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blender-archive/source/blender/freestyle/intern/application/AppConfig.h
Jacques Lucke 91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00

125 lines
2.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup freestyle
* \brief Configuration file
*/
#include <algorithm>
#include <string>
#include "../system/Precision.h"
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
using namespace std;
namespace Freestyle {
namespace Config {
class Path {
protected:
static Path *_pInstance;
string _ProjectDir;
string _ModelsPath;
string _PatternsPath;
string _BrushesPath;
string _EnvMapDir;
string _MapsDir;
string _HomeDir;
public:
Path();
virtual ~Path();
static Path *getInstance();
void setRootDir(const string &iRootDir);
void setHomeDir(const string &iHomeDir);
const string &getProjectDir() const
{
return _ProjectDir;
}
const string &getModelsPath() const
{
return _ModelsPath;
}
const string &getPatternsPath() const
{
return _PatternsPath;
}
const string &getBrushesPath() const
{
return _BrushesPath;
}
const string &getEnvMapDir() const
{
return _EnvMapDir;
}
const string &getMapsDir() const
{
return _MapsDir;
}
const string &getHomeDir() const
{
return _HomeDir;
}
static string getEnvVar(const string &iEnvVarName);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Config:Path")
#endif
};
//
// Configuration, default values
//
//////////////////////////////////////////////////////////////
// Application
static const string APPLICATION_NAME("APPNAME");
static const string APPLICATION_VERSION("APPVERSION");
// ViewMap
static const string VIEWMAP_EXTENSION("vm");
static const string VIEWMAP_MAGIC("ViewMap File");
static const string VIEWMAP_VERSION("1.9");
// Style modules
static const string STYLE_MODULE_EXTENSION("py");
static const string STYLE_MODULES_LIST_EXTENSION("sml");
// Options
static const string OPTIONS_DIR("." + APPLICATION_NAME);
static const string OPTIONS_FILE("options.xml");
static const string OPTIONS_CURRENT_DIRS_FILE("current_dirs.xml");
static const string OPTIONS_QGLVIEWER_FILE("qglviewer.xml");
// Default options
static const real DEFAULT_SPHERE_RADIUS = 1.0;
static const real DEFAULT_DKR_EPSILON = 0.0;
} // namespace Config
} /* namespace Freestyle */