A crash in the Freestyle renderer was reported by Ton on IRC with a stack trace below. Note that #2 is in Freestyle, whereas #1 is in the compositor. The problem was observed in a debug build on OS X 10.7 (gcc 4.2, openmp disabled, no llvm). ---------------------------------------------------------------------- Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: 13 at address: 0x0000000000000000 [Switching to process 72386 thread 0xf303] 0x0000000100c129f3 in NodeBase::~NodeBase (this=0x10e501c80) at COM_NodeBase.cpp:43 43 delete (this->m_outputsockets.back()); Current language: auto; currently c++ (gdb) where #0 0x0000000100c129f3 in NodeBase::~NodeBase (this=0x10e501c80) at COM_NodeBase.cpp:43 #1 0x0000000100c29066 in Node::~Node (this=0x10e501c80) at COM_Node.h:49 #2 0x000000010089c273 in NodeShape::~NodeShape (this=0x10e501c80) at NodeShape.cpp:43 #3 0x000000010089910b in NodeGroup::destroy (this=0x10e501da0) at NodeGroup.cpp:61 #4 0x00000001008990cd in NodeGroup::destroy (this=0x10e5014b0) at NodeGroup.cpp:59 #5 0x00000001008990cd in NodeGroup::destroy (this=0x114e18da0) at NodeGroup.cpp:59 #6 0x00000001007e6602 in Controller::ClearRootNode (this=0x114e19640) at Controller.cpp:329 #7 0x00000001007ea52e in Controller::LoadMesh (this=0x114e19640, re=0x10aba4638, srl=0x1140f5258) at Controller.cpp:302 #8 0x00000001008030ad in prepare (re=0x10aba4638, srl=0x1140f5258) at FRS_freestyle.cpp:302 #9 0x000000010080457a in FRS_do_stroke_rendering (re=0x10aba4638, srl=0x1140f5258) at FRS_freestyle.cpp:600 #10 0x00000001006aeb9d in add_freestyle (re=0x10aba4638) at pipeline.c:1584 #11 0x00000001006aceb7 in do_render_3d (re=0x10aba4638) at pipeline.c:1094 #12 0x00000001006ae061 in do_render_fields_blur_3d (re=0x10aba4638) at pipeline.c:1367 #13 0x00000001006afa16 in do_render_composite_fields_blur_3d (re=0x10aba4638) at pipeline.c:1815 #14 0x00000001006b04e4 in do_render_all_options (re=0x10aba4638) at pipeline.c:2021 ---------------------------------------------------------------------- Apparently a name conflict between the two Blender modules is taking place. The present commit hence intends to address it by putting all the Freestyle C++ classes in the namespace 'Freestyle'. This revision will also prevent potential name conflicts with other Blender modules in the future. Special thanks to Lukas Toenne for the help with C++ namespace.
114 lines
2.8 KiB
C++
114 lines
2.8 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __FREESTYLE_CHAIN_H__
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#define __FREESTYLE_CHAIN_H__
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/** \file blender/freestyle/intern/stroke/Chain.h
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* \ingroup freestyle
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* \brief Class to define a chain of viewedges.
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* \author Stephane Grabli
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* \date 09/01/2003
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*/
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#include "Curve.h"
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#include "../view_map/ViewMap.h"
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namespace Freestyle {
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/*! Class to represent a 1D elements issued from the chaining process.
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* A Chain is the last step before the Stroke and is used in the Splitting and Creation processes.
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*/
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class Chain : public Curve
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{
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protected:
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// tmp
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Id *_splittingId;
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FEdge *_fedgeB; // the last FEdge of the ViewEdge passed to the last call for push_viewedge_back().
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public:
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/*! Defult constructor. */
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Chain() : Curve()
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{
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_splittingId = 0;
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_fedgeB = 0;
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}
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/*! Builds a chain from its Id. */
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Chain(const Id& id) : Curve(id)
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{
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_splittingId = 0;
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_fedgeB = 0;
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}
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/*! Copy Constructor */
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Chain(const Chain& iBrother) : Curve(iBrother)
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{
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_splittingId = iBrother._splittingId;
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_fedgeB = iBrother._fedgeB;
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}
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/*! Destructor. */
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virtual ~Chain() {
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// only the last splitted deletes this id
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if (_splittingId) {
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if (*_splittingId == _Id)
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delete _splittingId;
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}
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}
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/*! Returns the string "Chain" */
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virtual string getExactTypeName() const
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{
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return "Chain";
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}
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/*! Adds a ViewEdge at the end of the chain
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* \param iViewEdge
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* The ViewEdge that must be added.
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* \param orientation
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* The orientation with which this ViewEdge must be processed.
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*/
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void push_viewedge_back(ViewEdge *iViewEdge, bool orientation);
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/*! Adds a ViewEdge at the beginning of the chain
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* \param iViewEdge
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* The ViewEdge that must be added.
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* \param orientation
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* The orientation with which this ViewEdge must be processed.
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*/
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void push_viewedge_front(ViewEdge *iViewEdge, bool orientation);
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inline void setSplittingId(Id *sid)
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{
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_splittingId = sid;
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}
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inline Id *getSplittingId()
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{
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return _splittingId;
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}
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};
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} /* namespace Freestyle */
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#endif // __FREESTYLE_CHAIN_H__
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