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blender-archive/intern/cycles/device/oneapi/device_impl.cpp

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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2021-2022 Intel Corporation */
#ifdef WITH_ONEAPI
# include "device/oneapi/device_impl.h"
# include "util/debug.h"
# include "util/log.h"
# include "kernel/device/oneapi/kernel.h"
CCL_NAMESPACE_BEGIN
static void queue_error_cb(const char *message, void *user_ptr)
{
if (user_ptr) {
*reinterpret_cast<std::string *>(user_ptr) = message;
}
}
OneapiDevice::OneapiDevice(const DeviceInfo &info,
OneAPIDLLInterface &oneapi_dll_object,
Stats &stats,
Profiler &profiler)
: Device(info, stats, profiler),
device_queue_(nullptr),
texture_info_(this, "texture_info", MEM_GLOBAL),
kg_memory_(nullptr),
kg_memory_device_(nullptr),
kg_memory_size_(0),
oneapi_dll_(oneapi_dll_object)
{
need_texture_info_ = false;
oneapi_dll_.oneapi_set_error_cb(queue_error_cb, &oneapi_error_string_);
/* OneAPI calls should be initialized on this moment. */
assert(oneapi_dll_.oneapi_create_queue != nullptr);
bool is_finished_ok = oneapi_dll_.oneapi_create_queue(device_queue_, info.num);
if (is_finished_ok == false) {
set_error("oneAPI queue initialization error: got runtime exception \"" +
oneapi_error_string_ + "\"");
}
else {
VLOG_DEBUG << "oneAPI queue has been successfully created for the device \""
<< info.description << "\"";
assert(device_queue_);
}
size_t globals_segment_size;
is_finished_ok = oneapi_dll_.oneapi_kernel_globals_size(device_queue_, globals_segment_size);
if (is_finished_ok == false) {
set_error("oneAPI constant memory initialization got runtime exception \"" +
oneapi_error_string_ + "\"");
}
else {
VLOG_DEBUG << "Successfully created global/constant memory segment (kernel globals object)";
}
kg_memory_ = oneapi_dll_.oneapi_usm_aligned_alloc_host(device_queue_, globals_segment_size, 16);
oneapi_dll_.oneapi_usm_memset(device_queue_, kg_memory_, 0, globals_segment_size);
kg_memory_device_ = oneapi_dll_.oneapi_usm_alloc_device(device_queue_, globals_segment_size);
kg_memory_size_ = globals_segment_size;
max_memory_on_device_ = oneapi_dll_.oneapi_get_memcapacity(device_queue_);
}
OneapiDevice::~OneapiDevice()
{
texture_info_.free();
oneapi_dll_.oneapi_usm_free(device_queue_, kg_memory_);
oneapi_dll_.oneapi_usm_free(device_queue_, kg_memory_device_);
for (ConstMemMap::iterator mt = const_mem_map_.begin(); mt != const_mem_map_.end(); mt++)
delete mt->second;
if (device_queue_)
oneapi_dll_.oneapi_free_queue(device_queue_);
}
bool OneapiDevice::check_peer_access(Device * /*peer_device*/)
{
return false;
}
BVHLayoutMask OneapiDevice::get_bvh_layout_mask() const
{
return BVH_LAYOUT_BVH2;
}
bool OneapiDevice::load_kernels(const uint requested_features)
{
assert(device_queue_);
/* NOTE(@nsirgien): oneAPI can support compilation of kernel code with certain feature set
* with specialization constants, but it hasn't been implemented yet. */
(void)requested_features;
bool is_finished_ok = oneapi_dll_.oneapi_run_test_kernel(device_queue_);
if (is_finished_ok == false) {
set_error("oneAPI kernel load: got runtime exception \"" + oneapi_error_string_ + "\"");
}
else {
VLOG_INFO << "Runtime compilation done for \"" << info.description << "\"";
assert(device_queue_);
}
return is_finished_ok;
}
void OneapiDevice::load_texture_info()
{
if (need_texture_info_) {
need_texture_info_ = false;
texture_info_.copy_to_device();
}
}
void OneapiDevice::generic_alloc(device_memory &mem)
{
size_t memory_size = mem.memory_size();
/* TODO(@nsirgien): In future, if scene doesn't fit into device memory, then
* we can use USM host memory.
* Because of the expected performance impact, implementation of this has had a low priority
* and is not implemented yet. */
assert(device_queue_);
/* NOTE(@nsirgien): There are three types of Unified Shared Memory (USM) in oneAPI: host, device
* and shared. For new project it maybe more beneficial to use USM shared memory, because it
* provides automatic migration mechanism in order to allow to use the same pointer on host and
* on device, without need to worry about explicit memory transfer operations. But for
* Blender/Cycles this type of memory is not very suitable in current application architecture,
* because Cycles already uses two different pointer for host activity and device activity, and
* also has to perform all needed memory transfer operations. So, USM device memory
* type has been used for oneAPI device in order to better fit in Cycles architecture. */
void *device_pointer = nullptr;
if (mem.memory_size() + stats.mem_used < max_memory_on_device_)
device_pointer = oneapi_dll_.oneapi_usm_alloc_device(device_queue_, memory_size);
if (device_pointer == nullptr) {
set_error("oneAPI kernel - device memory allocation error for " +
string_human_readable_size(mem.memory_size()) +
", possibly caused by lack of available memory space on the device: " +
string_human_readable_size(stats.mem_used) + " of " +
string_human_readable_size(max_memory_on_device_) + " is already allocated");
}
mem.device_pointer = reinterpret_cast<ccl::device_ptr>(device_pointer);
mem.device_size = memory_size;
stats.mem_alloc(memory_size);
}
void OneapiDevice::generic_copy_to(device_memory &mem)
{
if (!mem.device_pointer) {
return;
}
size_t memory_size = mem.memory_size();
/* Copy operation from host shouldn't be requested if there is no memory allocated on host. */
assert(mem.host_pointer);
assert(device_queue_);
oneapi_dll_.oneapi_usm_memcpy(
device_queue_, (void *)mem.device_pointer, (void *)mem.host_pointer, memory_size);
}
/* TODO: Make sycl::queue part of OneapiQueue and avoid using pointers to sycl::queue. */
SyclQueue *OneapiDevice::sycl_queue()
{
return device_queue_;
}
string OneapiDevice::oneapi_error_message()
{
return string(oneapi_error_string_);
}
OneAPIDLLInterface OneapiDevice::oneapi_dll_object()
{
return oneapi_dll_;
}
void *OneapiDevice::kernel_globals_device_pointer()
{
return kg_memory_device_;
}
void OneapiDevice::generic_free(device_memory &mem)
{
if (!mem.device_pointer) {
return;
}
stats.mem_free(mem.device_size);
mem.device_size = 0;
assert(device_queue_);
oneapi_dll_.oneapi_usm_free(device_queue_, (void *)mem.device_pointer);
mem.device_pointer = 0;
}
void OneapiDevice::mem_alloc(device_memory &mem)
{
if (mem.type == MEM_TEXTURE) {
assert(!"mem_alloc not supported for textures.");
}
else if (mem.type == MEM_GLOBAL) {
assert(!"mem_alloc not supported for global memory.");
}
else {
if (mem.name) {
VLOG_DEBUG << "OneapiDevice::mem_alloc: \"" << mem.name << "\", "
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ")";
}
generic_alloc(mem);
}
}
void OneapiDevice::mem_copy_to(device_memory &mem)
{
if (mem.name) {
VLOG_DEBUG << "OneapiDevice::mem_copy_to: \"" << mem.name << "\", "
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ")";
}
if (mem.type == MEM_GLOBAL) {
global_free(mem);
global_alloc(mem);
}
else if (mem.type == MEM_TEXTURE) {
tex_free((device_texture &)mem);
tex_alloc((device_texture &)mem);
}
else {
if (!mem.device_pointer)
mem_alloc(mem);
generic_copy_to(mem);
}
}
void OneapiDevice::mem_copy_from(device_memory &mem, size_t y, size_t w, size_t h, size_t elem)
{
if (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) {
assert(!"mem_copy_from not supported for textures.");
}
else if (mem.host_pointer) {
const size_t size = (w > 0 || h > 0 || elem > 0) ? (elem * w * h) : mem.memory_size();
const size_t offset = elem * y * w;
if (mem.name) {
VLOG_DEBUG << "OneapiDevice::mem_copy_from: \"" << mem.name << "\" object of "
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ") from offset " << offset
<< " data " << size << " bytes";
}
assert(device_queue_);
assert(size != 0);
if (mem.device_pointer) {
char *shifted_host = reinterpret_cast<char *>(mem.host_pointer) + offset;
char *shifted_device = reinterpret_cast<char *>(mem.device_pointer) + offset;
bool is_finished_ok = oneapi_dll_.oneapi_usm_memcpy(
device_queue_, shifted_host, shifted_device, size);
if (is_finished_ok == false) {
set_error("oneAPI memory operation error: got runtime exception \"" +
oneapi_error_string_ + "\"");
}
}
}
}
void OneapiDevice::mem_zero(device_memory &mem)
{
if (mem.name) {
VLOG_DEBUG << "OneapiDevice::mem_zero: \"" << mem.name << "\", "
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
<< string_human_readable_size(mem.memory_size()) << ")\n";
}
if (!mem.device_pointer) {
mem_alloc(mem);
}
if (!mem.device_pointer) {
return;
}
assert(device_queue_);
bool is_finished_ok = oneapi_dll_.oneapi_usm_memset(
device_queue_, (void *)mem.device_pointer, 0, mem.memory_size());
if (is_finished_ok == false) {
set_error("oneAPI memory operation error: got runtime exception \"" + oneapi_error_string_ +
"\"");
}
}
void OneapiDevice::mem_free(device_memory &mem)
{
if (mem.name) {
VLOG_DEBUG << "OneapiDevice::mem_free: \"" << mem.name << "\", "
<< string_human_readable_number(mem.device_size) << " bytes. ("
<< string_human_readable_size(mem.device_size) << ")\n";
}
if (mem.type == MEM_GLOBAL) {
global_free(mem);
}
else if (mem.type == MEM_TEXTURE) {
tex_free((device_texture &)mem);
}
else {
generic_free(mem);
}
}
device_ptr OneapiDevice::mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_t /*size*/)
{
return reinterpret_cast<device_ptr>(reinterpret_cast<char *>(mem.device_pointer) +
mem.memory_elements_size(offset));
}
void OneapiDevice::const_copy_to(const char *name, void *host, size_t size)
{
assert(name);
VLOG_DEBUG << "OneapiDevice::const_copy_to \"" << name << "\" object "
<< string_human_readable_number(size) << " bytes. ("
<< string_human_readable_size(size) << ")";
ConstMemMap::iterator i = const_mem_map_.find(name);
device_vector<uchar> *data;
if (i == const_mem_map_.end()) {
data = new device_vector<uchar>(this, name, MEM_READ_ONLY);
data->alloc(size);
const_mem_map_.insert(ConstMemMap::value_type(name, data));
}
else {
data = i->second;
}
assert(data->memory_size() <= size);
memcpy(data->data(), host, size);
data->copy_to_device();
oneapi_dll_.oneapi_set_global_memory(
device_queue_, kg_memory_, name, (void *)data->device_pointer);
oneapi_dll_.oneapi_usm_memcpy(device_queue_, kg_memory_device_, kg_memory_, kg_memory_size_);
}
void OneapiDevice::global_alloc(device_memory &mem)
{
assert(mem.name);
size_t size = mem.memory_size();
VLOG_DEBUG << "OneapiDevice::global_alloc \"" << mem.name << "\" object "
<< string_human_readable_number(size) << " bytes. ("
<< string_human_readable_size(size) << ")";
generic_alloc(mem);
generic_copy_to(mem);
oneapi_dll_.oneapi_set_global_memory(
device_queue_, kg_memory_, mem.name, (void *)mem.device_pointer);
oneapi_dll_.oneapi_usm_memcpy(device_queue_, kg_memory_device_, kg_memory_, kg_memory_size_);
}
void OneapiDevice::global_free(device_memory &mem)
{
if (mem.device_pointer) {
generic_free(mem);
}
}
void OneapiDevice::tex_alloc(device_texture &mem)
{
generic_alloc(mem);
generic_copy_to(mem);
/* Resize if needed. Also, in case of resize - allocate in advance for future allocs. */
const uint slot = mem.slot;
if (slot >= texture_info_.size()) {
texture_info_.resize(slot + 128);
}
texture_info_[slot] = mem.info;
need_texture_info_ = true;
texture_info_[slot].data = (uint64_t)mem.device_pointer;
}
void OneapiDevice::tex_free(device_texture &mem)
{
/* There is no texture memory in SYCL. */
if (mem.device_pointer) {
generic_free(mem);
}
}
unique_ptr<DeviceQueue> OneapiDevice::gpu_queue_create()
{
return make_unique<OneapiDeviceQueue>(this);
}
int OneapiDevice::get_num_multiprocessors()
{
assert(device_queue_);
return oneapi_dll_.oneapi_get_num_multiprocessors(device_queue_);
}
int OneapiDevice::get_max_num_threads_per_multiprocessor()
{
assert(device_queue_);
return oneapi_dll_.oneapi_get_max_num_threads_per_multiprocessor(device_queue_);
}
bool OneapiDevice::should_use_graphics_interop()
{
/* NOTE(@nsirgien): oneAPI doesn't yet support direct writing into graphics API objects, so
* return false. */
return false;
}
void *OneapiDevice::usm_aligned_alloc_host(size_t memory_size, size_t alignment)
{
assert(device_queue_);
return oneapi_dll_.oneapi_usm_aligned_alloc_host(device_queue_, memory_size, alignment);
}
void OneapiDevice::usm_free(void *usm_ptr)
{
assert(device_queue_);
return oneapi_dll_.oneapi_usm_free(device_queue_, usm_ptr);
}
CCL_NAMESPACE_END
#endif