2401 lines
		
	
	
		
			75 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			2401 lines
		
	
	
		
			75 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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#  This program is free software; you can redistribute it and/or
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#  modify it under the terms of the GNU General Public License
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#  as published by the Free Software Foundation; either version 2
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#  of the License, or (at your option) any later version.
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#
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#  This program is distributed in the hope that it will be useful,
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#  but WITHOUT ANY WARRANTY; without even the implied warranty of
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#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#  GNU General Public License for more details.
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#
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#  You should have received a copy of the GNU General Public License
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#  along with this program; if not, write to the Free Software Foundation,
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#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Header, Menu, Panel
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class VIEW3D_HT_header(Header):
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    bl_space_type = 'VIEW_3D'
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    def draw(self, context):
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        layout = self.layout
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        view = context.space_data
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        mode_string = context.mode
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        edit_object = context.edit_object
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        obj = context.active_object
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        toolsettings = context.tool_settings
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        row = layout.row(align=True)
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        row.template_header()
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        # Menus
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        if context.area.show_menus:
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            sub = row.row(align=True)
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            sub.menu("VIEW3D_MT_view")
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            # Select Menu
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            if mode_string not in {'EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}:
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                sub.menu("VIEW3D_MT_select_%s" % mode_string.lower())
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            if edit_object:
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                sub.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
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            elif obj:
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                if mode_string not in {'PAINT_TEXTURE'}:
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                    sub.menu("VIEW3D_MT_%s" % mode_string.lower())
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            else:
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                sub.menu("VIEW3D_MT_object")
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        # Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode...
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        row = layout.row()  # XXX Narrowed down vert/edge/face selector in edit mode/solid drawmode. -DingTo
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        row.template_header_3D()
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        if obj:
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            # Particle edit
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            if obj.mode == 'PARTICLE_EDIT':
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                row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True)
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            # Occlude geometry
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            if view.viewport_shade in {'SOLID', 'SHADED', 'TEXTURED'} and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
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                row.prop(view, "use_occlude_geometry", text="")
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            # Proportional editing
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            if obj.mode in {'EDIT', 'PARTICLE_EDIT'}:
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                row = layout.row(align=True)
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                row.prop(toolsettings, "proportional_edit", text="", icon_only=True)
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                if toolsettings.proportional_edit != 'DISABLED':
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                    row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
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            elif obj.mode == 'OBJECT':
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                row = layout.row(align=True)
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                row.prop(toolsettings, "use_proportional_edit_objects", text="", icon_only=True)
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                if toolsettings.use_proportional_edit_objects:
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                    row.prop(toolsettings, "proportional_edit_falloff", text="", icon_only=True)
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        # Snap
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        snap_element = toolsettings.snap_element
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        row = layout.row(align=True)
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        row.prop(toolsettings, "use_snap", text="")
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        row.prop(toolsettings, "snap_element", text="", icon_only=True)
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        if snap_element != 'INCREMENT':
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            row.prop(toolsettings, "snap_target", text="")
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            if obj:
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                if obj.mode == 'OBJECT':
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                    row.prop(toolsettings, "use_snap_align_rotation", text="")
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                elif obj.mode == 'EDIT':
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                    row.prop(toolsettings, "use_snap_self", text="")
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        if snap_element == 'VOLUME':
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            row.prop(toolsettings, "use_snap_peel_object", text="")
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        elif snap_element == 'FACE':
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            row.prop(toolsettings, "use_snap_project", text="")
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        # OpenGL render
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        row = layout.row(align=True)
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        row.operator("render.opengl", text="", icon='RENDER_STILL')
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        props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
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        props.animation = True
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        # Pose
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        if obj and obj.mode == 'POSE':
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            row = layout.row(align=True)
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            row.operator("pose.copy", text="", icon='COPYDOWN')
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            row.operator("pose.paste", text="", icon='PASTEDOWN')
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            props = row.operator("pose.paste", text="", icon='PASTEFLIPDOWN')
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            props.flipped = 1
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# ********** Menu **********
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# ********** Utilities **********
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class ShowHideMenu():
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    bl_label = "Show/Hide"
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    _operator_name = ""
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("%s.reveal" % self._operator_name, text="Show Hidden")
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        layout.operator("%s.hide" % self._operator_name, text="Hide Selected")
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        layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True
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class VIEW3D_MT_transform(Menu):
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    bl_label = "Transform"
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    # TODO: get rid of the custom text strings?
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("transform.translate", text="Grab/Move")
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        # TODO: sub-menu for grab per axis
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        layout.operator("transform.rotate", text="Rotate")
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        # TODO: sub-menu for rot per axis
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        layout.operator("transform.resize", text="Scale")
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        # TODO: sub-menu for scale per axis
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        layout.separator()
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        layout.operator("transform.tosphere", text="To Sphere")
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        layout.operator("transform.shear", text="Shear")
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        layout.operator("transform.warp", text="Warp")
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        layout.operator("transform.push_pull", text="Push/Pull")
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        layout.separator()
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        layout.operator("transform.translate", text="Move Texture Space").texture_space = True
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        layout.operator("transform.resize", text="Scale Texture Space").texture_space = True
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        layout.separator()
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        obj = context.object
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        if obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and obj.data.draw_type in {'BBONE', 'ENVELOPE'}:
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            layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE'
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        if context.edit_object and context.edit_object.type == 'ARMATURE':
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            layout.operator("armature.align")
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        else:
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            layout.operator_context = 'EXEC_REGION_WIN'
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            layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN'  # XXX see alignmenu() in edit.c of b2.4x to get this working
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        layout.separator()
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        layout.operator_context = 'EXEC_AREA'
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        layout.operator("object.origin_set", text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
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        layout.operator("object.origin_set", text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
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        layout.operator("object.origin_set", text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
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        layout.separator()
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        layout.operator("object.randomize_transform")
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        layout.operator("object.align")
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        layout.separator()
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        layout.operator("object.anim_transforms_to_deltas")
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class VIEW3D_MT_mirror(Menu):
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    bl_label = "Mirror"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("transform.mirror", text="Interactive Mirror")
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        layout.separator()
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        layout.operator_context = 'INVOKE_REGION_WIN'
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        props = layout.operator("transform.mirror", text="X Global")
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        props.constraint_axis = (True, False, False)
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        props.constraint_orientation = 'GLOBAL'
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        props = layout.operator("transform.mirror", text="Y Global")
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        props.constraint_axis = (False, True, False)
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        props.constraint_orientation = 'GLOBAL'
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        props = layout.operator("transform.mirror", text="Z Global")
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        props.constraint_axis = (False, False, True)
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        props.constraint_orientation = 'GLOBAL'
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        if context.edit_object:
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            layout.separator()
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            props = layout.operator("transform.mirror", text="X Local")
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            props.constraint_axis = (True, False, False)
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            props.constraint_orientation = 'LOCAL'
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            props = layout.operator("transform.mirror", text="Y Local")
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            props.constraint_axis = (False, True, False)
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            props.constraint_orientation = 'LOCAL'
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            props = layout.operator("transform.mirror", text="Z Local")
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            props.constraint_axis = (False, False, True)
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            props.constraint_orientation = 'LOCAL'
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            layout.operator("object.vertex_group_mirror")
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class VIEW3D_MT_snap(Menu):
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    bl_label = "Snap"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
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        layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor")
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        layout.separator()
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        layout.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
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        layout.operator("view3d.snap_cursor_to_center", text="Cursor to Center")
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        layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
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        layout.operator("view3d.snap_cursor_to_active", text="Cursor to Active")
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class VIEW3D_MT_uv_map(Menu):
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    bl_label = "UV Mapping"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("uv.unwrap")
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        layout.operator_context = 'INVOKE_DEFAULT'
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        layout.operator("uv.smart_project")
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        layout.operator("uv.lightmap_pack")
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        layout.operator("uv.follow_active_quads")
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        layout.separator()
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        layout.operator_context = 'EXEC_DEFAULT'
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        layout.operator("uv.cube_project")
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        layout.operator("uv.cylinder_project")
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        layout.operator("uv.sphere_project")
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        layout.separator()
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        layout.operator("uv.project_from_view")
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        layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
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        layout.separator()
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        layout.operator("uv.reset")
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# ********** View menus **********
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class VIEW3D_MT_view(Menu):
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    bl_label = "View"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("view3d.properties", icon='MENU_PANEL')
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        layout.operator("view3d.toolshelf", icon='MENU_PANEL')
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        layout.separator()
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        layout.operator("view3d.viewnumpad", text="Camera").type = 'CAMERA'
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        layout.operator("view3d.viewnumpad", text="Top").type = 'TOP'
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        layout.operator("view3d.viewnumpad", text="Bottom").type = 'BOTTOM'
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        layout.operator("view3d.viewnumpad", text="Front").type = 'FRONT'
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        layout.operator("view3d.viewnumpad", text="Back").type = 'BACK'
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        layout.operator("view3d.viewnumpad", text="Right").type = 'RIGHT'
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        layout.operator("view3d.viewnumpad", text="Left").type = 'LEFT'
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        layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
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        layout.separator()
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        layout.operator("view3d.view_persportho")
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        layout.separator()
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        layout.menu("VIEW3D_MT_view_navigation")
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        layout.menu("VIEW3D_MT_view_align")
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        layout.separator()
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        layout.operator_context = 'INVOKE_REGION_WIN'
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        layout.operator("view3d.clip_border", text="Clipping Border...")
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        layout.operator("view3d.zoom_border", text="Zoom Border...")
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        layout.separator()
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        layout.operator("view3d.layers", text="Show All Layers").nr = 0
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        layout.separator()
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        layout.operator("view3d.localview", text="View Global/Local")
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        layout.operator("view3d.view_selected")
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        layout.operator("view3d.view_all")
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        layout.separator()
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        layout.operator("screen.animation_play", text="Playback Animation")
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        layout.separator()
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        layout.operator("screen.area_dupli")
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        layout.operator("screen.region_quadview")
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        layout.operator("screen.screen_full_area")
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class VIEW3D_MT_view_navigation(Menu):
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    bl_label = "Navigation"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator_enum("view3d.view_orbit", "type")
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        layout.separator()
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        layout.operator_enum("view3d.view_pan", "type")
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        layout.separator()
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        layout.operator("view3d.zoom", text="Zoom In").delta = 1
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        layout.operator("view3d.zoom", text="Zoom Out").delta = -1
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        layout.operator("view3d.zoom_camera_1_to_1", text="Zoom Camera 1:1")
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        layout.separator()
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        layout.operator("view3d.fly")
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class VIEW3D_MT_view_align(Menu):
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    bl_label = "Align View"
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    def draw(self, context):
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        layout = self.layout
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        layout.menu("VIEW3D_MT_view_align_selected")
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        layout.separator()
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        layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
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        layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
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        layout.operator("view3d.view_selected")
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        layout.operator("view3d.view_center_cursor")
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class VIEW3D_MT_view_align_selected(Menu):
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    bl_label = "Align View to Selected"
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    def draw(self, context):
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        layout = self.layout
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        props = layout.operator("view3d.viewnumpad", text="Top")
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        props.align_active = True
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        props.type = 'TOP'
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        props = layout.operator("view3d.viewnumpad", text="Bottom")
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        props.align_active = True
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        props.type = 'BOTTOM'
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        props = layout.operator("view3d.viewnumpad", text="Front")
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        props.align_active = True
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        props.type = 'FRONT'
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        props = layout.operator("view3d.viewnumpad", text="Back")
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        props.align_active = True
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        props.type = 'BACK'
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        props = layout.operator("view3d.viewnumpad", text="Right")
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        props.align_active = True
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        props.type = 'RIGHT'
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        props = layout.operator("view3d.viewnumpad", text="Left")
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        props.align_active = True
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        props.type = 'LEFT'
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class VIEW3D_MT_view_cameras(Menu):
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    bl_label = "Cameras"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("view3d.object_as_camera")
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        layout.operator("view3d.viewnumpad", text="Active Camera").type = 'CAMERA'
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# ********** Select menus, suffix from context.mode **********
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class VIEW3D_MT_select_object(Menu):
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    bl_label = "Select"
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    def draw(self, context):
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        layout = self.layout
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        layout.operator("view3d.select_border")
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        layout.operator("view3d.select_circle")
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        layout.separator()
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        layout.operator("object.select_all", text="Select/Deselect All")
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        layout.operator("object.select_inverse", text="Inverse")
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        layout.operator("object.select_random", text="Random")
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        layout.operator("object.select_mirror", text="Mirror")
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        layout.operator("object.select_by_layer", text="Select All by Layer")
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        layout.operator_menu_enum("object.select_by_type", "type", text="Select All by Type...")
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        layout.operator("object.select_camera", text="Select Camera")
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        layout.separator()
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 | 
						|
        layout.operator_menu_enum("object.select_grouped", "type", text="Grouped")
 | 
						|
        layout.operator_menu_enum("object.select_linked", "type", text="Linked")
 | 
						|
        layout.operator("object.select_pattern", text="Select Pattern...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_pose(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.select_all", text="Select/Deselect All")
 | 
						|
        layout.operator("pose.select_inverse", text="Inverse")
 | 
						|
        layout.operator("pose.select_flip_active", text="Flip Active")
 | 
						|
        layout.operator("pose.select_constraint_target", text="Constraint Target")
 | 
						|
        layout.operator("pose.select_linked", text="Linked")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.select_hierarchy", text="Parent").direction = 'PARENT'
 | 
						|
        layout.operator("pose.select_hierarchy", text="Child").direction = 'CHILD'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("pose.select_hierarchy", text="Extend Parent")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("pose.select_hierarchy", text="Extend Child")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("pose.select_grouped", "type", text="Grouped")
 | 
						|
        layout.operator("object.select_pattern", text="Select Pattern...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_particle(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.select_all", text="Select/Deselect All")
 | 
						|
        layout.operator("particle.select_linked")
 | 
						|
        layout.operator("particle.select_inverse")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.select_more")
 | 
						|
        layout.operator("particle.select_less")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.select_roots", text="Roots")
 | 
						|
        layout.operator("particle.select_tips", text="Tips")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_mesh(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_all", text="Select/Deselect All")
 | 
						|
        layout.operator("mesh.select_inverse", text="Inverse")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_random", text="Random")
 | 
						|
        layout.operator("mesh.select_nth", text="Every N Number of Verts")
 | 
						|
        layout.operator("mesh.edges_select_sharp", text="Sharp Edges")
 | 
						|
        layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
 | 
						|
        layout.operator("mesh.faces_select_interior", text="Interior Faces")
 | 
						|
        layout.operator("mesh.select_axis", text="Side of Active")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
 | 
						|
        layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
 | 
						|
        if context.scene.tool_settings.mesh_select_mode[2] == False:
 | 
						|
                layout.operator("mesh.select_non_manifold", text="Non Manifold")
 | 
						|
        layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
 | 
						|
        layout.operator("mesh.select_similar", text="Similar")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_less", text="Less")
 | 
						|
        layout.operator("mesh.select_more", text="More")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.select_mirror", text="Mirror")
 | 
						|
 | 
						|
        layout.operator("mesh.select_linked", text="Linked")
 | 
						|
        layout.operator("mesh.select_vertex_path", text="Vertex Path")
 | 
						|
        layout.operator("mesh.loop_multi_select", text="Edge Loop")
 | 
						|
        layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.loop_to_region")
 | 
						|
        layout.operator("mesh.region_to_loop")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_curve(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_all", text="Select/Deselect All")
 | 
						|
        layout.operator("curve.select_inverse")
 | 
						|
        layout.operator("curve.select_random")
 | 
						|
        layout.operator("curve.select_nth", text="Every Nth Number of Points")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.de_select_first")
 | 
						|
        layout.operator("curve.de_select_last")
 | 
						|
        layout.operator("curve.select_next")
 | 
						|
        layout.operator("curve.select_previous")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_more")
 | 
						|
        layout.operator("curve.select_less")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_surface(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
        layout.operator("view3d.select_circle")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_all", text="Select/Deselect All")
 | 
						|
        layout.operator("curve.select_inverse")
 | 
						|
        layout.operator("curve.select_random")
 | 
						|
        layout.operator("curve.select_nth", text="Every Nth Number of Points")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_row")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("curve.select_more")
 | 
						|
        layout.operator("curve.select_less")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_metaball(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mball.select_all").action = 'TOGGLE'
 | 
						|
        layout.operator("mball.select_inverse_metaelems")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mball.select_random_metaelems")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_lattice(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("lattice.select_all", text="Select/Deselect All")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_edit_armature(Menu):
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("view3d.select_border")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.select_all", text="Select/Deselect All")
 | 
						|
        layout.operator("armature.select_inverse", text="Inverse")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.select_hierarchy", text="Parent").direction = 'PARENT'
 | 
						|
        layout.operator("armature.select_hierarchy", text="Child").direction = 'CHILD'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("armature.select_hierarchy", text="Extend Parent")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'PARENT'
 | 
						|
 | 
						|
        props = layout.operator("armature.select_hierarchy", text="Extend Child")
 | 
						|
        props.extend = True
 | 
						|
        props.direction = 'CHILD'
 | 
						|
 | 
						|
        layout.operator("object.select_pattern", text="Select Pattern...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_select_face(Menu):  # XXX no matching enum
 | 
						|
    bl_label = "Select"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        # layout = self.layout
 | 
						|
 | 
						|
        # TODO
 | 
						|
        # see view3d_select_faceselmenu
 | 
						|
        pass
 | 
						|
 | 
						|
# ********** Object menu **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object(Menu):
 | 
						|
    bl_context = "objectmode"
 | 
						|
    bl_label = "Object"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
        layout.operator("ed.undo_history")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_object_clear")
 | 
						|
        layout.menu("VIEW3D_MT_object_apply")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_animation")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.duplicate_move")
 | 
						|
        layout.operator("object.duplicate_move_linked")
 | 
						|
        layout.operator("object.delete", text="Delete...")
 | 
						|
        layout.operator("object.proxy_make", text="Make Proxy...")
 | 
						|
        layout.menu("VIEW3D_MT_make_links", text="Make Links...")
 | 
						|
        layout.operator("object.make_dupli_face")
 | 
						|
        layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
 | 
						|
        layout.menu("VIEW3D_MT_make_single_user")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_parent")
 | 
						|
        layout.menu("VIEW3D_MT_object_track")
 | 
						|
        layout.menu("VIEW3D_MT_object_group")
 | 
						|
        layout.menu("VIEW3D_MT_object_constraints")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_quick_effects")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_game")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.join")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.move_to_layer", text="Move to Layer...")
 | 
						|
        layout.menu("VIEW3D_MT_object_showhide")
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.convert", "target")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_animation(Menu):
 | 
						|
    bl_label = "Animation"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
 | 
						|
        layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...")
 | 
						|
        layout.operator("anim.keying_set_active_set", text="Change Keying Set...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_clear(Menu):
 | 
						|
    bl_label = "Clear"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.location_clear", text="Location")
 | 
						|
        layout.operator("object.rotation_clear", text="Rotation")
 | 
						|
        layout.operator("object.scale_clear", text="Scale")
 | 
						|
        layout.operator("object.origin_clear", text="Origin")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_specials(Menu):
 | 
						|
    bl_label = "Specials"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        # add more special types
 | 
						|
        return context.object
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        obj = context.object
 | 
						|
        if obj.type == 'CAMERA':
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            if obj.data.type == 'PERSP':
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Camera Lens Angle")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.lens"
 | 
						|
                props.input_scale = 0.1
 | 
						|
            else:
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Camera Lens Scale")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.ortho_scale"
 | 
						|
                props.input_scale = 0.01
 | 
						|
 | 
						|
            if not obj.data.dof_object:
 | 
						|
                #layout.label(text="Test Has DOF obj");
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="DOF Distance")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.dof_distance"
 | 
						|
                props.input_scale = 0.02
 | 
						|
 | 
						|
        if obj.type in {'CURVE', 'FONT'}:
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            props = layout.operator("wm.context_modal_mouse", text="Extrude Size")
 | 
						|
            props.data_path_iter = "selected_editable_objects"
 | 
						|
            props.data_path_item = "data.extrude"
 | 
						|
            props.input_scale = 0.01
 | 
						|
 | 
						|
            props = layout.operator("wm.context_modal_mouse", text="Width Size")
 | 
						|
            props.data_path_iter = "selected_editable_objects"
 | 
						|
            props.data_path_item = "data.offset"
 | 
						|
            props.input_scale = 0.01
 | 
						|
 | 
						|
        if obj.type == 'EMPTY':
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            props = layout.operator("wm.context_modal_mouse", text="Empty Draw Size")
 | 
						|
            props.data_path_iter = "selected_editable_objects"
 | 
						|
            props.data_path_item = "empty_draw_size"
 | 
						|
            props.input_scale = 0.01
 | 
						|
 | 
						|
        if obj.type == 'LAMP':
 | 
						|
            layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
            props = layout.operator("wm.context_modal_mouse", text="Energy")
 | 
						|
            props.data_path_iter = "selected_editable_objects"
 | 
						|
            props.data_path_item = "data.energy"
 | 
						|
 | 
						|
            if obj.data.type in {'SPOT', 'AREA', 'POINT'}:
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Falloff Distance")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.distance"
 | 
						|
                props.input_scale = 0.1
 | 
						|
 | 
						|
            if obj.data.type == 'SPOT':
 | 
						|
                layout.separator()
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Spot Size")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.spot_size"
 | 
						|
                props.input_scale = 0.01
 | 
						|
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Spot Blend")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.spot_blend"
 | 
						|
                props.input_scale = -0.01
 | 
						|
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Clip Start")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.shadow_buffer_clip_start"
 | 
						|
                props.input_scale = 0.05
 | 
						|
 | 
						|
                props = layout.operator("wm.context_modal_mouse", text="Clip End")
 | 
						|
                props.data_path_iter = "selected_editable_objects"
 | 
						|
                props.data_path_item = "data.shadow_buffer_clip_end"
 | 
						|
                props.input_scale = 0.05
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        props = layout.operator("object.isolate_type_render")
 | 
						|
        props = layout.operator("object.hide_render_clear_all")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_apply(Menu):
 | 
						|
    bl_label = "Apply"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.transform_apply", text="Location").location = True
 | 
						|
        layout.operator("object.transform_apply", text="Rotation").rotation = True
 | 
						|
        layout.operator("object.transform_apply", text="Scale").scale = True
 | 
						|
        props = layout.operator("object.transform_apply", text="Rotation & Scale")
 | 
						|
        props.scale = True
 | 
						|
        props.rotation = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.visual_transform_apply", text="Visual Transform")
 | 
						|
        layout.operator("object.duplicates_make_real")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_parent(Menu):
 | 
						|
    bl_label = "Parent"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.parent_set", "type", text="Set")
 | 
						|
        layout.operator_menu_enum("object.parent_clear", "type", text="Clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_track(Menu):
 | 
						|
    bl_label = "Track"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_menu_enum("object.track_set", "type", text="Set")
 | 
						|
        layout.operator_menu_enum("object.track_clear", "type", text="Clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_group(Menu):
 | 
						|
    bl_label = "Group"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("group.create")
 | 
						|
        layout.operator("group.objects_remove")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("group.objects_add_active")
 | 
						|
        layout.operator("group.objects_remove_active")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_constraints(Menu):
 | 
						|
    bl_label = "Constraints"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.constraint_add_with_targets")
 | 
						|
        layout.operator("object.constraints_copy")
 | 
						|
        layout.operator("object.constraints_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_quick_effects(Menu):
 | 
						|
    bl_label = "Quick Effects"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.quick_fur")
 | 
						|
        layout.operator("object.quick_explode")
 | 
						|
        layout.operator("object.quick_smoke")
 | 
						|
        layout.operator("object.quick_fluid")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_showhide(Menu):
 | 
						|
    bl_label = "Show/Hide"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.hide_view_clear", text="Show Hidden")
 | 
						|
        layout.operator("object.hide_view_set", text="Hide Selected")
 | 
						|
        layout.operator("object.hide_view_set", text="Hide Unselected").unselected = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_make_single_user(Menu):
 | 
						|
    bl_label = "Make Single User"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object")
 | 
						|
        props.object = True
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object & Data")
 | 
						|
        props.object = props.obdata = True
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object & Data & Materials+Tex")
 | 
						|
        props.object = props.obdata = props.material = props.texture = True
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Materials+Tex")
 | 
						|
        props.material = props.texture = True
 | 
						|
 | 
						|
        props = layout.operator("object.make_single_user", text="Object Animation")
 | 
						|
        props.animation = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_make_links(Menu):
 | 
						|
    bl_label = "Make Links"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        if(len(bpy.data.scenes) > 10):
 | 
						|
            layout.operator_context = 'INVOKE_DEFAULT'
 | 
						|
            layout.operator("object.make_links_scene", text="Objects to Scene...", icon='OUTLINER_OB_EMPTY')
 | 
						|
            layout.operator("object.make_links_scene", text="Markers to Scene...", icon='OUTLINER_OB_EMPTY')
 | 
						|
        else:
 | 
						|
            layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene...")
 | 
						|
            layout.operator_menu_enum("marker.make_links_scene", "scene", text="Markers to Scene...")
 | 
						|
 | 
						|
        layout.operator_enum("object.make_links_data", "type")  # inline
 | 
						|
 | 
						|
        layout.operator("object.join_uvs")  # stupid place to add this!
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_object_game(Menu):
 | 
						|
    bl_label = "Game"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("object.logic_bricks_copy", text="Copy Logic Bricks")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.game_property_copy", text="Replace Properties").operation = 'REPLACE'
 | 
						|
        layout.operator("object.game_property_copy", text="Merge Properties").operation = 'MERGE'
 | 
						|
        layout.operator_menu_enum("object.game_property_copy", "property", text="Copy Properties...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.game_property_clear")
 | 
						|
 | 
						|
 | 
						|
# ********** Vertex paint menu **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_paint_vertex(Menu):
 | 
						|
    bl_label = "Paint"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("paint.vertex_color_set")
 | 
						|
        layout.operator("paint.vertex_color_dirt")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_hook(Menu):
 | 
						|
    bl_label = "Hooks"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("object.hook_add_newob")
 | 
						|
        layout.operator("object.hook_add_selob")
 | 
						|
 | 
						|
        if [mod.type == 'HOOK' for mod in context.active_object.modifiers]:
 | 
						|
            layout.separator()
 | 
						|
            layout.operator_menu_enum("object.hook_assign", "modifier")
 | 
						|
            layout.operator_menu_enum("object.hook_remove", "modifier")
 | 
						|
            layout.separator()
 | 
						|
            layout.operator_menu_enum("object.hook_select", "modifier")
 | 
						|
            layout.operator_menu_enum("object.hook_reset", "modifier")
 | 
						|
            layout.operator_menu_enum("object.hook_recenter", "modifier")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_vertex_group(Menu):
 | 
						|
    bl_label = "Vertex Groups"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("object.vertex_group_assign", text="Assign to New Group").new = True
 | 
						|
 | 
						|
        ob = context.active_object
 | 
						|
        if ob.mode == 'EDIT':
 | 
						|
            if ob.vertex_groups.active:
 | 
						|
                layout.separator()
 | 
						|
                layout.operator("object.vertex_group_assign", text="Assign to Active Group")
 | 
						|
                layout.operator("object.vertex_group_remove_from", text="Remove from Active Group")
 | 
						|
                layout.operator("object.vertex_group_remove_from", text="Remove from All").all = True
 | 
						|
                layout.separator()
 | 
						|
 | 
						|
        if ob.vertex_groups.active:
 | 
						|
            layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
 | 
						|
            layout.operator("object.vertex_group_remove", text="Remove Active Group")
 | 
						|
            layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
 | 
						|
 | 
						|
# ********** Weight paint menu **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_paint_weight(Menu):
 | 
						|
    bl_label = "Weights"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
        layout.operator("ed.undo_history")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
 | 
						|
        layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_normalize_all", text="Normalize All")
 | 
						|
        layout.operator("object.vertex_group_normalize", text="Normalize")
 | 
						|
        layout.operator("object.vertex_group_invert", text="Invert")
 | 
						|
        layout.operator("object.vertex_group_clean", text="Clean")
 | 
						|
        layout.operator("object.vertex_group_levels", text="Levels")
 | 
						|
        layout.operator("object.vertex_group_fix", text="Fix Deforms")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("paint.weight_set")
 | 
						|
 | 
						|
# ********** Sculpt menu **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_sculpt(Menu):
 | 
						|
    bl_label = "Sculpt"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        tool_settings = context.tool_settings
 | 
						|
        sculpt = tool_settings.sculpt
 | 
						|
        brush = tool_settings.sculpt.brush
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.prop(sculpt, "use_symmetry_x")
 | 
						|
        layout.prop(sculpt, "use_symmetry_y")
 | 
						|
        layout.prop(sculpt, "use_symmetry_z")
 | 
						|
        layout.separator()
 | 
						|
        layout.prop(sculpt, "lock_x")
 | 
						|
        layout.prop(sculpt, "lock_y")
 | 
						|
        layout.prop(sculpt, "lock_z")
 | 
						|
        layout.separator()
 | 
						|
        layout.operator_menu_enum("brush.curve_preset", "shape")
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        if brush is not None:  # unlikely but can happen
 | 
						|
            sculpt_tool = brush.sculpt_tool
 | 
						|
 | 
						|
            if sculpt_tool != 'GRAB':
 | 
						|
                layout.prop_menu_enum(brush, "stroke_method")
 | 
						|
 | 
						|
                if sculpt_tool in {'DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'}:
 | 
						|
                    layout.prop_menu_enum(brush, "direction")
 | 
						|
 | 
						|
                if sculpt_tool == 'LAYER':
 | 
						|
                    layout.prop(brush, "use_persistent")
 | 
						|
                    layout.operator("sculpt.set_persistent_base")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
        layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
 | 
						|
        layout.prop(sculpt, "show_brush")
 | 
						|
 | 
						|
        # TODO, make available from paint menu!
 | 
						|
        layout.prop(tool_settings, "sculpt_paint_use_unified_size", text="Unify Size")
 | 
						|
        layout.prop(tool_settings, "sculpt_paint_use_unified_strength", text="Unify Strength")
 | 
						|
 | 
						|
# ********** Particle menu **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_particle(Menu):
 | 
						|
    bl_label = "Particle"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        particle_edit = context.tool_settings.particle_edit
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
        layout.operator("ed.undo_history")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.mirror")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("particle.remove_doubles")
 | 
						|
        layout.operator("particle.delete")
 | 
						|
 | 
						|
        if particle_edit.select_mode == 'POINT':
 | 
						|
            layout.operator("particle.subdivide")
 | 
						|
 | 
						|
        layout.operator("particle.rekey")
 | 
						|
        layout.operator("particle.weight_set")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_particle_showhide")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_particle_specials(Menu):
 | 
						|
    bl_label = "Specials"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        particle_edit = context.tool_settings.particle_edit
 | 
						|
 | 
						|
        layout.operator("particle.rekey")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
        if particle_edit.select_mode == 'POINT':
 | 
						|
            layout.operator("particle.subdivide")
 | 
						|
            layout.operator("particle.select_roots")
 | 
						|
            layout.operator("particle.select_tips")
 | 
						|
 | 
						|
        layout.operator("particle.remove_doubles")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "particle"
 | 
						|
 | 
						|
# ********** Pose Menu **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose(Menu):
 | 
						|
    bl_label = "Pose"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
        layout.operator("ed.undo_history")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_transform")
 | 
						|
        layout.menu("VIEW3D_MT_pose_apply")
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_animation")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_slide")
 | 
						|
        layout.menu("VIEW3D_MT_pose_propagate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.copy")
 | 
						|
        layout.operator("pose.paste")
 | 
						|
        layout.operator("pose.paste", text="Paste X-Flipped Pose").flipped = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_library")
 | 
						|
        layout.menu("VIEW3D_MT_pose_motion")
 | 
						|
        layout.menu("VIEW3D_MT_pose_group")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_object_parent")
 | 
						|
        layout.menu("VIEW3D_MT_pose_ik")
 | 
						|
        layout.menu("VIEW3D_MT_pose_constraints")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("pose.autoside_names", text="AutoName Left/Right").axis = 'XAXIS'
 | 
						|
        layout.operator("pose.autoside_names", text="AutoName Front/Back").axis = 'YAXIS'
 | 
						|
        layout.operator("pose.autoside_names", text="AutoName Top/Bottom").axis = 'ZAXIS'
 | 
						|
 | 
						|
        layout.operator("pose.flip_names")
 | 
						|
 | 
						|
        layout.operator("pose.quaternions_flip")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_AREA'
 | 
						|
        layout.operator("pose.armature_layers", text="Change Armature Layers...")
 | 
						|
        layout.operator("pose.bone_layers", text="Change Bone Layers...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_pose_showhide")
 | 
						|
        layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_transform(Menu):
 | 
						|
    bl_label = "Clear Transform"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.transforms_clear", text="All")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.loc_clear", text="Location")
 | 
						|
        layout.operator("pose.rot_clear", text="Rotation")
 | 
						|
        layout.operator("pose.scale_clear", text="Scale")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.user_transforms_clear", text="Reset unkeyed")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_slide(Menu):
 | 
						|
    bl_label = "In-Betweens"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.push")
 | 
						|
        layout.operator("pose.relax")
 | 
						|
        layout.operator("pose.breakdown")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_propagate(Menu):
 | 
						|
    bl_label = "Propagate"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.propagate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.propagate", text="To Next Keyframe").mode = 'NEXT_KEY'
 | 
						|
        layout.operator("pose.propagate", text="To Last Keyframe (Make Cyclic)").mode = 'LAST_KEY'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.propagate", text="On Selected Markers").mode = 'SELECTED_MARKERS'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_library(Menu):
 | 
						|
    bl_label = "Pose Library"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("poselib.browse_interactive", text="Browse Poses...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("poselib.pose_add", text="Add Pose...")
 | 
						|
        layout.operator("poselib.pose_rename", text="Rename Pose...")
 | 
						|
        layout.operator("poselib.pose_remove", text="Remove Pose...")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_motion(Menu):
 | 
						|
    bl_label = "Motion Paths"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.paths_calculate", text="Calculate")
 | 
						|
        layout.operator("pose.paths_clear", text="Clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_group(Menu):
 | 
						|
    bl_label = "Bone Groups"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator("pose.group_add")
 | 
						|
        layout.operator("pose.group_remove")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("pose.group_assign")
 | 
						|
        layout.operator("pose.group_unassign")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_ik(Menu):
 | 
						|
    bl_label = "Inverse Kinematics"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.ik_add")
 | 
						|
        layout.operator("pose.ik_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_constraints(Menu):
 | 
						|
    bl_label = "Constraints"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.constraint_add_with_targets", text="Add (With Targets)...")
 | 
						|
        layout.operator("pose.constraints_copy")
 | 
						|
        layout.operator("pose.constraints_clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "pose"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_pose_apply(Menu):
 | 
						|
    bl_label = "Apply"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("pose.armature_apply")
 | 
						|
        layout.operator("pose.visual_transform_apply")
 | 
						|
 | 
						|
 | 
						|
class BoneOptions:
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        options = [
 | 
						|
            "show_wire",
 | 
						|
            "use_deform",
 | 
						|
            "use_envelope_multiply",
 | 
						|
            "use_inherit_rotation",
 | 
						|
            "use_inherit_scale",
 | 
						|
        ]
 | 
						|
 | 
						|
        if context.mode == 'EDIT_ARMATURE':
 | 
						|
            bone_props = bpy.types.EditBone.bl_rna.properties
 | 
						|
            data_path_iter = "selected_bones"
 | 
						|
            opt_suffix = ""
 | 
						|
            options.append("lock")
 | 
						|
        else:  # pose-mode
 | 
						|
            bone_props = bpy.types.Bone.bl_rna.properties
 | 
						|
            data_path_iter = "selected_pose_bones"
 | 
						|
            opt_suffix = "bone."
 | 
						|
 | 
						|
        for opt in options:
 | 
						|
            props = layout.operator("wm.context_collection_boolean_set", text=bone_props[opt].name)
 | 
						|
            props.data_path_iter = data_path_iter
 | 
						|
            props.data_path_item = opt_suffix + opt
 | 
						|
            props.type = self.type
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_bone_options_toggle(Menu, BoneOptions):
 | 
						|
    bl_label = "Toggle Bone Options"
 | 
						|
    type = 'TOGGLE'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_bone_options_enable(Menu, BoneOptions):
 | 
						|
    bl_label = "Enable Bone Options"
 | 
						|
    type = 'ENABLE'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_bone_options_disable(Menu, BoneOptions):
 | 
						|
    bl_label = "Disable Bone Options"
 | 
						|
    type = 'DISABLE'
 | 
						|
 | 
						|
# ********** Edit Menus, suffix from ob.type **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh(Menu):
 | 
						|
    bl_label = "Mesh"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        settings = context.tool_settings
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
        layout.operator("ed.undo_history")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Region")
 | 
						|
        layout.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual")
 | 
						|
        layout.operator("mesh.duplicate_move")
 | 
						|
        layout.operator("mesh.delete", text="Delete...")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_vertices")
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_edges")
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_faces")
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_normals")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.prop(settings, "use_mesh_automerge")
 | 
						|
        layout.prop_menu_enum(settings, "proportional_edit")
 | 
						|
        layout.prop_menu_enum(settings, "proportional_edit_falloff")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_mesh_showhide")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_specials(Menu):
 | 
						|
    bl_label = "Specials"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.subdivide", text="Subdivide")
 | 
						|
        layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
 | 
						|
        layout.operator("mesh.merge", text="Merge...")
 | 
						|
        layout.operator("mesh.remove_doubles")
 | 
						|
        layout.operator("mesh.hide", text="Hide")
 | 
						|
        layout.operator("mesh.reveal", text="Reveal")
 | 
						|
        layout.operator("mesh.select_inverse")
 | 
						|
        layout.operator("mesh.flip_normals")
 | 
						|
        layout.operator("mesh.vertices_smooth", text="Smooth")
 | 
						|
        # layout.operator("mesh.bevel", text="Bevel")
 | 
						|
        layout.operator("mesh.faces_shade_smooth")
 | 
						|
        layout.operator("mesh.faces_shade_flat")
 | 
						|
        layout.operator("mesh.blend_from_shape")
 | 
						|
        layout.operator("mesh.shape_propagate_to_all")
 | 
						|
        layout.operator("mesh.select_vertex_path")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_select_mode(Menu):
 | 
						|
    bl_label = "Mesh Select Mode"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        prop = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
 | 
						|
        prop.value = "(True, False, False)"
 | 
						|
        prop.data_path = "tool_settings.mesh_select_mode"
 | 
						|
 | 
						|
        prop = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL')
 | 
						|
        prop.value = "(False, True, False)"
 | 
						|
        prop.data_path = "tool_settings.mesh_select_mode"
 | 
						|
 | 
						|
        prop = layout.operator("wm.context_set_value", text="Face", icon='FACESEL')
 | 
						|
        prop.value = "(False, False, True)"
 | 
						|
        prop.data_path = "tool_settings.mesh_select_mode"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_extrude(Menu):
 | 
						|
    bl_label = "Extrude"
 | 
						|
 | 
						|
    _extrude_funcs = { \
 | 
						|
        "VERT": lambda layout: layout.operator("mesh.extrude_vertices_move", text="Vertices Only"),
 | 
						|
        "EDGE": lambda layout: layout.operator("mesh.extrude_edges_move", text="Edges Only"),
 | 
						|
        "FACE": lambda layout: layout.operator("mesh.extrude_faces_move", text="Individual Faces"),
 | 
						|
        "REGION": lambda layout: layout.operator("view3d.edit_mesh_extrude_move_normal", text="Region"),
 | 
						|
    }
 | 
						|
 | 
						|
    @staticmethod
 | 
						|
    def extrude_options(context):
 | 
						|
        mesh = context.object.data
 | 
						|
        select_mode = context.tool_settings.mesh_select_mode
 | 
						|
 | 
						|
        menu = []
 | 
						|
        if mesh.total_face_sel:
 | 
						|
            menu += ["REGION", "FACE"]
 | 
						|
        if mesh.total_edge_sel and (select_mode[0] or select_mode[1]):
 | 
						|
            menu += ["EDGE"]
 | 
						|
        if mesh.total_vert_sel and select_mode[0]:
 | 
						|
            menu += ["VERT"]
 | 
						|
 | 
						|
        # should never get here
 | 
						|
        return menu
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        for menu_id in self.extrude_options(context):
 | 
						|
            self._extrude_funcs[menu_id](layout)
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_vertices(Menu):
 | 
						|
    bl_label = "Vertices"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.merge")
 | 
						|
        layout.operator("mesh.rip_move")
 | 
						|
        layout.operator("mesh.split")
 | 
						|
        layout.operator("mesh.separate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.vertices_smooth")
 | 
						|
        layout.operator("mesh.remove_doubles")
 | 
						|
        layout.operator("mesh.vertices_sort")
 | 
						|
        layout.operator("mesh.vertices_randomize")
 | 
						|
 | 
						|
        layout.operator("mesh.select_vertex_path")
 | 
						|
 | 
						|
        layout.operator("mesh.blend_from_shape")
 | 
						|
 | 
						|
        layout.operator("object.vertex_group_blend")
 | 
						|
        layout.operator("mesh.shape_propagate_to_all")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_vertex_group")
 | 
						|
        layout.menu("VIEW3D_MT_hook")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_edges(Menu):
 | 
						|
    bl_label = "Edges"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.edge_face_add")
 | 
						|
        layout.operator("mesh.subdivide")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_seam")
 | 
						|
        layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.mark_sharp")
 | 
						|
        layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
 | 
						|
        layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").direction = 'CCW'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("TRANSFORM_OT_edge_slide")
 | 
						|
        layout.operator("TRANSFORM_OT_edge_crease")
 | 
						|
        layout.operator("mesh.loop_multi_select", text="Edge Loop")
 | 
						|
 | 
						|
        # uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
 | 
						|
        # uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
 | 
						|
 | 
						|
        layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
 | 
						|
 | 
						|
        layout.operator("mesh.loop_to_region")
 | 
						|
        layout.operator("mesh.region_to_loop")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_faces(Menu):
 | 
						|
    bl_label = "Faces"
 | 
						|
    bl_idname = "VIEW3D_MT_edit_mesh_faces"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("mesh.flip_normals")
 | 
						|
        # layout.operator("mesh.bevel")
 | 
						|
        # layout.operator("mesh.bevel")
 | 
						|
        layout.operator("mesh.edge_face_add")
 | 
						|
        layout.operator("mesh.fill")
 | 
						|
        layout.operator("mesh.beautify_fill")
 | 
						|
        layout.operator("mesh.solidify")
 | 
						|
        layout.operator("mesh.sort_faces")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.fgon_make")
 | 
						|
        layout.operator("mesh.fgon_clear")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.quads_convert_to_tris")
 | 
						|
        layout.operator("mesh.tris_convert_to_quads")
 | 
						|
        layout.operator("mesh.edge_flip")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.faces_shade_smooth")
 | 
						|
        layout.operator("mesh.faces_shade_flat")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        # uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
 | 
						|
        # uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
 | 
						|
 | 
						|
        layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_menu_enum("mesh.uvs_rotate", "direction")
 | 
						|
        layout.operator_menu_enum("mesh.uvs_mirror", "axis")
 | 
						|
        layout.operator_menu_enum("mesh.colors_rotate", "direction")
 | 
						|
        layout.operator_menu_enum("mesh.colors_mirror", "axis")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_normals(Menu):
 | 
						|
    bl_label = "Normals"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mesh.normals_make_consistent", text="Recalculate Outside")
 | 
						|
        layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mesh.flip_normals")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "mesh"
 | 
						|
 | 
						|
# Edit Curve
 | 
						|
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
 | 
						|
 | 
						|
 | 
						|
def draw_curve(self, context):
 | 
						|
    layout = self.layout
 | 
						|
 | 
						|
    settings = context.tool_settings
 | 
						|
 | 
						|
    layout.menu("VIEW3D_MT_transform")
 | 
						|
    layout.menu("VIEW3D_MT_mirror")
 | 
						|
    layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
    layout.separator()
 | 
						|
 | 
						|
    layout.operator("curve.extrude")
 | 
						|
    layout.operator("curve.duplicate")
 | 
						|
    layout.operator("curve.separate")
 | 
						|
    layout.operator("curve.make_segment")
 | 
						|
    layout.operator("curve.cyclic_toggle")
 | 
						|
    layout.operator("curve.delete", text="Delete...")
 | 
						|
 | 
						|
    layout.separator()
 | 
						|
 | 
						|
    layout.menu("VIEW3D_MT_edit_curve_ctrlpoints")
 | 
						|
    layout.menu("VIEW3D_MT_edit_curve_segments")
 | 
						|
 | 
						|
    layout.separator()
 | 
						|
 | 
						|
    layout.prop_menu_enum(settings, "proportional_edit")
 | 
						|
    layout.prop_menu_enum(settings, "proportional_edit_falloff")
 | 
						|
 | 
						|
    layout.separator()
 | 
						|
 | 
						|
    layout.menu("VIEW3D_MT_edit_curve_showhide")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve(Menu):
 | 
						|
    bl_label = "Curve"
 | 
						|
 | 
						|
    draw = draw_curve
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_ctrlpoints(Menu):
 | 
						|
    bl_label = "Control Points"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        edit_object = context.edit_object
 | 
						|
 | 
						|
        if edit_object.type == 'CURVE':
 | 
						|
            layout.operator("transform.transform", text="Tilt").mode = 'TILT'
 | 
						|
            layout.operator("curve.tilt_clear")
 | 
						|
            layout.operator("curve.separate")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.operator_menu_enum("curve.handle_type_set", "type")
 | 
						|
 | 
						|
            layout.separator()
 | 
						|
 | 
						|
            layout.menu("VIEW3D_MT_hook")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_segments(Menu):
 | 
						|
    bl_label = "Segments"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("curve.subdivide")
 | 
						|
        layout.operator("curve.switch_direction")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_specials(Menu):
 | 
						|
    bl_label = "Specials"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("curve.subdivide")
 | 
						|
        layout.operator("curve.switch_direction")
 | 
						|
        layout.operator("curve.spline_weight_set")
 | 
						|
        layout.operator("curve.radius_set")
 | 
						|
        layout.operator("curve.smooth")
 | 
						|
        layout.operator("curve.smooth_radius")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_curve_showhide(ShowHideMenu, Menu):
 | 
						|
    _operator_name = "curve"
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_surface(Menu):
 | 
						|
    bl_label = "Surface"
 | 
						|
 | 
						|
    draw = draw_curve
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_font(Menu):
 | 
						|
    bl_label = "Text"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("font.file_paste")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_text_chars")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Bold").style = 'BOLD'
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Italic").style = 'ITALIC'
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Underline").style = 'UNDERLINE'
 | 
						|
        layout.operator("font.style_toggle", text="Toggle Small Caps").style = 'SMALL_CAPS'
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_text_chars(Menu):
 | 
						|
    bl_label = "Special Characters"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Copyright|Alt C").text = b'\xC2\xA9'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Registered Trademark|Alt R").text = b'\xC2\xAE'.decode()
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Degree Sign|Alt G").text = b'\xC2\xB0'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Multiplication Sign|Alt x").text = b'\xC3\x97'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Circle|Alt .").text = b'\xC2\x8A'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Superscript 1|Alt 1").text = b'\xC2\xB9'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Superscript 2|Alt 2").text = b'\xC2\xB2'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Superscript 3|Alt 3").text = b'\xC2\xB3'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Double >>|Alt >").text = b'\xC2\xBB'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Double <<|Alt <").text = b'\xC2\xAB'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Promillage|Alt %").text = b'\xE2\x80\xB0'.decode()
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="Dutch Florin|Alt F").text = b'\xC2\xA4'.decode()
 | 
						|
        layout.operator("font.text_insert", text="British Pound|Alt L").text = b'\xC2\xA3'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Japanese Yen|Alt Y").text = b'\xC2\xA5'.decode()
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("font.text_insert", text="German S|Alt S").text = b'\xC3\x9F'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Spanish Question Mark|Alt ?").text = b'\xC2\xBF'.decode()
 | 
						|
        layout.operator("font.text_insert", text="Spanish Exclamation Mark|Alt !").text = b'\xC2\xA1'.decode()
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_meta(Menu):
 | 
						|
    bl_label = "Metaball"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        settings = context.tool_settings
 | 
						|
 | 
						|
        layout.operator("ed.undo")
 | 
						|
        layout.operator("ed.redo")
 | 
						|
        layout.operator("ed.undo_history")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("mball.delete_metaelems", text="Delete...")
 | 
						|
        layout.operator("mball.duplicate_metaelems")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.prop_menu_enum(settings, "proportional_edit")
 | 
						|
        layout.prop_menu_enum(settings, "proportional_edit_falloff")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_meta_showhide")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_meta_showhide(Menu):
 | 
						|
    bl_label = "Show/Hide"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("mball.reveal_metaelems", text="Show Hidden")
 | 
						|
        layout.operator("mball.hide_metaelems", text="Hide Selected")
 | 
						|
        layout.operator("mball.hide_metaelems", text="Hide Unselected").unselected = True
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_lattice(Menu):
 | 
						|
    bl_label = "Lattice"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        settings = context.tool_settings
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("lattice.make_regular")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.prop_menu_enum(settings, "proportional_edit")
 | 
						|
        layout.prop_menu_enum(settings, "proportional_edit_falloff")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature(Menu):
 | 
						|
    bl_label = "Armature"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        edit_object = context.edit_object
 | 
						|
        arm = edit_object.data
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_transform")
 | 
						|
        layout.menu("VIEW3D_MT_mirror")
 | 
						|
        layout.menu("VIEW3D_MT_snap")
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_roll")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.extrude_move")
 | 
						|
 | 
						|
        if arm.use_mirror_x:
 | 
						|
            layout.operator("armature.extrude_forked")
 | 
						|
 | 
						|
        layout.operator("armature.duplicate_move")
 | 
						|
        layout.operator("armature.merge")
 | 
						|
        layout.operator("armature.fill")
 | 
						|
        layout.operator("armature.delete")
 | 
						|
        layout.operator("armature.separate")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("armature.subdivide", text="Subdivide")
 | 
						|
        layout.operator("armature.switch_direction", text="Switch Direction")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_AREA'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
 | 
						|
        layout.operator("armature.flip_names")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_DEFAULT'
 | 
						|
        layout.operator("armature.armature_layers")
 | 
						|
        layout.operator("armature.bone_layers")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_edit_armature_parent")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.menu("VIEW3D_MT_bone_options_toggle", text="Bone Settings")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_armature_specials(Menu):
 | 
						|
    bl_label = "Specials"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_context = 'INVOKE_REGION_WIN'
 | 
						|
 | 
						|
        layout.operator("armature.subdivide", text="Subdivide")
 | 
						|
        layout.operator("armature.switch_direction", text="Switch Direction")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator_context = 'EXEC_REGION_WIN'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
 | 
						|
        layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
 | 
						|
        layout.operator("armature.flip_names", text="Flip Names")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_parent(Menu):
 | 
						|
    bl_label = "Parent"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator("armature.parent_set", text="Make")
 | 
						|
        layout.operator("armature.parent_clear", text="Clear")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_MT_edit_armature_roll(Menu):
 | 
						|
    bl_label = "Bone Roll"
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        layout.operator_menu_enum("armature.calculate_roll", "type")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
 | 
						|
 | 
						|
# ********** Panel **********
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_properties(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "View"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        view = context.space_data
 | 
						|
        return (view)
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = view.region_3d.view_perspective != 'CAMERA'
 | 
						|
        col.prop(view, "lens")
 | 
						|
        col.label(text="Lock to Object:")
 | 
						|
        col.prop(view, "lock_object", text="")
 | 
						|
        lock_object = view.lock_object
 | 
						|
        if lock_object:
 | 
						|
            if lock_object.type == 'ARMATURE':
 | 
						|
                col.prop_search(view, "lock_bone", lock_object.data, "edit_bones" if lock_object.mode == 'EDIT' else "bones", text="")
 | 
						|
        else:
 | 
						|
            col.prop(view, "lock_cursor", text="Lock to Cursor")
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.prop(view, "lock_camera")
 | 
						|
 | 
						|
        col = layout.column(align=True)
 | 
						|
        col.label(text="Clip:")
 | 
						|
        col.prop(view, "clip_start", text="Start")
 | 
						|
        col.prop(view, "clip_end", text="End")
 | 
						|
 | 
						|
        subcol = col.column()
 | 
						|
        subcol.enabled = not view.lock_camera_and_layers
 | 
						|
        subcol.label(text="Local Camera:")
 | 
						|
        subcol.prop(view, "camera", text="")
 | 
						|
 | 
						|
        layout.column().prop(view, "cursor_location")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_name(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Item"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        return (context.space_data and context.active_object)
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        ob = context.active_object
 | 
						|
        row = layout.row()
 | 
						|
        row.label(text="", icon='OBJECT_DATA')
 | 
						|
        row.prop(ob, "name", text="")
 | 
						|
 | 
						|
        if ob.type == 'ARMATURE' and ob.mode in {'EDIT', 'POSE'}:
 | 
						|
            bone = context.active_bone
 | 
						|
            if bone:
 | 
						|
                row = layout.row()
 | 
						|
                row.label(text="", icon='BONE_DATA')
 | 
						|
                row.prop(bone, "name", text="")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_display(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Display"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        view = context.space_data
 | 
						|
        return (view)
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
        scene = context.scene
 | 
						|
        gs = scene.game_settings
 | 
						|
        ob = context.object
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.prop(view, "show_only_render")
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        display_all = not view.show_only_render
 | 
						|
        col.active = display_all
 | 
						|
        col.prop(view, "show_outline_selected")
 | 
						|
        col.prop(view, "show_all_objects_origin")
 | 
						|
        col.prop(view, "show_relationship_lines")
 | 
						|
        if ob and ob.type == 'MESH':
 | 
						|
            mesh = ob.data
 | 
						|
            col.prop(mesh, "show_all_edges")
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.active = display_all
 | 
						|
        split = col.split(percentage=0.55)
 | 
						|
        split.prop(view, "show_floor", text="Grid Floor")
 | 
						|
 | 
						|
        row = split.row(align=True)
 | 
						|
        row.prop(view, "show_axis_x", text="X", toggle=True)
 | 
						|
        row.prop(view, "show_axis_y", text="Y", toggle=True)
 | 
						|
        row.prop(view, "show_axis_z", text="Z", toggle=True)
 | 
						|
 | 
						|
        sub = col.column(align=True)
 | 
						|
        sub.active = (display_all and view.show_floor)
 | 
						|
        sub.prop(view, "grid_lines", text="Lines")
 | 
						|
        sub.prop(view, "grid_scale", text="Scale")
 | 
						|
        subsub = sub.column(align=True)
 | 
						|
        subsub.active = scene.unit_settings.system == 'NONE'
 | 
						|
        subsub.prop(view, "grid_subdivisions", text="Subdivisions")
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.label(text="Shading:")
 | 
						|
        col.prop(gs, "material_mode", text="")
 | 
						|
        col.prop(view, "show_textured_solid")
 | 
						|
 | 
						|
        layout.separator()
 | 
						|
 | 
						|
        region = view.region_quadview
 | 
						|
 | 
						|
        layout.operator("screen.region_quadview", text="Toggle Quad View")
 | 
						|
 | 
						|
        if region:
 | 
						|
            col = layout.column()
 | 
						|
            col.prop(region, "lock_rotation")
 | 
						|
            row = col.row()
 | 
						|
            row.enabled = region.lock_rotation
 | 
						|
            row.prop(region, "show_sync_view")
 | 
						|
            row = col.row()
 | 
						|
            row.enabled = region.lock_rotation and region.show_sync_view
 | 
						|
            row.prop(region, "use_box_clip")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_meshdisplay(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Mesh Display"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        # The active object check is needed because of local-mode
 | 
						|
        return (context.active_object and (context.mode == 'EDIT_MESH'))
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        mesh = context.active_object.data
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.label(text="Overlays:")
 | 
						|
        col.prop(mesh, "show_edges", text="Edges")
 | 
						|
        col.prop(mesh, "show_faces", text="Faces")
 | 
						|
        col.prop(mesh, "show_edge_crease", text="Creases")
 | 
						|
        col.prop(mesh, "show_edge_bevel_weight", text="Bevel Weights")
 | 
						|
        col.prop(mesh, "show_edge_seams", text="Seams")
 | 
						|
        col.prop(mesh, "show_edge_sharp", text="Sharp")
 | 
						|
 | 
						|
        col.separator()
 | 
						|
        col.label(text="Normals:")
 | 
						|
        col.prop(mesh, "show_normal_face", text="Face")
 | 
						|
        col.prop(mesh, "show_normal_vertex", text="Vertex")
 | 
						|
        col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
 | 
						|
 | 
						|
        col.separator()
 | 
						|
        col.label(text="Numerics:")
 | 
						|
        col.prop(mesh, "show_extra_edge_length")
 | 
						|
        col.prop(mesh, "show_extra_face_angle")
 | 
						|
        col.prop(mesh, "show_extra_face_area")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_view3d_curvedisplay(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Curve Display"
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        editmesh = context.mode == 'EDIT_CURVE'
 | 
						|
        return (editmesh)
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        curve = context.active_object.data
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.label(text="Overlays:")
 | 
						|
        col.prop(curve, "show_handles", text="Handles")
 | 
						|
        col.prop(curve, "show_normal_face", text="Normals")
 | 
						|
        col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_background_image(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Background Images"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        view = context.space_data
 | 
						|
        #~ bg = context.space_data.background_image
 | 
						|
        return (view)
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        layout.prop(view, "show_background_images", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
        col.operator("view3d.background_image_add", text="Add Image")
 | 
						|
 | 
						|
        for i, bg in enumerate(view.background_images):
 | 
						|
            layout.active = view.show_background_images
 | 
						|
            box = layout.box()
 | 
						|
            row = box.row(align=True)
 | 
						|
            row.prop(bg, "show_expanded", text="", emboss=False)
 | 
						|
            if bg.image:
 | 
						|
                row.prop(bg.image, "name", text="", emboss=False)
 | 
						|
            else:
 | 
						|
                row.label(text="Not Set")
 | 
						|
            row.operator("view3d.background_image_remove", text="", emboss=False, icon='X').index = i
 | 
						|
 | 
						|
            box.prop(bg, "view_axis", text="Axis")
 | 
						|
 | 
						|
            if bg.show_expanded:
 | 
						|
                row = box.row()
 | 
						|
                row.template_ID(bg, "image", open="image.open")
 | 
						|
                if (bg.image):
 | 
						|
                    box.template_image(bg, "image", bg.image_user, compact=True)
 | 
						|
 | 
						|
                    box.prop(bg, "opacity", slider=True)
 | 
						|
                    if bg.view_axis != 'CAMERA':
 | 
						|
                        box.prop(bg, "size")
 | 
						|
                        row = box.row(align=True)
 | 
						|
                        row.prop(bg, "offset_x", text="X")
 | 
						|
                        row.prop(bg, "offset_y", text="Y")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_transform_orientations(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Transform Orientations"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        view = context.space_data
 | 
						|
        return (view)
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
 | 
						|
        view = context.space_data
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
 | 
						|
        col.prop(view, "transform_orientation")
 | 
						|
        col.operator("transform.create_orientation", text="Create")
 | 
						|
 | 
						|
        orientation = view.current_orientation
 | 
						|
 | 
						|
        if orientation:
 | 
						|
            col.prop(orientation, "name")
 | 
						|
            col.operator("transform.delete_orientation", text="Delete")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_etch_a_ton(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Skeleton Sketching"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        scene = context.space_data
 | 
						|
        ob = context.active_object
 | 
						|
        return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
 | 
						|
 | 
						|
    def draw_header(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        toolsettings = context.scene.tool_settings
 | 
						|
 | 
						|
        layout.prop(toolsettings, "use_bone_sketching", text="")
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        layout = self.layout
 | 
						|
        toolsettings = context.scene.tool_settings
 | 
						|
 | 
						|
        col = layout.column()
 | 
						|
 | 
						|
        col.prop(toolsettings, "use_etch_quick")
 | 
						|
        col.prop(toolsettings, "use_etch_overdraw")
 | 
						|
 | 
						|
        col.prop(toolsettings, "etch_convert_mode")
 | 
						|
 | 
						|
        if toolsettings.etch_convert_mode == 'LENGTH':
 | 
						|
            col.prop(toolsettings, "etch_length_limit")
 | 
						|
        elif toolsettings.etch_convert_mode == 'ADAPTIVE':
 | 
						|
            col.prop(toolsettings, "etch_adaptive_limit")
 | 
						|
        elif toolsettings.etch_convert_mode == 'FIXED':
 | 
						|
            col.prop(toolsettings, "etch_subdivision_number")
 | 
						|
        elif toolsettings.etch_convert_mode == 'RETARGET':
 | 
						|
            col.prop(toolsettings, "etch_template")
 | 
						|
            col.prop(toolsettings, "etch_roll_mode")
 | 
						|
            col.prop(toolsettings, "use_etch_autoname")
 | 
						|
            col.prop(toolsettings, "etch_number")
 | 
						|
            col.prop(toolsettings, "etch_side")
 | 
						|
 | 
						|
        col.operator("sketch.convert", text="Convert")
 | 
						|
 | 
						|
 | 
						|
class VIEW3D_PT_context_properties(Panel):
 | 
						|
    bl_space_type = 'VIEW_3D'
 | 
						|
    bl_region_type = 'UI'
 | 
						|
    bl_label = "Properties"
 | 
						|
    bl_options = {'DEFAULT_CLOSED'}
 | 
						|
 | 
						|
    def _active_context_member(context):
 | 
						|
        obj = context.object
 | 
						|
        if obj:
 | 
						|
            mode = obj.mode
 | 
						|
            if mode == 'POSE':
 | 
						|
                return "active_pose_bone"
 | 
						|
            elif mode == 'EDIT' and obj.type == 'ARMATURE':
 | 
						|
                return "active_bone"
 | 
						|
            else:
 | 
						|
                return "object"
 | 
						|
 | 
						|
        return ""
 | 
						|
 | 
						|
    @classmethod
 | 
						|
    def poll(cls, context):
 | 
						|
        member = cls._active_context_member(context)
 | 
						|
        if member:
 | 
						|
            context_member = getattr(context, member)
 | 
						|
            return context_member and context_member.keys()
 | 
						|
 | 
						|
        return False
 | 
						|
 | 
						|
    def draw(self, context):
 | 
						|
        import rna_prop_ui
 | 
						|
        member = VIEW3D_PT_context_properties._active_context_member(context)
 | 
						|
 | 
						|
        if member:
 | 
						|
            # Draw with no edit button
 | 
						|
            rna_prop_ui.draw(self.layout, context, member, object, False)
 | 
						|
 | 
						|
 | 
						|
def register():
 | 
						|
    bpy.utils.register_module(__name__)
 | 
						|
 | 
						|
 | 
						|
def unregister():
 | 
						|
    bpy.utils.unregister_module(__name__)
 | 
						|
 | 
						|
if __name__ == "__main__":
 | 
						|
    register()
 | 
						|
 | 
						|
if __name__ == "__main__":  # only for live edit.
 | 
						|
    bpy.utils.register_module(__name__)
 |