Issue was caused by couple of circumstances: - Normal Map node requires tesselated faces to compute tangent space - All temporary meshes needed for Cycles export were adding to G.main - Undo pushes would temporary set meshes tessfaces to NULL - Moving node will cause undo push and tree re-evaluate fr preview All this leads to threading conflict between preview render and undo system. Solved it in way that all temporary meshes are adding to that exact Main which was passed to Cycles via BlendData. This required couple of mechanic changes like adding extra parameter to *_add() functions and adding some *_ex() functions to make it possible RNA adds objects to Main passed to new() RNA function. This was tricky to pass Main to RNA function and IMO that's not so nice to pass main to function, so ended up with such decision: - Object.to_mesh() will add temp mesh to G.main - Added Main.meshes.new_from_object() which does the same as to_mesh, but adds temporary mesh to specified Main. So now all temporary meshes needed for preview render would be added to preview_main which does not conflict with undo pushes. Viewport render shall not be an issue because object sync happens from main thread in this case. It could be some issues with final render, but that's not so much likely to happen, so shall be fine. Thanks to Brecht for review!
584 lines
16 KiB
C
584 lines
16 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/camera.c
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include "DNA_camera_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_animsys.h"
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#include "BKE_camera.h"
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#include "BKE_object.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_screen.h"
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/****************************** Camera Datablock *****************************/
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void *BKE_camera_add(Main *bmain, const char *name)
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{
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Camera *cam;
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cam = BKE_libblock_alloc(&bmain->camera, ID_CA, name);
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cam->lens = 35.0f;
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cam->sensor_x = DEFAULT_SENSOR_WIDTH;
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cam->sensor_y = DEFAULT_SENSOR_HEIGHT;
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cam->clipsta = 0.1f;
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cam->clipend = 100.0f;
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cam->drawsize = 0.5f;
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cam->ortho_scale = 6.0;
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cam->flag |= CAM_SHOWPASSEPARTOUT;
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cam->passepartalpha = 0.5f;
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return cam;
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}
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Camera *BKE_camera_copy(Camera *cam)
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{
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Camera *camn;
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camn = BKE_libblock_copy(&cam->id);
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id_lib_extern((ID *)camn->dof_ob);
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return camn;
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}
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void BKE_camera_make_local(Camera *cam)
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{
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Main *bmain = G.main;
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Object *ob;
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int is_local = FALSE, is_lib = FALSE;
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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if (cam->id.lib == NULL) return;
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if (cam->id.us == 1) {
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id_clear_lib_data(bmain, &cam->id);
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return;
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}
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for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
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if (ob->data == cam) {
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if (ob->id.lib) is_lib = TRUE;
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else is_local = TRUE;
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}
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}
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if (is_local && is_lib == FALSE) {
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id_clear_lib_data(bmain, &cam->id);
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}
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else if (is_local && is_lib) {
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Camera *cam_new = BKE_camera_copy(cam);
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cam_new->id.us = 0;
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/* Remap paths of new ID using old library as base. */
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BKE_id_lib_local_paths(bmain, cam->id.lib, &cam_new->id);
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for (ob = bmain->object.first; ob; ob = ob->id.next) {
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if (ob->data == cam) {
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if (ob->id.lib == NULL) {
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ob->data = cam_new;
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cam_new->id.us++;
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cam->id.us--;
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}
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}
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}
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}
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}
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void BKE_camera_free(Camera *ca)
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{
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BKE_free_animdata((ID *)ca);
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}
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/******************************** Camera Usage *******************************/
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void BKE_camera_object_mode(RenderData *rd, Object *cam_ob)
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{
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rd->mode &= ~(R_ORTHO | R_PANORAMA);
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if (cam_ob && cam_ob->type == OB_CAMERA) {
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Camera *cam = cam_ob->data;
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if (cam->type == CAM_ORTHO) rd->mode |= R_ORTHO;
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if (cam->type == CAM_PANO) rd->mode |= R_PANORAMA;
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}
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}
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/* get the camera's dof value, takes the dof object into account */
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float BKE_camera_object_dof_distance(Object *ob)
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{
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Camera *cam = (Camera *)ob->data;
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if (ob->type != OB_CAMERA)
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return 0.0f;
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if (cam->dof_ob) {
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/* too simple, better to return the distance on the view axis only
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* return len_v3v3(ob->obmat[3], cam->dof_ob->obmat[3]); */
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float mat[4][4], imat[4][4], obmat[4][4];
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copy_m4_m4(obmat, ob->obmat);
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normalize_m4(obmat);
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invert_m4_m4(imat, obmat);
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mult_m4_m4m4(mat, imat, cam->dof_ob->obmat);
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return fabsf(mat[3][2]);
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}
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return cam->YF_dofdist;
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}
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float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y)
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{
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/* sensor size used to fit to. for auto, sensor_x is both x and y. */
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if (sensor_fit == CAMERA_SENSOR_FIT_VERT)
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return sensor_y;
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return sensor_x;
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}
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int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey)
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{
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if (sensor_fit == CAMERA_SENSOR_FIT_AUTO) {
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if (sizex >= sizey)
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return CAMERA_SENSOR_FIT_HOR;
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else
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return CAMERA_SENSOR_FIT_VERT;
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}
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return sensor_fit;
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}
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/******************************** Camera Params *******************************/
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void BKE_camera_params_init(CameraParams *params)
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{
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memset(params, 0, sizeof(CameraParams));
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/* defaults */
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params->sensor_x = DEFAULT_SENSOR_WIDTH;
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params->sensor_y = DEFAULT_SENSOR_HEIGHT;
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params->sensor_fit = CAMERA_SENSOR_FIT_AUTO;
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params->zoom = 1.0f;
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}
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void BKE_camera_params_from_object(CameraParams *params, Object *ob)
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{
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if (!ob)
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return;
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if (ob->type == OB_CAMERA) {
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/* camera object */
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Camera *cam = ob->data;
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if (cam->type == CAM_ORTHO)
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params->is_ortho = TRUE;
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params->lens = cam->lens;
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params->ortho_scale = cam->ortho_scale;
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params->shiftx = cam->shiftx;
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params->shifty = cam->shifty;
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params->sensor_x = cam->sensor_x;
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params->sensor_y = cam->sensor_y;
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params->sensor_fit = cam->sensor_fit;
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params->clipsta = cam->clipsta;
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params->clipend = cam->clipend;
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}
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else if (ob->type == OB_LAMP) {
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/* lamp object */
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Lamp *la = ob->data;
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float fac = cosf((float)M_PI * la->spotsize / 360.0f);
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float phi = acos(fac);
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params->lens = 16.0f * fac / sinf(phi);
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if (params->lens == 0.0f)
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params->lens = 35.0f;
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params->clipsta = la->clipsta;
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params->clipend = la->clipend;
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}
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else {
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params->lens = 35.0f;
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}
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}
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void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d)
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{
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/* common */
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params->lens = v3d->lens;
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params->clipsta = v3d->near;
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params->clipend = v3d->far;
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if (rv3d->persp == RV3D_CAMOB) {
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/* camera view */
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BKE_camera_params_from_object(params, v3d->camera);
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params->zoom = BKE_screen_view3d_zoom_to_fac((float)rv3d->camzoom);
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params->offsetx = 2.0f * rv3d->camdx * params->zoom;
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params->offsety = 2.0f * rv3d->camdy * params->zoom;
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params->shiftx *= params->zoom;
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params->shifty *= params->zoom;
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params->zoom = 1.0f / params->zoom;
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}
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else if (rv3d->persp == RV3D_ORTHO) {
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/* orthographic view */
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int sensor_size = BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y);
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params->clipend *= 0.5f; // otherwise too extreme low zbuffer quality
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params->clipsta = -params->clipend;
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params->is_ortho = TRUE;
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/* make sure any changes to this match ED_view3d_radius_to_ortho_dist() */
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params->ortho_scale = rv3d->dist * sensor_size / v3d->lens;
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params->zoom = 2.0f;
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}
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else {
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/* perspective view */
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params->zoom = 2.0f;
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}
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}
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void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp)
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{
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rctf viewplane;
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float pixsize, viewfac, sensor_size, dx, dy;
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int sensor_fit;
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/* fields rendering */
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params->ycor = yasp / xasp;
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if (params->use_fields)
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params->ycor *= 2.0f;
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if (params->is_ortho) {
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/* orthographic camera */
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/* scale == 1.0 means exact 1 to 1 mapping */
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pixsize = params->ortho_scale;
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}
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else {
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/* perspective camera */
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sensor_size = BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y);
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pixsize = (sensor_size * params->clipsta) / params->lens;
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}
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/* determine sensor fit */
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sensor_fit = BKE_camera_sensor_fit(params->sensor_fit, xasp * winx, yasp * winy);
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if (sensor_fit == CAMERA_SENSOR_FIT_HOR)
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viewfac = winx;
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else
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viewfac = params->ycor * winy;
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pixsize /= viewfac;
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/* extra zoom factor */
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pixsize *= params->zoom;
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/* compute view plane:
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* fully centered, zbuffer fills in jittered between -.5 and +.5 */
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viewplane.xmin = -0.5f * (float)winx;
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viewplane.ymin = -0.5f * params->ycor * (float)winy;
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viewplane.xmax = 0.5f * (float)winx;
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viewplane.ymax = 0.5f * params->ycor * (float)winy;
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/* lens shift and offset */
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dx = params->shiftx * viewfac + winx * params->offsetx;
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dy = params->shifty * viewfac + winy * params->offsety;
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viewplane.xmin += dx;
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viewplane.ymin += dy;
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viewplane.xmax += dx;
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viewplane.ymax += dy;
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/* fields offset */
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if (params->field_second) {
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if (params->field_odd) {
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viewplane.ymin -= 0.5f * params->ycor;
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viewplane.ymax -= 0.5f * params->ycor;
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}
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else {
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viewplane.ymin += 0.5f * params->ycor;
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viewplane.ymax += 0.5f * params->ycor;
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}
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}
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/* the window matrix is used for clipping, and not changed during OSA steps */
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/* using an offset of +0.5 here would give clip errors on edges */
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viewplane.xmin *= pixsize;
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viewplane.xmax *= pixsize;
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viewplane.ymin *= pixsize;
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viewplane.ymax *= pixsize;
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params->viewdx = pixsize;
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params->viewdy = params->ycor * pixsize;
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params->viewplane = viewplane;
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}
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/* viewplane is assumed to be already computed */
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void BKE_camera_params_compute_matrix(CameraParams *params)
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{
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rctf viewplane = params->viewplane;
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/* compute projection matrix */
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if (params->is_ortho)
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orthographic_m4(params->winmat, viewplane.xmin, viewplane.xmax,
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viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
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else
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perspective_m4(params->winmat, viewplane.xmin, viewplane.xmax,
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viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
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}
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/***************************** Camera View Frame *****************************/
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void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3],
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float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
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{
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float facx, facy;
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float depth;
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/* aspect correcton */
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if (scene) {
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float aspx = (float) scene->r.xsch * scene->r.xasp;
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float aspy = (float) scene->r.ysch * scene->r.yasp;
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int sensor_fit = BKE_camera_sensor_fit(camera->sensor_fit, aspx, aspy);
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if (sensor_fit == CAMERA_SENSOR_FIT_HOR) {
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r_asp[0] = 1.0;
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r_asp[1] = aspy / aspx;
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}
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else {
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r_asp[0] = aspx / aspy;
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r_asp[1] = 1.0;
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}
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}
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else {
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r_asp[0] = 1.0f;
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r_asp[1] = 1.0f;
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}
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if (camera->type == CAM_ORTHO) {
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facx = 0.5f * camera->ortho_scale * r_asp[0] * scale[0];
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facy = 0.5f * camera->ortho_scale * r_asp[1] * scale[1];
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r_shift[0] = camera->shiftx * camera->ortho_scale * scale[0];
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r_shift[1] = camera->shifty * camera->ortho_scale * scale[1];
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depth = do_clip ? -((camera->clipsta * scale[2]) + 0.1f) : -drawsize * camera->ortho_scale * scale[2];
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*r_drawsize = 0.5f * camera->ortho_scale;
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}
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else {
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/* that way it's always visible - clipsta+0.1 */
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float fac;
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float half_sensor = 0.5f * ((camera->sensor_fit == CAMERA_SENSOR_FIT_VERT) ? (camera->sensor_y) : (camera->sensor_x));
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*r_drawsize = drawsize / ((scale[0] + scale[1] + scale[2]) / 3.0f);
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if (do_clip) {
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/* fixed depth, variable size (avoids exceeding clipping range) */
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depth = -(camera->clipsta + 0.1f);
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fac = depth / (camera->lens / (-half_sensor) * scale[2]);
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}
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else {
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/* fixed size, variable depth (stays a reasonable size in the 3D view) */
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depth = *r_drawsize * camera->lens / (-half_sensor) * scale[2];
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fac = *r_drawsize;
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}
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facx = fac * r_asp[0] * scale[0];
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facy = fac * r_asp[1] * scale[1];
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r_shift[0] = camera->shiftx * fac * 2 * scale[0];
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r_shift[1] = camera->shifty * fac * 2 * scale[1];
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}
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r_vec[0][0] = r_shift[0] + facx; r_vec[0][1] = r_shift[1] + facy; r_vec[0][2] = depth;
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r_vec[1][0] = r_shift[0] + facx; r_vec[1][1] = r_shift[1] - facy; r_vec[1][2] = depth;
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r_vec[2][0] = r_shift[0] - facx; r_vec[2][1] = r_shift[1] - facy; r_vec[2][2] = depth;
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r_vec[3][0] = r_shift[0] - facx; r_vec[3][1] = r_shift[1] + facy; r_vec[3][2] = depth;
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}
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void BKE_camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3])
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{
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float dummy_asp[2];
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float dummy_shift[2];
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float dummy_drawsize;
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const float dummy_scale[3] = {1.0f, 1.0f, 1.0f};
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BKE_camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale,
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dummy_asp, dummy_shift, &dummy_drawsize, r_vec);
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}
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typedef struct CameraViewFrameData {
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float frame_tx[4][3];
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float normal_tx[4][3];
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float dist_vals[4];
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unsigned int tot;
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} CameraViewFrameData;
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static void BKE_camera_to_frame_view_cb(const float co[3], void *user_data)
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{
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CameraViewFrameData *data = (CameraViewFrameData *)user_data;
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unsigned int i;
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for (i = 0; i < 4; i++) {
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float nd = dist_to_plane_v3(co, data->frame_tx[i], data->normal_tx[i]);
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if (nd < data->dist_vals[i]) {
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data->dist_vals[i] = nd;
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}
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}
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|
data->tot++;
|
|
}
|
|
|
|
/* don't move the camera, just yield the fit location */
|
|
/* only valid for perspective cameras */
|
|
int BKE_camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3])
|
|
{
|
|
float shift[2];
|
|
float plane_tx[4][3];
|
|
float rot_obmat[3][3];
|
|
const float zero[3] = {0, 0, 0};
|
|
CameraViewFrameData data_cb;
|
|
|
|
unsigned int i;
|
|
|
|
BKE_camera_view_frame(scene, camera_ob->data, data_cb.frame_tx);
|
|
|
|
copy_m3_m4(rot_obmat, camera_ob->obmat);
|
|
normalize_m3(rot_obmat);
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
/* normalize so Z is always 1.0f*/
|
|
mul_v3_fl(data_cb.frame_tx[i], 1.0f / data_cb.frame_tx[i][2]);
|
|
}
|
|
|
|
/* get the shift back out of the frame */
|
|
shift[0] = (data_cb.frame_tx[0][0] +
|
|
data_cb.frame_tx[1][0] +
|
|
data_cb.frame_tx[2][0] +
|
|
data_cb.frame_tx[3][0]) / 4.0f;
|
|
shift[1] = (data_cb.frame_tx[0][1] +
|
|
data_cb.frame_tx[1][1] +
|
|
data_cb.frame_tx[2][1] +
|
|
data_cb.frame_tx[3][1]) / 4.0f;
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
mul_m3_v3(rot_obmat, data_cb.frame_tx[i]);
|
|
}
|
|
|
|
for (i = 0; i < 4; i++) {
|
|
normal_tri_v3(data_cb.normal_tx[i],
|
|
zero, data_cb.frame_tx[i], data_cb.frame_tx[(i + 1) % 4]);
|
|
}
|
|
|
|
/* initialize callback data */
|
|
data_cb.dist_vals[0] =
|
|
data_cb.dist_vals[1] =
|
|
data_cb.dist_vals[2] =
|
|
data_cb.dist_vals[3] = FLT_MAX;
|
|
data_cb.tot = 0;
|
|
/* run callback on all visible points */
|
|
BKE_scene_foreach_display_point(scene, v3d, BA_SELECT,
|
|
BKE_camera_to_frame_view_cb, &data_cb);
|
|
|
|
if (data_cb.tot <= 1) {
|
|
return FALSE;
|
|
}
|
|
else {
|
|
float plane_isect_1[3], plane_isect_1_no[3], plane_isect_1_other[3];
|
|
float plane_isect_2[3], plane_isect_2_no[3], plane_isect_2_other[3];
|
|
|
|
float plane_isect_pt_1[3], plane_isect_pt_2[3];
|
|
|
|
/* apply the dist-from-plane's to the transformed plane points */
|
|
for (i = 0; i < 4; i++) {
|
|
mul_v3_v3fl(plane_tx[i], data_cb.normal_tx[i], data_cb.dist_vals[i]);
|
|
}
|
|
|
|
isect_plane_plane_v3(plane_isect_1, plane_isect_1_no,
|
|
plane_tx[0], data_cb.normal_tx[0],
|
|
plane_tx[2], data_cb.normal_tx[2]);
|
|
isect_plane_plane_v3(plane_isect_2, plane_isect_2_no,
|
|
plane_tx[1], data_cb.normal_tx[1],
|
|
plane_tx[3], data_cb.normal_tx[3]);
|
|
|
|
add_v3_v3v3(plane_isect_1_other, plane_isect_1, plane_isect_1_no);
|
|
add_v3_v3v3(plane_isect_2_other, plane_isect_2, plane_isect_2_no);
|
|
|
|
if (isect_line_line_v3(plane_isect_1, plane_isect_1_other,
|
|
plane_isect_2, plane_isect_2_other,
|
|
plane_isect_pt_1, plane_isect_pt_2) == 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
else {
|
|
float cam_plane_no[3] = {0.0f, 0.0f, -1.0f};
|
|
float plane_isect_delta[3];
|
|
float plane_isect_delta_len;
|
|
|
|
mul_m3_v3(rot_obmat, cam_plane_no);
|
|
|
|
sub_v3_v3v3(plane_isect_delta, plane_isect_pt_2, plane_isect_pt_1);
|
|
plane_isect_delta_len = len_v3(plane_isect_delta);
|
|
|
|
if (dot_v3v3(plane_isect_delta, cam_plane_no) > 0.0f) {
|
|
copy_v3_v3(r_co, plane_isect_pt_1);
|
|
|
|
/* offset shift */
|
|
normalize_v3(plane_isect_1_no);
|
|
madd_v3_v3fl(r_co, plane_isect_1_no, shift[1] * -plane_isect_delta_len);
|
|
}
|
|
else {
|
|
copy_v3_v3(r_co, plane_isect_pt_2);
|
|
|
|
/* offset shift */
|
|
normalize_v3(plane_isect_2_no);
|
|
madd_v3_v3fl(r_co, plane_isect_2_no, shift[0] * -plane_isect_delta_len);
|
|
}
|
|
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|