Version 6 does not appear to respect clang-format off for header sorting.
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup freestyle
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* \brief Class inherited from WingedEdgeBuilder and designed to build a WX (WingedEdge + extended
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* info (silhouette etc...)) structure from a polygonal model
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*/
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#include "WXEdgeBuilder.h"
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#include "WXEdge.h"
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namespace Freestyle {
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void WXEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet &ifs)
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{
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if (_pRenderMonitor && _pRenderMonitor->testBreak()) {
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return;
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}
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WXShape *shape = new WXShape;
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if (!buildWShape(*shape, ifs)) {
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delete shape;
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return;
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}
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shape->setId(ifs.getId().getFirst());
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shape->setName(ifs.getName());
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shape->setLibraryPath(ifs.getLibraryPath());
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// ifs.setId(shape->GetId());
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}
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void WXEdgeBuilder::buildWVertices(WShape &shape, const float *vertices, unsigned vsize)
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{
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WXVertex *vertex;
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for (unsigned int i = 0; i < vsize; i += 3) {
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vertex = new WXVertex(Vec3f(vertices[i], vertices[i + 1], vertices[i + 2]));
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vertex->setId(i / 3);
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shape.AddVertex(vertex);
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}
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}
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} /* namespace Freestyle */
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