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blender-archive/source/blender/freestyle/intern/geometry/BBox.h
Jacques Lucke 91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00

158 lines
3.3 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup freestyle
* \brief A class to hold a bounding box
*/
#include <algorithm>
#include <stdlib.h>
#include "BLI_utildefines.h"
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
template<class Point> class BBox {
public:
inline BBox()
{
_empty = true;
}
template<class T> inline BBox(const T &min_in, const T &max_in) : _min(min_in), _max(max_in)
{
_empty = false;
}
template<class T> inline BBox(const BBox<T> &b) : _min(b.getMin()), _max(b.getMax())
{
_empty = false;
}
template<class T> inline void extendToContain(const T &p)
{
if (_empty) {
_min = p;
_max = p;
_empty = false;
return;
}
for (unsigned int i = 0; i < Point::dim(); i++) {
if (p[i] < _min[i]) {
_min[i] = p[i];
}
else if (p[i] > _max[i]) {
_max[i] = p[i];
}
}
_empty = false;
}
inline void clear()
{
_empty = true;
}
inline bool empty() const
{
return _empty;
}
inline const Point &getMin() const
{
return _min;
}
inline const Point &getMax() const
{
return _max;
}
inline BBox<Point> &operator=(const BBox<Point> &b)
{
BLI_assert(!b.empty());
_min = b.getMin();
_max = b.getMax();
_empty = false;
return *this;
}
inline BBox<Point> &operator+=(const BBox<Point> &b)
{
BLI_assert(!b.empty());
if (_empty) {
_min = b.getMin();
_max = b.getMax();
_empty = false;
}
else {
for (unsigned int i = 0; i < Point::dim(); i++) {
if (b.getMin()[i] < _min[i]) {
_min[i] = b.getMin()[i];
}
if (b.getMax()[i] > _max[i]) {
_max[i] = b.getMax()[i];
}
}
}
return *this;
}
inline bool inside(const Point &p)
{
if (empty()) {
return false;
}
for (unsigned int i = 0; i < Point::dim(); i++) {
if ((_min[i] > p[i]) || (_max[i] < p[i])) {
return false;
}
}
return true;
}
private:
Point _min;
Point _max;
bool _empty;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:BBox")
#endif
};
template<class Point> BBox<Point> &operator+(const BBox<Point> &b1, const BBox<Point> &b2)
{
Point new_min;
Point new_max;
for (unsigned int i = 0; i < Point::dim(); i++) {
new_min[i] = b1.getMin()[i] < b2.getMin()[i] ? b1.getMin()[i] : b2.getMin()[i];
new_max[i] = b1.getMax()[i] > b2.getMax()[i] ? b1.getMax()[i] : b2.getMax()[i];
}
return BBox<Point>(new_min, new_max);
}
} /* namespace Freestyle */