118 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright 2011, Blender Foundation.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor:
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 *		Jeroen Bakker
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 *		Monique Dewanchand
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 */
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#include "COM_ScaleNode.h"
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#include "COM_ScaleOperation.h"
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#include "COM_ExecutionSystem.h"
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#include "BKE_node.h"
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#include "COM_SetValueOperation.h"
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#include "COM_SetSamplerOperation.h"
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ScaleNode::ScaleNode(bNode *editorNode) : Node(editorNode)
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{
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	/* pass */
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}
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void ScaleNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
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{
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	bNode *bnode = this->getbNode();
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	NodeInput *inputSocket = this->getInputSocket(0);
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	NodeInput *inputXSocket = this->getInputSocket(1);
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	NodeInput *inputYSocket = this->getInputSocket(2);
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	NodeOutput *outputSocket = this->getOutputSocket(0);
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	switch (bnode->custom1) {
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		case CMP_SCALE_RELATIVE:
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		{
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			ScaleOperation *operation = new ScaleOperation();
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			converter.addOperation(operation);
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			converter.mapInputSocket(inputSocket, operation->getInputSocket(0));
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			converter.mapInputSocket(inputXSocket, operation->getInputSocket(1));
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			converter.mapInputSocket(inputYSocket, operation->getInputSocket(2));
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			converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0));
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			operation->setVariableSize(inputXSocket->isLinked() ||
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			                           inputYSocket->isLinked());
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			break;
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		}
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		case CMP_SCALE_SCENEPERCENT:
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		{
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			SetValueOperation *scaleFactorOperation = new SetValueOperation();
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			scaleFactorOperation->setValue(context.getRenderData()->size / 100.0f);
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			converter.addOperation(scaleFactorOperation);
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			ScaleOperation *operation = new ScaleOperation();
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			converter.addOperation(operation);
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			converter.mapInputSocket(inputSocket, operation->getInputSocket(0));
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			converter.addLink(scaleFactorOperation->getOutputSocket(), operation->getInputSocket(1));
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			converter.addLink(scaleFactorOperation->getOutputSocket(), operation->getInputSocket(2));
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			converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0));
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			operation->setVariableSize(inputXSocket->isLinked() ||
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			                           inputYSocket->isLinked());
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			break;
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		}
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		case CMP_SCALE_RENDERPERCENT:
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		{
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			const RenderData *rd = context.getRenderData();
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			ScaleFixedSizeOperation *operation = new ScaleFixedSizeOperation();
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			/* framing options */
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			operation->setIsAspect((bnode->custom2 & CMP_SCALE_RENDERSIZE_FRAME_ASPECT) != 0);
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			operation->setIsCrop((bnode->custom2 & CMP_SCALE_RENDERSIZE_FRAME_CROP) != 0);
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			operation->setOffset(bnode->custom3, bnode->custom4);
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			operation->setNewWidth(rd->xsch * rd->size / 100.0f);
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			operation->setNewHeight(rd->ysch * rd->size / 100.0f);
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			operation->getInputSocket(0)->setResizeMode(COM_SC_NO_RESIZE);
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			converter.addOperation(operation);
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			converter.mapInputSocket(inputSocket, operation->getInputSocket(0));
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			converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0));
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			operation->setVariableSize(inputXSocket->isLinked() ||
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			                           inputYSocket->isLinked());
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			break;
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		}
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		case CMP_SCALE_ABSOLUTE:
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		{
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			/* TODO: what is the use of this one.... perhaps some issues when the ui was updated... */
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			ScaleAbsoluteOperation *operation = new ScaleAbsoluteOperation();
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			converter.addOperation(operation);
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			converter.mapInputSocket(inputSocket, operation->getInputSocket(0));
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			converter.mapInputSocket(inputXSocket, operation->getInputSocket(1));
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			converter.mapInputSocket(inputYSocket, operation->getInputSocket(2));
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			converter.mapOutputSocket(outputSocket, operation->getOutputSocket(0));
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			operation->setVariableSize(inputXSocket->isLinked() ||
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			                           inputYSocket->isLinked());
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			break;
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		}
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	}
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}
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