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blender-archive/source/blender/gpu/intern/gpu_platform.c
Brecht Van Lommel 7790298f61 GPU: show one-time startup warnings for old Intel drivers with known issues
This is pretty conservative. We do not show warnings for e.g. HD 4000 with the
latest drivers as they appear to be working mostly fine even if unsupported,
and there is nothing the user can do to improve things.

Ref T70520
2019-10-09 13:41:26 +02:00

230 lines
7.0 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup gpu
*
* Wrap OpenGL features such as textures, shaders and GLSL
* with checks for drivers and GPU support.
*/
#include "GPU_platform.h"
#include "GPU_glew.h"
#include "gpu_private.h"
#include <string.h>
#include "BLI_dynstr.h"
#include "BLI_string.h"
#include "MEM_guardedalloc.h"
static struct GPUPlatformGlobal {
bool initialized;
eGPUDeviceType device;
eGPUOSType os;
eGPUDriverType driver;
eGPUSupportLevel support_level;
char *support_key;
char *gpu_name;
} GPG = {false};
typedef struct GPUPlatformSupportTest {
eGPUSupportLevel support_level;
eGPUDeviceType device;
eGPUOSType os;
eGPUDriverType driver;
const char *vendor;
const char *renderer;
const char *version;
} GPUPlatformSupportTest;
eGPUSupportLevel GPU_platform_support_level(void)
{
return GPG.support_level;
}
const char *GPU_platform_support_level_key(void)
{
return GPG.support_key;
}
const char *GPU_platform_gpu_name(void)
{
return GPG.gpu_name;
}
/* GPU Types */
bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType driver)
{
return (GPG.device & device) && (GPG.os & os) && (GPG.driver & driver);
}
static char *gpu_platform_create_key(eGPUSupportLevel support_level,
const char *vendor,
const char *renderer,
const char *version)
{
DynStr *ds = BLI_dynstr_new();
BLI_dynstr_append(ds, "{");
BLI_dynstr_append(ds, vendor);
BLI_dynstr_append(ds, "/");
BLI_dynstr_append(ds, renderer);
BLI_dynstr_append(ds, "/");
BLI_dynstr_append(ds, version);
BLI_dynstr_append(ds, "}");
BLI_dynstr_append(ds, "=");
if (support_level == GPU_SUPPORT_LEVEL_SUPPORTED) {
BLI_dynstr_append(ds, "SUPPORTED");
}
else if (support_level == GPU_SUPPORT_LEVEL_LIMITED) {
BLI_dynstr_append(ds, "LIMITED");
}
else {
BLI_dynstr_append(ds, "UNSUPPORTED");
}
char *support_key = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
BLI_str_replace_char(support_key, '\n', ' ');
BLI_str_replace_char(support_key, '\r', ' ');
return support_key;
}
static char *gpu_platform_create_gpu_name(const char *vendor,
const char *renderer,
const char *version)
{
DynStr *ds = BLI_dynstr_new();
BLI_dynstr_append(ds, vendor);
BLI_dynstr_append(ds, " ");
BLI_dynstr_append(ds, renderer);
BLI_dynstr_append(ds, " ");
BLI_dynstr_append(ds, version);
char *gpu_name = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
BLI_str_replace_char(gpu_name, '\n', ' ');
BLI_str_replace_char(gpu_name, '\r', ' ');
return gpu_name;
}
void gpu_platform_init(void)
{
if (GPG.initialized) {
return;
}
#ifdef _WIN32
GPG.os = GPU_OS_WIN;
#elif defined(__APPLE__)
GPG.os = GPU_OS_MAC;
#else
GPG.os = GPU_OS_UNIX;
#endif
const char *vendor = (const char *)glGetString(GL_VENDOR);
const char *renderer = (const char *)glGetString(GL_RENDERER);
const char *version = (const char *)glGetString(GL_VERSION);
if (strstr(vendor, "ATI") || strstr(vendor, "AMD")) {
GPG.device = GPU_DEVICE_ATI;
GPG.driver = GPU_DRIVER_OFFICIAL;
}
else if (strstr(vendor, "NVIDIA")) {
GPG.device = GPU_DEVICE_NVIDIA;
GPG.driver = GPU_DRIVER_OFFICIAL;
}
else if (strstr(vendor, "Intel") ||
/* src/mesa/drivers/dri/intel/intel_context.c */
strstr(renderer, "Mesa DRI Intel") || strstr(renderer, "Mesa DRI Mobile Intel")) {
GPG.device = GPU_DEVICE_INTEL;
GPG.driver = GPU_DRIVER_OFFICIAL;
if (strstr(renderer, "UHD Graphics") ||
/* Not UHD but affected by the same bugs. */
strstr(renderer, "HD Graphics 530") || strstr(renderer, "Kaby Lake GT2")) {
GPG.device |= GPU_DEVICE_INTEL_UHD;
}
}
else if ((strstr(renderer, "Mesa DRI R")) ||
(strstr(renderer, "Radeon") && strstr(vendor, "X.Org")) ||
(strstr(renderer, "AMD") && strstr(vendor, "X.Org")) ||
(strstr(renderer, "Gallium ") && strstr(renderer, " on ATI ")) ||
(strstr(renderer, "Gallium ") && strstr(renderer, " on AMD "))) {
GPG.device = GPU_DEVICE_ATI;
GPG.driver = GPU_DRIVER_OPENSOURCE;
}
else if (strstr(renderer, "Nouveau") || strstr(vendor, "nouveau")) {
GPG.device = GPU_DEVICE_NVIDIA;
GPG.driver = GPU_DRIVER_OPENSOURCE;
}
else if (strstr(vendor, "Mesa")) {
GPG.device = GPU_DEVICE_SOFTWARE;
GPG.driver = GPU_DRIVER_SOFTWARE;
}
else if (strstr(vendor, "Microsoft")) {
GPG.device = GPU_DEVICE_SOFTWARE;
GPG.driver = GPU_DRIVER_SOFTWARE;
}
else if (strstr(renderer, "Apple Software Renderer")) {
GPG.device = GPU_DEVICE_SOFTWARE;
GPG.driver = GPU_DRIVER_SOFTWARE;
}
else if (strstr(renderer, "llvmpipe")) {
GPG.device = GPU_DEVICE_SOFTWARE;
GPG.driver = GPU_DRIVER_SOFTWARE;
}
else {
printf("Warning: Could not find a matching GPU name. Things may not behave as expected.\n");
printf("Detected OpenGL configuration:\n");
printf("Vendor: %s\n", vendor);
printf("Renderer: %s\n", renderer);
GPG.device = GPU_DEVICE_ANY;
GPG.driver = GPU_DRIVER_ANY;
}
/* Detect support level */
if (!GLEW_VERSION_3_3) {
GPG.support_level = GPU_SUPPORT_LEVEL_UNSUPPORTED;
}
else {
if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_ANY)) {
/* Old Intel drivers with known bugs that cause material properties to crash.
* Version Build 10.18.14.5067 is the latest available and appears to be working
* ok with our workarounds, so excluded from this list. */
if (strstr(version, "Build 7.14") || strstr(version, "Build 7.15") ||
strstr(version, "Build 8.15") || strstr(version, "Build 9.17") ||
strstr(version, "Build 9.18") || strstr(version, "Build 10.18.10.3") ||
strstr(version, "Build 10.18.10.4") || strstr(version, "Build 10.18.10.5") ||
strstr(version, "Build 10.18.14.4")) {
GPG.support_level = GPU_SUPPORT_LEVEL_LIMITED;
}
}
}
GPG.support_key = gpu_platform_create_key(GPG.support_level, vendor, renderer, version);
GPG.gpu_name = gpu_platform_create_gpu_name(vendor, renderer, version);
GPG.initialized = true;
}
void gpu_platform_exit(void)
{
MEM_SAFE_FREE(GPG.support_key);
MEM_SAFE_FREE(GPG.gpu_name);
}