63 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2005 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup gpu
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 */
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#ifndef __GPU_EXTENSIONS_H__
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#define __GPU_EXTENSIONS_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* GPU extensions support */
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int GPU_max_texture_size(void);
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int GPU_max_texture_layers(void);
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int GPU_max_textures(void);
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int GPU_max_textures_vert(void);
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int GPU_max_textures_geom(void);
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int GPU_max_textures_frag(void);
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float GPU_max_texture_anisotropy(void);
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int GPU_max_color_texture_samples(void);
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int GPU_max_cube_map_size(void);
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int GPU_max_ubo_binds(void);
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int GPU_max_ubo_size(void);
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float GPU_max_line_width(void);
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void GPU_get_dfdy_factors(float fac[2]);
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bool GPU_arb_base_instance_is_supported(void);
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bool GPU_mip_render_workaround(void);
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bool GPU_depth_blitting_workaround(void);
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bool GPU_unused_fb_slot_workaround(void);
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bool GPU_context_local_shaders_workaround(void);
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bool GPU_crappy_amd_driver(void);
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bool GPU_mem_stats_supported(void);
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void GPU_mem_stats_get(int *totalmem, int *freemem);
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void GPU_code_generate_glsl_lib(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __GPU_EXTENSIONS_H__ */
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