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blender-archive/source/blender/nodes/simulation/node_simulation_tree.cc

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "NOD_simulation.h"
#include "BKE_node.h"
#include "BLT_translation.h"
#include "DNA_node_types.h"
#include "RNA_access.h"
bNodeTreeType *ntreeType_Simulation;
void register_node_tree_type_sim(void)
{
bNodeTreeType *tt = ntreeType_Simulation = static_cast<bNodeTreeType *>(
MEM_callocN(sizeof(bNodeTreeType), "simulation node tree type"));
tt->type = NTREE_SIMULATION;
strcpy(tt->idname, "SimulationNodeTree");
strcpy(tt->ui_name, N_("Simulation Editor"));
tt->ui_icon = 0; /* defined in drawnode.c */
strcpy(tt->ui_description, N_("Simulation nodes"));
tt->rna_ext.srna = &RNA_SimulationNodeTree;
ntreeTypeAdd(tt);
}