This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/freestyle/intern/geometry/normal_cycle.h
Campbell Barton 9ad181a5d0 Cleanup: email address formatting
Match git style email addresses, ignored by the spell checker.
2021-01-24 16:08:17 +11:00

147 lines
3.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is:
* OGF/Graphite: Geometry and Graphics Programming Library + Utilities
* Copyright (C) 2000 Bruno Levy
* Contact: Bruno Levy
* <levy@loria.fr>
* ISA Project
* LORIA, INRIA Lorraine,
* Campus Scientifique, BP 239
* 54506 VANDOEUVRE LES NANCY CEDEX
* FRANCE
*/
#pragma once
/** \file
* \ingroup freestyle
*/
#include "Geom.h"
#include "../system/FreestyleConfig.h"
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
using namespace Geometry;
namespace OGF {
template<class T> inline void ogf_swap(T &x, T &y)
{
T z = x;
x = y;
y = z;
}
//_________________________________________________________
/**
* NormalCycle evaluates the curvature tensor in function
* of a set of dihedral angles and associated vectors.
* Reference:
* Restricted Delaunay Triangulation and Normal Cycle,
* D. Cohen-Steiner and J.M. Morvan,
* SOCG 2003
*/
class NormalCycle {
public:
NormalCycle();
void begin();
void end();
/**
* Note: the specified edge vector needs to be pre-clipped by the neighborhood.
*/
void accumulate_dihedral_angle(const Vec3r &edge, real angle, real neigh_area = 1.0);
const Vec3r &eigen_vector(int i) const
{
return axis_[i_[i]];
}
real eigen_value(int i) const
{
return eigen_value_[i_[i]];
}
const Vec3r &N() const
{
return eigen_vector(2);
}
const Vec3r &Kmax() const
{
return eigen_vector(1);
}
const Vec3r &Kmin() const
{
return eigen_vector(0);
}
real n() const
{
return eigen_value(2);
}
real kmax() const
{
return eigen_value(1);
}
real kmin() const
{
return eigen_value(0);
}
private:
/* UNUSED */
// real center_[3];
Vec3r axis_[3];
real eigen_value_[3];
real M_[6];
int i_[3];
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:OGF:NormalCycle")
#endif
};
inline void NormalCycle::accumulate_dihedral_angle(const Vec3r &edge,
const double beta,
double neigh_area)
{
double s = beta * neigh_area / edge.norm();
M_[0] += s * edge.x() * edge.x();
M_[1] += s * edge.x() * edge.y();
M_[2] += s * edge.y() * edge.y();
M_[3] += s * edge.x() * edge.z();
M_[4] += s * edge.y() * edge.z();
M_[5] += s * edge.z() * edge.z();
}
//_________________________________________________________
} // namespace OGF
} /* namespace Freestyle */