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blender-archive/source/gameengine/Rasterizer
Dalai Felinto 8ea7b742f6 bge bugfix: [#34517] 2D Filter causes mouselook script drifting effect (patch by Daniel Stokes - Kupoman)
Fix for 2.66a

""We can't pass the results of canvas->GetViewPort() directly because canvas->SetViewPort() does some extra math""
Bug introduced during 2.65 series in the refactor to use canvas->SetViewPort instead of direct opengl calls for viewport
(53305, 53392, 53393)
2013-03-04 08:45:42 +00:00
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2012-09-16 04:58:18 +00:00
2012-09-16 04:58:18 +00:00
2012-10-14 13:08:19 +00:00
2012-12-19 01:42:28 +00:00
2012-10-22 08:15:51 +00:00