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Philipp Oeser bd319f6561 Texture Paint: always respect edit mode hiding
Since e3801a2bd4, we would always respect
hiding for vertex paint and weight paint (drawing code and stroke based
painting), leaving an inconsistency between the different paintmodes.

To rectify this, now also always respect edit mode hiding for projection
painting as well.

Some feedback was gathered in #sculpt-paint-texture-module to ensure
this is desired behavior.

Note: this does not change the (experimental) texture painting in
sculptmode [this already respects hiding via PBVH, albeit in a manner
that bleeds into hidden faces if the brush center is over visible faces]

ref #106354

Pull Request: blender/blender#106544
2023-04-06 09:28:25 +02:00
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