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blender-archive/source
Ton Roosendaal b92fa41516 Orange: more float buffer support;
- Image textures use float colors now, when present. Works for mipmap too,
  and for AO skycolor (probes)
- Backbuffer option uses float buffers too. Note that rendering OSA will
  resample the backbuffer, filtering it... will need to be solved with the
  new composit stage
- LMB sampling in image window now shows float color too

+ bugfix in imbuf, filtering for float buffers had an error.
2006-01-11 18:39:19 +00:00
..
2006-01-05 13:46:27 +00:00
2004-01-05 00:06:11 +00:00
2006-01-10 06:29:57 +00:00
2005-03-09 19:45:59 +00:00