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blender-archive/source/blender/blenkernel/intern/image.c
Campbell Barton bd5a62cfcb bugfix [#23068] Image editor: Update Automatically not updating the compositor.
[#23637] Replacing an image used in the compositor crashes
       [#23343] changes in images doesn't update compositor image nodes
2010-09-13 06:08:26 +00:00

2228 lines
53 KiB
C

/* image.c
*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2006, full recode
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <math.h>
#ifndef WIN32
#include <unistd.h>
#else
#include <io.h>
#endif
#include <time.h>
#ifdef _WIN32
#define open _open
#define close _close
#endif
#include "MEM_guardedalloc.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#ifdef WITH_OPENEXR
#include "intern/openexr/openexr_multi.h"
#endif
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_camera_types.h"
#include "DNA_sequence_types.h"
#include "DNA_userdef_types.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
#include "BKE_bmfont.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_scene.h"
#include "BKE_node.h"
//XXX #include "BIF_editseq.h"
#include "BLF_api.h"
#include "PIL_time.h"
#include "RE_pipeline.h"
#include "GPU_draw.h"
#include "BLO_sys_types.h" // for intptr_t support
/* max int, to indicate we don't store sequences in ibuf */
#define IMA_NO_INDEX 0x7FEFEFEF
/* quick lookup: supports 1 million frames, thousand passes */
#define IMA_MAKE_INDEX(frame, index) ((frame)<<10)+index
#define IMA_INDEX_FRAME(index) (index>>10)
#define IMA_INDEX_PASS(index) (index & ~1023)
/* ******** IMAGE PROCESSING ************* */
static void de_interlace_ng(struct ImBuf *ibuf) /* neogeo fields */
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == 0) return;
if (ibuf->flags & IB_fields) return;
ibuf->flags |= IB_fields;
if (ibuf->rect) {
/* make copies */
tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect, (unsigned char)0);
tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect, (unsigned char)0);
ibuf->x *= 2;
IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
IMB_rectcpy(tbuf2, ibuf, 0, 0, tbuf2->x, 0, ibuf->x, ibuf->y);
ibuf->x /= 2;
IMB_rectcpy(ibuf, tbuf1, 0, 0, 0, 0, tbuf1->x, tbuf1->y);
IMB_rectcpy(ibuf, tbuf2, 0, tbuf2->y, 0, 0, tbuf2->x, tbuf2->y);
IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
ibuf->y /= 2;
}
static void de_interlace_st(struct ImBuf *ibuf) /* standard fields */
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == 0) return;
if (ibuf->flags & IB_fields) return;
ibuf->flags |= IB_fields;
if (ibuf->rect) {
/* make copies */
tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect, 0);
tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect, 0);
ibuf->x *= 2;
IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
IMB_rectcpy(tbuf2, ibuf, 0, 0, tbuf2->x, 0, ibuf->x, ibuf->y);
ibuf->x /= 2;
IMB_rectcpy(ibuf, tbuf2, 0, 0, 0, 0, tbuf2->x, tbuf2->y);
IMB_rectcpy(ibuf, tbuf1, 0, tbuf2->y, 0, 0, tbuf1->x, tbuf1->y);
IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
ibuf->y /= 2;
}
void image_de_interlace(Image *ima, int odd)
{
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf) {
if(odd)
de_interlace_st(ibuf);
else
de_interlace_ng(ibuf);
}
}
/* ***************** ALLOC & FREE, DATA MANAGING *************** */
static void image_free_buffers(Image *ima)
{
ImBuf *ibuf;
while((ibuf = ima->ibufs.first)) {
BLI_remlink(&ima->ibufs, ibuf);
if (ibuf->userdata) {
MEM_freeN(ibuf->userdata);
ibuf->userdata = NULL;
}
IMB_freeImBuf(ibuf);
}
if(ima->anim) IMB_free_anim(ima->anim);
ima->anim= NULL;
if(ima->rr) {
RE_FreeRenderResult(ima->rr);
ima->rr= NULL;
}
GPU_free_image(ima);
ima->ok= IMA_OK;
}
/* called by library too, do not free ima itself */
void free_image(Image *ima)
{
int a;
image_free_buffers(ima);
if (ima->packedfile) {
freePackedFile(ima->packedfile);
ima->packedfile = NULL;
}
BKE_icon_delete(&ima->id);
ima->id.icon_id = 0;
BKE_previewimg_free(&ima->preview);
for(a=0; a<IMA_MAX_RENDER_SLOT; a++) {
if(ima->renders[a]) {
RE_FreeRenderResult(ima->renders[a]);
ima->renders[a]= NULL;
}
}
}
/* only image block itself */
static Image *image_alloc(const char *name, short source, short type)
{
Image *ima;
ima= alloc_libblock(&G.main->image, ID_IM, name);
if(ima) {
ima->ok= IMA_OK;
ima->xrep= ima->yrep= 1;
ima->aspx= ima->aspy= 1.0;
ima->gen_x= 1024; ima->gen_y= 1024;
ima->gen_type= 1; /* no defines yet? */
ima->source= source;
ima->type= type;
}
return ima;
}
/* get the ibuf from an image cache, local use here only */
static ImBuf *image_get_ibuf(Image *ima, int index, int frame)
{
/* this function is intended to be thread safe. with IMA_NO_INDEX this
* should be OK, but when iterating over the list this is more tricky
* */
if(index==IMA_NO_INDEX)
return ima->ibufs.first;
else {
ImBuf *ibuf;
index= IMA_MAKE_INDEX(frame, index);
for(ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next)
if(ibuf->index==index)
return ibuf;
return NULL;
}
}
/* no ima->ibuf anymore, but listbase */
static void image_remove_ibuf(Image *ima, ImBuf *ibuf)
{
if(ibuf) {
BLI_remlink(&ima->ibufs, ibuf);
IMB_freeImBuf(ibuf);
}
}
/* no ima->ibuf anymore, but listbase */
static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame)
{
if(ibuf) {
ImBuf *link;
if(index!=IMA_NO_INDEX)
index= IMA_MAKE_INDEX(frame, index);
/* insert based on index */
for(link= ima->ibufs.first; link; link= link->next)
if(link->index>=index)
break;
ibuf->index= index;
/* this function accepts link==NULL */
BLI_insertlinkbefore(&ima->ibufs, link, ibuf);
/* now we don't want copies? */
if(link && ibuf->index==link->index)
image_remove_ibuf(ima, link);
}
}
/* empty image block, of similar type and filename */
Image *copy_image(Image *ima)
{
Image *nima= image_alloc(ima->id.name+2, ima->source, ima->type);
BLI_strncpy(nima->name, ima->name, sizeof(ima->name));
nima->flag= ima->flag;
nima->tpageflag= ima->tpageflag;
nima->gen_x= ima->gen_x;
nima->gen_y= ima->gen_y;
nima->gen_type= ima->gen_type;
nima->animspeed= ima->animspeed;
nima->aspx= ima->aspx;
nima->aspy= ima->aspy;
return nima;
}
void BKE_image_merge(Image *dest, Image *source)
{
ImBuf *ibuf;
/* sanity check */
if(dest && source && dest!=source) {
while((ibuf= source->ibufs.first)) {
BLI_remlink(&source->ibufs, ibuf);
image_assign_ibuf(dest, ibuf, IMA_INDEX_PASS(ibuf->index), IMA_INDEX_FRAME(ibuf->index));
}
free_libblock(&G.main->image, source);
}
}
/* checks if image was already loaded, then returns same image */
/* otherwise creates new. */
/* does not load ibuf itself */
/* pass on optional frame for #name images */
Image *BKE_add_image_file(const char *name, int frame)
{
Image *ima;
int file, len;
const char *libname;
char str[FILE_MAX], strtest[FILE_MAX];
BLI_strncpy(str, name, sizeof(str));
BLI_path_abs(str, G.sce);
/* exists? */
file= open(str, O_BINARY|O_RDONLY);
if(file== -1) return NULL;
close(file);
/* first search an identical image */
for(ima= G.main->image.first; ima; ima= ima->id.next) {
if(ima->source!=IMA_SRC_VIEWER && ima->source!=IMA_SRC_GENERATED) {
BLI_strncpy(strtest, ima->name, sizeof(ima->name));
BLI_path_abs(strtest, G.sce);
if( strcmp(strtest, str)==0 ) {
if(ima->anim==NULL || ima->id.us==0) {
BLI_strncpy(ima->name, name, sizeof(ima->name)); /* for stringcode */
ima->id.us++; /* officially should not, it doesn't link here! */
if(ima->ok==0)
ima->ok= IMA_OK;
/* RETURN! */
return ima;
}
}
}
}
/* add new image */
/* create a short library name */
len= strlen(name);
while (len > 0 && name[len - 1] != '/' && name[len - 1] != '\\') len--;
libname= name+len;
ima= image_alloc(libname, IMA_SRC_FILE, IMA_TYPE_IMAGE);
BLI_strncpy(ima->name, name, sizeof(ima->name));
/* do a wild guess! */
if(BLI_testextensie(name, ".avi") || BLI_testextensie(name, ".mov")
|| BLI_testextensie(name, ".mpg") || BLI_testextensie(name, ".mp4"))
ima->source= IMA_SRC_MOVIE;
return ima;
}
static ImBuf *add_ibuf_size(int width, int height, char *name, int depth, int floatbuf, short uvtestgrid, float color[4])
{
ImBuf *ibuf;
unsigned char *rect= NULL;
float *rect_float= NULL;
if (floatbuf) {
ibuf= IMB_allocImBuf(width, height, depth, IB_rectfloat, 0);
rect_float= (float*)ibuf->rect_float;
}
else {
ibuf= IMB_allocImBuf(width, height, depth, IB_rect, 0);
rect= (unsigned char*)ibuf->rect;
}
strcpy(ibuf->name, "//Untitled");
ibuf->userflags |= IB_BITMAPDIRTY;
switch(uvtestgrid) {
case 1:
BKE_image_buf_fill_checker(rect, rect_float, width, height);
break;
case 2:
BKE_image_buf_fill_checker_color(rect, rect_float, width, height);
break;
default:
BKE_image_buf_fill_color(rect, rect_float, width, height, color);
}
return ibuf;
}
/* adds new image block, creates ImBuf and initializes color */
Image *BKE_add_image_size(int width, int height, char *name, int depth, int floatbuf, short uvtestgrid, float color[4])
{
/* on save, type is changed to FILE in editsima.c */
Image *ima= image_alloc(name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
if (ima) {
ImBuf *ibuf;
BLI_strncpy(ima->name, name, FILE_MAX);
ima->gen_x= width;
ima->gen_y= height;
ima->gen_type= uvtestgrid;
ibuf= add_ibuf_size(width, height, name, depth, floatbuf, uvtestgrid, color);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
ima->ok= IMA_OK_LOADED;
}
return ima;
}
/* creates an image image owns the imbuf passed */
Image *BKE_add_image_imbuf(ImBuf *ibuf)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima;
ima= image_alloc(BLI_path_basename(ibuf->name), IMA_SRC_FILE, IMA_TYPE_IMAGE);
if (ima) {
BLI_strncpy(ima->name, ibuf->name, FILE_MAX);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
ima->ok= IMA_OK_LOADED;
}
return ima;
}
/* packs rect from memory as PNG */
void BKE_image_memorypack(Image *ima)
{
ImBuf *ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
if(ibuf==NULL)
return;
if (ima->packedfile) {
freePackedFile(ima->packedfile);
ima->packedfile = NULL;
}
ibuf->ftype= PNG;
ibuf->depth= 32;
IMB_saveiff(ibuf, ibuf->name, IB_rect | IB_mem);
if(ibuf->encodedbuffer==NULL) {
printf("memory save for pack error\n");
}
else {
PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
pf->data = ibuf->encodedbuffer;
pf->size = ibuf->encodedsize;
ima->packedfile= pf;
ibuf->encodedbuffer= NULL;
ibuf->encodedsize= 0;
ibuf->userflags &= ~IB_BITMAPDIRTY;
if(ima->source==IMA_SRC_GENERATED) {
ima->source= IMA_SRC_FILE;
ima->type= IMA_TYPE_IMAGE;
}
}
}
void tag_image_time(Image *ima)
{
if (ima)
ima->lastused = (int)PIL_check_seconds_timer();
}
#if 0
static void tag_all_images_time()
{
Image *ima;
int ctime = (int)PIL_check_seconds_timer();
ima= G.main->image.first;
while(ima) {
if(ima->bindcode || ima->repbind || ima->ibufs.first) {
ima->lastused = ctime;
}
}
}
#endif
void free_old_images()
{
Image *ima;
static int lasttime = 0;
int ctime = (int)PIL_check_seconds_timer();
/*
Run garbage collector once for every collecting period of time
if textimeout is 0, that's the option to NOT run the collector
*/
if (U.textimeout == 0 || ctime % U.texcollectrate || ctime == lasttime)
return;
lasttime = ctime;
ima= G.main->image.first;
while(ima) {
if((ima->flag & IMA_NOCOLLECT)==0 && ctime - ima->lastused > U.textimeout) {
/*
If it's in GL memory, deallocate and set time tag to current time
This gives textures a "second chance" to be used before dying.
*/
if(ima->bindcode || ima->repbind) {
GPU_free_image(ima);
ima->lastused = ctime;
}
/* Otherwise, just kill the buffers */
else if (ima->ibufs.first) {
image_free_buffers(ima);
}
}
ima = ima->id.next;
}
}
static uintptr_t image_mem_size(Image *ima)
{
ImBuf *ibuf, *ibufm;
int level;
uintptr_t size = 0;
size= 0;
/* viewers have memory depending on other rules, has no valid rect pointer */
if(ima->source==IMA_SRC_VIEWER)
return 0;
for(ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next) {
if(ibuf->rect) size += MEM_allocN_len(ibuf->rect);
else if(ibuf->rect_float) size += MEM_allocN_len(ibuf->rect_float);
for(level=0; level<IB_MIPMAP_LEVELS; level++) {
ibufm= ibuf->mipmap[level];
if(ibufm) {
if(ibufm->rect) size += MEM_allocN_len(ibufm->rect);
else if(ibufm->rect_float) size += MEM_allocN_len(ibufm->rect_float);
}
}
}
return size;
}
void BKE_image_print_memlist(void)
{
Image *ima;
uintptr_t size, totsize= 0;
for(ima= G.main->image.first; ima; ima= ima->id.next)
totsize += image_mem_size(ima);
printf("\ntotal image memory len: %.3lf MB\n", (double)totsize/(double)(1024*1024));
for(ima= G.main->image.first; ima; ima= ima->id.next) {
size= image_mem_size(ima);
if(size)
printf("%s len: %.3f MB\n", ima->id.name+2, (double)size/(double)(1024*1024));
}
}
void BKE_image_free_all_textures(void)
{
Tex *tex;
Image *ima;
unsigned int totsize= 0;
for(ima= G.main->image.first; ima; ima= ima->id.next)
ima->id.flag &= ~LIB_DOIT;
for(tex= G.main->tex.first; tex; tex= tex->id.next)
if(tex->ima)
tex->ima->id.flag |= LIB_DOIT;
for(ima= G.main->image.first; ima; ima= ima->id.next) {
if(ima->ibufs.first && (ima->id.flag & LIB_DOIT)) {
ImBuf *ibuf;
for(ibuf= ima->ibufs.first; ibuf; ibuf= ibuf->next) {
if(ibuf->mipmap[0])
totsize+= 1.33*ibuf->x*ibuf->y*4;
else
totsize+= ibuf->x*ibuf->y*4;
}
image_free_buffers(ima);
}
}
/* printf("freed total %d MB\n", totsize/(1024*1024)); */
}
/* except_frame is weak, only works for seqs without offset... */
void BKE_image_free_anim_ibufs(Image *ima, int except_frame)
{
ImBuf *ibuf, *nbuf;
for(ibuf= ima->ibufs.first; ibuf; ibuf= nbuf) {
nbuf= ibuf->next;
if(ibuf->userflags & IB_BITMAPDIRTY)
continue;
if(ibuf->index==IMA_NO_INDEX)
continue;
if(except_frame!=IMA_INDEX_FRAME(ibuf->index)) {
BLI_remlink(&ima->ibufs, ibuf);
if (ibuf->userdata) {
MEM_freeN(ibuf->userdata);
ibuf->userdata = NULL;
}
IMB_freeImBuf(ibuf);
}
}
}
void BKE_image_all_free_anim_ibufs(int cfra)
{
Image *ima;
for(ima= G.main->image.first; ima; ima= ima->id.next)
if(ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE))
BKE_image_free_anim_ibufs(ima, cfra);
}
/* *********** READ AND WRITE ************** */
int BKE_imtype_to_ftype(int imtype)
{
if(imtype==0)
return TGA;
else if(imtype== R_IRIS)
return IMAGIC;
#ifdef WITH_HDR
else if (imtype==R_RADHDR)
return RADHDR;
#endif
else if (imtype==R_PNG)
return PNG;
#ifdef WITH_DDS
else if (imtype==R_DDS)
return DDS;
#endif
else if (imtype==R_BMP)
return BMP;
#ifdef WITH_TIFF
else if (imtype==R_TIFF)
return TIF;
#endif
else if (imtype==R_OPENEXR || imtype==R_MULTILAYER)
return OPENEXR;
#ifdef WITH_CINEON
else if (imtype==R_CINEON)
return CINEON;
else if (imtype==R_DPX)
return DPX;
#endif
else if (imtype==R_TARGA)
return TGA;
else if(imtype==R_RAWTGA)
return RAWTGA;
#ifdef WITH_OPENJPEG
else if(imtype==R_JP2)
return JP2;
#endif
else
return JPG|90;
}
int BKE_ftype_to_imtype(int ftype)
{
if(ftype==0)
return TGA;
else if(ftype == IMAGIC)
return R_IRIS;
#ifdef WITH_HDR
else if (ftype & RADHDR)
return R_RADHDR;
#endif
else if (ftype & PNG)
return R_PNG;
#ifdef WITH_DDS
else if (ftype & DDS)
return R_DDS;
#endif
else if (ftype & BMP)
return R_BMP;
#ifdef WITH_TIFF
else if (ftype & TIF)
return R_TIFF;
#endif
else if (ftype & OPENEXR)
return R_OPENEXR;
#ifdef WITH_CINEON
else if (ftype & CINEON)
return R_CINEON;
else if (ftype & DPX)
return R_DPX;
#endif
else if (ftype & TGA)
return R_TARGA;
else if(ftype & RAWTGA)
return R_RAWTGA;
#ifdef WITH_OPENJPEG
else if(ftype & JP2)
return R_JP2;
#endif
else
return R_JPEG90;
}
int BKE_imtype_is_movie(int imtype)
{
switch(imtype) {
case R_AVIRAW:
case R_AVIJPEG:
case R_AVICODEC:
case R_QUICKTIME:
case R_FFMPEG:
case R_H264:
case R_THEORA:
case R_XVID:
case R_FRAMESERVER:
return 1;
}
return 0;
}
void BKE_add_image_extension(char *string, int imtype)
{
char *extension="";
if(imtype== R_IRIS) {
if(!BLI_testextensie(string, ".rgb"))
extension= ".rgb";
}
else if(imtype==R_IRIZ) {
if(!BLI_testextensie(string, ".rgb"))
extension= ".rgb";
}
#ifdef WITH_HDR
else if(imtype==R_RADHDR) {
if(!BLI_testextensie(string, ".hdr"))
extension= ".hdr";
}
#endif
else if (ELEM5(imtype, R_PNG, R_FFMPEG, R_H264, R_THEORA, R_XVID)) {
if(!BLI_testextensie(string, ".png"))
extension= ".png";
}
#ifdef WITH_DDS
else if(imtype==R_DDS) {
if(!BLI_testextensie(string, ".dds"))
extension= ".dds";
}
#endif
else if(imtype==R_RAWTGA) {
if(!BLI_testextensie(string, ".tga"))
extension= ".tga";
}
else if(imtype==R_BMP) {
if(!BLI_testextensie(string, ".bmp"))
extension= ".bmp";
}
#ifdef WITH_TIFF
else if(imtype==R_TIFF) {
if(!BLI_testextensie(string, ".tif") &&
!BLI_testextensie(string, ".tiff")) extension= ".tif";
}
#endif
#ifdef WITH_OPENEXR
else if( ELEM(imtype, R_OPENEXR, R_MULTILAYER)) {
if(!BLI_testextensie(string, ".exr"))
extension= ".exr";
}
#endif
#ifdef WITH_CINEON
else if(imtype==R_CINEON){
if (!BLI_testextensie(string, ".cin"))
extension= ".cin";
}
else if(imtype==R_DPX){
if (!BLI_testextensie(string, ".dpx"))
extension= ".dpx";
}
#endif
else if(imtype==R_TARGA) {
if(!BLI_testextensie(string, ".tga"))
extension= ".tga";
}
#ifdef WITH_OPENJPEG
else if(imtype==R_JP2) {
if(!BLI_testextensie(string, ".jp2"))
extension= ".jp2";
}
#endif
else { // R_AVICODEC, R_AVIRAW, R_AVIJPEG, R_JPEG90, R_QUICKTIME etc
if(!( BLI_testextensie(string, ".jpg") || BLI_testextensie(string, ".jpeg")))
extension= ".jpg";
}
strcat(string, extension);
}
/* could allow access externally - 512 is for long names, 64 is for id names */
typedef struct StampData {
char file[512];
char note[512];
char date[512];
char marker[512];
char time[512];
char frame[512];
char camera[64];
char scene[64];
char strip[64];
char rendertime[64];
} StampData;
static void stampdata(Scene *scene, StampData *stamp_data, int do_prefix)
{
char text[256];
struct tm *tl;
time_t t;
if (scene->r.stamp & R_STAMP_FILENAME) {
if (G.relbase_valid) {
if (do_prefix) sprintf(stamp_data->file, "File %s", G.sce);
else sprintf(stamp_data->file, "%s", G.sce);
} else {
if (do_prefix) strcpy(stamp_data->file, "File <untitled>");
else strcpy(stamp_data->file, "<untitled>");
}
} else {
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
/* Never do prefix for Note */
sprintf(stamp_data->note, "%s", scene->r.stamp_udata);
} else {
stamp_data->note[0] = '\0';
}
if (scene->r.stamp & R_STAMP_DATE) {
t = time (NULL);
tl = localtime (&t);
sprintf (text, "%04d/%02d/%02d %02d:%02d:%02d", tl->tm_year+1900, tl->tm_mon+1, tl->tm_mday, tl->tm_hour, tl->tm_min, tl->tm_sec);
if (do_prefix) sprintf(stamp_data->date, "Date %s", text);
else sprintf(stamp_data->date, "%s", text);
} else {
stamp_data->date[0] = '\0';
}
if (scene->r.stamp & R_STAMP_MARKER) {
char *name = scene_find_last_marker_name(scene, CFRA);
if (name) strcpy(text, name);
else strcpy(text, "<none>");
if (do_prefix) sprintf(stamp_data->marker, "Marker %s", text);
else sprintf(stamp_data->marker, "%s", text);
} else {
stamp_data->marker[0] = '\0';
}
if (scene->r.stamp & R_STAMP_TIME) {
int h, m, s, f;
h= m= s= f= 0;
f = (int)(scene->r.cfra % scene->r.frs_sec);
s = (int)(scene->r.cfra / scene->r.frs_sec);
if (s) {
m = (int)(s / 60);
s %= 60;
if (m) {
h = (int)(m / 60);
m %= 60;
}
}
if (scene->r.frs_sec < 100)
sprintf (text, "%02d:%02d:%02d.%02d", h, m, s, f);
else
sprintf (text, "%02d:%02d:%02d.%03d", h, m, s, f);
if (do_prefix) sprintf(stamp_data->time, "Time %s", text);
else sprintf(stamp_data->time, "%s", text);
} else {
stamp_data->time[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME) {
char format[32];
if (do_prefix) sprintf(format, "Frame %%0%di", 1 + (int) log10(scene->r.efra));
else sprintf(format, "%%0%di", 1 + (int) log10(scene->r.efra));
sprintf (stamp_data->frame, format, scene->r.cfra);
} else {
stamp_data->frame[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERA) {
if (scene->camera) strcpy(text, ((Camera *) scene->camera)->id.name+2);
else strcpy(text, "<none>");
if (do_prefix) sprintf(stamp_data->camera, "Camera %s", text);
else sprintf(stamp_data->camera, "%s", text);
} else {
stamp_data->camera[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SCENE) {
if (do_prefix) sprintf(stamp_data->scene, "Scene %s", scene->id.name+2);
else sprintf(stamp_data->scene, "%s", scene->id.name+2);
} else {
stamp_data->scene[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SEQSTRIP) {
Sequence *seq= NULL; //XXX = get_foreground_frame_seq(scene->r.cfra);
if (seq) strcpy(text, seq->name+2);
else strcpy(text, "<none>");
if (do_prefix) sprintf(stamp_data->strip, "Strip %s", text);
else sprintf(stamp_data->strip, "%s", text);
} else {
stamp_data->strip[0] = '\0';
}
{
Render *re= RE_GetRender(scene->id.name);
RenderStats *stats= re ? RE_GetStats(re):NULL;
if (stats && (scene->r.stamp & R_STAMP_RENDERTIME)) {
BLI_timestr(stats->lastframetime, text);
if (do_prefix) sprintf(stamp_data->rendertime, "RenderTime %s", text);
else sprintf(stamp_data->rendertime, "%s", text);
} else {
stamp_data->rendertime[0] = '\0';
}
}
}
// XXX - Bad level call.
extern int datatoc_bmonofont_ttf_size;
extern char datatoc_bmonofont_ttf[];
// XXX - copied from text_font_begin ! Change all the BLF_* here
static int mono= -1;
int stamp_font_begin(int size)
{
if (mono == -1)
mono= BLF_load_mem_unique("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size);
BLF_aspect(mono, 1.0);
BLF_size(mono, size, 72);
return(mono); // XXX This is for image_gen.c!!
}
void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, int height, int channels)
{
struct StampData stamp_data;
float w, h, pad;
int x, y;
float h_fixed;
if (!rect && !rectf)
return;
stampdata(scene, &stamp_data, 1);
/* TODO, do_versions */
if(scene->r.stamp_font_id < 8)
scene->r.stamp_font_id= 12;
stamp_font_begin(scene->r.stamp_font_id);
BLF_buffer(mono, rectf, rect, width, height, channels);
BLF_buffer_col(mono, scene->r.fg_stamp[0], scene->r.fg_stamp[1], scene->r.fg_stamp[2], 1.0);
pad= BLF_width(mono, "--");
/* use 'h_fixed' rather then 'h', aligns better */
// BLF_width_and_height(mono, "^|/_AgPpJjlYy", &w, &h_fixed);
{
rctf box;
BLF_boundbox(mono, "^|/_AgPpJjlYy", &box);
h_fixed= box.ymax - box.ymin;
}
x= 0;
y= height;
if (stamp_data.file[0]) {
/* Top left corner */
BLF_width_and_height(mono, stamp_data.file, &w, &h); h= h_fixed;
y -= h;
/* also a little of space to the background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y-3, w+3, y+h+2);
/* and draw the text. */
BLF_position(mono, x, y, 0.0);
BLF_draw_buffer(mono, stamp_data.file);
/* the extra pixel for background. */
y -= 4;
}
/* Top left corner, below File */
if (stamp_data.note[0]) {
BLF_width_and_height(mono, stamp_data.note, &w, &h); h= h_fixed;
y -= h;
/* and space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-3, w+3, y+h+2);
BLF_position(mono, x, y+1, 0.0);
BLF_draw_buffer(mono, stamp_data.note);
/* the extra pixel for background. */
y -= 4;
}
/* Top left corner, below File (or Note) */
if (stamp_data.date[0]) {
BLF_width_and_height(mono, stamp_data.date, &w, &h); h= h_fixed;
y -= h;
/* and space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-3, w+3, y+h+2);
BLF_position(mono, x, y, 0.0);
BLF_draw_buffer(mono, stamp_data.date);
/* the extra pixel for background. */
y -= 4;
}
/* Top left corner, below File, Date or Note */
if (stamp_data.rendertime[0]) {
BLF_width_and_height(mono, stamp_data.rendertime, &w, &h); h= h_fixed;
y -= h;
/* and space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, 0, y-3, w+3, y+h+2);
BLF_position(mono, x, y, 0.0);
BLF_draw_buffer(mono, stamp_data.rendertime);
}
x= 0;
y= 0;
/* Bottom left corner, leaving space for timing */
if (stamp_data.marker[0]) {
BLF_width_and_height(mono, stamp_data.marker, &w, &h); h= h_fixed;
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, w+2, y+h+2);
/* and pad the text. */
BLF_position(mono, x, y+3, 0.0);
BLF_draw_buffer(mono, stamp_data.marker);
/* space width. */
x += w + pad;
}
/* Left bottom corner */
if (stamp_data.time[0]) {
BLF_width_and_height(mono, stamp_data.time, &w, &h); h= h_fixed;
/* extra space for background */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+2, y+h+2);
/* and pad the text. */
BLF_position(mono, x, y+3, 0.0);
BLF_draw_buffer(mono, stamp_data.time);
/* space width. */
x += w + pad;
}
if (stamp_data.frame[0]) {
BLF_width_and_height(mono, stamp_data.frame, &w, &h); h= h_fixed;
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+2, y+h+2);
/* and pad the text. */
BLF_position(mono, x, y+3, 0.0);
BLF_draw_buffer(mono, stamp_data.frame);
/* space width. */
x += w + pad;
}
if (stamp_data.camera[0]) {
BLF_width_and_height(mono, stamp_data.camera, &w, &h); h= h_fixed;
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+2, y+h+2);
BLF_position(mono, x, y+3, 0.0);
BLF_draw_buffer(mono, stamp_data.camera);
}
if (stamp_data.scene[0]) {
BLF_width_and_height(mono, stamp_data.scene, &w, &h); h= h_fixed;
/* Bottom right corner, with an extra space because blenfont is too strict! */
x= width - w - 2;
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y, x+w+3, y+h+2);
/* and pad the text. */
BLF_position(mono, x, y+3, 0.0);
BLF_draw_buffer(mono, stamp_data.scene);
}
if (stamp_data.strip[0]) {
BLF_width_and_height(mono, stamp_data.scene, &w, &h); h= h_fixed;
/* Top right corner, with an extra space because blenfont is too strict! */
x= width - w - pad;
y= height - h;
/* extra space for background. */
buf_rectfill_area(rect, rectf, width, height, scene->r.bg_stamp, x, y-3, x+w+pad, y+h+2);
BLF_position(mono, x, y, 0.0);
BLF_draw_buffer(mono, stamp_data.strip);
}
/* cleanup the buffer. */
BLF_buffer(mono, NULL, NULL, 0, 0, 0);
}
void BKE_stamp_info(Scene *scene, struct ImBuf *ibuf)
{
struct StampData stamp_data;
if (!ibuf) return;
/* fill all the data values, no prefix */
stampdata(scene, &stamp_data, 0);
if (stamp_data.file[0]) IMB_metadata_change_field (ibuf, "File", stamp_data.file);
if (stamp_data.note[0]) IMB_metadata_change_field (ibuf, "Note", stamp_data.note);
if (stamp_data.date[0]) IMB_metadata_change_field (ibuf, "Date", stamp_data.date);
if (stamp_data.marker[0]) IMB_metadata_change_field (ibuf, "Marker", stamp_data.marker);
if (stamp_data.time[0]) IMB_metadata_change_field (ibuf, "Time", stamp_data.time);
if (stamp_data.frame[0]) IMB_metadata_change_field (ibuf, "Frame", stamp_data.frame);
if (stamp_data.camera[0]) IMB_metadata_change_field (ibuf, "Camera", stamp_data.camera);
if (stamp_data.scene[0]) IMB_metadata_change_field (ibuf, "Scene", stamp_data.scene);
if (stamp_data.strip[0]) IMB_metadata_change_field (ibuf, "Strip", stamp_data.strip);
if (stamp_data.rendertime[0]) IMB_metadata_change_field (ibuf, "RenderTime", stamp_data.rendertime);
}
int BKE_write_ibuf(Scene *scene, ImBuf *ibuf, char *name, int imtype, int subimtype, int quality)
{
int ok;
if(imtype==0) {
/* pass */
}
else if(imtype== R_IRIS) {
ibuf->ftype= IMAGIC;
}
#ifdef WITH_HDR
else if ((imtype==R_RADHDR)) {
ibuf->ftype= RADHDR;
}
#endif
else if (ELEM5(imtype, R_PNG, R_FFMPEG, R_H264, R_THEORA, R_XVID)) {
ibuf->ftype= PNG;
if(imtype==R_PNG)
ibuf->ftype |= quality; /* quality is actually compression 0-100 --> 0-9 */
}
#ifdef WITH_DDS
else if ((imtype==R_DDS)) {
ibuf->ftype= DDS;
}
#endif
else if ((imtype==R_BMP)) {
ibuf->ftype= BMP;
}
#ifdef WITH_TIFF
else if (imtype==R_TIFF) {
ibuf->ftype= TIF;
if(subimtype & R_TIFF_16BIT)
ibuf->ftype |= TIF_16BIT;
}
#endif
#ifdef WITH_OPENEXR
else if (imtype==R_OPENEXR || imtype==R_MULTILAYER) {
ibuf->ftype= OPENEXR;
if(subimtype & R_OPENEXR_HALF)
ibuf->ftype |= OPENEXR_HALF;
ibuf->ftype |= (quality & OPENEXR_COMPRESS);
if(!(subimtype & R_OPENEXR_ZBUF))
ibuf->zbuf_float = NULL; /* signal for exr saving */
}
#endif
#ifdef WITH_CINEON
else if (imtype==R_CINEON) {
ibuf->ftype = CINEON;
}
else if (imtype==R_DPX) {
ibuf->ftype = DPX;
}
#endif
else if (imtype==R_TARGA) {
ibuf->ftype= TGA;
}
else if(imtype==R_RAWTGA) {
ibuf->ftype= RAWTGA;
}
#ifdef WITH_OPENJPEG
else if(imtype==R_JP2) {
if(quality < 10) quality= 90;
ibuf->ftype= JP2|quality;
if (subimtype & R_JPEG2K_16BIT) {
ibuf->ftype |= JP2_16BIT;
} else if (subimtype & R_JPEG2K_12BIT) {
ibuf->ftype |= JP2_12BIT;
}
if (subimtype & R_JPEG2K_YCC) {
ibuf->ftype |= JP2_YCC;
}
if (subimtype & R_JPEG2K_CINE_PRESET) {
ibuf->ftype |= JP2_CINE;
if (subimtype & R_JPEG2K_CINE_48FPS)
ibuf->ftype |= JP2_CINE_48FPS;
}
}
#endif
else {
/* R_JPEG90, etc. default we save jpegs */
if(quality < 10) quality= 90;
ibuf->ftype= JPG|quality;
if(ibuf->depth==32) ibuf->depth= 24; /* unsupported feature only confuses other s/w */
}
BLI_make_existing_file(name);
if(scene && scene->r.stamp & R_STAMP_ALL)
BKE_stamp_info(scene, ibuf);
ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
if (ok == 0) {
perror(name);
}
return(ok);
}
void BKE_makepicstring(char *string, char *base, int frame, int imtype, int use_ext)
{
if (string==NULL) return;
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
BLI_path_abs(string, G.sce);
BLI_path_frame(string, frame, 4);
if(use_ext)
BKE_add_image_extension(string, imtype);
}
/* used by sequencer too */
struct anim *openanim(char *name, int flags)
{
struct anim *anim;
struct ImBuf *ibuf;
anim = IMB_open_anim(name, flags);
if (anim == NULL) return(0);
ibuf = IMB_anim_absolute(anim, 0);
if (ibuf == NULL) {
if(BLI_exists(name))
printf("not an anim: %s\n", name);
else
printf("anim file doesn't exist: %s\n", name);
IMB_free_anim(anim);
return(0);
}
IMB_freeImBuf(ibuf);
return(anim);
}
/* ************************* New Image API *************** */
/* Notes about Image storage
- packedfile
-> written in .blend
- filename
-> written in .blend
- movie
-> comes from packedfile or filename
- renderresult
-> comes from packedfile or filename
- listbase
-> ibufs from exrhandle
- flipbook array
-> ibufs come from movie, temporary renderresult or sequence
- ibuf
-> comes from packedfile or filename or generated
*/
/* forces existence of 1 Image for renderout or nodes, returns Image */
/* name is only for default, when making new one */
Image *BKE_image_verify_viewer(int type, const char *name)
{
Image *ima;
for(ima=G.main->image.first; ima; ima= ima->id.next)
if(ima->source==IMA_SRC_VIEWER)
if(ima->type==type)
break;
if(ima==NULL)
ima= image_alloc(name, IMA_SRC_VIEWER, type);
/* happens on reload, imagewindow cannot be image user when hidden*/
if(ima->id.us==0)
id_us_plus(&ima->id);
return ima;
}
void BKE_image_assign_ibuf(Image *ima, ImBuf *ibuf)
{
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
}
void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
{
if(ima==NULL)
return;
switch(signal) {
case IMA_SIGNAL_FREE:
image_free_buffers(ima);
if(iuser)
iuser->ok= 1;
break;
case IMA_SIGNAL_SRC_CHANGE:
if(ima->type == IMA_TYPE_UV_TEST)
if(ima->source != IMA_SRC_GENERATED)
ima->type= IMA_TYPE_IMAGE;
if(ima->source==IMA_SRC_GENERATED) {
if(ima->gen_x==0 || ima->gen_y==0) {
ImBuf *ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
if(ibuf) {
ima->gen_x= ibuf->x;
ima->gen_y= ibuf->y;
}
}
}
image_free_buffers(ima);
ima->ok= 1;
if(iuser)
iuser->ok= 1;
break;
case IMA_SIGNAL_RELOAD:
/* try to repack file */
if(ima->packedfile) {
PackedFile *pf;
pf = newPackedFile(NULL, ima->name);
if (pf) {
freePackedFile(ima->packedfile);
ima->packedfile = pf;
image_free_buffers(ima);
} else {
printf("ERROR: Image not available. Keeping packed image\n");
}
}
else
image_free_buffers(ima);
if(iuser)
iuser->ok= 1;
break;
case IMA_SIGNAL_USER_NEW_IMAGE:
if(iuser) {
iuser->ok= 1;
if(ima->source==IMA_SRC_FILE || ima->source==IMA_SRC_SEQUENCE) {
if(ima->type==IMA_TYPE_MULTILAYER) {
iuser->multi_index= 0;
iuser->layer= iuser->pass= 0;
}
}
}
break;
}
/* dont use notifiers because they are not 100% sure to succseed
* this also makes sure all scenes are accounted for. */
{
Scene *scene;
for(scene= G.main->scene.first; scene; scene= scene->id.next) {
if(scene->nodetree) {
NodeTagIDChanged(scene->nodetree, &ima->id);
}
}
}
}
/* if layer or pass changes, we need an index for the imbufs list */
/* note it is called for rendered results, but it doesnt use the index! */
/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
{
RenderLayer *rl;
RenderPass *rpass= NULL;
if(rr==NULL)
return NULL;
if(iuser) {
short index= 0, rl_index= 0, rp_index;
for(rl= rr->layers.first; rl; rl= rl->next, rl_index++) {
rp_index= 0;
for(rpass= rl->passes.first; rpass; rpass= rpass->next, index++, rp_index++)
if(iuser->layer==rl_index && iuser->pass==rp_index)
break;
if(rpass)
break;
}
if(rpass)
iuser->multi_index= index;
else
iuser->multi_index= 0;
}
if(rpass==NULL) {
rl= rr->layers.first;
if(rl)
rpass= rl->passes.first;
}
return rpass;
}
RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima)
{
if(ima->rr) {
return ima->rr;
}
else if(ima->type==IMA_TYPE_R_RESULT) {
if(ima->render_slot == ima->last_render_slot)
return RE_AcquireResultRead(RE_GetRender(scene->id.name));
else
return ima->renders[ima->render_slot];
}
else
return NULL;
}
void BKE_image_release_renderresult(Scene *scene, Image *ima)
{
if(ima->rr);
else if(ima->type==IMA_TYPE_R_RESULT) {
if(ima->render_slot == ima->last_render_slot)
RE_ReleaseResult(RE_GetRender(scene->id.name));
}
}
void BKE_image_backup_render(Scene *scene, Image *ima)
{
/* called right before rendering, ima->renders contains render
result pointers for everything but the current render */
Render *re= RE_GetRender(scene->id.name);
int slot= ima->render_slot, last= ima->last_render_slot;
if(slot != last) {
if(ima->renders[slot]) {
RE_FreeRenderResult(ima->renders[slot]);
ima->renders[slot]= NULL;
}
ima->renders[last]= NULL;
RE_SwapResult(re, &ima->renders[last]);
}
ima->last_render_slot= slot;
}
/* after imbuf load, openexr type can return with a exrhandle open */
/* in that case we have to build a render-result */
static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
{
ima->rr= RE_MultilayerConvert(ibuf->userdata, ibuf->x, ibuf->y);
#ifdef WITH_OPENEXR
IMB_exr_close(ibuf->userdata);
#endif
ibuf->userdata= NULL;
if(ima->rr)
ima->rr->framenr= framenr;
}
/* common stuff to do with images after loading */
static void image_initialize_after_load(Image *ima, ImBuf *ibuf)
{
/* preview is NULL when it has never been used as an icon before */
if(G.background==0 && ima->preview==NULL)
BKE_icon_changed(BKE_icon_getid(&ima->id));
/* stringcodes also in ibuf, ibuf->name is used to retrieve original (buttons) */
BLI_strncpy(ibuf->name, ima->name, FILE_MAX);
/* fields */
if (ima->flag & IMA_FIELDS) {
if(ima->flag & IMA_STD_FIELD) de_interlace_st(ibuf);
else de_interlace_ng(ibuf);
}
/* timer */
ima->lastused = clock() / CLOCKS_PER_SEC;
ima->ok= IMA_OK_LOADED;
}
static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
{
struct ImBuf *ibuf;
unsigned short numlen;
char name[FILE_MAX], head[FILE_MAX], tail[FILE_MAX];
int flag;
/* XXX temp stuff? */
if(ima->lastframe != frame)
ima->tpageflag |= IMA_TPAGE_REFRESH;
ima->lastframe= frame;
BLI_stringdec(ima->name, head, tail, &numlen);
BLI_stringenc(ima->name, head, tail, numlen, frame);
BLI_strncpy(name, ima->name, sizeof(name));
if(ima->id.lib)
BLI_path_abs(name, ima->id.lib->filepath);
else
BLI_path_abs(name, G.sce);
flag= IB_rect|IB_multilayer;
if(ima->flag & IMA_DO_PREMUL)
flag |= IB_premul;
/* read ibuf */
ibuf = IMB_loadiffname(name, flag);
if(G.f & G_DEBUG) printf("loaded %s\n", name);
if (ibuf) {
#ifdef WITH_OPENEXR
/* handle multilayer case, don't assign ibuf. will be handled in BKE_image_get_ibuf */
if (ibuf->ftype==OPENEXR && ibuf->userdata) {
image_create_multilayer(ima, ibuf, frame);
ima->type= IMA_TYPE_MULTILAYER;
IMB_freeImBuf(ibuf);
ibuf= NULL;
}
else {
image_initialize_after_load(ima, ibuf);
image_assign_ibuf(ima, ibuf, 0, frame);
}
#else
image_initialize_after_load(ima, ibuf);
image_assign_ibuf(ima, ibuf, 0, frame);
#endif
}
else
ima->ok= 0;
if(iuser)
iuser->ok= ima->ok;
return ibuf;
}
static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int frame)
{
struct ImBuf *ibuf= NULL;
/* either we load from RenderResult, or we have to load a new one */
/* check for new RenderResult */
if(ima->rr==NULL || frame!=ima->rr->framenr) {
/* copy to survive not found multilayer image */
RenderResult *oldrr= ima->rr;
ima->rr= NULL;
ibuf = image_load_sequence_file(ima, iuser, frame);
if(ibuf) { /* actually an error */
ima->type= IMA_TYPE_IMAGE;
printf("error, multi is normal image\n");
}
// printf("loaded new result %p\n", ima->rr);
/* free result if new one found */
if(ima->rr) {
// if(oldrr) printf("freed previous result %p\n", oldrr);
if(oldrr) RE_FreeRenderResult(oldrr);
}
else {
ima->rr= oldrr;
}
}
if(ima->rr) {
RenderPass *rpass= BKE_image_multilayer_index(ima->rr, iuser);
if(rpass) {
// printf("load from pass %s\n", rpass->name);
/* since we free render results, we copy the rect */
ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0, 0);
ibuf->rect_float= MEM_dupallocN(rpass->rect);
ibuf->flags |= IB_rectfloat;
ibuf->mall= IB_rectfloat;
ibuf->channels= rpass->channels;
image_initialize_after_load(ima, ibuf);
image_assign_ibuf(ima, ibuf, iuser?iuser->multi_index:0, frame);
}
// else printf("pass not found\n");
}
else
ima->ok= 0;
if(iuser)
iuser->ok= ima->ok;
return ibuf;
}
static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
{
struct ImBuf *ibuf= NULL;
ima->lastframe= frame;
if(ima->anim==NULL) {
char str[FILE_MAX];
BLI_strncpy(str, ima->name, FILE_MAX);
if(ima->id.lib)
BLI_path_abs(str, ima->id.lib->filepath);
else
BLI_path_abs(str, G.sce);
ima->anim = openanim(str, IB_rect);
/* let's initialize this user */
if(ima->anim && iuser && iuser->frames==0)
iuser->frames= IMB_anim_get_duration(ima->anim);
}
if(ima->anim) {
int dur = IMB_anim_get_duration(ima->anim);
int fra= frame-1;
if(fra<0) fra = 0;
if(fra>(dur-1)) fra= dur-1;
ibuf = IMB_anim_absolute(ima->anim, fra);
if(ibuf) {
image_initialize_after_load(ima, ibuf);
image_assign_ibuf(ima, ibuf, 0, frame);
}
else
ima->ok= 0;
}
else
ima->ok= 0;
if(iuser)
iuser->ok= ima->ok;
return ibuf;
}
/* cfra used for # code, Image can only have this # for all its users
* warning, 'iuser' can be NULL */
static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
{
struct ImBuf *ibuf;
char str[FILE_MAX];
int assign = 0, flag;
/* always ensure clean ima */
image_free_buffers(ima);
/* is there a PackedFile with this image ? */
if (ima->packedfile) {
flag = IB_rect|IB_multilayer;
if(ima->flag & IMA_DO_PREMUL) flag |= IB_premul;
ibuf = IMB_ibImageFromMemory((unsigned char*)ima->packedfile->data, ima->packedfile->size, flag);
}
else {
flag= IB_rect|IB_multilayer|IB_metadata;
if(ima->flag & IMA_DO_PREMUL)
flag |= IB_premul;
/* get the right string */
BLI_strncpy(str, ima->name, sizeof(str));
if(ima->id.lib)
BLI_path_abs(str, ima->id.lib->filepath);
else
BLI_path_abs(str, G.sce);
BLI_path_frame(str, cfra, 0);
/* read ibuf */
ibuf = IMB_loadiffname(str, flag);
}
if (ibuf) {
/* handle multilayer case, don't assign ibuf. will be handled in BKE_image_get_ibuf */
if (ibuf->ftype==OPENEXR && ibuf->userdata) {
image_create_multilayer(ima, ibuf, cfra);
ima->type= IMA_TYPE_MULTILAYER;
IMB_freeImBuf(ibuf);
ibuf= NULL;
}
else {
image_initialize_after_load(ima, ibuf);
assign= 1;
/* check if the image is a font image... */
detectBitmapFont(ibuf);
/* make packed file for autopack */
if ((ima->packedfile == NULL) && (G.fileflags & G_AUTOPACK))
ima->packedfile = newPackedFile(NULL, str);
}
}
else
ima->ok= 0;
if(assign)
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
if(iuser)
iuser->ok= ima->ok;
return ibuf;
}
static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
{
ImBuf *ibuf= NULL;
if(ima->rr==NULL) {
ibuf = image_load_image_file(ima, iuser, 0);
if(ibuf) { /* actually an error */
ima->type= IMA_TYPE_IMAGE;
return ibuf;
}
}
if(ima->rr) {
RenderPass *rpass= BKE_image_multilayer_index(ima->rr, iuser);
if(rpass) {
ibuf= IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0, 0);
image_initialize_after_load(ima, ibuf);
ibuf->rect_float= rpass->rect;
ibuf->flags |= IB_rectfloat;
ibuf->channels= rpass->channels;
ibuf->profile = IB_PROFILE_LINEAR_RGB;
image_assign_ibuf(ima, ibuf, iuser?iuser->multi_index:IMA_NO_INDEX, 0);
}
}
if(ibuf==NULL)
ima->ok= 0;
if(iuser)
iuser->ok= ima->ok;
return ibuf;
}
/* showing RGBA result itself (from compo/sequence) or
like exr, using layers etc */
/* always returns a single ibuf, also during render progress */
static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_r)
{
Render *re;
RenderResult rres;
float *rectf, *rectz;
unsigned int *rect;
float dither;
int channels, layer, pass;
ImBuf *ibuf;
int from_render= (ima->render_slot == ima->last_render_slot);
if(!(iuser && iuser->scene))
return NULL;
/* if we the caller is not going to release the lock, don't give the image */
if(!lock_r)
return NULL;
re= RE_GetRender(iuser->scene->id.name);
channels= 4;
layer= (iuser)? iuser->layer: 0;
pass= (iuser)? iuser->pass: 0;
if(from_render) {
RE_AcquireResultImage(re, &rres);
}
else if(ima->renders[ima->render_slot]) {
rres= *(ima->renders[ima->render_slot]);
rres.have_combined= rres.rectf != NULL;
}
else
memset(&rres, 0, sizeof(RenderResult));
if(!(rres.rectx > 0 && rres.recty > 0)) {
if(from_render)
RE_ReleaseResultImage(re);
return NULL;
}
/* release is done in BKE_image_release_ibuf using lock_r */
if(from_render) {
BLI_lock_thread(LOCK_VIEWER);
*lock_r= re;
}
/* this gives active layer, composite or seqence result */
rect= (unsigned int *)rres.rect32;
rectf= rres.rectf;
rectz= rres.rectz;
dither= iuser->scene->r.dither_intensity;
/* combined layer gets added as first layer */
if(rres.have_combined && layer==0);
else if(rres.layers.first) {
RenderLayer *rl= BLI_findlink(&rres.layers, layer-(rres.have_combined?1:0));
if(rl) {
RenderPass *rpass;
/* there's no combined pass, is in renderlayer itself */
if(pass==0) {
rectf= rl->rectf;
}
else {
rpass= BLI_findlink(&rl->passes, pass-1);
if(rpass) {
channels= rpass->channels;
rectf= rpass->rect;
dither= 0.0f; /* don't dither passes */
}
}
for(rpass= rl->passes.first; rpass; rpass= rpass->next)
if(rpass->passtype == SCE_PASS_Z)
rectz= rpass->rect;
}
}
ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
/* make ibuf if needed, and initialize it */
if(ibuf==NULL) {
ibuf= IMB_allocImBuf(rres.rectx, rres.recty, 32, 0, 0);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
}
ibuf->x= rres.rectx;
ibuf->y= rres.recty;
if(ibuf->rect_float!=rectf || rect) /* ensure correct redraw */
imb_freerectImBuf(ibuf);
if(rect)
ibuf->rect= rect;
if(rectf) {
ibuf->rect_float= rectf;
ibuf->flags |= IB_rectfloat;
ibuf->channels= channels;
}
else {
ibuf->rect_float= NULL;
ibuf->flags &= ~IB_rectfloat;
}
if(rectz) {
ibuf->zbuf_float= rectz;
ibuf->flags |= IB_zbuffloat;
}
else {
ibuf->zbuf_float= NULL;
ibuf->flags &= ~IB_zbuffloat;
}
ibuf->dither= dither;
ima->ok= IMA_OK_LOADED;
return ibuf;
}
static ImBuf *image_get_ibuf_threadsafe(Image *ima, ImageUser *iuser, int *frame_r, int *index_r)
{
ImBuf *ibuf = NULL;
int frame = 0, index = 0;
/* see if we already have an appropriate ibuf, with image source and type */
if(ima->source==IMA_SRC_MOVIE) {
frame= iuser?iuser->framenr:ima->lastframe;
ibuf= image_get_ibuf(ima, 0, frame);
/* XXX temp stuff? */
if(ima->lastframe != frame)
ima->tpageflag |= IMA_TPAGE_REFRESH;
ima->lastframe = frame;
}
else if(ima->source==IMA_SRC_SEQUENCE) {
if(ima->type==IMA_TYPE_IMAGE) {
frame= iuser?iuser->framenr:ima->lastframe;
ibuf= image_get_ibuf(ima, 0, frame);
/* XXX temp stuff? */
if(ima->lastframe != frame) {
ima->tpageflag |= IMA_TPAGE_REFRESH;
if(ibuf) {
/* without this the image name only updates
* on first load which is quite confusing */
BLI_strncpy(ima->name, ibuf->name, sizeof(ima->name));
}
}
ima->lastframe = frame;
}
else if(ima->type==IMA_TYPE_MULTILAYER) {
frame= iuser?iuser->framenr:ima->lastframe;
index= iuser?iuser->multi_index:IMA_NO_INDEX;
ibuf= image_get_ibuf(ima, index, frame);
}
}
else if(ima->source==IMA_SRC_FILE) {
if(ima->type==IMA_TYPE_IMAGE)
ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
else if(ima->type==IMA_TYPE_MULTILAYER)
ibuf= image_get_ibuf(ima, iuser?iuser->multi_index:IMA_NO_INDEX, 0);
}
else if(ima->source == IMA_SRC_GENERATED) {
ibuf= image_get_ibuf(ima, IMA_NO_INDEX, 0);
}
else if(ima->source == IMA_SRC_VIEWER) {
if(ima->type==IMA_TYPE_R_RESULT) {
/* always verify entirely, not that this shouldn't happen
* during render anyway */
}
else if(ima->type==IMA_TYPE_COMPOSITE) {
frame= iuser?iuser->framenr:0;
ibuf= image_get_ibuf(ima, 0, frame);
}
}
*frame_r = frame;
*index_r = index;
return ibuf;
}
/* Checks optional ImageUser and verifies/creates ImBuf. */
/* use this one if you want to get a render result in progress,
* if not, use BKE_image_get_ibuf which doesn't require a release */
ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
{
ImBuf *ibuf= NULL;
float color[] = {0, 0, 0, 1};
int frame= 0, index= 0;
/* This function is intended to be thread-safe. It postpones the mutex lock
* until it needs to load the image, if the image is already there it
* should just get the pointer and return. The reason is that a lot of mutex
* locks appears to be very slow on certain multicore macs, causing a render
* with image textures to actually slow down as more threads are used.
*
* Note that all the image loading functions should also make sure they do
* things in a threadsafe way for image_get_ibuf_threadsafe to work correct.
* That means, the last two steps must be, 1) add the ibuf to the list and
* 2) set ima/iuser->ok to 0 to IMA_OK_LOADED */
if(lock_r)
*lock_r= NULL;
/* quick reject tests */
if(ima==NULL)
return NULL;
if(iuser) {
if(iuser->ok==0)
return NULL;
}
else if(ima->ok==0)
return NULL;
/* try to get the ibuf without locking */
ibuf= image_get_ibuf_threadsafe(ima, iuser, &frame, &index);
if(ibuf == NULL) {
/* couldn't get ibuf and image is not ok, so let's lock and try to
* load the image */
BLI_lock_thread(LOCK_IMAGE);
/* need to check ok flag and loading ibuf again, because the situation
* might have changed in the meantime */
if(iuser) {
if(iuser->ok==0) {
BLI_unlock_thread(LOCK_IMAGE);
return NULL;
}
}
else if(ima->ok==0) {
BLI_unlock_thread(LOCK_IMAGE);
return NULL;
}
ibuf= image_get_ibuf_threadsafe(ima, iuser, &frame, &index);
if(ibuf == NULL) {
/* we are sure we have to load the ibuf, using source and type */
if(ima->source==IMA_SRC_MOVIE) {
/* source is from single file, use flipbook to store ibuf */
ibuf= image_load_movie_file(ima, iuser, frame);
}
else if(ima->source==IMA_SRC_SEQUENCE) {
if(ima->type==IMA_TYPE_IMAGE) {
/* regular files, ibufs in flipbook, allows saving */
ibuf= image_load_sequence_file(ima, iuser, frame);
}
/* no else; on load the ima type can change */
if(ima->type==IMA_TYPE_MULTILAYER) {
/* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */
ibuf= image_load_sequence_multilayer(ima, iuser, frame);
}
if(ibuf)
BLI_strncpy(ima->name, ibuf->name, sizeof(ima->name));
}
else if(ima->source==IMA_SRC_FILE) {
if(ima->type==IMA_TYPE_IMAGE)
ibuf= image_load_image_file(ima, iuser, frame); /* cfra only for '#', this global is OK */
/* no else; on load the ima type can change */
if(ima->type==IMA_TYPE_MULTILAYER)
/* keeps render result, stores ibufs in listbase, allows saving */
ibuf= image_get_ibuf_multilayer(ima, iuser);
}
else if(ima->source == IMA_SRC_GENERATED) {
/* generated is: ibuf is allocated dynamically */
/* UV testgrid or black or solid etc */
if(ima->gen_x==0) ima->gen_x= 1024;
if(ima->gen_y==0) ima->gen_y= 1024;
ibuf= add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, 24, 0, ima->gen_type, color);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
ima->ok= IMA_OK_LOADED;
}
else if(ima->source == IMA_SRC_VIEWER) {
if(ima->type==IMA_TYPE_R_RESULT) {
/* always verify entirely, and potentially
returns pointer to release later */
ibuf= image_get_render_result(ima, iuser, lock_r);
}
else if(ima->type==IMA_TYPE_COMPOSITE) {
/* requires lock/unlock, otherwise don't return image */
if(lock_r) {
/* unlock in BKE_image_release_ibuf */
BLI_lock_thread(LOCK_VIEWER);
*lock_r= ima;
/* Composite Viewer, all handled in compositor */
/* fake ibuf, will be filled in compositor */
ibuf= IMB_allocImBuf(256, 256, 32, IB_rect, 0);
image_assign_ibuf(ima, ibuf, 0, frame);
}
}
}
}
BLI_unlock_thread(LOCK_IMAGE);
}
/* we assuming that if it is not rendering, it's also not multithreaded
* (a somewhat weak assumption) */
if(G.rendering==0)
tag_image_time(ima);
return ibuf;
}
void BKE_image_release_ibuf(Image *ima, void *lock)
{
/* for getting image during threaded render / compositing, need to release */
if(lock == ima) {
BLI_unlock_thread(LOCK_VIEWER); /* viewer image */
}
else if(lock) {
RE_ReleaseResultImage(lock); /* render result */
BLI_unlock_thread(LOCK_VIEWER); /* view image imbuf */
}
}
ImBuf *BKE_image_get_ibuf(Image *ima, ImageUser *iuser)
{
return BKE_image_acquire_ibuf(ima, iuser, NULL);
}
void BKE_image_user_calc_frame(ImageUser *iuser, int cfra, int fieldnr)
{
int imanr, len;
/* here (+fie_ima/2-1) makes sure that division happens correctly */
len= (iuser->fie_ima*iuser->frames)/2;
if(len==0) {
iuser->framenr= 0;
}
else {
cfra= cfra - iuser->sfra+1;
/* cyclic */
if(iuser->cycl) {
cfra= ( (cfra) % len );
if(cfra < 0) cfra+= len;
if(cfra==0) cfra= len;
}
if(cfra<1) cfra= 1;
else if(cfra>len) cfra= len;
/* convert current frame to current field */
cfra= 2*(cfra);
if(fieldnr) cfra++;
/* transform to images space */
imanr= (cfra+iuser->fie_ima-2)/iuser->fie_ima;
if(imanr>iuser->frames) imanr= iuser->frames;
imanr+= iuser->offset;
if(iuser->cycl) {
imanr= ( (imanr) % len );
while(imanr < 0) imanr+= len;
if(imanr==0) imanr= len;
}
/* allows image users to handle redraws */
if(iuser->flag & IMA_ANIM_ALWAYS)
if(imanr!=iuser->framenr)
iuser->flag |= IMA_ANIM_REFRESHED;
iuser->framenr= imanr;
if(iuser->ok==0) iuser->ok= 1;
}
}