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blender-archive/source/blender/freestyle/intern/stroke/TextStrokeRenderer.cpp
Ankit Meel 88de58fd1a Clang-tidy, fix bugprone-exception-escape.
Remove redundant call to `ofstream::close()` from `~PSStrokeRenderer`
and `~TextStrokeRenderer`. ofstream will be destructed automatically.

- For `~Depsgraph`, `std::function`'s constructor can throw.
- Passing throwing statements in the lambda will not be detected by
  clang-tidy.
Fix these issues by using lambda as function argument.

Reviewed By: sergey, sybren
Differential Revision: https://developer.blender.org/D9497
2020-11-17 17:33:25 +05:30

67 lines
2.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "TextStrokeRenderer.h"
#include "Canvas.h"
#include "StrokeIterators.h"
namespace Freestyle {
TextStrokeRenderer::TextStrokeRenderer(const char *iFileName)
{
if (!iFileName) {
iFileName = "freestyle.txt";
}
// open the stream:
_ofstream.open(iFileName, ios::out);
if (!_ofstream.is_open()) {
cerr << "couldn't open the output file " << iFileName << endl;
}
_ofstream << "%!FREESTYLE" << endl;
_ofstream << "%Creator: Freestyle (http://artis.imag.fr/Software/Freestyle)" << endl;
// Bounding box
_ofstream << 0 << " " << 0 << " " << Canvas::getInstance()->width() << " "
<< Canvas::getInstance()->height() << endl;
_ofstream << "%u x y z tleft tright r g b ..." << endl;
}
void TextStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const
{
RenderStrokeRepBasic(iStrokeRep);
}
void TextStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
{
Stroke *stroke = iStrokeRep->getStroke();
if (!stroke) {
cerr << "no stroke associated with Rep" << endl;
return;
}
StrokeInternal::StrokeVertexIterator v = stroke->strokeVerticesBegin();
StrokeAttribute att;
while (!v.isEnd()) {
att = v->attribute();
_ofstream << v->u() << " " << v->getProjectedX() << " " << v->getProjectedY() << " "
<< v->getProjectedZ() << " " << att.getThicknessL() << " " << att.getThicknessR()
<< " " << att.getColorR() << " " << att.getColorG() << " " << att.getColorB() << " ";
++v;
}
_ofstream << endl;
}
} /* namespace Freestyle */