These bits became obsolete with the new layer system, so we can simplify some code around them or avoid existing workarounds which were trying to keep things working for them. There are still work needed to be done for on_visible_change to avoid unnecessary updates, but that can also happen later.
334 lines
9.3 KiB
C++
334 lines
9.3 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation.
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* All rights reserved.
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*
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* Original Author: Joshua Leung
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* Contributor(s): None Yet
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/depsgraph/intern/eval/deg_eval.cc
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* \ingroup depsgraph
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*
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* Evaluation engine entrypoints for Depsgraph Engine.
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*/
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#include "intern/eval/deg_eval.h"
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#include "PIL_time.h"
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extern "C" {
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#include "BLI_utildefines.h"
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#include "BLI_task.h"
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#include "BLI_ghash.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "DEG_depsgraph.h"
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} /* extern "C" */
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#include "atomic_ops.h"
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#include "intern/eval/deg_eval_debug.h"
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#include "intern/eval/deg_eval_flush.h"
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#include "intern/nodes/deg_node.h"
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#include "intern/nodes/deg_node_component.h"
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#include "intern/nodes/deg_node_operation.h"
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#include "intern/depsgraph.h"
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#include "intern/depsgraph_intern.h"
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#include "util/deg_util_foreach.h"
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/* Unfinished and unused, and takes quite some pre-processing time. */
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#undef USE_EVAL_PRIORITY
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/* Use integrated debugger to keep track how much each of the nodes was
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* evaluating.
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*/
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#undef USE_DEBUGGER
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namespace DEG {
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/* ********************** */
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/* Evaluation Entrypoints */
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/* Forward declarations. */
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static void schedule_children(TaskPool *pool,
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Depsgraph *graph,
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OperationDepsNode *node,
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const int thread_id);
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struct DepsgraphEvalState {
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EvaluationContext *eval_ctx;
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Depsgraph *graph;
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};
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static void deg_task_run_func(TaskPool *pool,
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void *taskdata,
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int thread_id)
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{
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DepsgraphEvalState *state =
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reinterpret_cast<DepsgraphEvalState *>(BLI_task_pool_userdata(pool));
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OperationDepsNode *node = reinterpret_cast<OperationDepsNode *>(taskdata);
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BLI_assert(!node->is_noop() && "NOOP nodes should not actually be scheduled");
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/* Should only be the case for NOOPs, which never get to this point. */
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BLI_assert(node->evaluate);
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/* Get context. */
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/* TODO: Who initialises this? "Init" operations aren't able to
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* initialise it!!!
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*/
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/* TODO(sergey): We don't use component contexts at this moment. */
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/* ComponentDepsNode *comp = node->owner; */
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BLI_assert(node->owner != NULL);
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/* Since we're not leaving the thread for until the graph branches it is
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* possible to have NO-OP on the way. for which evaluate() will be NULL.
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* but that's all fine, we'll just scheduler it's children.
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*/
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if (node->evaluate) {
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/* Take note of current time. */
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#ifdef USE_DEBUGGER
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double start_time = PIL_check_seconds_timer();
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DepsgraphDebug::task_started(state->graph, node);
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#endif
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/* Perform operation. */
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node->evaluate(state->eval_ctx);
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/* Note how long this took. */
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#ifdef USE_DEBUGGER
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double end_time = PIL_check_seconds_timer();
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DepsgraphDebug::task_completed(state->graph,
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node,
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end_time - start_time);
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#endif
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}
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schedule_children(pool, state->graph, node, thread_id);
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}
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typedef struct CalculatePengindData {
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Depsgraph *graph;
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} CalculatePengindData;
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static void calculate_pending_func(void *data_v, int i)
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{
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CalculatePengindData *data = (CalculatePengindData *)data_v;
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Depsgraph *graph = data->graph;
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OperationDepsNode *node = graph->operations[i];
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node->num_links_pending = 0;
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node->scheduled = false;
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/* count number of inputs that need updates */
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if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0) {
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foreach (DepsRelation *rel, node->inlinks) {
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if (rel->from->type == DEPSNODE_TYPE_OPERATION &&
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(rel->flag & DEPSREL_FLAG_CYCLIC) == 0)
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{
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OperationDepsNode *from = (OperationDepsNode *)rel->from;
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if ((from->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0) {
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++node->num_links_pending;
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}
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}
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}
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}
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}
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static void calculate_pending_parents(Depsgraph *graph)
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{
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const int num_operations = graph->operations.size();
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const bool do_threads = num_operations > 256;
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CalculatePengindData data;
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data.graph = graph;
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BLI_task_parallel_range(0,
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num_operations,
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&data,
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calculate_pending_func,
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do_threads);
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}
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#ifdef USE_EVAL_PRIORITY
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static void calculate_eval_priority(OperationDepsNode *node)
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{
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if (node->done) {
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return;
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}
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node->done = 1;
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if (node->flag & DEPSOP_FLAG_NEEDS_UPDATE) {
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/* XXX standard cost of a node, could be estimated somewhat later on */
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const float cost = 1.0f;
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/* NOOP nodes have no cost */
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node->eval_priority = node->is_noop() ? cost : 0.0f;
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foreach (DepsRelation *rel, node->outlinks) {
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OperationDepsNode *to = (OperationDepsNode *)rel->to;
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BLI_assert(to->type == DEPSNODE_TYPE_OPERATION);
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calculate_eval_priority(to);
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node->eval_priority += to->eval_priority;
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}
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}
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else {
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node->eval_priority = 0.0f;
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}
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}
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#endif
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/* Schedule a node if it needs evaluation.
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* dec_parents: Decrement pending parents count, true when child nodes are
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* scheduled after a task has been completed.
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*/
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static void schedule_node(TaskPool *pool, Depsgraph *graph,
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OperationDepsNode *node, bool dec_parents,
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const int thread_id)
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{
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if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0) {
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if (dec_parents) {
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BLI_assert(node->num_links_pending > 0);
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atomic_sub_and_fetch_uint32(&node->num_links_pending, 1);
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}
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if (node->num_links_pending == 0) {
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bool is_scheduled = atomic_fetch_and_or_uint8(
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(uint8_t *)&node->scheduled, (uint8_t)true);
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if (!is_scheduled) {
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if (node->is_noop()) {
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/* skip NOOP node, schedule children right away */
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schedule_children(pool, graph, node, thread_id);
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}
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else {
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/* children are scheduled once this task is completed */
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BLI_task_pool_push_from_thread(pool,
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deg_task_run_func,
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node,
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false,
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TASK_PRIORITY_HIGH,
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thread_id);
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}
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}
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}
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}
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}
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static void schedule_graph(TaskPool *pool, Depsgraph *graph)
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{
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foreach (OperationDepsNode *node, graph->operations) {
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schedule_node(pool, graph, node, false, 0);
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}
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}
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static void schedule_children(TaskPool *pool,
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Depsgraph *graph,
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OperationDepsNode *node,
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const int thread_id)
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{
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foreach (DepsRelation *rel, node->outlinks) {
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OperationDepsNode *child = (OperationDepsNode *)rel->to;
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BLI_assert(child->type == DEPSNODE_TYPE_OPERATION);
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if (child->scheduled) {
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/* Happens when having cyclic dependencies. */
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continue;
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}
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schedule_node(pool,
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graph,
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child,
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(rel->flag & DEPSREL_FLAG_CYCLIC) == 0,
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thread_id);
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}
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}
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/**
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* Evaluate all nodes tagged for updating,
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* \warning This is usually done as part of main loop, but may also be
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* called from frame-change update.
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*
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* \note Time sources should be all valid!
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*/
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void deg_evaluate_on_refresh(EvaluationContext *eval_ctx,
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Depsgraph *graph)
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{
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/* Generate base evaluation context, upon which all the others are derived. */
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// TODO: this needs both main and scene access...
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/* Nothing to update, early out. */
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if (BLI_gset_size(graph->entry_tags) == 0) {
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return;
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}
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/* Set time for the current graph evaluation context. */
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TimeSourceDepsNode *time_src = graph->find_time_source();
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eval_ctx->ctime = time_src->cfra;
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/* XXX could use a separate pool for each eval context */
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DepsgraphEvalState state;
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state.eval_ctx = eval_ctx;
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state.graph = graph;
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TaskScheduler *task_scheduler;
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bool need_free_scheduler;
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if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
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task_scheduler = BLI_task_scheduler_create(1);
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need_free_scheduler = true;
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}
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else {
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task_scheduler = BLI_task_scheduler_get();
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need_free_scheduler = false;
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}
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TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state);
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calculate_pending_parents(graph);
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/* Clear tags. */
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foreach (OperationDepsNode *node, graph->operations) {
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node->done = 0;
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}
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/* Calculate priority for operation nodes. */
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#ifdef USE_EVAL_PRIORITY
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foreach (OperationDepsNode *node, graph->operations) {
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calculate_eval_priority(node);
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}
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#endif
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DepsgraphDebug::eval_begin(eval_ctx);
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schedule_graph(task_pool, graph);
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BLI_task_pool_work_and_wait(task_pool);
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BLI_task_pool_free(task_pool);
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DepsgraphDebug::eval_end(eval_ctx);
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/* Clear any uncleared tags - just in case. */
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deg_graph_clear_tags(graph);
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if (need_free_scheduler) {
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BLI_task_scheduler_free(task_scheduler);
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}
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}
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} // namespace DEG
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