This is just not practical to do for the code as a whole, and having it as an exception for one specific data structure is not that helpful. This has only been in the way for me when refactoring code.
4245 lines
117 KiB
C
4245 lines
117 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
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* modify it under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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|
*
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* You should have received a copy of the GNU General Public License
|
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup blenloader
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*/
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|
|
|
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|
/**
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*
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* FILE FORMAT
|
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* ===========
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*
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|
* IFF-style structure (but not IFF compatible!)
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*
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* start file:
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* <pre>
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* BLENDER_V100 12 bytes (version 1.00)
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* V = big endian, v = little endian
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* _ = 4 byte pointer, - = 8 byte pointer
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|
* </pre>
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|
*
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|
* datablocks: (also see struct #BHead).
|
|
* <pre>
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* <bh.code> 4 chars
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* <bh.len> int, len data after BHead
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* <bh.old> void, old pointer
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* <bh.SDNAnr> int
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* <bh.nr> int, in case of array: number of structs
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* data
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* ...
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* ...
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* </pre>
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*
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* Almost all data in Blender are structures. Each struct saved
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* gets a BHead header. With BHead the struct can be linked again
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* and compared with StructDNA .
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* WRITE
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|
* =====
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|
*
|
|
* Preferred writing order: (not really a must, but why would you do it random?)
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* Any case: direct data is ALWAYS after the lib block
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|
*
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|
* (Local file data)
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* - for each LibBlock
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|
* - write LibBlock
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|
* - write associated direct data
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|
* (External file data)
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|
* - per library
|
|
* - write library block
|
|
* - per LibBlock
|
|
* - write the ID of LibBlock
|
|
* - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
|
|
* - write #GLOB (#FileGlobal struct) (some global vars).
|
|
* - write #DNA1 (#SDNA struct)
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|
* - write #USER (#UserDef struct) if filename is ``~/.config/blender/X.XX/config/startup.blend``.
|
|
*/
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|
|
|
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|
#include <math.h>
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|
#include <fcntl.h>
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|
#include <limits.h>
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|
#include <stdio.h>
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|
#include <string.h>
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|
#include <stdlib.h>
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|
|
|
#ifdef WIN32
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|
# include <zlib.h> /* odd include order-issue */
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|
# include "winsock2.h"
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|
# include <io.h>
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|
# include "BLI_winstuff.h"
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|
#else
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# include <unistd.h> /* FreeBSD, for write() and close(). */
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|
#endif
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|
|
|
#include "BLI_utildefines.h"
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|
|
|
/* allow writefile to use deprecated functionality (for forward compatibility code) */
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|
#define DNA_DEPRECATED_ALLOW
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|
|
|
#include "DNA_anim_types.h"
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|
#include "DNA_armature_types.h"
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|
#include "DNA_brush_types.h"
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|
#include "DNA_cachefile_types.h"
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|
#include "DNA_camera_types.h"
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|
#include "DNA_cloth_types.h"
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|
#include "DNA_collection_types.h"
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|
#include "DNA_constraint_types.h"
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|
#include "DNA_dynamicpaint_types.h"
|
|
#include "DNA_genfile.h"
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|
#include "DNA_gpencil_types.h"
|
|
#include "DNA_gpencil_modifier_types.h"
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|
#include "DNA_shader_fx_types.h"
|
|
#include "DNA_fileglobal_types.h"
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|
#include "DNA_key_types.h"
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|
#include "DNA_lattice_types.h"
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|
#include "DNA_light_types.h"
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|
#include "DNA_layer_types.h"
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|
#include "DNA_linestyle_types.h"
|
|
#include "DNA_meta_types.h"
|
|
#include "DNA_mesh_types.h"
|
|
#include "DNA_meshdata_types.h"
|
|
#include "DNA_material_types.h"
|
|
#include "DNA_node_types.h"
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|
#include "DNA_object_types.h"
|
|
#include "DNA_object_force_types.h"
|
|
#include "DNA_packedFile_types.h"
|
|
#include "DNA_particle_types.h"
|
|
#include "DNA_lightprobe_types.h"
|
|
#include "DNA_rigidbody_types.h"
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_sdna_types.h"
|
|
#include "DNA_sequence_types.h"
|
|
#include "DNA_smoke_types.h"
|
|
#include "DNA_space_types.h"
|
|
#include "DNA_screen_types.h"
|
|
#include "DNA_speaker_types.h"
|
|
#include "DNA_sound_types.h"
|
|
#include "DNA_text_types.h"
|
|
#include "DNA_view3d_types.h"
|
|
#include "DNA_vfont_types.h"
|
|
#include "DNA_world_types.h"
|
|
#include "DNA_windowmanager_types.h"
|
|
#include "DNA_workspace_types.h"
|
|
#include "DNA_movieclip_types.h"
|
|
#include "DNA_mask_types.h"
|
|
|
|
#include "MEM_guardedalloc.h" // MEM_freeN
|
|
#include "BLI_bitmap.h"
|
|
#include "BLI_blenlib.h"
|
|
#include "BLI_mempool.h"
|
|
|
|
#include "BKE_action.h"
|
|
#include "BKE_blender_version.h"
|
|
#include "BKE_bpath.h"
|
|
#include "BKE_collection.h"
|
|
#include "BKE_constraint.h"
|
|
#include "BKE_curve.h"
|
|
#include "BKE_fcurve.h"
|
|
#include "BKE_global.h" // for G
|
|
#include "BKE_gpencil_modifier.h"
|
|
#include "BKE_idcode.h"
|
|
#include "BKE_layer.h"
|
|
#include "BKE_library_override.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_mesh.h"
|
|
#include "BKE_modifier.h"
|
|
#include "BKE_node.h"
|
|
#include "BKE_pointcache.h"
|
|
#include "BKE_report.h"
|
|
#include "BKE_sequencer.h"
|
|
#include "BKE_shader_fx.h"
|
|
#include "BKE_subsurf.h"
|
|
#include "BKE_workspace.h"
|
|
|
|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
|
|
#include "NOD_socket.h" /* for sock->default_value data */
|
|
#endif
|
|
|
|
|
|
#include "BLO_blend_defs.h"
|
|
#include "BLO_blend_validate.h"
|
|
#include "BLO_readfile.h"
|
|
#include "BLO_undofile.h"
|
|
#include "BLO_writefile.h"
|
|
|
|
#include "readfile.h"
|
|
|
|
/* for SDNA_TYPE_FROM_STRUCT() macro */
|
|
#include "dna_type_offsets.h"
|
|
|
|
#include <errno.h>
|
|
|
|
/* ********* my write, buffered writing with minimum size chunks ************ */
|
|
|
|
/* Use optimal allocation since blocks of this size are kept in memory for undo. */
|
|
#define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
|
|
#define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
|
|
|
|
/** Use if we want to store how many bytes have been written to the file. */
|
|
// #define USE_WRITE_DATA_LEN
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Internal Write Wrapper's (Abstracts Compression)
|
|
* \{ */
|
|
|
|
typedef enum {
|
|
WW_WRAP_NONE = 1,
|
|
WW_WRAP_ZLIB,
|
|
} eWriteWrapType;
|
|
|
|
typedef struct WriteWrap WriteWrap;
|
|
struct WriteWrap {
|
|
/* callbacks */
|
|
bool (*open)(WriteWrap *ww, const char *filepath);
|
|
bool (*close)(WriteWrap *ww);
|
|
size_t (*write)(WriteWrap *ww, const char *data, size_t data_len);
|
|
|
|
/* Buffer output (we only want when output isn't already buffered). */
|
|
bool use_buf;
|
|
|
|
/* internal */
|
|
union {
|
|
int file_handle;
|
|
gzFile gz_handle;
|
|
} _user_data;
|
|
};
|
|
|
|
/* none */
|
|
#define FILE_HANDLE(ww) \
|
|
(ww)->_user_data.file_handle
|
|
|
|
static bool ww_open_none(WriteWrap *ww, const char *filepath)
|
|
{
|
|
int file;
|
|
|
|
file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
|
|
|
|
if (file != -1) {
|
|
FILE_HANDLE(ww) = file;
|
|
return true;
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
}
|
|
static bool ww_close_none(WriteWrap *ww)
|
|
{
|
|
return (close(FILE_HANDLE(ww)) != -1);
|
|
}
|
|
static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len)
|
|
{
|
|
return write(FILE_HANDLE(ww), buf, buf_len);
|
|
}
|
|
#undef FILE_HANDLE
|
|
|
|
/* zlib */
|
|
#define FILE_HANDLE(ww) \
|
|
(ww)->_user_data.gz_handle
|
|
|
|
static bool ww_open_zlib(WriteWrap *ww, const char *filepath)
|
|
{
|
|
gzFile file;
|
|
|
|
file = BLI_gzopen(filepath, "wb1");
|
|
|
|
if (file != Z_NULL) {
|
|
FILE_HANDLE(ww) = file;
|
|
return true;
|
|
}
|
|
else {
|
|
return false;
|
|
}
|
|
}
|
|
static bool ww_close_zlib(WriteWrap *ww)
|
|
{
|
|
return (gzclose(FILE_HANDLE(ww)) == Z_OK);
|
|
}
|
|
static size_t ww_write_zlib(WriteWrap *ww, const char *buf, size_t buf_len)
|
|
{
|
|
return gzwrite(FILE_HANDLE(ww), buf, buf_len);
|
|
}
|
|
#undef FILE_HANDLE
|
|
|
|
/* --- end compression types --- */
|
|
|
|
static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
|
|
{
|
|
memset(r_ww, 0, sizeof(*r_ww));
|
|
|
|
switch (ww_type) {
|
|
case WW_WRAP_ZLIB:
|
|
{
|
|
r_ww->open = ww_open_zlib;
|
|
r_ww->close = ww_close_zlib;
|
|
r_ww->write = ww_write_zlib;
|
|
r_ww->use_buf = false;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
r_ww->open = ww_open_none;
|
|
r_ww->close = ww_close_none;
|
|
r_ww->write = ww_write_none;
|
|
r_ww->use_buf = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Write Data Type & Functions
|
|
* \{ */
|
|
|
|
typedef struct {
|
|
const struct SDNA *sdna;
|
|
|
|
/** Use for file and memory writing (fixed size of #MYWRITE_BUFFER_SIZE). */
|
|
uchar *buf;
|
|
/** Number of bytes used in #WriteData.buf (flushed when exceeded). */
|
|
int buf_used_len;
|
|
|
|
#ifdef USE_WRITE_DATA_LEN
|
|
/** Total number of bytes written. */
|
|
size_t write_len;
|
|
#endif
|
|
|
|
/** Set on unlikely case of an error (ignores further file writing). */
|
|
bool error;
|
|
|
|
/** #MemFile writing (used for undo). */
|
|
struct {
|
|
MemFile *current;
|
|
MemFile *compare;
|
|
/** Use to de-duplicate chunks when writing. */
|
|
MemFileChunk *compare_chunk;
|
|
} mem;
|
|
/** When true, write to #WriteData.current, could also call 'is_undo'. */
|
|
bool use_memfile;
|
|
|
|
/**
|
|
* Wrap writing, so we can use zlib or
|
|
* other compression types later, see: G_FILE_COMPRESS
|
|
* Will be NULL for UNDO.
|
|
*/
|
|
WriteWrap *ww;
|
|
} WriteData;
|
|
|
|
static WriteData *writedata_new(WriteWrap *ww)
|
|
{
|
|
WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
|
|
|
|
wd->sdna = DNA_sdna_current_get();
|
|
|
|
wd->ww = ww;
|
|
|
|
if ((ww == NULL) || (ww->use_buf)) {
|
|
wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
|
|
}
|
|
|
|
return wd;
|
|
}
|
|
|
|
static void writedata_do_write(WriteData *wd, const void *mem, int memlen)
|
|
{
|
|
if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
|
|
return;
|
|
}
|
|
|
|
if (UNLIKELY(wd->error)) {
|
|
return;
|
|
}
|
|
|
|
/* memory based save */
|
|
if (wd->use_memfile) {
|
|
memfile_chunk_add(wd->mem.current, mem, memlen, &wd->mem.compare_chunk);
|
|
}
|
|
else {
|
|
if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
|
|
wd->error = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void writedata_free(WriteData *wd)
|
|
{
|
|
if (wd->buf) {
|
|
MEM_freeN(wd->buf);
|
|
}
|
|
MEM_freeN(wd);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Local Writing API 'mywrite'
|
|
* \{ */
|
|
|
|
/**
|
|
* Flush helps the de-duplicating memory for undo-save by logically segmenting data,
|
|
* so differences in one part of memory won't cause unrelated data to be duplicated.
|
|
*/
|
|
static void mywrite_flush(WriteData *wd)
|
|
{
|
|
if (wd->buf_used_len) {
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
wd->buf_used_len = 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Low level WRITE(2) wrapper that buffers data
|
|
* \param adr: Pointer to new chunk of data
|
|
* \param len: Length of new chunk of data
|
|
*/
|
|
static void mywrite(WriteData *wd, const void *adr, int len)
|
|
{
|
|
if (UNLIKELY(wd->error)) {
|
|
return;
|
|
}
|
|
|
|
if (UNLIKELY(adr == NULL)) {
|
|
BLI_assert(0);
|
|
return;
|
|
}
|
|
|
|
#ifdef USE_WRITE_DATA_LEN
|
|
wd->write_len += len;
|
|
#endif
|
|
|
|
if (wd->buf == NULL) {
|
|
writedata_do_write(wd, adr, len);
|
|
}
|
|
else {
|
|
/* if we have a single big chunk, write existing data in
|
|
* buffer and write out big chunk in smaller pieces */
|
|
if (len > MYWRITE_MAX_CHUNK) {
|
|
if (wd->buf_used_len) {
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
wd->buf_used_len = 0;
|
|
}
|
|
|
|
do {
|
|
int writelen = MIN2(len, MYWRITE_MAX_CHUNK);
|
|
writedata_do_write(wd, adr, writelen);
|
|
adr = (const char *)adr + writelen;
|
|
len -= writelen;
|
|
} while (len > 0);
|
|
|
|
return;
|
|
}
|
|
|
|
/* if data would overflow buffer, write out the buffer */
|
|
if (len + wd->buf_used_len > MYWRITE_BUFFER_SIZE - 1) {
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
wd->buf_used_len = 0;
|
|
}
|
|
|
|
/* append data at end of buffer */
|
|
memcpy(&wd->buf[wd->buf_used_len], adr, len);
|
|
wd->buf_used_len += len;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* BeGiN initializer for mywrite
|
|
* \param ww: File write wrapper.
|
|
* \param compare: Previous memory file (can be NULL).
|
|
* \param current: The current memory file (can be NULL).
|
|
* \warning Talks to other functions with global parameters
|
|
*/
|
|
static WriteData *mywrite_begin(WriteWrap *ww, MemFile *compare, MemFile *current)
|
|
{
|
|
WriteData *wd = writedata_new(ww);
|
|
|
|
if (current != NULL) {
|
|
wd->mem.current = current;
|
|
wd->mem.compare = compare;
|
|
wd->mem.compare_chunk = compare ? compare->chunks.first : NULL;
|
|
wd->use_memfile = true;
|
|
}
|
|
|
|
return wd;
|
|
}
|
|
|
|
/**
|
|
* END the mywrite wrapper
|
|
* \return 1 if write failed
|
|
* \return unknown global variable otherwise
|
|
* \warning Talks to other functions with global parameters
|
|
*/
|
|
static bool mywrite_end(WriteData *wd)
|
|
{
|
|
if (wd->buf_used_len) {
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
wd->buf_used_len = 0;
|
|
}
|
|
|
|
const bool err = wd->error;
|
|
writedata_free(wd);
|
|
|
|
return err;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Generic DNA File Writing
|
|
* \{ */
|
|
|
|
static void writestruct_at_address_nr(
|
|
WriteData *wd, int filecode, const int struct_nr, int nr,
|
|
const void *adr, const void *data)
|
|
{
|
|
BHead bh;
|
|
const short *sp;
|
|
|
|
BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
|
|
|
|
if (adr == NULL || data == NULL || nr == 0) {
|
|
return;
|
|
}
|
|
|
|
/* init BHead */
|
|
bh.code = filecode;
|
|
bh.old = adr;
|
|
bh.nr = nr;
|
|
|
|
bh.SDNAnr = struct_nr;
|
|
sp = wd->sdna->structs[bh.SDNAnr];
|
|
|
|
bh.len = nr * wd->sdna->types_size[sp[0]];
|
|
|
|
if (bh.len == 0) {
|
|
return;
|
|
}
|
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
|
mywrite(wd, data, bh.len);
|
|
}
|
|
|
|
static void writestruct_at_address_id(
|
|
WriteData *wd, int filecode, const char *structname, int nr,
|
|
const void *adr, const void *data)
|
|
{
|
|
if (adr == NULL || data == NULL || nr == 0) {
|
|
return;
|
|
}
|
|
|
|
const int SDNAnr = DNA_struct_find_nr(wd->sdna, structname);
|
|
if (UNLIKELY(SDNAnr == -1)) {
|
|
printf("error: can't find SDNA code <%s>\n", structname);
|
|
return;
|
|
}
|
|
|
|
writestruct_at_address_nr(wd, filecode, SDNAnr, nr, adr, data);
|
|
}
|
|
|
|
static void writestruct_nr(
|
|
WriteData *wd, int filecode, const int struct_nr, int nr,
|
|
const void *adr)
|
|
{
|
|
writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
|
|
}
|
|
|
|
static void writestruct_id(
|
|
WriteData *wd, int filecode, const char *structname, int nr,
|
|
const void *adr)
|
|
{
|
|
writestruct_at_address_id(wd, filecode, structname, nr, adr, adr);
|
|
}
|
|
|
|
static void writedata(WriteData *wd, int filecode, int len, const void *adr) /* do not use for structs */
|
|
{
|
|
BHead bh;
|
|
|
|
if (adr == NULL || len == 0) {
|
|
return;
|
|
}
|
|
|
|
/* align to 4 (writes uninitialized bytes in some cases) */
|
|
len = (len + 3) & ~3;
|
|
|
|
/* init BHead */
|
|
bh.code = filecode;
|
|
bh.old = adr;
|
|
bh.nr = 1;
|
|
bh.SDNAnr = 0;
|
|
bh.len = len;
|
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
|
mywrite(wd, adr, len);
|
|
}
|
|
|
|
/* use this to force writing of lists in same order as reading (using link_list) */
|
|
static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
|
|
{
|
|
const Link *link = lb->first;
|
|
|
|
while (link) {
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
|
link = link->next;
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
|
|
{
|
|
const Link *link = lb->first;
|
|
if (link) {
|
|
|
|
const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
|
|
if (struct_nr == -1) {
|
|
printf("error: can't find SDNA code <%s>\n", structname);
|
|
return;
|
|
}
|
|
|
|
while (link) {
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
|
link = link->next;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
|
|
writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
|
|
|
|
#define writestruct(wd, filecode, struct_id, nr, adr) \
|
|
writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
|
|
|
|
#define writelist(wd, filecode, struct_id, lb) \
|
|
writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Typed DNA File Writing
|
|
*
|
|
* These functions are used by blender's .blend system for file saving/loading.
|
|
* \{ */
|
|
|
|
void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd);
|
|
void IDP_WriteProperty(const IDProperty *prop, void *wd);
|
|
|
|
static void IDP_WriteArray(const IDProperty *prop, void *wd)
|
|
{
|
|
/*REMEMBER to set totalen to len in the linking code!!*/
|
|
if (prop->data.pointer) {
|
|
writedata(wd, DATA, MEM_allocN_len(prop->data.pointer), prop->data.pointer);
|
|
|
|
if (prop->subtype == IDP_GROUP) {
|
|
IDProperty **array = prop->data.pointer;
|
|
int a;
|
|
|
|
for (a = 0; a < prop->len; a++) {
|
|
IDP_WriteProperty(array[a], wd);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void IDP_WriteIDPArray(const IDProperty *prop, void *wd)
|
|
{
|
|
/*REMEMBER to set totalen to len in the linking code!!*/
|
|
if (prop->data.pointer) {
|
|
const IDProperty *array = prop->data.pointer;
|
|
int a;
|
|
|
|
writestruct(wd, DATA, IDProperty, prop->len, array);
|
|
|
|
for (a = 0; a < prop->len; a++) {
|
|
IDP_WriteProperty_OnlyData(&array[a], wd);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void IDP_WriteString(const IDProperty *prop, void *wd)
|
|
{
|
|
/*REMEMBER to set totalen to len in the linking code!!*/
|
|
writedata(wd, DATA, prop->len, prop->data.pointer);
|
|
}
|
|
|
|
static void IDP_WriteGroup(const IDProperty *prop, void *wd)
|
|
{
|
|
IDProperty *loop;
|
|
|
|
for (loop = prop->data.group.first; loop; loop = loop->next) {
|
|
IDP_WriteProperty(loop, wd);
|
|
}
|
|
}
|
|
|
|
/* Functions to read/write ID Properties */
|
|
void IDP_WriteProperty_OnlyData(const IDProperty *prop, void *wd)
|
|
{
|
|
switch (prop->type) {
|
|
case IDP_GROUP:
|
|
IDP_WriteGroup(prop, wd);
|
|
break;
|
|
case IDP_STRING:
|
|
IDP_WriteString(prop, wd);
|
|
break;
|
|
case IDP_ARRAY:
|
|
IDP_WriteArray(prop, wd);
|
|
break;
|
|
case IDP_IDPARRAY:
|
|
IDP_WriteIDPArray(prop, wd);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void IDP_WriteProperty(const IDProperty *prop, void *wd)
|
|
{
|
|
writestruct(wd, DATA, IDProperty, 1, prop);
|
|
IDP_WriteProperty_OnlyData(prop, wd);
|
|
}
|
|
|
|
static void write_iddata(void *wd, const ID *id)
|
|
{
|
|
/* ID_WM's id->properties are considered runtime only, and never written in .blend file. */
|
|
if (id->properties && !ELEM(GS(id->name), ID_WM)) {
|
|
IDP_WriteProperty(id->properties, wd);
|
|
}
|
|
|
|
if (id->override_static) {
|
|
writestruct(wd, DATA, IDOverrideStatic, 1, id->override_static);
|
|
|
|
writelist(wd, DATA, IDOverrideStaticProperty, &id->override_static->properties);
|
|
for (IDOverrideStaticProperty *op = id->override_static->properties.first; op; op = op->next) {
|
|
writedata(wd, DATA, strlen(op->rna_path) + 1, op->rna_path);
|
|
|
|
writelist(wd, DATA, IDOverrideStaticPropertyOperation, &op->operations);
|
|
for (IDOverrideStaticPropertyOperation *opop = op->operations.first; opop; opop = opop->next) {
|
|
if (opop->subitem_reference_name) {
|
|
writedata(wd, DATA, strlen(opop->subitem_reference_name) + 1, opop->subitem_reference_name);
|
|
}
|
|
if (opop->subitem_local_name) {
|
|
writedata(wd, DATA, strlen(opop->subitem_local_name) + 1, opop->subitem_local_name);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_previews(WriteData *wd, const PreviewImage *prv_orig)
|
|
{
|
|
/* Note we write previews also for undo steps. It takes up some memory,
|
|
* but not doing so would causes all previews to be re-rendered after
|
|
* undo which is too expensive. */
|
|
if (prv_orig) {
|
|
PreviewImage prv = *prv_orig;
|
|
|
|
/* don't write out large previews if not requested */
|
|
if (!(U.flag & USER_SAVE_PREVIEWS)) {
|
|
prv.w[1] = 0;
|
|
prv.h[1] = 0;
|
|
prv.rect[1] = NULL;
|
|
}
|
|
writestruct_at_address(wd, DATA, PreviewImage, 1, prv_orig, &prv);
|
|
if (prv.rect[0]) {
|
|
writedata(wd, DATA, prv.w[0] * prv.h[0] * sizeof(uint), prv.rect[0]);
|
|
}
|
|
if (prv.rect[1]) {
|
|
writedata(wd, DATA, prv.w[1] * prv.h[1] * sizeof(uint), prv.rect[1]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_fmodifiers(WriteData *wd, ListBase *fmodifiers)
|
|
{
|
|
FModifier *fcm;
|
|
|
|
/* Write all modifiers first (for faster reloading) */
|
|
writelist(wd, DATA, FModifier, fmodifiers);
|
|
|
|
/* Modifiers */
|
|
for (fcm = fmodifiers->first; fcm; fcm = fcm->next) {
|
|
const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
|
|
|
|
/* Write the specific data */
|
|
if (fmi && fcm->data) {
|
|
/* firstly, just write the plain fmi->data struct */
|
|
writestruct_id(wd, DATA, fmi->structName, 1, fcm->data);
|
|
|
|
/* do any modifier specific stuff */
|
|
switch (fcm->type) {
|
|
case FMODIFIER_TYPE_GENERATOR:
|
|
{
|
|
FMod_Generator *data = fcm->data;
|
|
|
|
/* write coefficients array */
|
|
if (data->coefficients) {
|
|
writedata(wd, DATA, sizeof(float) * (data->arraysize), data->coefficients);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case FMODIFIER_TYPE_ENVELOPE:
|
|
{
|
|
FMod_Envelope *data = fcm->data;
|
|
|
|
/* write envelope data */
|
|
if (data->data) {
|
|
writestruct(wd, DATA, FCM_EnvelopeData, data->totvert, data->data);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case FMODIFIER_TYPE_PYTHON:
|
|
{
|
|
FMod_Python *data = fcm->data;
|
|
|
|
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
* of library blocks that implement this.*/
|
|
IDP_WriteProperty(data->prop, wd);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_fcurves(WriteData *wd, ListBase *fcurves)
|
|
{
|
|
FCurve *fcu;
|
|
|
|
writelist(wd, DATA, FCurve, fcurves);
|
|
for (fcu = fcurves->first; fcu; fcu = fcu->next) {
|
|
/* curve data */
|
|
if (fcu->bezt) {
|
|
writestruct(wd, DATA, BezTriple, fcu->totvert, fcu->bezt);
|
|
}
|
|
if (fcu->fpt) {
|
|
writestruct(wd, DATA, FPoint, fcu->totvert, fcu->fpt);
|
|
}
|
|
|
|
if (fcu->rna_path) {
|
|
writedata(wd, DATA, strlen(fcu->rna_path) + 1, fcu->rna_path);
|
|
}
|
|
|
|
/* driver data */
|
|
if (fcu->driver) {
|
|
ChannelDriver *driver = fcu->driver;
|
|
DriverVar *dvar;
|
|
|
|
writestruct(wd, DATA, ChannelDriver, 1, driver);
|
|
|
|
/* variables */
|
|
writelist(wd, DATA, DriverVar, &driver->variables);
|
|
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
|
|
DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar)
|
|
{
|
|
if (dtar->rna_path) {
|
|
writedata(wd, DATA, strlen(dtar->rna_path) + 1, dtar->rna_path);
|
|
}
|
|
}
|
|
DRIVER_TARGETS_LOOPER_END;
|
|
}
|
|
}
|
|
|
|
/* write F-Modifiers */
|
|
write_fmodifiers(wd, &fcu->modifiers);
|
|
}
|
|
}
|
|
|
|
static void write_action(WriteData *wd, bAction *act)
|
|
{
|
|
if (act->id.us > 0 || wd->use_memfile) {
|
|
writestruct(wd, ID_AC, bAction, 1, act);
|
|
write_iddata(wd, &act->id);
|
|
|
|
write_fcurves(wd, &act->curves);
|
|
|
|
for (bActionGroup *grp = act->groups.first; grp; grp = grp->next) {
|
|
writestruct(wd, DATA, bActionGroup, 1, grp);
|
|
}
|
|
|
|
for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) {
|
|
writestruct(wd, DATA, TimeMarker, 1, marker);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_keyingsets(WriteData *wd, ListBase *list)
|
|
{
|
|
KeyingSet *ks;
|
|
KS_Path *ksp;
|
|
|
|
for (ks = list->first; ks; ks = ks->next) {
|
|
/* KeyingSet */
|
|
writestruct(wd, DATA, KeyingSet, 1, ks);
|
|
|
|
/* Paths */
|
|
for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
|
|
/* Path */
|
|
writestruct(wd, DATA, KS_Path, 1, ksp);
|
|
|
|
if (ksp->rna_path) {
|
|
writedata(wd, DATA, strlen(ksp->rna_path) + 1, ksp->rna_path);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_nlastrips(WriteData *wd, ListBase *strips)
|
|
{
|
|
NlaStrip *strip;
|
|
|
|
writelist(wd, DATA, NlaStrip, strips);
|
|
for (strip = strips->first; strip; strip = strip->next) {
|
|
/* write the strip's F-Curves and modifiers */
|
|
write_fcurves(wd, &strip->fcurves);
|
|
write_fmodifiers(wd, &strip->modifiers);
|
|
|
|
/* write the strip's children */
|
|
write_nlastrips(wd, &strip->strips);
|
|
}
|
|
}
|
|
|
|
static void write_nladata(WriteData *wd, ListBase *nlabase)
|
|
{
|
|
NlaTrack *nlt;
|
|
|
|
/* write all the tracks */
|
|
for (nlt = nlabase->first; nlt; nlt = nlt->next) {
|
|
/* write the track first */
|
|
writestruct(wd, DATA, NlaTrack, 1, nlt);
|
|
|
|
/* write the track's strips */
|
|
write_nlastrips(wd, &nlt->strips);
|
|
}
|
|
}
|
|
|
|
static void write_animdata(WriteData *wd, AnimData *adt)
|
|
{
|
|
AnimOverride *aor;
|
|
|
|
/* firstly, just write the AnimData block */
|
|
writestruct(wd, DATA, AnimData, 1, adt);
|
|
|
|
/* write drivers */
|
|
write_fcurves(wd, &adt->drivers);
|
|
|
|
/* write overrides */
|
|
// FIXME: are these needed?
|
|
for (aor = adt->overrides.first; aor; aor = aor->next) {
|
|
/* overrides consist of base data + rna_path */
|
|
writestruct(wd, DATA, AnimOverride, 1, aor);
|
|
writedata(wd, DATA, strlen(aor->rna_path) + 1, aor->rna_path);
|
|
}
|
|
|
|
// TODO write the remaps (if they are needed)
|
|
|
|
/* write NLA data */
|
|
write_nladata(wd, &adt->nla_tracks);
|
|
}
|
|
|
|
static void write_curvemapping_curves(WriteData *wd, CurveMapping *cumap)
|
|
{
|
|
for (int a = 0; a < CM_TOT; a++) {
|
|
writestruct(wd, DATA, CurveMapPoint, cumap->cm[a].totpoint, cumap->cm[a].curve);
|
|
}
|
|
}
|
|
|
|
static void write_curvemapping(WriteData *wd, CurveMapping *cumap)
|
|
{
|
|
writestruct(wd, DATA, CurveMapping, 1, cumap);
|
|
|
|
write_curvemapping_curves(wd, cumap);
|
|
}
|
|
|
|
static void write_node_socket(WriteData *wd, bNodeTree *UNUSED(ntree), bNode *node, bNodeSocket *sock)
|
|
{
|
|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
|
|
/* forward compatibility code, so older blenders still open (not for undo) */
|
|
if (wd->use_memfile == false) {
|
|
sock->stack_type = 1;
|
|
|
|
if (node->type == NODE_GROUP) {
|
|
bNodeTree *ngroup = (bNodeTree *)node->id;
|
|
if (ngroup) {
|
|
/* for node groups: look up the deprecated groupsock pointer */
|
|
sock->groupsock = ntreeFindSocketInterface(ngroup, sock->in_out, sock->identifier);
|
|
BLI_assert(sock->groupsock != NULL);
|
|
|
|
/* node group sockets now use the generic identifier string to verify group nodes,
|
|
* old blender uses the own_index.
|
|
*/
|
|
sock->own_index = sock->groupsock->own_index;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* actual socket writing */
|
|
writestruct(wd, DATA, bNodeSocket, 1, sock);
|
|
|
|
if (sock->prop) {
|
|
IDP_WriteProperty(sock->prop, wd);
|
|
}
|
|
|
|
if (sock->default_value) {
|
|
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
|
|
}
|
|
}
|
|
static void write_node_socket_interface(WriteData *wd, bNodeTree *UNUSED(ntree), bNodeSocket *sock)
|
|
{
|
|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
|
|
/* forward compatibility code, so older blenders still open */
|
|
sock->stack_type = 1;
|
|
|
|
/* Reconstruct the deprecated default_value structs in socket interface DNA. */
|
|
if (sock->default_value == NULL && sock->typeinfo) {
|
|
node_socket_init_default_value(sock);
|
|
}
|
|
#endif
|
|
|
|
/* actual socket writing */
|
|
writestruct(wd, DATA, bNodeSocket, 1, sock);
|
|
|
|
if (sock->prop) {
|
|
IDP_WriteProperty(sock->prop, wd);
|
|
}
|
|
|
|
if (sock->default_value) {
|
|
writedata(wd, DATA, MEM_allocN_len(sock->default_value), sock->default_value);
|
|
}
|
|
}
|
|
/* this is only direct data, tree itself should have been written */
|
|
static void write_nodetree_nolib(WriteData *wd, bNodeTree *ntree)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *sock;
|
|
bNodeLink *link;
|
|
|
|
/* for link_list() speed, we write per list */
|
|
|
|
if (ntree->adt) {
|
|
write_animdata(wd, ntree->adt);
|
|
}
|
|
|
|
for (node = ntree->nodes.first; node; node = node->next) {
|
|
writestruct(wd, DATA, bNode, 1, node);
|
|
|
|
if (node->prop) {
|
|
IDP_WriteProperty(node->prop, wd);
|
|
}
|
|
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
|
write_node_socket(wd, ntree, node, sock);
|
|
}
|
|
for (sock = node->outputs.first; sock; sock = sock->next) {
|
|
write_node_socket(wd, ntree, node, sock);
|
|
}
|
|
|
|
for (link = node->internal_links.first; link; link = link->next) {
|
|
writestruct(wd, DATA, bNodeLink, 1, link);
|
|
}
|
|
|
|
if (node->storage) {
|
|
/* could be handlerized at some point, now only 1 exception still */
|
|
if ((ntree->type == NTREE_SHADER) &&
|
|
ELEM(node->type, SH_NODE_CURVE_VEC, SH_NODE_CURVE_RGB))
|
|
{
|
|
write_curvemapping(wd, node->storage);
|
|
}
|
|
else if (ntree->type == NTREE_SHADER &&
|
|
(node->type == SH_NODE_SCRIPT))
|
|
{
|
|
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
|
|
if (nss->bytecode) {
|
|
writedata(wd, DATA, strlen(nss->bytecode) + 1, nss->bytecode);
|
|
}
|
|
writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
|
|
}
|
|
else if ((ntree->type == NTREE_COMPOSIT) &&
|
|
ELEM(node->type, CMP_NODE_TIME, CMP_NODE_CURVE_VEC, CMP_NODE_CURVE_RGB, CMP_NODE_HUECORRECT))
|
|
{
|
|
write_curvemapping(wd, node->storage);
|
|
}
|
|
else if ((ntree->type == NTREE_TEXTURE) &&
|
|
(node->type == TEX_NODE_CURVE_RGB || node->type == TEX_NODE_CURVE_TIME))
|
|
{
|
|
write_curvemapping(wd, node->storage);
|
|
}
|
|
else if ((ntree->type == NTREE_COMPOSIT) &&
|
|
(node->type == CMP_NODE_MOVIEDISTORTION))
|
|
{
|
|
/* pass */
|
|
}
|
|
else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_GLARE)) {
|
|
/* Simple forward compat for fix for T50736.
|
|
* Not ideal (there is no ideal solution here), but should do for now. */
|
|
NodeGlare *ndg = node->storage;
|
|
/* Not in undo case. */
|
|
if (wd->use_memfile == false) {
|
|
switch (ndg->type) {
|
|
case 2: /* Grrrr! magic numbers :( */
|
|
ndg->angle = ndg->streaks;
|
|
break;
|
|
case 0:
|
|
ndg->angle = ndg->star_45;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
|
|
}
|
|
else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_CRYPTOMATTE)) {
|
|
NodeCryptomatte *nc = (NodeCryptomatte *)node->storage;
|
|
if (nc->matte_id) {
|
|
writedata(wd, DATA, strlen(nc->matte_id) + 1, nc->matte_id);
|
|
}
|
|
writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
|
|
}
|
|
else {
|
|
writestruct_id(wd, DATA, node->typeinfo->storagename, 1, node->storage);
|
|
}
|
|
}
|
|
|
|
if (node->type == CMP_NODE_OUTPUT_FILE) {
|
|
/* inputs have own storage data */
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
|
writestruct(wd, DATA, NodeImageMultiFileSocket, 1, sock->storage);
|
|
}
|
|
}
|
|
if (ELEM(node->type, CMP_NODE_IMAGE, CMP_NODE_R_LAYERS)) {
|
|
/* write extra socket info */
|
|
for (sock = node->outputs.first; sock; sock = sock->next) {
|
|
writestruct(wd, DATA, NodeImageLayer, 1, sock->storage);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (link = ntree->links.first; link; link = link->next) {
|
|
writestruct(wd, DATA, bNodeLink, 1, link);
|
|
}
|
|
|
|
for (sock = ntree->inputs.first; sock; sock = sock->next) {
|
|
write_node_socket_interface(wd, ntree, sock);
|
|
}
|
|
for (sock = ntree->outputs.first; sock; sock = sock->next) {
|
|
write_node_socket_interface(wd, ntree, sock);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Take care using 'use_active_win', since we wont want the currently active window
|
|
* to change which scene renders (currently only used for undo).
|
|
*/
|
|
static void current_screen_compat(
|
|
Main *mainvar, bool use_active_win,
|
|
bScreen **r_screen, Scene **r_scene, ViewLayer **r_view_layer)
|
|
{
|
|
wmWindowManager *wm;
|
|
wmWindow *window = NULL;
|
|
|
|
/* find a global current screen in the first open window, to have
|
|
* a reasonable default for reading in older versions */
|
|
wm = mainvar->wm.first;
|
|
|
|
if (wm) {
|
|
if (use_active_win) {
|
|
/* write the active window into the file, needed for multi-window undo T43424 */
|
|
for (window = wm->windows.first; window; window = window->next) {
|
|
if (window->active) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* fallback */
|
|
if (window == NULL) {
|
|
window = wm->windows.first;
|
|
}
|
|
}
|
|
else {
|
|
window = wm->windows.first;
|
|
}
|
|
}
|
|
|
|
*r_screen = (window) ? BKE_workspace_active_screen_get(window->workspace_hook) : NULL;
|
|
*r_scene = (window) ? window->scene : NULL;
|
|
*r_view_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) : NULL;
|
|
}
|
|
|
|
typedef struct RenderInfo {
|
|
int sfra;
|
|
int efra;
|
|
char scene_name[MAX_ID_NAME - 2];
|
|
} RenderInfo;
|
|
|
|
/* was for historic render-deamon feature,
|
|
* now write because it can be easily extracted without
|
|
* reading the whole blend file */
|
|
static void write_renderinfo(WriteData *wd, Main *mainvar)
|
|
{
|
|
bScreen *curscreen;
|
|
Scene *sce, *curscene = NULL;
|
|
ViewLayer *view_layer;
|
|
RenderInfo data;
|
|
|
|
/* XXX in future, handle multiple windows with multiple screens? */
|
|
current_screen_compat(mainvar, false, &curscreen, &curscene, &view_layer);
|
|
|
|
for (sce = mainvar->scenes.first; sce; sce = sce->id.next) {
|
|
if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
|
|
data.sfra = sce->r.sfra;
|
|
data.efra = sce->r.efra;
|
|
memset(data.scene_name, 0, sizeof(data.scene_name));
|
|
|
|
BLI_strncpy(data.scene_name, sce->id.name + 2, sizeof(data.scene_name));
|
|
|
|
writedata(wd, REND, sizeof(data), &data);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_keymapitem(WriteData *wd, const wmKeyMapItem *kmi)
|
|
{
|
|
writestruct(wd, DATA, wmKeyMapItem, 1, kmi);
|
|
if (kmi->properties) {
|
|
IDP_WriteProperty(kmi->properties, wd);
|
|
}
|
|
}
|
|
|
|
static void write_userdef(WriteData *wd, const UserDef *userdef)
|
|
{
|
|
writestruct(wd, USER, UserDef, 1, userdef);
|
|
|
|
for (const bTheme *btheme = userdef->themes.first; btheme; btheme = btheme->next) {
|
|
writestruct(wd, DATA, bTheme, 1, btheme);
|
|
}
|
|
|
|
for (const wmKeyMap *keymap = userdef->user_keymaps.first; keymap; keymap = keymap->next) {
|
|
writestruct(wd, DATA, wmKeyMap, 1, keymap);
|
|
|
|
for (const wmKeyMapDiffItem *kmdi = keymap->diff_items.first; kmdi; kmdi = kmdi->next) {
|
|
writestruct(wd, DATA, wmKeyMapDiffItem, 1, kmdi);
|
|
if (kmdi->remove_item) {
|
|
write_keymapitem(wd, kmdi->remove_item);
|
|
}
|
|
if (kmdi->add_item) {
|
|
write_keymapitem(wd, kmdi->add_item);
|
|
}
|
|
}
|
|
|
|
for (const wmKeyMapItem *kmi = keymap->items.first; kmi; kmi = kmi->next) {
|
|
write_keymapitem(wd, kmi);
|
|
}
|
|
}
|
|
|
|
for (const wmKeyConfigPref *kpt = userdef->user_keyconfig_prefs.first; kpt; kpt = kpt->next) {
|
|
writestruct(wd, DATA, wmKeyConfigPref, 1, kpt);
|
|
if (kpt->prop) {
|
|
IDP_WriteProperty(kpt->prop, wd);
|
|
}
|
|
}
|
|
|
|
for (const bUserMenu *um = userdef->user_menus.first; um; um = um->next) {
|
|
writestruct(wd, DATA, bUserMenu, 1, um);
|
|
for (const bUserMenuItem *umi = um->items.first; umi; umi = umi->next) {
|
|
if (umi->type == USER_MENU_TYPE_OPERATOR) {
|
|
const bUserMenuItem_Op *umi_op = (const bUserMenuItem_Op *)umi;
|
|
writestruct(wd, DATA, bUserMenuItem_Op, 1, umi_op);
|
|
if (umi_op->prop) {
|
|
IDP_WriteProperty(umi_op->prop, wd);
|
|
}
|
|
}
|
|
else if (umi->type == USER_MENU_TYPE_MENU) {
|
|
const bUserMenuItem_Menu *umi_mt = (const bUserMenuItem_Menu *)umi;
|
|
writestruct(wd, DATA, bUserMenuItem_Menu, 1, umi_mt);
|
|
}
|
|
else if (umi->type == USER_MENU_TYPE_PROP) {
|
|
const bUserMenuItem_Prop *umi_pr = (const bUserMenuItem_Prop *)umi;
|
|
writestruct(wd, DATA, bUserMenuItem_Prop, 1, umi_pr);
|
|
}
|
|
else {
|
|
writestruct(wd, DATA, bUserMenuItem, 1, umi);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (const bAddon *bext = userdef->addons.first; bext; bext = bext->next) {
|
|
writestruct(wd, DATA, bAddon, 1, bext);
|
|
if (bext->prop) {
|
|
IDP_WriteProperty(bext->prop, wd);
|
|
}
|
|
}
|
|
|
|
for (const bPathCompare *path_cmp = userdef->autoexec_paths.first; path_cmp; path_cmp = path_cmp->next) {
|
|
writestruct(wd, DATA, bPathCompare, 1, path_cmp);
|
|
}
|
|
|
|
for (const uiStyle *style = userdef->uistyles.first; style; style = style->next) {
|
|
writestruct(wd, DATA, uiStyle, 1, style);
|
|
}
|
|
}
|
|
|
|
static void write_boid_state(WriteData *wd, BoidState *state)
|
|
{
|
|
BoidRule *rule = state->rules.first;
|
|
|
|
writestruct(wd, DATA, BoidState, 1, state);
|
|
|
|
for (; rule; rule = rule->next) {
|
|
switch (rule->type) {
|
|
case eBoidRuleType_Goal:
|
|
case eBoidRuleType_Avoid:
|
|
writestruct(wd, DATA, BoidRuleGoalAvoid, 1, rule);
|
|
break;
|
|
case eBoidRuleType_AvoidCollision:
|
|
writestruct(wd, DATA, BoidRuleAvoidCollision, 1, rule);
|
|
break;
|
|
case eBoidRuleType_FollowLeader:
|
|
writestruct(wd, DATA, BoidRuleFollowLeader, 1, rule);
|
|
break;
|
|
case eBoidRuleType_AverageSpeed:
|
|
writestruct(wd, DATA, BoidRuleAverageSpeed, 1, rule);
|
|
break;
|
|
case eBoidRuleType_Fight:
|
|
writestruct(wd, DATA, BoidRuleFight, 1, rule);
|
|
break;
|
|
default:
|
|
writestruct(wd, DATA, BoidRule, 1, rule);
|
|
break;
|
|
}
|
|
}
|
|
#if 0
|
|
BoidCondition *cond = state->conditions.first;
|
|
for (; cond; cond = cond->next) {
|
|
writestruct(wd, DATA, BoidCondition, 1, cond);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* update this also to readfile.c */
|
|
static const char *ptcache_data_struct[] = {
|
|
"", // BPHYS_DATA_INDEX
|
|
"", // BPHYS_DATA_LOCATION
|
|
"", // BPHYS_DATA_VELOCITY
|
|
"", // BPHYS_DATA_ROTATION
|
|
"", // BPHYS_DATA_AVELOCITY / BPHYS_DATA_XCONST */
|
|
"", // BPHYS_DATA_SIZE:
|
|
"", // BPHYS_DATA_TIMES:
|
|
"BoidData", // case BPHYS_DATA_BOIDS:
|
|
};
|
|
static const char *ptcache_extra_struct[] = {
|
|
"",
|
|
"ParticleSpring",
|
|
};
|
|
static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
|
|
{
|
|
PointCache *cache = ptcaches->first;
|
|
int i;
|
|
|
|
for (; cache; cache = cache->next) {
|
|
writestruct(wd, DATA, PointCache, 1, cache);
|
|
|
|
if ((cache->flag & PTCACHE_DISK_CACHE) == 0) {
|
|
PTCacheMem *pm = cache->mem_cache.first;
|
|
|
|
for (; pm; pm = pm->next) {
|
|
PTCacheExtra *extra = pm->extradata.first;
|
|
|
|
writestruct(wd, DATA, PTCacheMem, 1, pm);
|
|
|
|
for (i = 0; i < BPHYS_TOT_DATA; i++) {
|
|
if (pm->data[i] && pm->data_types & (1 << i)) {
|
|
if (ptcache_data_struct[i][0] == '\0') {
|
|
writedata(wd, DATA, MEM_allocN_len(pm->data[i]), pm->data[i]);
|
|
}
|
|
else {
|
|
writestruct_id(wd, DATA, ptcache_data_struct[i], pm->totpoint, pm->data[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (; extra; extra = extra->next) {
|
|
if (ptcache_extra_struct[extra->type][0] == '\0') {
|
|
continue;
|
|
}
|
|
writestruct(wd, DATA, PTCacheExtra, 1, extra);
|
|
writestruct_id(wd, DATA, ptcache_extra_struct[extra->type], extra->totdata, extra->data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_particlesettings(WriteData *wd, ParticleSettings *part)
|
|
{
|
|
if (part->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_PA, ParticleSettings, 1, part);
|
|
write_iddata(wd, &part->id);
|
|
|
|
if (part->adt) {
|
|
write_animdata(wd, part->adt);
|
|
}
|
|
writestruct(wd, DATA, PartDeflect, 1, part->pd);
|
|
writestruct(wd, DATA, PartDeflect, 1, part->pd2);
|
|
writestruct(wd, DATA, EffectorWeights, 1, part->effector_weights);
|
|
|
|
if (part->clumpcurve) {
|
|
write_curvemapping(wd, part->clumpcurve);
|
|
}
|
|
if (part->roughcurve) {
|
|
write_curvemapping(wd, part->roughcurve);
|
|
}
|
|
if (part->twistcurve) {
|
|
write_curvemapping(wd, part->twistcurve);
|
|
}
|
|
|
|
for (ParticleDupliWeight *dw = part->instance_weights.first; dw; dw = dw->next) {
|
|
/* update indices, but only if dw->ob is set (can be NULL after loading e.g.) */
|
|
if (dw->ob != NULL) {
|
|
dw->index = 0;
|
|
if (part->instance_collection) { /* can be NULL if lining fails or set to None */
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(part->instance_collection, object)
|
|
{
|
|
if (object == dw->ob) {
|
|
break;
|
|
}
|
|
dw->index++;
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
}
|
|
writestruct(wd, DATA, ParticleDupliWeight, 1, dw);
|
|
}
|
|
|
|
if (part->boids && part->phystype == PART_PHYS_BOIDS) {
|
|
writestruct(wd, DATA, BoidSettings, 1, part->boids);
|
|
|
|
for (BoidState *state = part->boids->states.first; state; state = state->next) {
|
|
write_boid_state(wd, state);
|
|
}
|
|
}
|
|
if (part->fluid && part->phystype == PART_PHYS_FLUID) {
|
|
writestruct(wd, DATA, SPHFluidSettings, 1, part->fluid);
|
|
}
|
|
|
|
for (int a = 0; a < MAX_MTEX; a++) {
|
|
if (part->mtex[a]) {
|
|
writestruct(wd, DATA, MTex, 1, part->mtex[a]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_particlesystems(WriteData *wd, ListBase *particles)
|
|
{
|
|
ParticleSystem *psys = particles->first;
|
|
ParticleTarget *pt;
|
|
int a;
|
|
|
|
for (; psys; psys = psys->next) {
|
|
writestruct(wd, DATA, ParticleSystem, 1, psys);
|
|
|
|
if (psys->particles) {
|
|
writestruct(wd, DATA, ParticleData, psys->totpart, psys->particles);
|
|
|
|
if (psys->particles->hair) {
|
|
ParticleData *pa = psys->particles;
|
|
|
|
for (a = 0; a < psys->totpart; a++, pa++) {
|
|
writestruct(wd, DATA, HairKey, pa->totkey, pa->hair);
|
|
}
|
|
}
|
|
|
|
if (psys->particles->boid &&
|
|
(psys->part->phystype == PART_PHYS_BOIDS))
|
|
{
|
|
writestruct(wd, DATA, BoidParticle, psys->totpart, psys->particles->boid);
|
|
}
|
|
|
|
if (psys->part->fluid &&
|
|
(psys->part->phystype == PART_PHYS_FLUID) &&
|
|
(psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS))
|
|
{
|
|
writestruct(wd, DATA, ParticleSpring, psys->tot_fluidsprings, psys->fluid_springs);
|
|
}
|
|
}
|
|
pt = psys->targets.first;
|
|
for (; pt; pt = pt->next) {
|
|
writestruct(wd, DATA, ParticleTarget, 1, pt);
|
|
}
|
|
|
|
if (psys->child) {
|
|
writestruct(wd, DATA, ChildParticle, psys->totchild, psys->child);
|
|
}
|
|
|
|
if (psys->clmd) {
|
|
writestruct(wd, DATA, ClothModifierData, 1, psys->clmd);
|
|
writestruct(wd, DATA, ClothSimSettings, 1, psys->clmd->sim_parms);
|
|
writestruct(wd, DATA, ClothCollSettings, 1, psys->clmd->coll_parms);
|
|
}
|
|
|
|
write_pointcaches(wd, &psys->ptcaches);
|
|
}
|
|
}
|
|
|
|
static void write_motionpath(WriteData *wd, bMotionPath *mpath)
|
|
{
|
|
/* sanity checks */
|
|
if (mpath == NULL) {
|
|
return;
|
|
}
|
|
|
|
/* firstly, just write the motionpath struct */
|
|
writestruct(wd, DATA, bMotionPath, 1, mpath);
|
|
|
|
/* now write the array of data */
|
|
writestruct(wd, DATA, bMotionPathVert, mpath->length, mpath->points);
|
|
}
|
|
|
|
static void write_constraints(WriteData *wd, ListBase *conlist)
|
|
{
|
|
bConstraint *con;
|
|
|
|
for (con = conlist->first; con; con = con->next) {
|
|
const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
|
|
|
|
/* Write the specific data */
|
|
if (cti && con->data) {
|
|
/* firstly, just write the plain con->data struct */
|
|
writestruct_id(wd, DATA, cti->structName, 1, con->data);
|
|
|
|
/* do any constraint specific stuff */
|
|
switch (con->type) {
|
|
case CONSTRAINT_TYPE_PYTHON:
|
|
{
|
|
bPythonConstraint *data = con->data;
|
|
bConstraintTarget *ct;
|
|
|
|
/* write targets */
|
|
for (ct = data->targets.first; ct; ct = ct->next) {
|
|
writestruct(wd, DATA, bConstraintTarget, 1, ct);
|
|
}
|
|
|
|
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
* of library blocks that implement this.*/
|
|
IDP_WriteProperty(data->prop, wd);
|
|
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_ARMATURE:
|
|
{
|
|
bArmatureConstraint *data = con->data;
|
|
bConstraintTarget *ct;
|
|
|
|
/* write targets */
|
|
for (ct = data->targets.first; ct; ct = ct->next) {
|
|
writestruct(wd, DATA, bConstraintTarget, 1, ct);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case CONSTRAINT_TYPE_SPLINEIK:
|
|
{
|
|
bSplineIKConstraint *data = con->data;
|
|
|
|
/* write points array */
|
|
writedata(wd, DATA, sizeof(float) * (data->numpoints), data->points);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Write the constraint */
|
|
writestruct(wd, DATA, bConstraint, 1, con);
|
|
}
|
|
}
|
|
|
|
static void write_pose(WriteData *wd, bPose *pose)
|
|
{
|
|
bPoseChannel *chan;
|
|
bActionGroup *grp;
|
|
|
|
/* Write each channel */
|
|
if (pose == NULL) {
|
|
return;
|
|
}
|
|
|
|
/* Write channels */
|
|
for (chan = pose->chanbase.first; chan; chan = chan->next) {
|
|
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
* of library blocks that implement this.*/
|
|
if (chan->prop) {
|
|
IDP_WriteProperty(chan->prop, wd);
|
|
}
|
|
|
|
write_constraints(wd, &chan->constraints);
|
|
|
|
write_motionpath(wd, chan->mpath);
|
|
|
|
/* prevent crashes with autosave,
|
|
* when a bone duplicated in editmode has not yet been assigned to its posechannel */
|
|
if (chan->bone) {
|
|
/* gets restored on read, for library armatures */
|
|
chan->selectflag = chan->bone->flag & BONE_SELECTED;
|
|
}
|
|
|
|
writestruct(wd, DATA, bPoseChannel, 1, chan);
|
|
}
|
|
|
|
/* Write groups */
|
|
for (grp = pose->agroups.first; grp; grp = grp->next) {
|
|
writestruct(wd, DATA, bActionGroup, 1, grp);
|
|
}
|
|
|
|
/* write IK param */
|
|
if (pose->ikparam) {
|
|
const char *structname = BKE_pose_ikparam_get_name(pose);
|
|
if (structname) {
|
|
writestruct_id(wd, DATA, structname, 1, pose->ikparam);
|
|
}
|
|
}
|
|
|
|
/* Write this pose */
|
|
writestruct(wd, DATA, bPose, 1, pose);
|
|
|
|
}
|
|
|
|
static void write_defgroups(WriteData *wd, ListBase *defbase)
|
|
{
|
|
for (bDeformGroup *defgroup = defbase->first; defgroup; defgroup = defgroup->next) {
|
|
writestruct(wd, DATA, bDeformGroup, 1, defgroup);
|
|
}
|
|
}
|
|
|
|
static void write_fmaps(WriteData *wd, ListBase *fbase)
|
|
{
|
|
for (bFaceMap *fmap = fbase->first; fmap; fmap = fmap->next) {
|
|
writestruct(wd, DATA, bFaceMap, 1, fmap);
|
|
}
|
|
}
|
|
|
|
static void write_modifiers(WriteData *wd, ListBase *modbase)
|
|
{
|
|
ModifierData *md;
|
|
|
|
if (modbase == NULL) {
|
|
return;
|
|
}
|
|
|
|
for (md = modbase->first; md; md = md->next) {
|
|
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
|
|
if (mti == NULL) {
|
|
return;
|
|
}
|
|
|
|
writestruct_id(wd, DATA, mti->structName, 1, md);
|
|
|
|
if (md->type == eModifierType_Hook) {
|
|
HookModifierData *hmd = (HookModifierData *)md;
|
|
|
|
if (hmd->curfalloff) {
|
|
write_curvemapping(wd, hmd->curfalloff);
|
|
}
|
|
|
|
writedata(wd, DATA, sizeof(int) * hmd->totindex, hmd->indexar);
|
|
}
|
|
else if (md->type == eModifierType_Cloth) {
|
|
ClothModifierData *clmd = (ClothModifierData *)md;
|
|
|
|
writestruct(wd, DATA, ClothSimSettings, 1, clmd->sim_parms);
|
|
writestruct(wd, DATA, ClothCollSettings, 1, clmd->coll_parms);
|
|
writestruct(wd, DATA, EffectorWeights, 1, clmd->sim_parms->effector_weights);
|
|
write_pointcaches(wd, &clmd->ptcaches);
|
|
}
|
|
else if (md->type == eModifierType_Smoke) {
|
|
SmokeModifierData *smd = (SmokeModifierData *)md;
|
|
|
|
if (smd->type & MOD_SMOKE_TYPE_DOMAIN) {
|
|
writestruct(wd, DATA, SmokeDomainSettings, 1, smd->domain);
|
|
|
|
if (smd->domain) {
|
|
write_pointcaches(wd, &(smd->domain->ptcaches[0]));
|
|
|
|
/* create fake pointcache so that old blender versions can read it */
|
|
smd->domain->point_cache[1] = BKE_ptcache_add(&smd->domain->ptcaches[1]);
|
|
smd->domain->point_cache[1]->flag |= PTCACHE_DISK_CACHE | PTCACHE_FAKE_SMOKE;
|
|
smd->domain->point_cache[1]->step = 1;
|
|
|
|
write_pointcaches(wd, &(smd->domain->ptcaches[1]));
|
|
|
|
if (smd->domain->coba) {
|
|
writestruct(wd, DATA, ColorBand, 1, smd->domain->coba);
|
|
}
|
|
|
|
|
|
/* cleanup the fake pointcache */
|
|
BKE_ptcache_free_list(&smd->domain->ptcaches[1]);
|
|
smd->domain->point_cache[1] = NULL;
|
|
|
|
writestruct(wd, DATA, EffectorWeights, 1, smd->domain->effector_weights);
|
|
}
|
|
}
|
|
else if (smd->type & MOD_SMOKE_TYPE_FLOW) {
|
|
writestruct(wd, DATA, SmokeFlowSettings, 1, smd->flow);
|
|
}
|
|
else if (smd->type & MOD_SMOKE_TYPE_COLL) {
|
|
writestruct(wd, DATA, SmokeCollSettings, 1, smd->coll);
|
|
}
|
|
}
|
|
else if (md->type == eModifierType_Fluidsim) {
|
|
FluidsimModifierData *fluidmd = (FluidsimModifierData *)md;
|
|
|
|
writestruct(wd, DATA, FluidsimSettings, 1, fluidmd->fss);
|
|
}
|
|
else if (md->type == eModifierType_DynamicPaint) {
|
|
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
|
|
|
|
if (pmd->canvas) {
|
|
DynamicPaintSurface *surface;
|
|
writestruct(wd, DATA, DynamicPaintCanvasSettings, 1, pmd->canvas);
|
|
|
|
/* write surfaces */
|
|
for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
|
|
writestruct(wd, DATA, DynamicPaintSurface, 1, surface);
|
|
}
|
|
/* write caches and effector weights */
|
|
for (surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
|
|
write_pointcaches(wd, &(surface->ptcaches));
|
|
|
|
writestruct(wd, DATA, EffectorWeights, 1, surface->effector_weights);
|
|
}
|
|
}
|
|
if (pmd->brush) {
|
|
writestruct(wd, DATA, DynamicPaintBrushSettings, 1, pmd->brush);
|
|
writestruct(wd, DATA, ColorBand, 1, pmd->brush->paint_ramp);
|
|
writestruct(wd, DATA, ColorBand, 1, pmd->brush->vel_ramp);
|
|
}
|
|
}
|
|
else if (md->type == eModifierType_Collision) {
|
|
|
|
#if 0
|
|
CollisionModifierData *collmd = (CollisionModifierData *)md;
|
|
// TODO: CollisionModifier should use pointcache
|
|
// + have proper reset events before enabling this
|
|
writestruct(wd, DATA, MVert, collmd->numverts, collmd->x);
|
|
writestruct(wd, DATA, MVert, collmd->numverts, collmd->xnew);
|
|
writestruct(wd, DATA, MFace, collmd->numfaces, collmd->mfaces);
|
|
#endif
|
|
}
|
|
else if (md->type == eModifierType_MeshDeform) {
|
|
MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
|
|
int size = mmd->dyngridsize;
|
|
|
|
writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->bindinfluences);
|
|
writedata(wd, DATA, sizeof(int) * (mmd->totvert + 1), mmd->bindoffsets);
|
|
writedata(wd, DATA, sizeof(float) * 3 * mmd->totcagevert,
|
|
mmd->bindcagecos);
|
|
writestruct(wd, DATA, MDefCell, size * size * size, mmd->dyngrid);
|
|
writestruct(wd, DATA, MDefInfluence, mmd->totinfluence, mmd->dyninfluences);
|
|
writedata(wd, DATA, sizeof(int) * mmd->totvert, mmd->dynverts);
|
|
}
|
|
else if (md->type == eModifierType_Warp) {
|
|
WarpModifierData *tmd = (WarpModifierData *)md;
|
|
if (tmd->curfalloff) {
|
|
write_curvemapping(wd, tmd->curfalloff);
|
|
}
|
|
}
|
|
else if (md->type == eModifierType_WeightVGEdit) {
|
|
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
|
|
|
|
if (wmd->cmap_curve) {
|
|
write_curvemapping(wd, wmd->cmap_curve);
|
|
}
|
|
}
|
|
else if (md->type == eModifierType_LaplacianDeform) {
|
|
LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData *)md;
|
|
|
|
writedata(wd, DATA, sizeof(float) * lmd->total_verts * 3, lmd->vertexco);
|
|
}
|
|
else if (md->type == eModifierType_CorrectiveSmooth) {
|
|
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
|
|
|
|
if (csmd->bind_coords) {
|
|
writedata(wd, DATA, sizeof(float[3]) * csmd->bind_coords_num, csmd->bind_coords);
|
|
}
|
|
}
|
|
else if (md->type == eModifierType_SurfaceDeform) {
|
|
SurfaceDeformModifierData *smd = (SurfaceDeformModifierData *)md;
|
|
|
|
writestruct(wd, DATA, SDefVert, smd->numverts, smd->verts);
|
|
|
|
if (smd->verts) {
|
|
for (int i = 0; i < smd->numverts; i++) {
|
|
writestruct(wd, DATA, SDefBind, smd->verts[i].numbinds, smd->verts[i].binds);
|
|
|
|
if (smd->verts[i].binds) {
|
|
for (int j = 0; j < smd->verts[i].numbinds; j++) {
|
|
writedata(wd, DATA, sizeof(int) * smd->verts[i].binds[j].numverts, smd->verts[i].binds[j].vert_inds);
|
|
|
|
if (smd->verts[i].binds[j].mode == MOD_SDEF_MODE_CENTROID ||
|
|
smd->verts[i].binds[j].mode == MOD_SDEF_MODE_LOOPTRI)
|
|
{
|
|
writedata(wd, DATA, sizeof(float) * 3, smd->verts[i].binds[j].vert_weights);
|
|
}
|
|
else {
|
|
writedata(wd, DATA, sizeof(float) * smd->verts[i].binds[j].numverts, smd->verts[i].binds[j].vert_weights);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_gpencil_modifiers(WriteData *wd, ListBase *modbase)
|
|
{
|
|
GpencilModifierData *md;
|
|
|
|
if (modbase == NULL) {
|
|
return;
|
|
}
|
|
|
|
for (md = modbase->first; md; md = md->next) {
|
|
const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
|
|
if (mti == NULL) {
|
|
return;
|
|
}
|
|
|
|
writestruct_id(wd, DATA, mti->struct_name, 1, md);
|
|
|
|
if (md->type == eGpencilModifierType_Thick) {
|
|
ThickGpencilModifierData *gpmd = (ThickGpencilModifierData *)md;
|
|
|
|
if (gpmd->curve_thickness) {
|
|
write_curvemapping(wd, gpmd->curve_thickness);
|
|
}
|
|
}
|
|
else if (md->type == eGpencilModifierType_Hook) {
|
|
HookGpencilModifierData *gpmd = (HookGpencilModifierData *)md;
|
|
|
|
if (gpmd->curfalloff) {
|
|
write_curvemapping(wd, gpmd->curfalloff);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_shaderfxs(WriteData *wd, ListBase *fxbase)
|
|
{
|
|
ShaderFxData *fx;
|
|
|
|
if (fxbase == NULL) {
|
|
return;
|
|
}
|
|
|
|
for (fx = fxbase->first; fx; fx = fx->next) {
|
|
const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
|
|
if (fxi == NULL) {
|
|
return;
|
|
}
|
|
|
|
writestruct_id(wd, DATA, fxi->struct_name, 1, fx);
|
|
}
|
|
}
|
|
|
|
static void write_object(WriteData *wd, Object *ob)
|
|
{
|
|
if (ob->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_OB, Object, 1, ob);
|
|
write_iddata(wd, &ob->id);
|
|
|
|
if (ob->adt) {
|
|
write_animdata(wd, ob->adt);
|
|
}
|
|
|
|
/* direct data */
|
|
writedata(wd, DATA, sizeof(void *) * ob->totcol, ob->mat);
|
|
writedata(wd, DATA, sizeof(char) * ob->totcol, ob->matbits);
|
|
/* write_effects(wd, &ob->effect); */ /* not used anymore */
|
|
|
|
if (ob->type == OB_ARMATURE) {
|
|
bArmature *arm = ob->data;
|
|
if (arm && ob->pose && arm->act_bone) {
|
|
BLI_strncpy(ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
|
|
}
|
|
}
|
|
|
|
write_pose(wd, ob->pose);
|
|
write_defgroups(wd, &ob->defbase);
|
|
write_fmaps(wd, &ob->fmaps);
|
|
write_constraints(wd, &ob->constraints);
|
|
write_motionpath(wd, ob->mpath);
|
|
|
|
writestruct(wd, DATA, PartDeflect, 1, ob->pd);
|
|
if (ob->soft) {
|
|
/* Set deprecated pointers to prevent crashes of older Blenders */
|
|
ob->soft->pointcache = ob->soft->shared->pointcache;
|
|
ob->soft->ptcaches = ob->soft->shared->ptcaches;
|
|
writestruct(wd, DATA, SoftBody, 1, ob->soft);
|
|
writestruct(wd, DATA, SoftBody_Shared, 1, ob->soft->shared);
|
|
write_pointcaches(wd, &(ob->soft->shared->ptcaches));
|
|
writestruct(wd, DATA, EffectorWeights, 1, ob->soft->effector_weights);
|
|
}
|
|
|
|
if (ob->rigidbody_object) {
|
|
/* TODO: if any extra data is added to handle duplis, will need separate function then */
|
|
writestruct(wd, DATA, RigidBodyOb, 1, ob->rigidbody_object);
|
|
}
|
|
if (ob->rigidbody_constraint) {
|
|
writestruct(wd, DATA, RigidBodyCon, 1, ob->rigidbody_constraint);
|
|
}
|
|
|
|
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
|
|
writestruct(wd, DATA, ImageUser, 1, ob->iuser);
|
|
}
|
|
|
|
write_particlesystems(wd, &ob->particlesystem);
|
|
write_modifiers(wd, &ob->modifiers);
|
|
write_gpencil_modifiers(wd, &ob->greasepencil_modifiers);
|
|
write_shaderfxs(wd, &ob->shader_fx);
|
|
|
|
writelist(wd, DATA, LinkData, &ob->pc_ids);
|
|
writelist(wd, DATA, LodLevel, &ob->lodlevels);
|
|
|
|
write_previews(wd, ob->preview);
|
|
}
|
|
}
|
|
|
|
|
|
static void write_vfont(WriteData *wd, VFont *vf)
|
|
{
|
|
if (vf->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_VF, VFont, 1, vf);
|
|
write_iddata(wd, &vf->id);
|
|
|
|
/* direct data */
|
|
if (vf->packedfile) {
|
|
PackedFile *pf = vf->packedfile;
|
|
writestruct(wd, DATA, PackedFile, 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void write_key(WriteData *wd, Key *key)
|
|
{
|
|
if (key->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_KE, Key, 1, key);
|
|
write_iddata(wd, &key->id);
|
|
|
|
if (key->adt) {
|
|
write_animdata(wd, key->adt);
|
|
}
|
|
|
|
/* direct data */
|
|
for (KeyBlock *kb = key->block.first; kb; kb = kb->next) {
|
|
writestruct(wd, DATA, KeyBlock, 1, kb);
|
|
if (kb->data) {
|
|
writedata(wd, DATA, kb->totelem * key->elemsize, kb->data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_camera(WriteData *wd, Camera *cam)
|
|
{
|
|
if (cam->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_CA, Camera, 1, cam);
|
|
write_iddata(wd, &cam->id);
|
|
|
|
if (cam->adt) {
|
|
write_animdata(wd, cam->adt);
|
|
}
|
|
|
|
for (CameraBGImage *bgpic = cam->bg_images.first; bgpic; bgpic = bgpic->next) {
|
|
writestruct(wd, DATA, CameraBGImage, 1, bgpic);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_mball(WriteData *wd, MetaBall *mb)
|
|
{
|
|
if (mb->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_MB, MetaBall, 1, mb);
|
|
write_iddata(wd, &mb->id);
|
|
|
|
/* direct data */
|
|
writedata(wd, DATA, sizeof(void *) * mb->totcol, mb->mat);
|
|
if (mb->adt) {
|
|
write_animdata(wd, mb->adt);
|
|
}
|
|
|
|
for (MetaElem *ml = mb->elems.first; ml; ml = ml->next) {
|
|
writestruct(wd, DATA, MetaElem, 1, ml);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_curve(WriteData *wd, Curve *cu)
|
|
{
|
|
if (cu->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_CU, Curve, 1, cu);
|
|
write_iddata(wd, &cu->id);
|
|
|
|
/* direct data */
|
|
writedata(wd, DATA, sizeof(void *) * cu->totcol, cu->mat);
|
|
if (cu->adt) {
|
|
write_animdata(wd, cu->adt);
|
|
}
|
|
|
|
if (cu->vfont) {
|
|
writedata(wd, DATA, cu->len + 1, cu->str);
|
|
writestruct(wd, DATA, CharInfo, cu->len_wchar + 1, cu->strinfo);
|
|
writestruct(wd, DATA, TextBox, cu->totbox, cu->tb);
|
|
}
|
|
else {
|
|
/* is also the order of reading */
|
|
for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
|
|
writestruct(wd, DATA, Nurb, 1, nu);
|
|
}
|
|
for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
|
|
if (nu->type == CU_BEZIER) {
|
|
writestruct(wd, DATA, BezTriple, nu->pntsu, nu->bezt);
|
|
}
|
|
else {
|
|
writestruct(wd, DATA, BPoint, nu->pntsu * nu->pntsv, nu->bp);
|
|
if (nu->knotsu) {
|
|
writedata(wd, DATA, KNOTSU(nu) * sizeof(float), nu->knotsu);
|
|
}
|
|
if (nu->knotsv) {
|
|
writedata(wd, DATA, KNOTSV(nu) * sizeof(float), nu->knotsv);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_dverts(WriteData *wd, int count, MDeformVert *dvlist)
|
|
{
|
|
if (dvlist) {
|
|
|
|
/* Write the dvert list */
|
|
writestruct(wd, DATA, MDeformVert, count, dvlist);
|
|
|
|
/* Write deformation data for each dvert */
|
|
for (int i = 0; i < count; i++) {
|
|
if (dvlist[i].dw) {
|
|
writestruct(wd, DATA, MDeformWeight, dvlist[i].totweight, dvlist[i].dw);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_mdisps(WriteData *wd, int count, MDisps *mdlist, int external)
|
|
{
|
|
if (mdlist) {
|
|
int i;
|
|
|
|
writestruct(wd, DATA, MDisps, count, mdlist);
|
|
for (i = 0; i < count; ++i) {
|
|
MDisps *md = &mdlist[i];
|
|
if (md->disps) {
|
|
if (!external) {
|
|
writedata(wd, DATA, sizeof(float) * 3 * md->totdisp, md->disps);
|
|
}
|
|
}
|
|
|
|
if (md->hidden) {
|
|
writedata(wd, DATA, BLI_BITMAP_SIZE(md->totdisp), md->hidden);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_grid_paint_mask(WriteData *wd, int count, GridPaintMask *grid_paint_mask)
|
|
{
|
|
if (grid_paint_mask) {
|
|
int i;
|
|
|
|
writestruct(wd, DATA, GridPaintMask, count, grid_paint_mask);
|
|
for (i = 0; i < count; ++i) {
|
|
GridPaintMask *gpm = &grid_paint_mask[i];
|
|
if (gpm->data) {
|
|
const int gridsize = BKE_ccg_gridsize(gpm->level);
|
|
writedata(wd, DATA,
|
|
sizeof(*gpm->data) * gridsize * gridsize,
|
|
gpm->data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_customdata(
|
|
WriteData *wd, ID *id,
|
|
int count, CustomData *data, CustomDataLayer *layers, CustomDataMask cddata_mask,
|
|
int partial_type, int partial_count)
|
|
{
|
|
int i;
|
|
|
|
/* write external customdata (not for undo) */
|
|
if (data->external && (wd->use_memfile == false)) {
|
|
CustomData_external_write(data, id, cddata_mask, count, 0);
|
|
}
|
|
|
|
writestruct_at_address(wd, DATA, CustomDataLayer, data->totlayer, data->layers, layers);
|
|
|
|
for (i = 0; i < data->totlayer; i++) {
|
|
CustomDataLayer *layer = &layers[i];
|
|
const char *structname;
|
|
int structnum, datasize;
|
|
|
|
if (layer->type == CD_MDEFORMVERT) {
|
|
/* layer types that allocate own memory need special handling */
|
|
write_dverts(wd, count, layer->data);
|
|
}
|
|
else if (layer->type == CD_MDISPS) {
|
|
write_mdisps(wd, count, layer->data, layer->flag & CD_FLAG_EXTERNAL);
|
|
}
|
|
else if (layer->type == CD_PAINT_MASK) {
|
|
const float *layer_data = layer->data;
|
|
writedata(wd, DATA, sizeof(*layer_data) * count, layer_data);
|
|
}
|
|
else if (layer->type == CD_GRID_PAINT_MASK) {
|
|
write_grid_paint_mask(wd, count, layer->data);
|
|
}
|
|
else if (layer->type == CD_FACEMAP) {
|
|
const int *layer_data = layer->data;
|
|
writedata(wd, DATA, sizeof(*layer_data) * count, layer_data);
|
|
}
|
|
else {
|
|
CustomData_file_write_info(layer->type, &structname, &structnum);
|
|
if (structnum) {
|
|
/* when using partial visibility, the MEdge and MFace layers
|
|
* are smaller than the original, so their type and count is
|
|
* passed to make this work */
|
|
if (layer->type != partial_type) {
|
|
datasize = structnum * count;
|
|
}
|
|
else {
|
|
datasize = structnum * partial_count;
|
|
}
|
|
|
|
writestruct_id(wd, DATA, structname, datasize, layer->data);
|
|
}
|
|
else {
|
|
printf("%s error: layer '%s':%d - can't be written to file\n",
|
|
__func__, structname, layer->type);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (data->external) {
|
|
writestruct(wd, DATA, CustomDataExternal, 1, data->external);
|
|
}
|
|
}
|
|
|
|
static void write_mesh(WriteData *wd, Mesh *mesh)
|
|
{
|
|
CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
|
|
CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
|
|
CustomDataLayer *flayers = NULL, flayers_buff[CD_TEMP_CHUNK_SIZE];
|
|
CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
|
|
CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
|
|
|
|
if (mesh->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
{
|
|
/* write a copy of the mesh, don't modify in place because it is
|
|
* not thread safe for threaded renders that are reading this */
|
|
Mesh *old_mesh = mesh;
|
|
Mesh copy_mesh = *mesh;
|
|
mesh = ©_mesh;
|
|
|
|
/* cache only - don't write */
|
|
mesh->mface = NULL;
|
|
mesh->totface = 0;
|
|
memset(&mesh->fdata, 0, sizeof(mesh->fdata));
|
|
|
|
/**
|
|
* Those calls:
|
|
* - Reduce mesh->xdata.totlayer to number of layers to write.
|
|
* - Fill xlayers with those layers to be written.
|
|
* Note that mesh->xdata is from now on invalid for Blender, but this is why the whole mesh is
|
|
* a temp local copy!
|
|
*/
|
|
CustomData_file_write_prepare(&mesh->vdata, &vlayers, vlayers_buff, ARRAY_SIZE(vlayers_buff));
|
|
CustomData_file_write_prepare(&mesh->edata, &elayers, elayers_buff, ARRAY_SIZE(elayers_buff));
|
|
flayers = flayers_buff;
|
|
CustomData_file_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
|
|
CustomData_file_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
|
|
|
|
writestruct_at_address(wd, ID_ME, Mesh, 1, old_mesh, mesh);
|
|
write_iddata(wd, &mesh->id);
|
|
|
|
/* direct data */
|
|
if (mesh->adt) {
|
|
write_animdata(wd, mesh->adt);
|
|
}
|
|
|
|
writedata(wd, DATA, sizeof(void *) * mesh->totcol, mesh->mat);
|
|
writedata(wd, DATA, sizeof(MSelect) * mesh->totselect, mesh->mselect);
|
|
|
|
write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, vlayers, CD_MASK_MESH.vmask, -1, 0);
|
|
write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, elayers, CD_MASK_MESH.emask, -1, 0);
|
|
/* fdata is really a dummy - written so slots align */
|
|
write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, flayers, CD_MASK_MESH.fmask, -1, 0);
|
|
write_customdata(wd, &mesh->id, mesh->totloop, &mesh->ldata, llayers, CD_MASK_MESH.lmask, -1, 0);
|
|
write_customdata(wd, &mesh->id, mesh->totpoly, &mesh->pdata, players, CD_MASK_MESH.pmask, -1, 0);
|
|
|
|
/* restore pointer */
|
|
mesh = old_mesh;
|
|
}
|
|
}
|
|
|
|
if (vlayers && vlayers != vlayers_buff) {
|
|
MEM_freeN(vlayers);
|
|
}
|
|
if (elayers && elayers != elayers_buff) {
|
|
MEM_freeN(elayers);
|
|
}
|
|
if (flayers && flayers != flayers_buff) {
|
|
MEM_freeN(flayers);
|
|
}
|
|
if (llayers && llayers != llayers_buff) {
|
|
MEM_freeN(llayers);
|
|
}
|
|
if (players && players != players_buff) {
|
|
MEM_freeN(players);
|
|
}
|
|
}
|
|
|
|
static void write_lattice(WriteData *wd, Lattice *lt)
|
|
{
|
|
if (lt->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_LT, Lattice, 1, lt);
|
|
write_iddata(wd, <->id);
|
|
|
|
/* write animdata */
|
|
if (lt->adt) {
|
|
write_animdata(wd, lt->adt);
|
|
}
|
|
|
|
/* direct data */
|
|
writestruct(wd, DATA, BPoint, lt->pntsu * lt->pntsv * lt->pntsw, lt->def);
|
|
|
|
write_dverts(wd, lt->pntsu * lt->pntsv * lt->pntsw, lt->dvert);
|
|
}
|
|
}
|
|
|
|
static void write_image(WriteData *wd, Image *ima)
|
|
{
|
|
if (ima->id.us > 0 || wd->use_memfile) {
|
|
ImagePackedFile *imapf;
|
|
|
|
/* Some trickery to keep forward compatibility of packed images. */
|
|
BLI_assert(ima->packedfile == NULL);
|
|
if (ima->packedfiles.first != NULL) {
|
|
imapf = ima->packedfiles.first;
|
|
ima->packedfile = imapf->packedfile;
|
|
}
|
|
|
|
/* write LibData */
|
|
writestruct(wd, ID_IM, Image, 1, ima);
|
|
write_iddata(wd, &ima->id);
|
|
|
|
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
|
|
writestruct(wd, DATA, ImagePackedFile, 1, imapf);
|
|
if (imapf->packedfile) {
|
|
PackedFile *pf = imapf->packedfile;
|
|
writestruct(wd, DATA, PackedFile, 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
}
|
|
|
|
write_previews(wd, ima->preview);
|
|
|
|
for (ImageView *iv = ima->views.first; iv; iv = iv->next) {
|
|
writestruct(wd, DATA, ImageView, 1, iv);
|
|
}
|
|
writestruct(wd, DATA, Stereo3dFormat, 1, ima->stereo3d_format);
|
|
|
|
ima->packedfile = NULL;
|
|
|
|
writelist(wd, DATA, RenderSlot, &ima->renderslots);
|
|
}
|
|
}
|
|
|
|
static void write_texture(WriteData *wd, Tex *tex)
|
|
{
|
|
if (tex->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_TE, Tex, 1, tex);
|
|
write_iddata(wd, &tex->id);
|
|
|
|
if (tex->adt) {
|
|
write_animdata(wd, tex->adt);
|
|
}
|
|
|
|
/* direct data */
|
|
if (tex->coba) {
|
|
writestruct(wd, DATA, ColorBand, 1, tex->coba);
|
|
}
|
|
|
|
/* nodetree is integral part of texture, no libdata */
|
|
if (tex->nodetree) {
|
|
writestruct(wd, DATA, bNodeTree, 1, tex->nodetree);
|
|
write_nodetree_nolib(wd, tex->nodetree);
|
|
}
|
|
|
|
write_previews(wd, tex->preview);
|
|
}
|
|
}
|
|
|
|
static void write_material(WriteData *wd, Material *ma)
|
|
{
|
|
if (ma->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_MA, Material, 1, ma);
|
|
write_iddata(wd, &ma->id);
|
|
|
|
if (ma->adt) {
|
|
write_animdata(wd, ma->adt);
|
|
}
|
|
|
|
/* nodetree is integral part of material, no libdata */
|
|
if (ma->nodetree) {
|
|
writestruct(wd, DATA, bNodeTree, 1, ma->nodetree);
|
|
write_nodetree_nolib(wd, ma->nodetree);
|
|
}
|
|
|
|
write_previews(wd, ma->preview);
|
|
|
|
/* grease pencil settings */
|
|
if (ma->gp_style) {
|
|
writestruct(wd, DATA, MaterialGPencilStyle, 1, ma->gp_style);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_world(WriteData *wd, World *wrld)
|
|
{
|
|
if (wrld->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_WO, World, 1, wrld);
|
|
write_iddata(wd, &wrld->id);
|
|
|
|
if (wrld->adt) {
|
|
write_animdata(wd, wrld->adt);
|
|
}
|
|
|
|
/* nodetree is integral part of world, no libdata */
|
|
if (wrld->nodetree) {
|
|
writestruct(wd, DATA, bNodeTree, 1, wrld->nodetree);
|
|
write_nodetree_nolib(wd, wrld->nodetree);
|
|
}
|
|
|
|
write_previews(wd, wrld->preview);
|
|
}
|
|
}
|
|
|
|
static void write_light(WriteData *wd, Light *la)
|
|
{
|
|
if (la->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_LA, Light, 1, la);
|
|
write_iddata(wd, &la->id);
|
|
|
|
if (la->adt) {
|
|
write_animdata(wd, la->adt);
|
|
}
|
|
|
|
if (la->curfalloff) {
|
|
write_curvemapping(wd, la->curfalloff);
|
|
}
|
|
|
|
/* Node-tree is integral part of lights, no libdata. */
|
|
if (la->nodetree) {
|
|
writestruct(wd, DATA, bNodeTree, 1, la->nodetree);
|
|
write_nodetree_nolib(wd, la->nodetree);
|
|
}
|
|
|
|
write_previews(wd, la->preview);
|
|
}
|
|
}
|
|
|
|
static void write_collection_nolib(WriteData *wd, Collection *collection)
|
|
{
|
|
/* Shared function for collection datablocks and scene master collection. */
|
|
write_previews(wd, collection->preview);
|
|
|
|
for (CollectionObject *cob = collection->gobject.first; cob; cob = cob->next) {
|
|
writestruct(wd, DATA, CollectionObject, 1, cob);
|
|
}
|
|
|
|
for (CollectionChild *child = collection->children.first; child; child = child->next) {
|
|
writestruct(wd, DATA, CollectionChild, 1, child);
|
|
}
|
|
}
|
|
|
|
static void write_collection(WriteData *wd, Collection *collection)
|
|
{
|
|
if (collection->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_GR, Collection, 1, collection);
|
|
write_iddata(wd, &collection->id);
|
|
|
|
write_collection_nolib(wd, collection);
|
|
}
|
|
}
|
|
|
|
static void write_sequence_modifiers(WriteData *wd, ListBase *modbase)
|
|
{
|
|
SequenceModifierData *smd;
|
|
|
|
for (smd = modbase->first; smd; smd = smd->next) {
|
|
const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
|
|
|
|
if (smti) {
|
|
writestruct_id(wd, DATA, smti->struct_name, 1, smd);
|
|
|
|
if (smd->type == seqModifierType_Curves) {
|
|
CurvesModifierData *cmd = (CurvesModifierData *)smd;
|
|
|
|
write_curvemapping(wd, &cmd->curve_mapping);
|
|
}
|
|
else if (smd->type == seqModifierType_HueCorrect) {
|
|
HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
|
|
|
|
write_curvemapping(wd, &hcmd->curve_mapping);
|
|
}
|
|
}
|
|
else {
|
|
writestruct(wd, DATA, SequenceModifierData, 1, smd);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_view_settings(WriteData *wd, ColorManagedViewSettings *view_settings)
|
|
{
|
|
if (view_settings->curve_mapping) {
|
|
write_curvemapping(wd, view_settings->curve_mapping);
|
|
}
|
|
}
|
|
|
|
static void write_paint(WriteData *wd, Paint *p)
|
|
{
|
|
if (p->cavity_curve) {
|
|
write_curvemapping(wd, p->cavity_curve);
|
|
}
|
|
writedata(wd, DATA, sizeof(PaintToolSlot) * p->tool_slots_len, p->tool_slots);
|
|
}
|
|
|
|
static void write_layer_collections(WriteData *wd, ListBase *lb)
|
|
{
|
|
for (LayerCollection *lc = lb->first; lc; lc = lc->next) {
|
|
writestruct(wd, DATA, LayerCollection, 1, lc);
|
|
|
|
write_layer_collections(wd, &lc->layer_collections);
|
|
}
|
|
}
|
|
|
|
static void write_view_layer(WriteData *wd, ViewLayer *view_layer)
|
|
{
|
|
writestruct(wd, DATA, ViewLayer, 1, view_layer);
|
|
writelist(wd, DATA, Base, &view_layer->object_bases);
|
|
|
|
if (view_layer->id_properties) {
|
|
IDP_WriteProperty(view_layer->id_properties, wd);
|
|
}
|
|
|
|
for (FreestyleModuleConfig *fmc = view_layer->freestyle_config.modules.first; fmc; fmc = fmc->next) {
|
|
writestruct(wd, DATA, FreestyleModuleConfig, 1, fmc);
|
|
}
|
|
|
|
for (FreestyleLineSet *fls = view_layer->freestyle_config.linesets.first; fls; fls = fls->next) {
|
|
writestruct(wd, DATA, FreestyleLineSet, 1, fls);
|
|
}
|
|
write_layer_collections(wd, &view_layer->layer_collections);
|
|
}
|
|
|
|
static void write_lightcache_texture(WriteData *wd, LightCacheTexture *tex)
|
|
{
|
|
if (tex->data) {
|
|
size_t data_size = tex->components * tex->tex_size[0] * tex->tex_size[1] * tex->tex_size[2];
|
|
if (tex->data_type == LIGHTCACHETEX_FLOAT) {
|
|
data_size *= sizeof(float);
|
|
}
|
|
else if (tex->data_type == LIGHTCACHETEX_UINT) {
|
|
data_size *= sizeof(uint);
|
|
}
|
|
writedata(wd, DATA, data_size, tex->data);
|
|
}
|
|
}
|
|
|
|
static void write_lightcache(WriteData *wd, LightCache *cache)
|
|
{
|
|
write_lightcache_texture(wd, &cache->grid_tx);
|
|
write_lightcache_texture(wd, &cache->cube_tx);
|
|
|
|
if (cache->cube_mips) {
|
|
writestruct(wd, DATA, LightCacheTexture, cache->mips_len, cache->cube_mips);
|
|
for (int i = 0; i < cache->mips_len; ++i) {
|
|
write_lightcache_texture(wd, &cache->cube_mips[i]);
|
|
}
|
|
}
|
|
|
|
writestruct(wd, DATA, LightGridCache, cache->grid_len, cache->grid_data);
|
|
writestruct(wd, DATA, LightProbeCache, cache->cube_len, cache->cube_data);
|
|
}
|
|
|
|
static void write_scene(WriteData *wd, Scene *sce)
|
|
{
|
|
/* write LibData */
|
|
writestruct(wd, ID_SCE, Scene, 1, sce);
|
|
write_iddata(wd, &sce->id);
|
|
|
|
if (sce->adt) {
|
|
write_animdata(wd, sce->adt);
|
|
}
|
|
write_keyingsets(wd, &sce->keyingsets);
|
|
|
|
/* direct data */
|
|
ToolSettings *tos = sce->toolsettings;
|
|
writestruct(wd, DATA, ToolSettings, 1, tos);
|
|
if (tos->vpaint) {
|
|
writestruct(wd, DATA, VPaint, 1, tos->vpaint);
|
|
write_paint(wd, &tos->vpaint->paint);
|
|
}
|
|
if (tos->wpaint) {
|
|
writestruct(wd, DATA, VPaint, 1, tos->wpaint);
|
|
write_paint(wd, &tos->wpaint->paint);
|
|
}
|
|
if (tos->sculpt) {
|
|
writestruct(wd, DATA, Sculpt, 1, tos->sculpt);
|
|
write_paint(wd, &tos->sculpt->paint);
|
|
}
|
|
if (tos->uvsculpt) {
|
|
writestruct(wd, DATA, UvSculpt, 1, tos->uvsculpt);
|
|
write_paint(wd, &tos->uvsculpt->paint);
|
|
}
|
|
if (tos->gp_paint) {
|
|
writestruct(wd, DATA, GpPaint, 1, tos->gp_paint);
|
|
write_paint(wd, &tos->gp_paint->paint);
|
|
}
|
|
/* write grease-pencil custom ipo curve to file */
|
|
if (tos->gp_interpolate.custom_ipo) {
|
|
write_curvemapping(wd, tos->gp_interpolate.custom_ipo);
|
|
}
|
|
/* write grease-pencil multiframe falloff curve to file */
|
|
if (tos->gp_sculpt.cur_falloff) {
|
|
write_curvemapping(wd, tos->gp_sculpt.cur_falloff);
|
|
}
|
|
/* write grease-pencil primitive curve to file */
|
|
if (tos->gp_sculpt.cur_primitive) {
|
|
write_curvemapping(wd, tos->gp_sculpt.cur_primitive);
|
|
}
|
|
|
|
write_paint(wd, &tos->imapaint.paint);
|
|
|
|
Editing *ed = sce->ed;
|
|
if (ed) {
|
|
Sequence *seq;
|
|
|
|
writestruct(wd, DATA, Editing, 1, ed);
|
|
|
|
/* reset write flags too */
|
|
|
|
SEQ_BEGIN(ed, seq)
|
|
{
|
|
if (seq->strip) {
|
|
seq->strip->done = false;
|
|
}
|
|
writestruct(wd, DATA, Sequence, 1, seq);
|
|
} SEQ_END;
|
|
|
|
SEQ_BEGIN(ed, seq)
|
|
{
|
|
if (seq->strip && seq->strip->done == 0) {
|
|
/* write strip with 'done' at 0 because readfile */
|
|
|
|
if (seq->effectdata) {
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_COLOR:
|
|
writestruct(wd, DATA, SolidColorVars, 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_SPEED:
|
|
writestruct(wd, DATA, SpeedControlVars, 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_WIPE:
|
|
writestruct(wd, DATA, WipeVars, 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_GLOW:
|
|
writestruct(wd, DATA, GlowVars, 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_TRANSFORM:
|
|
writestruct(wd, DATA, TransformVars, 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_GAUSSIAN_BLUR:
|
|
writestruct(wd, DATA, GaussianBlurVars, 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_TEXT:
|
|
writestruct(wd, DATA, TextVars, 1, seq->effectdata);
|
|
break;
|
|
case SEQ_TYPE_COLORMIX:
|
|
writestruct(wd, DATA, ColorMixVars, 1, seq->effectdata);
|
|
break;
|
|
}
|
|
}
|
|
|
|
writestruct(wd, DATA, Stereo3dFormat, 1, seq->stereo3d_format);
|
|
|
|
Strip *strip = seq->strip;
|
|
writestruct(wd, DATA, Strip, 1, strip);
|
|
if (seq->flag & SEQ_USE_CROP && strip->crop) {
|
|
writestruct(wd, DATA, StripCrop, 1, strip->crop);
|
|
}
|
|
if (seq->flag & SEQ_USE_TRANSFORM && strip->transform) {
|
|
writestruct(wd, DATA, StripTransform, 1, strip->transform);
|
|
}
|
|
if (seq->flag & SEQ_USE_PROXY && strip->proxy) {
|
|
writestruct(wd, DATA, StripProxy, 1, strip->proxy);
|
|
}
|
|
if (seq->type == SEQ_TYPE_IMAGE) {
|
|
writestruct(wd, DATA, StripElem,
|
|
MEM_allocN_len(strip->stripdata) / sizeof(struct StripElem),
|
|
strip->stripdata);
|
|
}
|
|
else if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) {
|
|
writestruct(wd, DATA, StripElem, 1, strip->stripdata);
|
|
}
|
|
|
|
strip->done = true;
|
|
}
|
|
|
|
if (seq->prop) {
|
|
IDP_WriteProperty(seq->prop, wd);
|
|
}
|
|
|
|
write_sequence_modifiers(wd, &seq->modifiers);
|
|
} SEQ_END;
|
|
|
|
/* new; meta stack too, even when its nasty restore code */
|
|
for (MetaStack *ms = ed->metastack.first; ms; ms = ms->next) {
|
|
writestruct(wd, DATA, MetaStack, 1, ms);
|
|
}
|
|
}
|
|
|
|
if (sce->r.avicodecdata) {
|
|
writestruct(wd, DATA, AviCodecData, 1, sce->r.avicodecdata);
|
|
if (sce->r.avicodecdata->lpFormat) {
|
|
writedata(wd, DATA, sce->r.avicodecdata->cbFormat, sce->r.avicodecdata->lpFormat);
|
|
}
|
|
if (sce->r.avicodecdata->lpParms) {
|
|
writedata(wd, DATA, sce->r.avicodecdata->cbParms, sce->r.avicodecdata->lpParms);
|
|
}
|
|
}
|
|
if (sce->r.ffcodecdata.properties) {
|
|
IDP_WriteProperty(sce->r.ffcodecdata.properties, wd);
|
|
}
|
|
|
|
/* writing dynamic list of TimeMarkers to the blend file */
|
|
for (TimeMarker *marker = sce->markers.first; marker; marker = marker->next) {
|
|
writestruct(wd, DATA, TimeMarker, 1, marker);
|
|
}
|
|
|
|
/* writing dynamic list of TransformOrientations to the blend file */
|
|
for (TransformOrientation *ts = sce->transform_spaces.first; ts; ts = ts->next) {
|
|
writestruct(wd, DATA, TransformOrientation, 1, ts);
|
|
}
|
|
|
|
/* writing MultiView to the blend file */
|
|
for (SceneRenderView *srv = sce->r.views.first; srv; srv = srv->next) {
|
|
writestruct(wd, DATA, SceneRenderView, 1, srv);
|
|
}
|
|
|
|
if (sce->nodetree) {
|
|
writestruct(wd, DATA, bNodeTree, 1, sce->nodetree);
|
|
write_nodetree_nolib(wd, sce->nodetree);
|
|
}
|
|
|
|
write_view_settings(wd, &sce->view_settings);
|
|
|
|
/* writing RigidBodyWorld data to the blend file */
|
|
if (sce->rigidbody_world) {
|
|
/* Set deprecated pointers to prevent crashes of older Blenders */
|
|
sce->rigidbody_world->pointcache = sce->rigidbody_world->shared->pointcache;
|
|
sce->rigidbody_world->ptcaches = sce->rigidbody_world->shared->ptcaches;
|
|
writestruct(wd, DATA, RigidBodyWorld, 1, sce->rigidbody_world);
|
|
|
|
writestruct(wd, DATA, RigidBodyWorld_Shared, 1, sce->rigidbody_world->shared);
|
|
writestruct(wd, DATA, EffectorWeights, 1, sce->rigidbody_world->effector_weights);
|
|
write_pointcaches(wd, &(sce->rigidbody_world->shared->ptcaches));
|
|
}
|
|
|
|
write_previews(wd, sce->preview);
|
|
write_curvemapping_curves(wd, &sce->r.mblur_shutter_curve);
|
|
|
|
for (ViewLayer *view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
|
|
write_view_layer(wd, view_layer);
|
|
}
|
|
|
|
if (sce->master_collection) {
|
|
writestruct(wd, DATA, Collection, 1, sce->master_collection);
|
|
write_collection_nolib(wd, sce->master_collection);
|
|
}
|
|
|
|
/* Eevee Lightcache */
|
|
if (sce->eevee.light_cache && !wd->use_memfile) {
|
|
writestruct(wd, DATA, LightCache, 1, sce->eevee.light_cache);
|
|
write_lightcache(wd, sce->eevee.light_cache);
|
|
}
|
|
|
|
/* Freed on doversion. */
|
|
BLI_assert(sce->layer_properties == NULL);
|
|
}
|
|
|
|
static void write_gpencil(WriteData *wd, bGPdata *gpd)
|
|
{
|
|
if (gpd->id.us > 0 || wd->use_memfile) {
|
|
/* write gpd data block to file */
|
|
writestruct(wd, ID_GD, bGPdata, 1, gpd);
|
|
write_iddata(wd, &gpd->id);
|
|
|
|
if (gpd->adt) {
|
|
write_animdata(wd, gpd->adt);
|
|
}
|
|
|
|
writedata(wd, DATA, sizeof(void *) * gpd->totcol, gpd->mat);
|
|
|
|
/* write grease-pencil layers to file */
|
|
writelist(wd, DATA, bGPDlayer, &gpd->layers);
|
|
for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
|
|
/* write this layer's frames to file */
|
|
writelist(wd, DATA, bGPDframe, &gpl->frames);
|
|
for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
|
|
/* write strokes */
|
|
writelist(wd, DATA, bGPDstroke, &gpf->strokes);
|
|
for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
|
|
writestruct(wd, DATA, bGPDspoint, gps->totpoints, gps->points);
|
|
write_dverts(wd, gps->totpoints, gps->dvert);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_region(WriteData *wd, ARegion *ar, int spacetype)
|
|
{
|
|
writestruct(wd, DATA, ARegion, 1, ar);
|
|
|
|
if (ar->regiondata) {
|
|
if (ar->flag & RGN_FLAG_TEMP_REGIONDATA) {
|
|
return;
|
|
}
|
|
|
|
switch (spacetype) {
|
|
case SPACE_VIEW3D:
|
|
if (ar->regiontype == RGN_TYPE_WINDOW) {
|
|
RegionView3D *rv3d = ar->regiondata;
|
|
writestruct(wd, DATA, RegionView3D, 1, rv3d);
|
|
|
|
if (rv3d->localvd) {
|
|
writestruct(wd, DATA, RegionView3D, 1, rv3d->localvd);
|
|
}
|
|
if (rv3d->clipbb) {
|
|
writestruct(wd, DATA, BoundBox, 1, rv3d->clipbb);
|
|
}
|
|
|
|
}
|
|
else
|
|
printf("regiondata write missing!\n");
|
|
break;
|
|
default:
|
|
printf("regiondata write missing!\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_uilist(WriteData *wd, uiList *ui_list)
|
|
{
|
|
writestruct(wd, DATA, uiList, 1, ui_list);
|
|
|
|
if (ui_list->properties) {
|
|
IDP_WriteProperty(ui_list->properties, wd);
|
|
}
|
|
}
|
|
|
|
static void write_soops(WriteData *wd, SpaceOutliner *so)
|
|
{
|
|
BLI_mempool *ts = so->treestore;
|
|
|
|
if (ts) {
|
|
SpaceOutliner so_flat = *so;
|
|
|
|
int elems = BLI_mempool_len(ts);
|
|
/* linearize mempool to array */
|
|
TreeStoreElem *data = elems ? BLI_mempool_as_arrayN(ts, "TreeStoreElem") : NULL;
|
|
|
|
if (data) {
|
|
/* In this block we use the memory location of the treestore
|
|
* but _not_ its data, the addresses in this case are UUID's,
|
|
* since we can't rely on malloc giving us different values each time.
|
|
*/
|
|
TreeStore ts_flat = {0};
|
|
|
|
/* we know the treestore is at least as big as a pointer,
|
|
* so offsetting works to give us a UUID. */
|
|
void *data_addr = (void *)POINTER_OFFSET(ts, sizeof(void *));
|
|
|
|
ts_flat.usedelem = elems;
|
|
ts_flat.totelem = elems;
|
|
ts_flat.data = data_addr;
|
|
|
|
writestruct(wd, DATA, SpaceOutliner, 1, so);
|
|
|
|
writestruct_at_address(wd, DATA, TreeStore, 1, ts, &ts_flat);
|
|
writestruct_at_address(wd, DATA, TreeStoreElem, elems, data_addr, data);
|
|
|
|
MEM_freeN(data);
|
|
}
|
|
else {
|
|
so_flat.treestore = NULL;
|
|
writestruct_at_address(wd, DATA, SpaceOutliner, 1, so, &so_flat);
|
|
}
|
|
}
|
|
else {
|
|
writestruct(wd, DATA, SpaceOutliner, 1, so);
|
|
}
|
|
}
|
|
|
|
static void write_panel_list(WriteData *wd, ListBase *lb)
|
|
{
|
|
for (Panel *pa = lb->first; pa; pa = pa->next) {
|
|
writestruct(wd, DATA, Panel, 1, pa);
|
|
write_panel_list(wd, &pa->children);
|
|
}
|
|
}
|
|
|
|
static void write_area_regions(WriteData *wd, ScrArea *area)
|
|
{
|
|
for (ARegion *region = area->regionbase.first; region; region = region->next) {
|
|
write_region(wd, region, area->spacetype);
|
|
write_panel_list(wd, ®ion->panels);
|
|
|
|
for (PanelCategoryStack *pc_act = region->panels_category_active.first; pc_act; pc_act = pc_act->next) {
|
|
writestruct(wd, DATA, PanelCategoryStack, 1, pc_act);
|
|
}
|
|
|
|
for (uiList *ui_list = region->ui_lists.first; ui_list; ui_list = ui_list->next) {
|
|
write_uilist(wd, ui_list);
|
|
}
|
|
|
|
for (uiPreview *ui_preview = region->ui_previews.first; ui_preview; ui_preview = ui_preview->next) {
|
|
writestruct(wd, DATA, uiPreview, 1, ui_preview);
|
|
}
|
|
}
|
|
|
|
for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) {
|
|
for (ARegion *region = sl->regionbase.first; region; region = region->next) {
|
|
write_region(wd, region, sl->spacetype);
|
|
}
|
|
|
|
if (sl->spacetype == SPACE_VIEW3D) {
|
|
View3D *v3d = (View3D *)sl;
|
|
writestruct(wd, DATA, View3D, 1, v3d);
|
|
|
|
if (v3d->localvd) {
|
|
writestruct(wd, DATA, View3D, 1, v3d->localvd);
|
|
}
|
|
|
|
if (v3d->fx_settings.ssao) {
|
|
writestruct(wd, DATA, GPUSSAOSettings, 1, v3d->fx_settings.ssao);
|
|
}
|
|
if (v3d->fx_settings.dof) {
|
|
writestruct(wd, DATA, GPUDOFSettings, 1, v3d->fx_settings.dof);
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_GRAPH) {
|
|
SpaceGraph *sipo = (SpaceGraph *)sl;
|
|
ListBase tmpGhosts = sipo->runtime.ghost_curves;
|
|
|
|
/* temporarily disable ghost curves when saving */
|
|
BLI_listbase_clear(&sipo->runtime.ghost_curves);
|
|
|
|
writestruct(wd, DATA, SpaceGraph, 1, sl);
|
|
if (sipo->ads) {
|
|
writestruct(wd, DATA, bDopeSheet, 1, sipo->ads);
|
|
}
|
|
|
|
/* reenable ghost curves */
|
|
sipo->runtime.ghost_curves = tmpGhosts;
|
|
}
|
|
else if (sl->spacetype == SPACE_PROPERTIES) {
|
|
writestruct(wd, DATA, SpaceProperties, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_FILE) {
|
|
SpaceFile *sfile = (SpaceFile *)sl;
|
|
|
|
writestruct(wd, DATA, SpaceFile, 1, sl);
|
|
if (sfile->params) {
|
|
writestruct(wd, DATA, FileSelectParams, 1, sfile->params);
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_SEQ) {
|
|
writestruct(wd, DATA, SpaceSeq, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_OUTLINER) {
|
|
SpaceOutliner *so = (SpaceOutliner *)sl;
|
|
write_soops(wd, so);
|
|
}
|
|
else if (sl->spacetype == SPACE_IMAGE) {
|
|
writestruct(wd, DATA, SpaceImage, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_TEXT) {
|
|
writestruct(wd, DATA, SpaceText, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_SCRIPT) {
|
|
SpaceScript *scr = (SpaceScript *)sl;
|
|
scr->but_refs = NULL;
|
|
writestruct(wd, DATA, SpaceScript, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_ACTION) {
|
|
writestruct(wd, DATA, SpaceAction, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_NLA) {
|
|
SpaceNla *snla = (SpaceNla *)sl;
|
|
|
|
writestruct(wd, DATA, SpaceNla, 1, snla);
|
|
if (snla->ads) {
|
|
writestruct(wd, DATA, bDopeSheet, 1, snla->ads);
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_NODE) {
|
|
SpaceNode *snode = (SpaceNode *)sl;
|
|
bNodeTreePath *path;
|
|
writestruct(wd, DATA, SpaceNode, 1, snode);
|
|
|
|
for (path = snode->treepath.first; path; path = path->next) {
|
|
writestruct(wd, DATA, bNodeTreePath, 1, path);
|
|
}
|
|
}
|
|
else if (sl->spacetype == SPACE_CONSOLE) {
|
|
SpaceConsole *con = (SpaceConsole *)sl;
|
|
ConsoleLine *cl;
|
|
|
|
for (cl = con->history.first; cl; cl = cl->next) {
|
|
/* 'len_alloc' is invalid on write, set from 'len' on read */
|
|
writestruct(wd, DATA, ConsoleLine, 1, cl);
|
|
writedata(wd, DATA, cl->len + 1, cl->line);
|
|
}
|
|
writestruct(wd, DATA, SpaceConsole, 1, sl);
|
|
}
|
|
#ifdef WITH_GLOBAL_AREA_WRITING
|
|
else if (sl->spacetype == SPACE_TOPBAR) {
|
|
writestruct(wd, DATA, SpaceTopBar, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_STATUSBAR) {
|
|
writestruct(wd, DATA, SpaceStatusBar, 1, sl);
|
|
}
|
|
#endif
|
|
else if (sl->spacetype == SPACE_USERPREF) {
|
|
writestruct(wd, DATA, SpaceUserPref, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_CLIP) {
|
|
writestruct(wd, DATA, SpaceClip, 1, sl);
|
|
}
|
|
else if (sl->spacetype == SPACE_INFO) {
|
|
writestruct(wd, DATA, SpaceInfo, 1, sl);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_area_map(WriteData *wd, ScrAreaMap *area_map)
|
|
{
|
|
writelist(wd, DATA, ScrVert, &area_map->vertbase);
|
|
writelist(wd, DATA, ScrEdge, &area_map->edgebase);
|
|
for (ScrArea *area = area_map->areabase.first; area; area = area->next) {
|
|
area->butspacetype = area->spacetype; /* Just for compatibility, will be reset below. */
|
|
|
|
writestruct(wd, DATA, ScrArea, 1, area);
|
|
|
|
#ifdef WITH_GLOBAL_AREA_WRITING
|
|
writestruct(wd, DATA, ScrGlobalAreaData, 1, area->global);
|
|
#endif
|
|
|
|
write_area_regions(wd, area);
|
|
|
|
area->butspacetype = SPACE_EMPTY; /* Unset again, was changed above. */
|
|
}
|
|
}
|
|
|
|
static void write_windowmanager(WriteData *wd, wmWindowManager *wm)
|
|
{
|
|
writestruct(wd, ID_WM, wmWindowManager, 1, wm);
|
|
write_iddata(wd, &wm->id);
|
|
|
|
for (wmWindow *win = wm->windows.first; win; win = win->next) {
|
|
#ifndef WITH_GLOBAL_AREA_WRITING
|
|
/* Don't write global areas yet, while we make changes to them. */
|
|
ScrAreaMap global_areas = win->global_areas;
|
|
memset(&win->global_areas, 0, sizeof(win->global_areas));
|
|
#endif
|
|
|
|
/* update deprecated screen member (for so loading in 2.7x uses the correct screen) */
|
|
win->screen = BKE_workspace_active_screen_get(win->workspace_hook);
|
|
|
|
writestruct(wd, DATA, wmWindow, 1, win);
|
|
writestruct(wd, DATA, WorkSpaceInstanceHook, 1, win->workspace_hook);
|
|
writestruct(wd, DATA, Stereo3dFormat, 1, win->stereo3d_format);
|
|
|
|
#ifdef WITH_GLOBAL_AREA_WRITING
|
|
write_area_map(wd, &win->global_areas);
|
|
#else
|
|
win->global_areas = global_areas;
|
|
#endif
|
|
|
|
/* data is written, clear deprecated data again */
|
|
win->screen = NULL;
|
|
}
|
|
}
|
|
|
|
static void write_screen(WriteData *wd, bScreen *sc)
|
|
{
|
|
/* Screens are reference counted, only saved if used by a workspace. */
|
|
if (sc->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
/* in 2.50+ files, the file identifier for screens is patched, forward compatibility */
|
|
writestruct(wd, ID_SCRN, bScreen, 1, sc);
|
|
write_iddata(wd, &sc->id);
|
|
|
|
write_previews(wd, sc->preview);
|
|
|
|
/* direct data */
|
|
write_area_map(wd, AREAMAP_FROM_SCREEN(sc));
|
|
}
|
|
}
|
|
|
|
static void write_bone(WriteData *wd, Bone *bone)
|
|
{
|
|
/* PATCH for upward compatibility after 2.37+ armature recode */
|
|
bone->size[0] = bone->size[1] = bone->size[2] = 1.0f;
|
|
|
|
/* Write this bone */
|
|
writestruct(wd, DATA, Bone, 1, bone);
|
|
|
|
/* Write ID Properties -- and copy this comment EXACTLY for easy finding
|
|
* of library blocks that implement this.*/
|
|
if (bone->prop) {
|
|
IDP_WriteProperty(bone->prop, wd);
|
|
}
|
|
|
|
/* Write Children */
|
|
for (Bone *cbone = bone->childbase.first; cbone; cbone = cbone->next) {
|
|
write_bone(wd, cbone);
|
|
}
|
|
}
|
|
|
|
static void write_armature(WriteData *wd, bArmature *arm)
|
|
{
|
|
if (arm->id.us > 0 || wd->use_memfile) {
|
|
writestruct(wd, ID_AR, bArmature, 1, arm);
|
|
write_iddata(wd, &arm->id);
|
|
|
|
if (arm->adt) {
|
|
write_animdata(wd, arm->adt);
|
|
}
|
|
|
|
/* Direct data */
|
|
for (Bone *bone = arm->bonebase.first; bone; bone = bone->next) {
|
|
write_bone(wd, bone);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_text(WriteData *wd, Text *text)
|
|
{
|
|
if ((text->flags & TXT_ISMEM) && (text->flags & TXT_ISEXT)) {
|
|
text->flags &= ~TXT_ISEXT;
|
|
}
|
|
|
|
/* write LibData */
|
|
writestruct(wd, ID_TXT, Text, 1, text);
|
|
write_iddata(wd, &text->id);
|
|
|
|
if (text->name) {
|
|
writedata(wd, DATA, strlen(text->name) + 1, text->name);
|
|
}
|
|
|
|
if (!(text->flags & TXT_ISEXT)) {
|
|
/* now write the text data, in two steps for optimization in the readfunction */
|
|
for (TextLine *tmp = text->lines.first; tmp; tmp = tmp->next) {
|
|
writestruct(wd, DATA, TextLine, 1, tmp);
|
|
}
|
|
|
|
for (TextLine *tmp = text->lines.first; tmp; tmp = tmp->next) {
|
|
writedata(wd, DATA, tmp->len + 1, tmp->line);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_speaker(WriteData *wd, Speaker *spk)
|
|
{
|
|
if (spk->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_SPK, Speaker, 1, spk);
|
|
write_iddata(wd, &spk->id);
|
|
|
|
if (spk->adt) {
|
|
write_animdata(wd, spk->adt);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_sound(WriteData *wd, bSound *sound)
|
|
{
|
|
if (sound->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_SO, bSound, 1, sound);
|
|
write_iddata(wd, &sound->id);
|
|
|
|
if (sound->packedfile) {
|
|
PackedFile *pf = sound->packedfile;
|
|
writestruct(wd, DATA, PackedFile, 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_probe(WriteData *wd, LightProbe *prb)
|
|
{
|
|
if (prb->id.us > 0 || wd->use_memfile) {
|
|
/* write LibData */
|
|
writestruct(wd, ID_LP, LightProbe, 1, prb);
|
|
write_iddata(wd, &prb->id);
|
|
|
|
if (prb->adt) {
|
|
write_animdata(wd, prb->adt);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_nodetree(WriteData *wd, bNodeTree *ntree)
|
|
{
|
|
if (ntree->id.us > 0 || wd->use_memfile) {
|
|
writestruct(wd, ID_NT, bNodeTree, 1, ntree);
|
|
/* Note that trees directly used by other IDs (materials etc.) are not 'real' ID, they cannot
|
|
* be linked, etc., so we write actual id data here only, for 'real' ID trees. */
|
|
write_iddata(wd, &ntree->id);
|
|
|
|
write_nodetree_nolib(wd, ntree);
|
|
}
|
|
}
|
|
|
|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
|
|
static void customnodes_add_deprecated_data(Main *mainvar)
|
|
{
|
|
FOREACH_NODETREE_BEGIN(mainvar, ntree, id) {
|
|
bNodeLink *link, *last_link = ntree->links.last;
|
|
|
|
/* only do this for node groups */
|
|
if (id != &ntree->id) {
|
|
continue;
|
|
}
|
|
|
|
/* Forward compatibility for group nodes: add links to node tree interface sockets.
|
|
* These links are invalid by new rules (missing node pointer)!
|
|
* They will be removed again in customnodes_free_deprecated_data,
|
|
* cannot do this directly lest bNodeLink pointer mapping becomes ambiguous.
|
|
* When loading files with such links in a new Blender version
|
|
* they will be removed as well.
|
|
*/
|
|
for (link = ntree->links.first; link; link = link->next) {
|
|
bNode *fromnode = link->fromnode, *tonode = link->tonode;
|
|
bNodeSocket *fromsock = link->fromsock, *tosock = link->tosock;
|
|
|
|
/* check both sides of the link, to handle direct input-to-output links */
|
|
if (fromnode->type == NODE_GROUP_INPUT) {
|
|
fromnode = NULL;
|
|
fromsock = ntreeFindSocketInterface(ntree, SOCK_IN, fromsock->identifier);
|
|
}
|
|
/* only the active output node defines links */
|
|
if (tonode->type == NODE_GROUP_OUTPUT && (tonode->flag & NODE_DO_OUTPUT)) {
|
|
tonode = NULL;
|
|
tosock = ntreeFindSocketInterface(ntree, SOCK_OUT, tosock->identifier);
|
|
}
|
|
|
|
if (!fromnode || !tonode) {
|
|
/* Note: not using nodeAddLink here, it asserts existing node pointers */
|
|
bNodeLink *tlink = MEM_callocN(sizeof(bNodeLink), "group node link");
|
|
tlink->fromnode = fromnode;
|
|
tlink->fromsock = fromsock;
|
|
tlink->tonode = tonode;
|
|
tlink->tosock = tosock;
|
|
tosock->link = tlink;
|
|
tlink->flag |= NODE_LINK_VALID;
|
|
BLI_addtail(&ntree->links, tlink);
|
|
}
|
|
|
|
/* don't check newly created compatibility links */
|
|
if (link == last_link) {
|
|
break;
|
|
}
|
|
}
|
|
} FOREACH_NODETREE_END;
|
|
}
|
|
|
|
static void customnodes_free_deprecated_data(Main *mainvar)
|
|
{
|
|
FOREACH_NODETREE_BEGIN(mainvar, ntree, id) {
|
|
bNodeLink *link, *next_link;
|
|
|
|
for (link = ntree->links.first; link; link = next_link) {
|
|
next_link = link->next;
|
|
if (link->fromnode == NULL || link->tonode == NULL) {
|
|
nodeRemLink(ntree, link);
|
|
}
|
|
}
|
|
} FOREACH_NODETREE_END;
|
|
}
|
|
#endif
|
|
|
|
static void write_brush(WriteData *wd, Brush *brush)
|
|
{
|
|
if (brush->id.us > 0 || wd->use_memfile) {
|
|
writestruct(wd, ID_BR, Brush, 1, brush);
|
|
write_iddata(wd, &brush->id);
|
|
|
|
if (brush->curve) {
|
|
write_curvemapping(wd, brush->curve);
|
|
}
|
|
|
|
if (brush->gpencil_settings) {
|
|
writestruct(wd, DATA, BrushGpencilSettings, 1, brush->gpencil_settings);
|
|
|
|
if (brush->gpencil_settings->curve_sensitivity) {
|
|
write_curvemapping(wd, brush->gpencil_settings->curve_sensitivity);
|
|
}
|
|
if (brush->gpencil_settings->curve_strength) {
|
|
write_curvemapping(wd, brush->gpencil_settings->curve_strength);
|
|
}
|
|
if (brush->gpencil_settings->curve_jitter) {
|
|
write_curvemapping(wd, brush->gpencil_settings->curve_jitter);
|
|
}
|
|
}
|
|
if (brush->gradient) {
|
|
writestruct(wd, DATA, ColorBand, 1, brush->gradient);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_palette(WriteData *wd, Palette *palette)
|
|
{
|
|
if (palette->id.us > 0 || wd->use_memfile) {
|
|
PaletteColor *color;
|
|
writestruct(wd, ID_PAL, Palette, 1, palette);
|
|
write_iddata(wd, &palette->id);
|
|
|
|
for (color = palette->colors.first; color; color = color->next) {
|
|
writestruct(wd, DATA, PaletteColor, 1, color);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_paintcurve(WriteData *wd, PaintCurve *pc)
|
|
{
|
|
if (pc->id.us > 0 || wd->use_memfile) {
|
|
writestruct(wd, ID_PC, PaintCurve, 1, pc);
|
|
write_iddata(wd, &pc->id);
|
|
|
|
writestruct(wd, DATA, PaintCurvePoint, pc->tot_points, pc->points);
|
|
}
|
|
}
|
|
|
|
static void write_movieTracks(WriteData *wd, ListBase *tracks)
|
|
{
|
|
MovieTrackingTrack *track;
|
|
|
|
track = tracks->first;
|
|
while (track) {
|
|
writestruct(wd, DATA, MovieTrackingTrack, 1, track);
|
|
|
|
if (track->markers) {
|
|
writestruct(wd, DATA, MovieTrackingMarker, track->markersnr, track->markers);
|
|
}
|
|
|
|
track = track->next;
|
|
}
|
|
}
|
|
|
|
static void write_moviePlaneTracks(WriteData *wd, ListBase *plane_tracks_base)
|
|
{
|
|
MovieTrackingPlaneTrack *plane_track;
|
|
|
|
for (plane_track = plane_tracks_base->first;
|
|
plane_track;
|
|
plane_track = plane_track->next)
|
|
{
|
|
writestruct(wd, DATA, MovieTrackingPlaneTrack, 1, plane_track);
|
|
|
|
writedata(wd, DATA, sizeof(MovieTrackingTrack *) * plane_track->point_tracksnr, plane_track->point_tracks);
|
|
writestruct(wd, DATA, MovieTrackingPlaneMarker, plane_track->markersnr, plane_track->markers);
|
|
}
|
|
}
|
|
|
|
static void write_movieReconstruction(WriteData *wd, MovieTrackingReconstruction *reconstruction)
|
|
{
|
|
if (reconstruction->camnr) {
|
|
writestruct(wd, DATA, MovieReconstructedCamera, reconstruction->camnr, reconstruction->cameras);
|
|
}
|
|
}
|
|
|
|
static void write_movieclip(WriteData *wd, MovieClip *clip)
|
|
{
|
|
if (clip->id.us > 0 || wd->use_memfile) {
|
|
MovieTracking *tracking = &clip->tracking;
|
|
MovieTrackingObject *object;
|
|
|
|
writestruct(wd, ID_MC, MovieClip, 1, clip);
|
|
write_iddata(wd, &clip->id);
|
|
|
|
if (clip->adt) {
|
|
write_animdata(wd, clip->adt);
|
|
}
|
|
|
|
write_movieTracks(wd, &tracking->tracks);
|
|
write_moviePlaneTracks(wd, &tracking->plane_tracks);
|
|
write_movieReconstruction(wd, &tracking->reconstruction);
|
|
|
|
object = tracking->objects.first;
|
|
while (object) {
|
|
writestruct(wd, DATA, MovieTrackingObject, 1, object);
|
|
|
|
write_movieTracks(wd, &object->tracks);
|
|
write_moviePlaneTracks(wd, &object->plane_tracks);
|
|
write_movieReconstruction(wd, &object->reconstruction);
|
|
|
|
object = object->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_mask(WriteData *wd, Mask *mask)
|
|
{
|
|
if (mask->id.us > 0 || wd->use_memfile) {
|
|
MaskLayer *masklay;
|
|
|
|
writestruct(wd, ID_MSK, Mask, 1, mask);
|
|
write_iddata(wd, &mask->id);
|
|
|
|
if (mask->adt) {
|
|
write_animdata(wd, mask->adt);
|
|
}
|
|
|
|
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
|
|
MaskSpline *spline;
|
|
MaskLayerShape *masklay_shape;
|
|
|
|
writestruct(wd, DATA, MaskLayer, 1, masklay);
|
|
|
|
for (spline = masklay->splines.first; spline; spline = spline->next) {
|
|
int i;
|
|
|
|
void *points_deform = spline->points_deform;
|
|
spline->points_deform = NULL;
|
|
|
|
writestruct(wd, DATA, MaskSpline, 1, spline);
|
|
writestruct(wd, DATA, MaskSplinePoint, spline->tot_point, spline->points);
|
|
|
|
spline->points_deform = points_deform;
|
|
|
|
for (i = 0; i < spline->tot_point; i++) {
|
|
MaskSplinePoint *point = &spline->points[i];
|
|
|
|
if (point->tot_uw) {
|
|
writestruct(wd, DATA, MaskSplinePointUW, point->tot_uw, point->uw);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (masklay_shape = masklay->splines_shapes.first;
|
|
masklay_shape;
|
|
masklay_shape = masklay_shape->next)
|
|
{
|
|
writestruct(wd, DATA, MaskLayerShape, 1, masklay_shape);
|
|
writedata(wd, DATA,
|
|
masklay_shape->tot_vert * sizeof(float) * MASK_OBJECT_SHAPE_ELEM_SIZE,
|
|
masklay_shape->data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_linestyle_color_modifiers(WriteData *wd, ListBase *modifiers)
|
|
{
|
|
LineStyleModifier *m;
|
|
|
|
for (m = modifiers->first; m; m = m->next) {
|
|
int struct_nr;
|
|
switch (m->type) {
|
|
case LS_MODIFIER_ALONG_STROKE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_AlongStroke);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromCamera);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_DistanceFromObject);
|
|
break;
|
|
case LS_MODIFIER_MATERIAL:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Material);
|
|
break;
|
|
case LS_MODIFIER_TANGENT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Tangent);
|
|
break;
|
|
case LS_MODIFIER_NOISE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Noise);
|
|
break;
|
|
case LS_MODIFIER_CREASE_ANGLE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_CreaseAngle);
|
|
break;
|
|
case LS_MODIFIER_CURVATURE_3D:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleColorModifier_Curvature_3D);
|
|
break;
|
|
default:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
|
|
}
|
|
writestruct_nr(wd, DATA, struct_nr, 1, m);
|
|
}
|
|
for (m = modifiers->first; m; m = m->next) {
|
|
switch (m->type) {
|
|
case LS_MODIFIER_ALONG_STROKE:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_AlongStroke *)m)->color_ramp);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromCamera *)m)->color_ramp);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_DistanceFromObject *)m)->color_ramp);
|
|
break;
|
|
case LS_MODIFIER_MATERIAL:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Material *)m)->color_ramp);
|
|
break;
|
|
case LS_MODIFIER_TANGENT:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Tangent *)m)->color_ramp);
|
|
break;
|
|
case LS_MODIFIER_NOISE:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Noise *)m)->color_ramp);
|
|
break;
|
|
case LS_MODIFIER_CREASE_ANGLE:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_CreaseAngle *)m)->color_ramp);
|
|
break;
|
|
case LS_MODIFIER_CURVATURE_3D:
|
|
writestruct(wd, DATA, ColorBand, 1, ((LineStyleColorModifier_Curvature_3D *)m)->color_ramp);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_linestyle_alpha_modifiers(WriteData *wd, ListBase *modifiers)
|
|
{
|
|
LineStyleModifier *m;
|
|
|
|
for (m = modifiers->first; m; m = m->next) {
|
|
int struct_nr;
|
|
switch (m->type) {
|
|
case LS_MODIFIER_ALONG_STROKE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_AlongStroke);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromCamera);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_DistanceFromObject);
|
|
break;
|
|
case LS_MODIFIER_MATERIAL:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Material);
|
|
break;
|
|
case LS_MODIFIER_TANGENT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Tangent);
|
|
break;
|
|
case LS_MODIFIER_NOISE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Noise);
|
|
break;
|
|
case LS_MODIFIER_CREASE_ANGLE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_CreaseAngle);
|
|
break;
|
|
case LS_MODIFIER_CURVATURE_3D:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleAlphaModifier_Curvature_3D);
|
|
break;
|
|
default:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
|
|
}
|
|
writestruct_nr(wd, DATA, struct_nr, 1, m);
|
|
}
|
|
for (m = modifiers->first; m; m = m->next) {
|
|
switch (m->type) {
|
|
case LS_MODIFIER_ALONG_STROKE:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_AlongStroke *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_MATERIAL:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_Material *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_TANGENT:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_Tangent *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_NOISE:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_Noise *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_CREASE_ANGLE:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_CURVATURE_3D:
|
|
write_curvemapping(wd, ((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_linestyle_thickness_modifiers(WriteData *wd, ListBase *modifiers)
|
|
{
|
|
LineStyleModifier *m;
|
|
|
|
for (m = modifiers->first; m; m = m->next) {
|
|
int struct_nr;
|
|
switch (m->type) {
|
|
case LS_MODIFIER_ALONG_STROKE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_AlongStroke);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromCamera);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_DistanceFromObject);
|
|
break;
|
|
case LS_MODIFIER_MATERIAL:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Material);
|
|
break;
|
|
case LS_MODIFIER_CALLIGRAPHY:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Calligraphy);
|
|
break;
|
|
case LS_MODIFIER_TANGENT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Tangent);
|
|
break;
|
|
case LS_MODIFIER_NOISE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Noise);
|
|
break;
|
|
case LS_MODIFIER_CREASE_ANGLE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_CreaseAngle);
|
|
break;
|
|
case LS_MODIFIER_CURVATURE_3D:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleThicknessModifier_Curvature_3D);
|
|
break;
|
|
default:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
|
|
}
|
|
writestruct_nr(wd, DATA, struct_nr, 1, m);
|
|
}
|
|
for (m = modifiers->first; m; m = m->next) {
|
|
switch (m->type) {
|
|
case LS_MODIFIER_ALONG_STROKE:
|
|
write_curvemapping(wd, ((LineStyleThicknessModifier_AlongStroke *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
|
|
write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
|
|
write_curvemapping(wd, ((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_MATERIAL:
|
|
write_curvemapping(wd, ((LineStyleThicknessModifier_Material *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_TANGENT:
|
|
write_curvemapping(wd, ((LineStyleThicknessModifier_Tangent *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_CREASE_ANGLE:
|
|
write_curvemapping(wd, ((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
|
|
break;
|
|
case LS_MODIFIER_CURVATURE_3D:
|
|
write_curvemapping(wd, ((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_linestyle_geometry_modifiers(WriteData *wd, ListBase *modifiers)
|
|
{
|
|
LineStyleModifier *m;
|
|
|
|
for (m = modifiers->first; m; m = m->next) {
|
|
int struct_nr;
|
|
switch (m->type) {
|
|
case LS_MODIFIER_SAMPLING:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Sampling);
|
|
break;
|
|
case LS_MODIFIER_BEZIER_CURVE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BezierCurve);
|
|
break;
|
|
case LS_MODIFIER_SINUS_DISPLACEMENT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SinusDisplacement);
|
|
break;
|
|
case LS_MODIFIER_SPATIAL_NOISE:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_SpatialNoise);
|
|
break;
|
|
case LS_MODIFIER_PERLIN_NOISE_1D:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise1D);
|
|
break;
|
|
case LS_MODIFIER_PERLIN_NOISE_2D:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_PerlinNoise2D);
|
|
break;
|
|
case LS_MODIFIER_BACKBONE_STRETCHER:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_BackboneStretcher);
|
|
break;
|
|
case LS_MODIFIER_TIP_REMOVER:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_TipRemover);
|
|
break;
|
|
case LS_MODIFIER_POLYGONIZATION:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Polygonalization);
|
|
break;
|
|
case LS_MODIFIER_GUIDING_LINES:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_GuidingLines);
|
|
break;
|
|
case LS_MODIFIER_BLUEPRINT:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Blueprint);
|
|
break;
|
|
case LS_MODIFIER_2D_OFFSET:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DOffset);
|
|
break;
|
|
case LS_MODIFIER_2D_TRANSFORM:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_2DTransform);
|
|
break;
|
|
case LS_MODIFIER_SIMPLIFICATION:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleGeometryModifier_Simplification);
|
|
break;
|
|
default:
|
|
struct_nr = SDNA_TYPE_FROM_STRUCT(LineStyleModifier); /* this should not happen */
|
|
}
|
|
writestruct_nr(wd, DATA, struct_nr, 1, m);
|
|
}
|
|
}
|
|
|
|
static void write_linestyle(WriteData *wd, FreestyleLineStyle *linestyle)
|
|
{
|
|
if (linestyle->id.us > 0 || wd->use_memfile) {
|
|
writestruct(wd, ID_LS, FreestyleLineStyle, 1, linestyle);
|
|
write_iddata(wd, &linestyle->id);
|
|
|
|
if (linestyle->adt) {
|
|
write_animdata(wd, linestyle->adt);
|
|
}
|
|
|
|
write_linestyle_color_modifiers(wd, &linestyle->color_modifiers);
|
|
write_linestyle_alpha_modifiers(wd, &linestyle->alpha_modifiers);
|
|
write_linestyle_thickness_modifiers(wd, &linestyle->thickness_modifiers);
|
|
write_linestyle_geometry_modifiers(wd, &linestyle->geometry_modifiers);
|
|
for (int a = 0; a < MAX_MTEX; a++) {
|
|
if (linestyle->mtex[a]) {
|
|
writestruct(wd, DATA, MTex, 1, linestyle->mtex[a]);
|
|
}
|
|
}
|
|
if (linestyle->nodetree) {
|
|
writestruct(wd, DATA, bNodeTree, 1, linestyle->nodetree);
|
|
write_nodetree_nolib(wd, linestyle->nodetree);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_cachefile(WriteData *wd, CacheFile *cache_file)
|
|
{
|
|
if (cache_file->id.us > 0 || wd->use_memfile) {
|
|
writestruct(wd, ID_CF, CacheFile, 1, cache_file);
|
|
|
|
if (cache_file->adt) {
|
|
write_animdata(wd, cache_file->adt);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void write_workspace(WriteData *wd, WorkSpace *workspace)
|
|
{
|
|
ListBase *layouts = BKE_workspace_layouts_get(workspace);
|
|
|
|
writestruct(wd, ID_WS, WorkSpace, 1, workspace);
|
|
writelist(wd, DATA, WorkSpaceLayout, layouts);
|
|
writelist(wd, DATA, WorkSpaceDataRelation, &workspace->hook_layout_relations);
|
|
writelist(wd, DATA, wmOwnerID, &workspace->owner_ids);
|
|
writelist(wd, DATA, bToolRef, &workspace->tools);
|
|
for (bToolRef *tref = workspace->tools.first; tref; tref = tref->next) {
|
|
if (tref->properties) {
|
|
IDP_WriteProperty(tref->properties, wd);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Keep it last of write_foodata functions. */
|
|
static void write_libraries(WriteData *wd, Main *main)
|
|
{
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
ID *id;
|
|
int a, tot;
|
|
bool found_one;
|
|
|
|
for (; main; main = main->next) {
|
|
a = tot = set_listbasepointers(main, lbarray);
|
|
|
|
/* test: is lib being used */
|
|
if (main->curlib && main->curlib->packedfile) {
|
|
found_one = true;
|
|
}
|
|
else {
|
|
found_one = false;
|
|
while (!found_one && tot--) {
|
|
for (id = lbarray[tot]->first; id; id = id->next) {
|
|
if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
|
|
found_one = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* to be able to restore quit.blend and temp saves, the packed blend has to be in undo buffers... */
|
|
/* XXX needs rethink, just like save UI in undo files now - would be nice to append things only for the]
|
|
* quit.blend and temp saves */
|
|
if (found_one) {
|
|
/* Not overridable. */
|
|
|
|
writestruct(wd, ID_LI, Library, 1, main->curlib);
|
|
write_iddata(wd, &main->curlib->id);
|
|
|
|
if (main->curlib->packedfile) {
|
|
PackedFile *pf = main->curlib->packedfile;
|
|
writestruct(wd, DATA, PackedFile, 1, pf);
|
|
writedata(wd, DATA, pf->size, pf->data);
|
|
if (wd->use_memfile == false) {
|
|
printf("write packed .blend: %s\n", main->curlib->name);
|
|
}
|
|
}
|
|
|
|
/* Write link placeholders for all direct linked IDs. */
|
|
while (a--) {
|
|
for (id = lbarray[a]->first; id; id = id->next) {
|
|
if (id->us > 0 && (id->tag & LIB_TAG_EXTERN)) {
|
|
if (!BKE_idcode_is_linkable(GS(id->name))) {
|
|
printf("ERROR: write file: data-block '%s' from lib '%s' is not linkable "
|
|
"but is flagged as directly linked", id->name, main->curlib->filepath);
|
|
BLI_assert(0);
|
|
}
|
|
writestruct(wd, ID_LINK_PLACEHOLDER, ID, 1, id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
mywrite_flush(wd);
|
|
}
|
|
|
|
/* context is usually defined by WM, two cases where no WM is available:
|
|
* - for forward compatibility, curscreen has to be saved
|
|
* - for undofile, curscene needs to be saved */
|
|
static void write_global(WriteData *wd, int fileflags, Main *mainvar)
|
|
{
|
|
const bool is_undo = wd->use_memfile;
|
|
FileGlobal fg;
|
|
bScreen *screen;
|
|
Scene *scene;
|
|
ViewLayer *view_layer;
|
|
char subvstr[8];
|
|
|
|
/* prevent mem checkers from complaining */
|
|
memset(fg._pad, 0, sizeof(fg._pad));
|
|
memset(fg.filename, 0, sizeof(fg.filename));
|
|
memset(fg.build_hash, 0, sizeof(fg.build_hash));
|
|
fg._pad1 = NULL;
|
|
|
|
current_screen_compat(mainvar, is_undo, &screen, &scene, &view_layer);
|
|
|
|
/* XXX still remap G */
|
|
fg.curscreen = screen;
|
|
fg.curscene = scene;
|
|
fg.cur_view_layer = view_layer;
|
|
|
|
/* prevent to save this, is not good convention, and feature with concerns... */
|
|
fg.fileflags = (fileflags & ~G_FILE_FLAG_ALL_RUNTIME);
|
|
|
|
fg.globalf = G.f;
|
|
BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
|
|
sprintf(subvstr, "%4d", BLENDER_SUBVERSION);
|
|
memcpy(fg.subvstr, subvstr, 4);
|
|
|
|
fg.subversion = BLENDER_SUBVERSION;
|
|
fg.minversion = BLENDER_MINVERSION;
|
|
fg.minsubversion = BLENDER_MINSUBVERSION;
|
|
#ifdef WITH_BUILDINFO
|
|
{
|
|
extern unsigned long build_commit_timestamp;
|
|
extern char build_hash[];
|
|
/* TODO(sergey): Add branch name to file as well? */
|
|
fg.build_commit_timestamp = build_commit_timestamp;
|
|
BLI_strncpy(fg.build_hash, build_hash, sizeof(fg.build_hash));
|
|
}
|
|
#else
|
|
fg.build_commit_timestamp = 0;
|
|
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
|
|
#endif
|
|
writestruct(wd, GLOB, FileGlobal, 1, &fg);
|
|
}
|
|
|
|
/* preview image, first 2 values are width and height
|
|
* second are an RGBA image (uchar)
|
|
* note, this uses 'TEST' since new types will segfault on file load for older blender versions.
|
|
*/
|
|
static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
|
|
{
|
|
if (thumb) {
|
|
writedata(wd, TEST, BLEN_THUMB_MEMSIZE_FILE(thumb->width, thumb->height), thumb);
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name File Writing (Private)
|
|
* \{ */
|
|
|
|
/* if MemFile * there's filesave to memory */
|
|
static bool write_file_handle(
|
|
Main *mainvar,
|
|
WriteWrap *ww,
|
|
MemFile *compare, MemFile *current,
|
|
int write_flags, const BlendThumbnail *thumb)
|
|
{
|
|
BHead bhead;
|
|
ListBase mainlist;
|
|
char buf[16];
|
|
WriteData *wd;
|
|
|
|
blo_split_main(&mainlist, mainvar);
|
|
|
|
wd = mywrite_begin(ww, compare, current);
|
|
|
|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
|
|
/* don't write compatibility data on undo */
|
|
if (!current) {
|
|
/* deprecated forward compat data is freed again below */
|
|
customnodes_add_deprecated_data(mainvar);
|
|
}
|
|
#endif
|
|
|
|
sprintf(buf, "BLENDER%c%c%.3d",
|
|
(sizeof(void *) == 8) ? '-' : '_',
|
|
(ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v',
|
|
BLENDER_VERSION);
|
|
|
|
mywrite(wd, buf, 12);
|
|
|
|
write_renderinfo(wd, mainvar);
|
|
write_thumb(wd, thumb);
|
|
write_global(wd, write_flags, mainvar);
|
|
|
|
/* The windowmanager and screen often change,
|
|
* avoid thumbnail detecting changes because of this. */
|
|
mywrite_flush(wd);
|
|
|
|
OverrideStaticStorage *override_storage = wd->use_memfile ? NULL : BKE_override_static_operations_store_initialize();
|
|
|
|
/* This outer loop allows to save first datablocks from real mainvar, then the temp ones from override process,
|
|
* if needed, without duplicating whole code. */
|
|
Main *bmain = mainvar;
|
|
do {
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
int a = set_listbasepointers(bmain, lbarray);
|
|
while (a--) {
|
|
ID *id = lbarray[a]->first;
|
|
|
|
if (id && GS(id->name) == ID_LI) {
|
|
continue; /* Libraries are handled separately below. */
|
|
}
|
|
|
|
for (; id; id = id->next) {
|
|
/* We should never attempt to write non-regular IDs (i.e. all kind of temp/runtime ones). */
|
|
BLI_assert((id->tag & (LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT | LIB_TAG_NOT_ALLOCATED)) == 0);
|
|
|
|
const bool do_override = !ELEM(override_storage, NULL, bmain) && id->override_static;
|
|
|
|
if (do_override) {
|
|
BKE_override_static_operations_store_start(bmain, override_storage, id);
|
|
}
|
|
|
|
switch ((ID_Type)GS(id->name)) {
|
|
case ID_WM:
|
|
write_windowmanager(wd, (wmWindowManager *)id);
|
|
break;
|
|
case ID_WS:
|
|
write_workspace(wd, (WorkSpace *)id);
|
|
break;
|
|
case ID_SCR:
|
|
write_screen(wd, (bScreen *)id);
|
|
break;
|
|
case ID_MC:
|
|
write_movieclip(wd, (MovieClip *)id);
|
|
break;
|
|
case ID_MSK:
|
|
write_mask(wd, (Mask *)id);
|
|
break;
|
|
case ID_SCE:
|
|
write_scene(wd, (Scene *)id);
|
|
break;
|
|
case ID_CU:
|
|
write_curve(wd, (Curve *)id);
|
|
break;
|
|
case ID_MB:
|
|
write_mball(wd, (MetaBall *)id);
|
|
break;
|
|
case ID_IM:
|
|
write_image(wd, (Image *)id);
|
|
break;
|
|
case ID_CA:
|
|
write_camera(wd, (Camera *)id);
|
|
break;
|
|
case ID_LA:
|
|
write_light(wd, (Light *)id);
|
|
break;
|
|
case ID_LT:
|
|
write_lattice(wd, (Lattice *)id);
|
|
break;
|
|
case ID_VF:
|
|
write_vfont(wd, (VFont *)id);
|
|
break;
|
|
case ID_KE:
|
|
write_key(wd, (Key *)id);
|
|
break;
|
|
case ID_WO:
|
|
write_world(wd, (World *)id);
|
|
break;
|
|
case ID_TXT:
|
|
write_text(wd, (Text *)id);
|
|
break;
|
|
case ID_SPK:
|
|
write_speaker(wd, (Speaker *)id);
|
|
break;
|
|
case ID_LP:
|
|
write_probe(wd, (LightProbe *)id);
|
|
break;
|
|
case ID_SO:
|
|
write_sound(wd, (bSound *)id);
|
|
break;
|
|
case ID_GR:
|
|
write_collection(wd, (Collection *)id);
|
|
break;
|
|
case ID_AR:
|
|
write_armature(wd, (bArmature *)id);
|
|
break;
|
|
case ID_AC:
|
|
write_action(wd, (bAction *)id);
|
|
break;
|
|
case ID_OB:
|
|
write_object(wd, (Object *)id);
|
|
break;
|
|
case ID_MA:
|
|
write_material(wd, (Material *)id);
|
|
break;
|
|
case ID_TE:
|
|
write_texture(wd, (Tex *)id);
|
|
break;
|
|
case ID_ME:
|
|
write_mesh(wd, (Mesh *)id);
|
|
break;
|
|
case ID_PA:
|
|
write_particlesettings(wd, (ParticleSettings *)id);
|
|
break;
|
|
case ID_NT:
|
|
write_nodetree(wd, (bNodeTree *)id);
|
|
break;
|
|
case ID_BR:
|
|
write_brush(wd, (Brush *)id);
|
|
break;
|
|
case ID_PAL:
|
|
write_palette(wd, (Palette *)id);
|
|
break;
|
|
case ID_PC:
|
|
write_paintcurve(wd, (PaintCurve *)id);
|
|
break;
|
|
case ID_GD:
|
|
write_gpencil(wd, (bGPdata *)id);
|
|
break;
|
|
case ID_LS:
|
|
write_linestyle(wd, (FreestyleLineStyle *)id);
|
|
break;
|
|
case ID_CF:
|
|
write_cachefile(wd, (CacheFile *)id);
|
|
break;
|
|
case ID_LI:
|
|
/* Do nothing, handled below - and should never be reached. */
|
|
BLI_assert(0);
|
|
break;
|
|
case ID_IP:
|
|
/* Do nothing, deprecated. */
|
|
break;
|
|
default:
|
|
/* Should never be reached. */
|
|
BLI_assert(0);
|
|
break;
|
|
}
|
|
|
|
if (do_override) {
|
|
BKE_override_static_operations_store_end(override_storage, id);
|
|
}
|
|
}
|
|
|
|
mywrite_flush(wd);
|
|
}
|
|
} while ((bmain != override_storage) && (bmain = override_storage));
|
|
|
|
if (override_storage) {
|
|
BKE_override_static_operations_store_finalize(override_storage);
|
|
override_storage = NULL;
|
|
}
|
|
|
|
/* Special handling, operating over split Mains... */
|
|
write_libraries(wd, mainvar->next);
|
|
|
|
/* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
|
|
mywrite_flush(wd);
|
|
|
|
if (write_flags & G_FILE_USERPREFS) {
|
|
write_userdef(wd, &U);
|
|
}
|
|
|
|
/* Write DNA last, because (to be implemented) test for which structs are written.
|
|
*
|
|
* Note that we *borrow* the pointer to 'DNAstr',
|
|
* so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
|
|
writedata(wd, DNA1, wd->sdna->data_len, wd->sdna->data);
|
|
|
|
#ifdef USE_NODE_COMPAT_CUSTOMNODES
|
|
/* compatibility data not created on undo */
|
|
if (!current) {
|
|
/* Ugly, forward compatibility code generates deprecated data during writing,
|
|
* this has to be freed again. Can not be done directly after writing, otherwise
|
|
* the data pointers could be reused and not be mapped correctly.
|
|
*/
|
|
customnodes_free_deprecated_data(mainvar);
|
|
}
|
|
#endif
|
|
|
|
/* end of file */
|
|
memset(&bhead, 0, sizeof(BHead));
|
|
bhead.code = ENDB;
|
|
mywrite(wd, &bhead, sizeof(BHead));
|
|
|
|
blo_join_main(&mainlist);
|
|
|
|
return mywrite_end(wd);
|
|
}
|
|
|
|
/* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */
|
|
/* return: success(0), failure(1) */
|
|
static bool do_history(const char *name, ReportList *reports)
|
|
{
|
|
char tempname1[FILE_MAX], tempname2[FILE_MAX];
|
|
int hisnr = U.versions;
|
|
|
|
if (U.versions == 0) {
|
|
return 0;
|
|
}
|
|
|
|
if (strlen(name) < 2) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
|
|
return 1;
|
|
}
|
|
|
|
while (hisnr > 1) {
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
|
|
if (BLI_exists(tempname1)) {
|
|
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
|
|
|
|
if (BLI_rename(tempname1, tempname2)) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
return true;
|
|
}
|
|
}
|
|
hisnr--;
|
|
}
|
|
|
|
/* is needed when hisnr==1 */
|
|
if (BLI_exists(name)) {
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr);
|
|
|
|
if (BLI_rename(name, tempname1)) {
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name File Writing (Public)
|
|
* \{ */
|
|
|
|
/**
|
|
* \return Success.
|
|
*/
|
|
bool BLO_write_file(
|
|
Main *mainvar, const char *filepath, int write_flags,
|
|
ReportList *reports, const BlendThumbnail *thumb)
|
|
{
|
|
char tempname[FILE_MAX + 1];
|
|
eWriteWrapType ww_type;
|
|
WriteWrap ww;
|
|
|
|
/* path backup/restore */
|
|
void *path_list_backup = NULL;
|
|
const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
|
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* save to disk");
|
|
BLO_main_validate_libraries(mainvar, reports);
|
|
BLO_main_validate_shapekeys(mainvar, reports);
|
|
}
|
|
|
|
/* open temporary file, so we preserve the original in case we crash */
|
|
BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
|
|
|
|
if (write_flags & G_FILE_COMPRESS) {
|
|
ww_type = WW_WRAP_ZLIB;
|
|
}
|
|
else {
|
|
ww_type = WW_WRAP_NONE;
|
|
}
|
|
|
|
ww_handle_init(ww_type, &ww);
|
|
|
|
if (ww.open(&ww, tempname) == false) {
|
|
BKE_reportf(reports, RPT_ERROR, "Cannot open file %s for writing: %s", tempname, strerror(errno));
|
|
return 0;
|
|
}
|
|
|
|
/* check if we need to backup and restore paths */
|
|
if (UNLIKELY((write_flags & G_FILE_RELATIVE_REMAP) && (G_FILE_SAVE_COPY & write_flags))) {
|
|
path_list_backup = BKE_bpath_list_backup(mainvar, path_list_flag);
|
|
}
|
|
|
|
/* remapping of relative paths to new file location */
|
|
if (write_flags & G_FILE_RELATIVE_REMAP) {
|
|
char dir1[FILE_MAX];
|
|
char dir2[FILE_MAX];
|
|
BLI_split_dir_part(filepath, dir1, sizeof(dir1));
|
|
BLI_split_dir_part(mainvar->name, dir2, sizeof(dir2));
|
|
|
|
/* just in case there is some subtle difference */
|
|
BLI_cleanup_dir(mainvar->name, dir1);
|
|
BLI_cleanup_dir(mainvar->name, dir2);
|
|
|
|
if (G.relbase_valid && (BLI_path_cmp(dir1, dir2) == 0)) {
|
|
write_flags &= ~G_FILE_RELATIVE_REMAP;
|
|
}
|
|
else {
|
|
if (G.relbase_valid) {
|
|
/* blend may not have been saved before. Tn this case
|
|
* we should not have any relative paths, but if there
|
|
* is somehow, an invalid or empty G_MAIN->name it will
|
|
* print an error, don't try make the absolute in this case. */
|
|
BKE_bpath_absolute_convert(mainvar, BKE_main_blendfile_path_from_global(), NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (write_flags & G_FILE_RELATIVE_REMAP) {
|
|
/* note, making relative to something OTHER then G_MAIN->name */
|
|
BKE_bpath_relative_convert(mainvar, filepath, NULL);
|
|
}
|
|
|
|
/* actual file writing */
|
|
const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, thumb);
|
|
|
|
ww.close(&ww);
|
|
|
|
if (UNLIKELY(path_list_backup)) {
|
|
BKE_bpath_list_restore(mainvar, path_list_flag, path_list_backup);
|
|
BKE_bpath_list_free(path_list_backup);
|
|
}
|
|
|
|
if (err) {
|
|
BKE_report(reports, RPT_ERROR, strerror(errno));
|
|
remove(tempname);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* file save to temporary file was successful */
|
|
/* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */
|
|
if (write_flags & G_FILE_HISTORY) {
|
|
const bool err_hist = do_history(filepath, reports);
|
|
if (err_hist) {
|
|
BKE_report(reports, RPT_ERROR, "Version backup failed (file saved with @)");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (BLI_rename(tempname, filepath) != 0) {
|
|
BKE_report(reports, RPT_ERROR, "Cannot change old file (file saved with @)");
|
|
return 0;
|
|
}
|
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* save to disk");
|
|
BLO_main_validate_libraries(mainvar, reports);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* \return Success.
|
|
*/
|
|
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
|
|
{
|
|
write_flags &= ~G_FILE_USERPREFS;
|
|
|
|
const bool err = write_file_handle(mainvar, NULL, compare, current, write_flags, NULL);
|
|
|
|
return (err == 0);
|
|
}
|
|
|
|
/** \} */
|