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blender-archive/source/blender/freestyle/intern/stroke/AdvancedPredicates1D.h
Jacques Lucke 91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00

84 lines
2.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup freestyle
* \brief Class gathering stroke creation algorithms
*/
#include <string>
#include "AdvancedFunctions1D.h"
#include "Predicates1D.h"
#include "../view_map/Interface1D.h"
//
// Predicates definitions
//
///////////////////////////////////////////////////////////
namespace Freestyle {
namespace Predicates1D {
// DensityLowerThanUP1D
/*! Returns true if the density evaluated for the
* Interface1D is less than a user-defined density value.
*/
class DensityLowerThanUP1D : public UnaryPredicate1D {
public:
/*! Builds the functor.
* \param threshold:
* The value of the threshold density.
* Any Interface1D having a density lower than this threshold will match.
* \param sigma:
* The sigma value defining the density evaluation window size used in the DensityF0D functor.
*/
DensityLowerThanUP1D(double threshold, double sigma = 2)
{
_threshold = threshold;
_sigma = sigma;
}
/*! Returns the string "DensityLowerThanUP1D" */
string getName() const
{
return "DensityLowerThanUP1D";
}
/*! The () operator. */
int operator()(Interface1D &inter)
{
Functions1D::DensityF1D fun(_sigma);
if (fun(inter) < 0) {
return -1;
}
result = (fun.result < _threshold);
return 0;
}
private:
double _sigma;
double _threshold;
};
} // end of namespace Predicates1D
} /* namespace Freestyle */