->bp[0].vec[0] = x1;
nu2->bp[0].vec[1] = y1;
nu2->bp[0].vec[2] = 0;
nu2->bp[0].vec[3] = 1.0;
nu2->bp[1].vec[0] = x2;
nu2->bp[1].vec[1] = y1;
nu2->bp[1].vec[2] = 0;
nu2->bp[1].vec[3] = 1.0;
nu2->bp[2].vec[0] = x2;
nu2->bp[2].vec[1] = y2;
nu2->bp[2].vec[2] = 0;
nu2->bp[2].vec[3] = 1.0;
nu2->bp[3].vec[0] = x1;
nu2->bp[3].vec[1] = y2;
nu2->bp[3].vec[2] = 0;
nu2->bp[3].vec[3] = 1.0;
nu2->type = CU_2D;
BLI_addtail(&(cu->nurb), nu2);
}
static void buildchar(Curve *cu, unsigned long character, CharInfo *info, float ofsx, float ofsy, float rot, int charidx)
{
BezTriple *bezt1, *bezt2;
Nurb *nu1 = NULL, *nu2 = NULL;
float *fp, fsize, shear, x, si, co;
VFontData *vfd = NULL;
VChar *che = NULL;
int i, sel=0;
vfd= vfont_get_data(which_vfont(cu, info));
if (!vfd) return;
if (cu->selend < cu->selstart) {
if ((charidx >= (cu->selend)) && (charidx <= (cu->selstart-2)))
sel= 1;
}
else {
if ((charidx >= (cu->selstart-1)) && (charidx <= (cu->selend-1)))
sel= 1;
}
/* make a copy at distance ofsx,ofsy with shear*/
fsize= cu->fsize;
shear= cu->shear;
si= (float)sin(rot);
co= (float)cos(rot);
// Find the correct character from the font
che = vfd->characters.first;
while(che)
{
if(che->index == character)
break;
che = che->next;
}
// Select the glyph data
if(che)
nu1 = che->nurbsbase.first;
// Create the character
while(nu1)
{
bezt1 = nu1->bezt;
if (bezt1){
nu2 =(Nurb*) MEM_mallocN(sizeof(Nurb),"duplichar_nurb");
if (nu2 == 0) break;
memcpy(nu2, nu1, sizeof(struct Nurb));
nu2->resolu= cu->resolu;
nu2->bp = 0;
nu2->knotsu = nu2->knotsv = 0;
nu2->flag= CU_SMOOTH;
nu2->charidx = charidx;
if (info->mat_nr) {
nu2->mat_nr= info->mat_nr-1;
}
else {
nu2->mat_nr= 0;
}
/* nu2->trim.first = 0; */
/* nu2->trim.last = 0; */
i = nu2->pntsu;
bezt2 = (BezTriple*)MEM_mallocN(i * sizeof(BezTriple),"duplichar_bezt2");
if (bezt2 == 0){
MEM_freeN(nu2);
break;
}
memcpy(bezt2, bezt1, i * sizeof(struct BezTriple));
nu2->bezt = bezt2;
if (shear != 0.0) {
bezt2 = nu2->bezt;
for (i= nu2->pntsu; i > 0; i--) {
bezt2->vec[0][0] += shear * bezt2->vec[0][1];
bezt2->vec[1][0] += shear * bezt2->vec[1][1];
bezt2->vec[2][0] += shear * bezt2->vec[2][1];
bezt2++;
}
}
if(rot!=0.0) {
bezt2= nu2->bezt;
for (i=nu2->pntsu; i > 0; i--) {
fp= bezt2->vec[0];
x= fp[0];
fp[0]= co*x + si*fp[1];
fp[1]= -si*x + co*fp[1];
x= fp[3];
fp[3]= co*x + si*fp[4];
fp[4]= -si*x + co*fp[4];
x= fp[6];
fp[6]= co*x + si*fp[7];
fp[7]= -si*x + co*fp[7];
bezt2++;
}
}
bezt2 = nu2->bezt;
for (i= nu2->pntsu; i > 0; i--) {
fp= bezt2->vec[0];
fp[0]= (fp[0]+ofsx)*fsize;
fp[1]= (fp[1]+ofsy)*fsize;
fp[3]= (fp[3]+ofsx)*fsize;
fp[4]= (fp[4]+ofsy)*fsize;
fp[6]= (fp[6]+ofsx)*fsize;
fp[7]= (fp[7]+ofsy)*fsize;
bezt2++;
}
BLI_addtail(&(cu->nurb), nu2);
}
nu1 = nu1->next;
}
}
int getselection(int *start, int *end)
{
Curve *cu;
if (G.obedit==NULL || G.obedit->type != OB_FONT) return 0;
cu= G.obedit->data;
if (cu->selstart == 0) return 0;
if (cu->selstart <= cu->selend) {
*start = cu->selstart-1;
*end = cu->selend-1;
return 1;
}
else {
*start = cu->selend;
*end = cu->selstart-2;
return -1;
}
}
struct chartrans *text_to_curve(Object *ob, int mode)
{
VFont *vfont, *oldvfont;
VFontData *vfd= NULL;
Curve *cu, *cucu;
struct chartrans *chartransdata=NULL, *ct;
float distfac, tabfac, ctime, dtime, tvec[4], vec[4], rotvec[3], minx, maxx, miny, maxy;
float cmat[3][3], timeofs, si, co, sizefac;
float *f, maxlen=0, xof, yof, xtrax, linedist, *linedata, *linedata2, *linedata3, *linedata4;
int i, slen, oldflag, j;
short cnr=0, lnr=0, wsnr= 0;
wchar_t *mem, *tmp, ascii;
int outta;
float vecyo[3], curofs;
CharInfo *info;
float wsfac;
float ulwidth, uloverlap;
TextBox *tb;
int curbox;
int selstart, selend;
SelBox *sb= NULL; /* to please gcc */
VChar *che;
float twidth;
int utf8len;
/* renark: do calculations including the trailing '\0' of a string
because the cursor can be at that location */
if(ob->type!=OB_FONT) return 0;
// Set font data
cu= (Curve *) ob->data;
vfont= cu->vfont;
if(cu->str == 0) return 0;
if(vfont == 0) return 0;
// Create unicode string
utf8len = utf8slen(cu->str);
tmp = mem = MEM_callocN(((utf8len + 1) * sizeof(wchar_t)), "convertedmem");
utf8towchar_(mem, cu->str);
// Count the wchar_t string length
slen = wcslen(mem);
if (cu->ulheight == 0.0) cu->ulheight = 0.05;
if (cu->strinfo==NULL) { /* old file */
cu->strinfo = MEM_callocN((slen+1) * sizeof(CharInfo), "strinfo compat");
}
if (cu->tb==NULL) {
cu->tb= MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "TextBox compat");
}
vfd= vfont_get_data(vfont);
/* The VFont Data can not be found */
if(!vfd)
{
if(mem)
MEM_freeN(mem);
return 0;
}
/* calc offset and rotation of each char */
ct = chartransdata =
(struct chartrans*)MEM_callocN((slen+1)* sizeof(struct chartrans),"buildtext");
/* We assume the worst case: 1 character per line (is freed at end anyway) */
linedata= MEM_mallocN(sizeof(float)*(slen+2),"buildtext2");
linedata2= MEM_mallocN(sizeof(float)*(slen+2),"buildtext3");
linedata3= MEM_callocN(sizeof(float)*(slen+2),"buildtext4");
linedata4= MEM_callocN(sizeof(float)*(slen+2),"buildtext5");
linedist= cu->linedist;
xof= cu->xof + (cu->tb[0].x/cu->fsize);
yof= cu->yof + (cu->tb[0].y/cu->fsize);
xtrax= 0.5f*cu->spacing-0.5f;
oldvfont = NULL;
for (i=0; i<slen; i++) cu->strinfo[i].flag &= ~CU_WRAP;
if (selboxes) MEM_freeN(selboxes);
selboxes = NULL;
if (getselection(&selstart, &selend))
selboxes = MEM_callocN((selend-selstart+1)*sizeof(SelBox), "font selboxes");
tb = &(cu->tb[0]);
curbox= 0;
for (i = 0 ; i<=slen ; i++) {
makebreak:
// Characters in the list
che = vfd->characters.first;
ascii = mem[i];
info = &(cu->strinfo[i]);
vfont = which_vfont(cu, info);
if(vfont==NULL) break;
// Find the character
while(che)
{
if(che->index == ascii)
break;
che = che->next;
}
#ifdef WITH_FREETYPE2
// The character wasn't in the current curve base so load it
// But if the font is <builtin> then do not try loading since whole font is in the memory already
if(che == NULL && strcmp(vfont->name, "<builtin>"))
{
BLI_vfontchar_from_freetypefont(vfont, ascii);
}
// Try getting the character again from the list
che = vfd->characters.first;
while(che)
{
if(che->index == ascii)
break;
che = che->next;
}
#endif
/* No VFont found */
if (vfont==0)
{
if(mem)
MEM_freeN(mem);
MEM_freeN(chartransdata);
return 0;
}
if (vfont != oldvfont) {
vfd= vfont_get_data(vfont);
oldvfont = vfont;
}
/* VFont Data for VFont couldn't be found */
if (!vfd)
{
if(mem)
MEM_freeN(mem);
MEM_freeN(chartransdata);
return 0;
}
// The character wasn't found, propably ascii = 0, then the width shall be 0 as well
if(!che)
{
twidth = 0;
}
else
{
twidth = che->width;
}
// Calculate positions
if((tb->w != 0.0) && (ct->dobreak==0) && ((xof-(tb->x/cu->fsize)+twidth)*cu->fsize) > tb->w) {
// fprintf(stderr, "linewidth exceeded: %c%c%c...\n", mem[i], mem[i+1], mem[i+2]);
for (j=i; j && (mem[j] != '\n') && (mem[j] != '\r') && (chartransdata[j].dobreak==0); j--) {
if (mem[j]==' ' || mem[j]=='-') {
ct -= (i-(j-1));
cnr -= (i-(j-1));
if (mem[j] == ' ') wsnr--;
if (mem[j] == '-') wsnr++;
i = j-1;
xof = ct->xof;
ct[1].dobreak = 1;
cu->strinfo[i+1].flag |= CU_WRAP;
goto makebreak;
}
if (chartransdata[j].dobreak) {
// fprintf(stderr, "word too long: %c%c%c...\n", mem[j], mem[j+1], mem[j+2]);
ct->dobreak= 1;
cu->strinfo[i+1].flag |= CU_WRAP;
ct -= 1;
cnr -= 1;
i--;
xof = ct->xof;
goto makebreak;
}
}
}
if(ascii== '\n' || ascii== '\r' || ascii==0 || ct->dobreak) {
ct->xof= xof;
ct->yof= yof;
ct->linenr= lnr;
ct->charnr= cnr;
yof-= linedist;
maxlen= MAX2(maxlen, (xof-tb->x/cu->fsize));
linedata[lnr]= xof-tb->x/cu->fsize;
linedata2[lnr]= cnr;
linedata3[lnr]= tb->w/cu->fsize;
linedata4[lnr]= wsnr;
if ( (tb->h != 0.0) &&
((-(yof-(tb->y/cu->fsize))) > ((tb->h/cu->fsize)-(linedist*cu->fsize))) &&
(cu->totbox > (curbox+1)) ) {
maxlen= 0;
tb++;
curbox++;
yof= cu->yof + tb->y/cu->fsize;
}
if(ascii == '\n' || ascii == '\r')
xof = cu->xof;
else
xof= cu->xof + (tb->x/cu->fsize);
xof= cu->xof + (tb->x/cu->fsize);
lnr++;
cnr= 0;
wsnr= 0;
}
else if(ascii==9) { /* TAB */
ct->xof= xof;
ct->yof= yof;
ct->linenr= lnr;
ct->charnr= cnr++;
tabfac= (xof-cu->xof+0.01f);
tabfac= (float)(2.0*ceil(tabfac/2.0));
xof= cu->xof+tabfac;
}
else {
ct->xof= xof;
ct->yof= yof;
ct->linenr= lnr;
ct->charnr= cnr++;
if (selboxes && (i>=selstart) && (i<=selend)) {
sb = &(selboxes[i-selstart]);
sb->y = yof*cu->fsize-linedist*cu->fsize*0.1;
sb->h = linedist*cu->fsize;
sb->w = xof*cu->fsize;
}
if (ascii==32) {
wsfac = cu->wordspace;
wsnr++;
} else wsfac = 1.0;
// Set the width of the character
if(!che)
{
twidth = 0;
}
else
{
twidth = che->width;
}
xof += (twidth*wsfac*(1.0+(info->kern/40.0)) ) + xtrax;
if (selboxes && (i>=selstart) && (i<=selend)) sb->w = (xof*cu->fsize) - sb->w;
}
ct++;
}
cu->lines= 1;
ct= chartransdata;
tmp = mem;
for (i= 0; i<=slen; i++, tmp++, ct++) {
ascii = *tmp;
if(ascii== '\n' || ascii== '\r' || ct->dobreak) cu->lines++;
}
// linedata is now: width of line
// linedata2 is now: number of characters
// linedata3 is now: maxlen of that line
// linedata4 is now: number of whitespaces of line
if(cu->spacemode!=CU_LEFT) {
ct= chartransdata;
if(cu->spacemode==CU_RIGHT) {
for(i=0;i<lnr;i++) linedata[i]= linedata3[i]-linedata[i];
for (i=0; i<=slen; i++) {
ct->xof+= linedata[ct->linenr];
ct++;
}
} else if(cu->spacemode==CU_MIDDLE) {
for(i=0;i<lnr;i++) linedata[i]= (linedata3[i]-linedata[i])/2;
for (i=0; i<=slen; i++) {
ct->xof+= linedata[ct->linenr];
ct++;
}
} else if((cu->spacemode==CU_FLUSH) &&
(cu->tb[0].w != 0.0)) {
for(i=0;i<lnr;i++)
if(linedata2[i]>1)
linedata[i]= (linedata3[i]-linedata[i])/(linedata2[i]-1);
for (i=0; i<=slen; i++) {
for (j=i; (mem[j]) && (mem[j]!='\n') &&
(mem[j]!='\r') && (chartransdata[j].dobreak==0) && (j<slen); j++);
// if ((mem[j]!='\r') && (mem[j]!='\n') && (mem[j])) {
ct->xof+= ct->charnr*linedata[ct->linenr];
// }
ct++;
}
} else if((cu->spacemode==CU_JUSTIFY) &&
(cu->tb[0].w != 0.0)) {
curofs= 0;
for (i=0; i<=slen; i++) {
for (j=i; (mem[j]) && (mem[j]!='\n') &&
(mem[j]!='\r') && (chartransdata[j].dobreak==0) && (j<slen); j++);
if ((mem[j]!='\r') && (mem[j]!='\n') &&
((chartransdata[j].dobreak!=0))) {
if (mem[i]==' ') curofs += (linedata3[ct->linenr]-linedata[ct->linenr])/linedata4[ct->linenr];
ct->xof+= curofs;
}
if (mem[i]=='\n' || mem[i]=='\r' || chartransdata[i].dobreak) curofs= 0;
ct++;
}
}
}
/* TEXT ON CURVE */
if(cu->textoncurve) {
cucu= cu->textoncurve->data;
oldflag= cucu->flag;
cucu->flag |= (CU_PATH+CU_FOLLOW);
if(cucu->path==NULL) makeDispListCurveTypes(cu->textoncurve, 0);
if(cucu->path) {
Mat3CpyMat4(cmat, cu->textoncurve->obmat);
sizefac= Normalise(cmat[0])/cu->fsize;
minx=miny= 1.0e20f;
maxx=maxy= -1.0e20f;
ct= chartransdata;
for (i=0; i<=slen; i++, ct++) {
if(minx>ct->xof) minx= ct->xof;
if(maxx<ct->xof) maxx= ct->xof;
if(miny>ct->yof) miny= ct->yof;
if(maxy<ct->yof) maxy= ct->yof;
}
/* we put the x-coordinaat exact at the curve, the y is rotated */
/* length correction */
distfac= sizefac*cucu->path->totdist/(maxx-minx);
timeofs= 0.0;
if(distfac > 1.0) {
/* path longer than text: spacemode involves */
distfac= 1.0f/distfac;
if(cu->spacemode==CU_RIGHT) {
timeofs= 1.0f-distfac;
}
else if(cu->spacemode==CU_MIDDLE) {
timeofs= (1.0f-distfac)/2.0f;
}
else if(cu->spacemode==CU_FLUSH) distfac= 1.0f;
}
else distfac= 1.0;
distfac/= (maxx-minx);
timeofs+= distfac*cu->xof; /* not cyclic */
ct= chartransdata;
for (i=0; i<=slen; i++, ct++) {
/* rotate around centre character */
ascii = mem[i];
// Find the character
che = vfd->characters.first;
while(che)
{
if(che->index == ascii)
break;
che = che->next;
}
if(che)
{
twidth = che->width;
}
else
{
twidth = 0;
}
dtime= distfac*0.35f*twidth; /* why not 0.5? */
dtime= distfac*0.5f*twidth; /* why not 0.5? */
ctime= timeofs + distfac*( ct->xof - minx);
CLAMP(ctime, 0.0, 1.0);
/* calc the right loc AND the right rot separately */
/* vec, tvec need 4 items */
where_on_path(cu->textoncurve, ctime, vec, tvec);
where_on_path(cu->textoncurve, ctime+dtime, tvec, rotvec);
VecMulf(vec, sizefac);
ct->rot= (float)(M_PI-atan2(rotvec[1], rotvec[0]));
si= (float)sin(ct->rot);
co= (float)cos(ct->rot);
yof= ct->yof;
ct->xof= vec[0] + si*yof;
ct->yof= vec[1] + co*yof;
}
cucu->flag= oldflag;
}
}
if (selboxes) {
ct= chartransdata;
for (i=0; i<=selend; i++, ct++) {
if (i>=selstart) {
selboxes[i-selstart].x = ct->xof*cu->fsize;
selboxes[i-selstart].y = ct->yof*cu->fsize;
}
}
}
if(mode==FO_CURSUP || mode==FO_CURSDOWN || mode==FO_PAGEUP || mode==FO_PAGEDOWN) {
/* 2: curs up
3: curs down */
ct= chartransdata+cu->pos;
if((mode==FO_CURSUP || mode==FO_PAGEUP) && ct->linenr==0);
else if((mode==FO_CURSDOWN || mode==FO_PAGEDOWN) && ct->linenr==lnr);
else {
switch(mode) {
case FO_CURSUP: lnr= ct->linenr-1; break;
case FO_CURSDOWN: lnr= ct->linenr+1; break;
case FO_PAGEUP: lnr= ct->linenr-10; break;
case FO_PAGEDOWN: lnr= ct->linenr+10; break;
}
cnr= ct->charnr;
/* seek for char with lnr en cnr */
cu->pos= 0;
ct= chartransdata;
for (i= 0; i<slen; i++) {
if(ct->linenr==lnr) {
if(ct->charnr==cnr) break;
if( (ct+1)->charnr==0) break;
}
else if(ct->linenr>lnr) break;
cu->pos++;
ct++;
}
}
}
/* cursor first */
if(ob==G.obedit) {
ct= chartransdata+cu->pos;
si= (float)sin(ct->rot);
co= (float)cos(ct->rot);
f= G.textcurs[0];
f[0]= cu->fsize*(-0.1f*co + ct->xof);
f[1]= cu->fsize*(0.1f*si + ct->yof);
f[2]= cu->fsize*(0.1f*co + ct->xof);
f[3]= cu->fsize*(-0.1f*si + ct->yof);
f[4]= cu->fsize*( 0.1f*co + 0.8f*si + ct->xof);
f[5]= cu->fsize*(-0.1f*si + 0.8f*co + ct->yof);
f[6]= cu->fsize*(-0.1f*co + 0.8f*si + ct->xof);
f[7]= cu->fsize*( 0.1f*si + 0.8f*co + ct->yof);
}
MEM_freeN(linedata);
MEM_freeN(linedata2);
MEM_freeN(linedata3);
MEM_freeN(linedata4);
if (mode == FO_SELCHANGE) {
MEM_freeN(chartransdata);
MEM_freeN(mem);
return NULL;
}
if(mode==0) {
/* make nurbdata */
unsigned long cha;
freeNurblist(&cu->nurb);
ct= chartransdata;
if (cu->sepchar==0) {
for (i= 0; i<slen; i++) {
cha = (unsigned long) mem[i];
info = &(cu->strinfo[i]);
if (info->mat_nr > (ob->totcol)) {
/* printf("Error: Illegal material index (%d) in text object, setting to 0\n", info->mat_nr); */
info->mat_nr = 0;
}
// We do not want to see any character for \n or \r
if(cha != '\n' && cha != '\r')
buildchar(cu, cha, info, ct->xof, ct->yof, ct->rot, i);
if ((info->flag & CU_UNDERLINE) && (cu->textoncurve == NULL) && (cha != '\n') && (cha != '\r')) {
uloverlap = 0;
if ( (i<(slen-1)) && (mem[i+1] != '\n') && (mem[i+1] != '\r') &&
((mem[i+1] != ' ') || (cu->strinfo[i+1].flag & CU_UNDERLINE)) && ((cu->strinfo[i+1].flag & CU_WRAP)==0)
) {
uloverlap = xtrax + 0.1;
}
// Find the character, the characters has to be in the memory already
// since character checking has been done earlier already.
che = vfd->characters.first;
while(che)
{
if(che->index == cha)
break;
che = che->next;
}
if(!che) twidth =0; else twidth=che->width;
ulwidth = cu->fsize * ((twidth* (1.0+(info->kern/40.0)))+uloverlap);
build_underline(cu, ct->xof*cu->fsize, ct->yof*cu->fsize + (cu->ulpos-0.05)*cu->fsize,
ct->xof*cu->fsize + ulwidth,
ct->yof*cu->fsize + (cu->ulpos-0.05)*cu->fsize - cu->ulheight*cu->fsize,
i, info->mat_nr);
}
ct++;
}
}
else {
outta = 0;
for (i= 0; (i<slen) && (outta==0); i++) {
ascii = mem[i];
info = &(cu->strinfo[i]);
if (cu->sepchar == (i+1)) {
mem[0] = ascii;
mem[1] = 0;
cu->strinfo[0]= *info;
cu->pos = 1;
cu->len = 1;
vecyo[0] = ct->xof;
vecyo[1] = ct->yof;
vecyo[2] = 0;
Mat4MulVecfl(ob->obmat, vecyo);
VECCOPY(ob->loc, vecyo);
outta = 1;
cu->sepchar = 0;
}
ct++;
}
}
}
if(mode==FO_DUPLI) {
MEM_freeN(mem);
return chartransdata;
}
if(mem)
MEM_freeN(mem);
MEM_freeN(chartransdata);
return 0;
}
/* ***************** DUPLI ***************** */
static Object *find_family_object(Object **obar, char *family, char ch)
{
Object *ob;
int flen;
if( obar[ch] ) return obar[ch];
flen= strlen(family);
ob= G.main->object.first;
while(ob) {
if( ob->id.name[flen+2]==ch ) {
if( strncmp(ob->id.name+2, family, flen)==0 ) break;
}
ob= ob->id.next;
}
obar[ch]= ob;
return ob;
}
void font_duplilist(Object *par)
{
extern ListBase duplilist;
Object *ob, *newob, *obar[256];
Curve *cu;
struct chartrans *ct, *chartransdata;
float vec[3], pmat[4][4], fsize, xof, yof;
int slen, a;
Mat4CpyMat4(pmat, par->obmat);
/* in par the family name is stored, use this to find the other objects */
chartransdata= text_to_curve(par, FO_DUPLI);
if(chartransdata==0) return;
memset(obar, 0, 256*4);
cu= par->data;
slen= strlen(cu->str);
fsize= cu->fsize;
xof= cu->xof;
yof= cu->yof;
ct= chartransdata;
for(a=0; a<slen; a++, ct++) {
ob= find_family_object(obar, cu->family, cu->str[a]);
if(ob) {
/* not clear if this free line here is still needed */
freedisplist(&ob->disp);
vec[0]= fsize*(ct->xof - xof);
vec[1]= fsize*(ct->yof - yof);
vec[2]= 0.0;
Mat4MulVecfl(pmat, vec);
newob= MEM_mallocN(sizeof(Object), "newobj dupli");
memcpy(newob, ob, sizeof(Object));
newob->flag |= OB_FROMDUPLI;
newob->id.newid= (ID *)par; /* keep duplicator */
newob->totcol= par->totcol; /* for give_current_material */
Mat4CpyMat4(newob->obmat, par->obmat);
VECCOPY(newob->obmat[3], vec);
newob->parent= 0;
newob->track= 0;
BLI_addtail(&duplilist, newob);
}
}
MEM_freeN(chartransdata);
}