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blender-archive/source/blender/editors/render/render_shading.c

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C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_curve_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_world_types.h"
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_world.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
#include "GPU_material.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_curve.h"
#include "ED_mesh.h"
#include "RNA_define.h"
#include "UI_interface.h"
#include "render_intern.h" // own include
/***************************** Updates ***********************************
* ED_render_id_flush_update gets called from DAG_id_flush_update, to do *
* editor level updates when the ID changes. when these ID blocks are in *
* the dependency graph, we can get rid of the manual dependency checks */
static int mtex_use_tex(MTex **mtex, int tot, Tex *tex)
{
int a;
if(!mtex)
return 0;
for(a=0; a<tot; a++)
if(mtex[a] && mtex[a]->tex == tex)
return 1;
return 0;
}
static int nodes_use_tex(bNodeTree *ntree, Tex *tex)
{
bNode *node;
for(node=ntree->nodes.first; node; node= node->next) {
if(node->id) {
if(node->id == (ID*)tex) {
return 1;
}
else if(node->type==NODE_GROUP) {
if(nodes_use_tex((bNodeTree *)node->id, tex))
return 1;
}
}
}
return 0;
}
static void material_changed(Main *bmain, Material *ma)
{
/* icons */
BKE_icon_changed(BKE_icon_getid(&ma->id));
/* glsl */
if(ma->gpumaterial.first)
GPU_material_free(ma);
}
static void texture_changed(Main *bmain, Tex *tex)
{
Material *ma;
Lamp *la;
World *wo;
/* icons */
BKE_icon_changed(BKE_icon_getid(&tex->id));
/* find materials */
for(ma=bmain->mat.first; ma; ma=ma->id.next) {
if(mtex_use_tex(ma->mtex, MAX_MTEX, tex));
else if(ma->use_nodes && ma->nodetree && nodes_use_tex(ma->nodetree, tex));
else continue;
BKE_icon_changed(BKE_icon_getid(&ma->id));
if(ma->gpumaterial.first)
GPU_material_free(ma);
}
/* find lamps */
for(la=bmain->lamp.first; la; la=la->id.next) {
if(mtex_use_tex(la->mtex, MAX_MTEX, tex));
else continue;
BKE_icon_changed(BKE_icon_getid(&la->id));
}
/* find worlds */
for(wo=bmain->world.first; wo; wo=wo->id.next) {
if(mtex_use_tex(wo->mtex, MAX_MTEX, tex));
else continue;
BKE_icon_changed(BKE_icon_getid(&wo->id));
}
}
static void lamp_changed(Main *bmain, Lamp *la)
{
Object *ob;
Material *ma;
/* icons */
BKE_icon_changed(BKE_icon_getid(&la->id));
/* glsl */
for(ob=bmain->object.first; ob; ob=ob->id.next)
if(ob->data == la && ob->gpulamp.first)
GPU_lamp_free(ob);
for(ma=bmain->mat.first; ma; ma=ma->id.next)
if(ma->gpumaterial.first)
GPU_material_free(ma);
}
static void world_changed(Main *bmain, World *wo)
{
Material *ma;
/* icons */
BKE_icon_changed(BKE_icon_getid(&wo->id));
/* glsl */
for(ma=bmain->mat.first; ma; ma=ma->id.next)
if(ma->gpumaterial.first)
GPU_material_free(ma);
}
void ED_render_id_flush_update(Main *bmain, ID *id)
{
if(!id)
return;
switch(GS(id->name)) {
case ID_MA:
material_changed(bmain, (Material*)id);
break;
case ID_TE:
texture_changed(bmain, (Tex*)id);
break;
case ID_WO:
world_changed(bmain, (World*)id);
break;
case ID_LA:
lamp_changed(bmain, (Lamp*)id);
break;
default:
break;
}
}
/********************** material slot operators *********************/
static int material_slot_add_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
object_add_material_slot(ob);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Material Slot";
ot->idname= "OBJECT_OT_material_slot_add";
ot->description="Add a new material slot or duplicate the selected one";
/* api callbacks */
ot->exec= material_slot_add_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_remove_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
object_remove_material_slot(ob);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Material Slot";
ot->idname= "OBJECT_OT_material_slot_remove";
ot->description="Remove the selected material slot";
/* api callbacks */
ot->exec= material_slot_remove_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_assign_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
if(ob && ob->actcol>0) {
if(ob->type == OB_MESH) {
EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
EditFace *efa;
if(em) {
for(efa= em->faces.first; efa; efa=efa->next)
if(efa->f & SELECT)
efa->mat_nr= ob->actcol-1;
}
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
ListBase *editnurb= ((Curve*)ob->data)->editnurb;
Nurb *nu;
if(editnurb) {
for(nu= editnurb->first; nu; nu= nu->next)
if(isNurbsel(nu))
nu->mat_nr= nu->charidx= ob->actcol-1;
}
}
else if(ob->type == OB_FONT) {
EditFont *ef= ((Curve*)ob->data)->editfont;
int i, selstart, selend;
if(ef && BKE_font_getselection(ob, &selstart, &selend)) {
for(i=selstart; i<=selend; i++)
ef->textbufinfo[i].mat_nr = ob->actcol-1;
}
}
}
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Assign Material Slot";
ot->idname= "OBJECT_OT_material_slot_assign";
ot->description="Assign the material in the selected material slot to the selected vertices";
/* api callbacks */
ot->exec= material_slot_assign_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_de_select(bContext *C, int select)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
if(!ob)
return OPERATOR_CANCELLED;
if(ob->type == OB_MESH) {
EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
if(em) {
if(select)
EM_select_by_material(em, ob->actcol-1);
else
EM_deselect_by_material(em, ob->actcol-1);
}
}
else if ELEM(ob->type, OB_CURVE, OB_SURF) {
ListBase *editnurb= ((Curve*)ob->data)->editnurb;
Nurb *nu;
BPoint *bp;
BezTriple *bezt;
int a;
for(nu= editnurb->first; nu; nu=nu->next) {
if(nu->mat_nr==ob->actcol-1) {
if(nu->bezt) {
a= nu->pntsu;
bezt= nu->bezt;
while(a--) {
if(bezt->hide==0) {
if(select) {
bezt->f1 |= SELECT;
bezt->f2 |= SELECT;
bezt->f3 |= SELECT;
}
else {
bezt->f1 &= ~SELECT;
bezt->f2 &= ~SELECT;
bezt->f3 &= ~SELECT;
}
}
bezt++;
}
}
else if(nu->bp) {
a= nu->pntsu*nu->pntsv;
bp= nu->bp;
while(a--) {
if(bp->hide==0) {
if(select) bp->f1 |= SELECT;
else bp->f1 &= ~SELECT;
}
bp++;
}
}
}
}
}
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
return OPERATOR_FINISHED;
}
static int material_slot_select_exec(bContext *C, wmOperator *op)
{
return material_slot_de_select(C, 1);
}
void OBJECT_OT_material_slot_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Material Slot";
ot->idname= "OBJECT_OT_material_slot_select";
ot->description="Select vertices assigned to the selected material slot";
/* api callbacks */
ot->exec= material_slot_select_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_deselect_exec(bContext *C, wmOperator *op)
{
return material_slot_de_select(C, 0);
}
void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Deselect Material Slot";
ot->idname= "OBJECT_OT_material_slot_deselect";
ot->description="Deselect vertices assigned to the selected material slot";
/* api callbacks */
ot->exec= material_slot_deselect_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int material_slot_copy_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
Material ***matar;
if(!ob || !(matar= give_matarar(ob)))
return OPERATOR_CANCELLED;
CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) {
if(ob != ob_iter && give_matarar(ob_iter)) {
if (ob->data != ob_iter->data)
assign_matarar(ob_iter, matar, ob->totcol);
if(ob_iter->totcol==ob->totcol) {
ob_iter->actcol= ob->actcol;
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob_iter);
}
}
}
CTX_DATA_END;
return OPERATOR_FINISHED;
}
void OBJECT_OT_material_slot_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Material to Others";
ot->idname= "OBJECT_OT_material_slot_copy";
ot->description="Copies materials to other selected objects";
/* api callbacks */
ot->exec= material_slot_copy_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** new material operator *********************/
static int new_material_exec(bContext *C, wmOperator *op)
{
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
PointerRNA ptr, idptr;
PropertyRNA *prop;
/* add or copy material */
if(ma)
ma= copy_material(ma);
else
ma= add_material("Material");
/* hook into UI */
uiIDContextProperty(C, &ptr, &prop);
if(prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
ma->id.us--;
RNA_id_pointer_create(&ma->id, &idptr);
RNA_property_pointer_set(&ptr, prop, idptr);
RNA_property_update(C, &ptr, prop);
}
WM_event_add_notifier(C, NC_MATERIAL|NA_ADDED, ma);
return OPERATOR_FINISHED;
}
void MATERIAL_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name= "New Material";
ot->idname= "MATERIAL_OT_new";
ot->description="Add a new material";
/* api callbacks */
ot->exec= new_material_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** new texture operator *********************/
static int new_texture_exec(bContext *C, wmOperator *op)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
PointerRNA ptr, idptr;
PropertyRNA *prop;
/* add or copy texture */
if(tex)
tex= copy_texture(tex);
else
tex= add_texture("Texture");
/* hook into UI */
uiIDContextProperty(C, &ptr, &prop);
if(prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
tex->id.us--;
RNA_id_pointer_create(&tex->id, &idptr);
RNA_property_pointer_set(&ptr, prop, idptr);
RNA_property_update(C, &ptr, prop);
}
WM_event_add_notifier(C, NC_TEXTURE|NA_ADDED, tex);
return OPERATOR_FINISHED;
}
void TEXTURE_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name= "New Texture";
ot->idname= "TEXTURE_OT_new";
ot->description="Add a new texture";
/* api callbacks */
ot->exec= new_texture_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** new world operator *********************/
static int new_world_exec(bContext *C, wmOperator *op)
{
World *wo= CTX_data_pointer_get_type(C, "world", &RNA_World).data;
PointerRNA ptr, idptr;
PropertyRNA *prop;
/* add or copy world */
if(wo)
wo= copy_world(wo);
else
wo= add_world("World");
/* hook into UI */
uiIDContextProperty(C, &ptr, &prop);
if(prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
wo->id.us--;
RNA_id_pointer_create(&wo->id, &idptr);
RNA_property_pointer_set(&ptr, prop, idptr);
RNA_property_update(C, &ptr, prop);
}
WM_event_add_notifier(C, NC_WORLD|NA_ADDED, wo);
return OPERATOR_FINISHED;
}
void WORLD_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name= "New World";
ot->idname= "WORLD_OT_new";
ot->description= "Add a new world";
/* api callbacks */
ot->exec= new_world_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** render layer operators *********************/
static int render_layer_add_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
scene_add_render_layer(scene);
scene->r.actlay= BLI_countlist(&scene->r.layers) - 1;
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
return OPERATOR_FINISHED;
}
void SCENE_OT_render_layer_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Render Layer";
ot->idname= "SCENE_OT_render_layer_add";
ot->description="Add a render layer";
/* api callbacks */
ot->exec= render_layer_add_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int render_layer_remove_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
SceneRenderLayer *rl;
int act= scene->r.actlay;
if(BLI_countlist(&scene->r.layers) <= 1)
return OPERATOR_CANCELLED;
rl= BLI_findlink(&scene->r.layers, scene->r.actlay);
BLI_remlink(&scene->r.layers, rl);
MEM_freeN(rl);
scene->r.actlay= 0;
if(scene->nodetree) {
bNode *node;
for(node= scene->nodetree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
if(node->custom1==act)
node->custom1= 0;
else if(node->custom1>act)
node->custom1--;
}
}
}
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
return OPERATOR_FINISHED;
}
void SCENE_OT_render_layer_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Render Layer";
ot->idname= "SCENE_OT_render_layer_remove";
ot->description="Remove the selected render layer";
/* api callbacks */
ot->exec= render_layer_remove_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int texture_slot_move(bContext *C, wmOperator *op)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
Material *ma = (Material *)id;
if(id) {
MTex **mtex_ar, *mtexswap;
short act;
int type= RNA_enum_get(op->ptr, "type");
give_active_mtex(id, &mtex_ar, &act);
if(type == -1) { /* Up */
if(act > 0) {
mtexswap = mtex_ar[act];
mtex_ar[act] = mtex_ar[act-1];
mtex_ar[act-1] = mtexswap;
BKE_animdata_fix_paths_rename(id, ma->adt, "texture_slots", NULL, NULL, act-1, -1, 0);
BKE_animdata_fix_paths_rename(id, ma->adt, "texture_slots", NULL, NULL, act, act-1, 0);
BKE_animdata_fix_paths_rename(id, ma->adt, "texture_slots", NULL, NULL, -1, act, 0);
if(GS(id->name)==ID_MA) {
Material *ma= (Material *)id;
int mtexuse = ma->septex & (1<<act);
ma->septex &= ~(1<<act);
ma->septex |= (ma->septex & (1<<(act-1))) << 1;
ma->septex &= ~(1<<(act-1));
ma->septex |= mtexuse >> 1;
}
set_active_mtex(id, act-1);
}
}
else { /* Down */
if(act < MAX_MTEX-1) {
mtexswap = mtex_ar[act];
mtex_ar[act] = mtex_ar[act+1];
mtex_ar[act+1] = mtexswap;
BKE_animdata_fix_paths_rename(id, ma->adt, "texture_slots", NULL, NULL, act+1, -1, 0);
BKE_animdata_fix_paths_rename(id, ma->adt, "texture_slots", NULL, NULL, act, act+1, 0);
BKE_animdata_fix_paths_rename(id, ma->adt, "texture_slots", NULL, NULL, -1, act, 0);
if(GS(id->name)==ID_MA) {
Material *ma= (Material *)id;
int mtexuse = ma->septex & (1<<act);
ma->septex &= ~(1<<act);
ma->septex |= (ma->septex & (1<<(act+1))) >> 1;
ma->septex &= ~(1<<(act+1));
ma->septex |= mtexuse << 1;
}
set_active_mtex(id, act+1);
}
}
WM_event_add_notifier(C, NC_TEXTURE, CTX_data_scene(C));
}
return OPERATOR_FINISHED;
}
void TEXTURE_OT_slot_move(wmOperatorType *ot)
{
static EnumPropertyItem slot_move[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
ot->name= "Move Texture Slot";
ot->idname= "TEXTURE_OT_slot_move";
ot->description="Move texture slots up and down";
/* api callbacks */
ot->exec= texture_slot_move;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", slot_move, 0, "Type", "");
}
/********************** environment map operators *********************/
static int save_envmap(wmOperator *op, Scene *scene, EnvMap *env, char *str, int imtype)
{
ImBuf *ibuf;
int dx;
int retval;
if(env->cube[1]==NULL) {
BKE_report(op->reports, RPT_ERROR, "There is no generated environment map available to save");
return OPERATOR_CANCELLED;
}
dx= env->cube[1]->x;
if (env->type == ENV_CUBE) {
ibuf = IMB_allocImBuf(3*dx, 2*dx, 24, IB_rectfloat, 0);
IMB_rectcpy(ibuf, env->cube[0], 0, 0, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[1], dx, 0, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[2], 2*dx, 0, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[3], 0, dx, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[4], dx, dx, 0, 0, dx, dx);
IMB_rectcpy(ibuf, env->cube[5], 2*dx, dx, 0, 0, dx, dx);
}
else if (env->type == ENV_PLANE) {
ibuf = IMB_allocImBuf(dx, dx, 24, IB_rectfloat, 0);
IMB_rectcpy(ibuf, env->cube[1], 0, 0, 0, 0, dx, dx);
}
if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
ibuf->profile = IB_PROFILE_LINEAR_RGB;
if (BKE_write_ibuf(scene, ibuf, str, imtype, scene->r.subimtype, scene->r.quality)) {
retval = OPERATOR_FINISHED;
}
else {
BKE_reportf(op->reports, RPT_ERROR, "Error saving environment map to %s.", str);
retval = OPERATOR_CANCELLED;
}
IMB_freeImBuf(ibuf);
ibuf = NULL;
return retval;
}
static int envmap_save_exec(bContext *C, wmOperator *op)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
Scene *scene = CTX_data_scene(C);
//int imtype = RNA_enum_get(op->ptr, "file_type");
int imtype = scene->r.imtype;
char path[FILE_MAX];
RNA_string_get(op->ptr, "path", path);
if(scene->r.scemode & R_EXTENSION) {
BKE_add_image_extension(path, imtype);
}
WM_cursor_wait(1);
save_envmap(op, scene, tex->env, path, imtype);
WM_cursor_wait(0);
WM_event_add_notifier(C, NC_TEXTURE, tex);
return OPERATOR_FINISHED;
}
static int envmap_save_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
//Scene *scene= CTX_data_scene(C);
if(!RNA_property_is_set(op->ptr, "relative_path"))
RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS);
if(RNA_property_is_set(op->ptr, "path"))
return envmap_save_exec(C, op);
//RNA_enum_set(op->ptr, "file_type", scene->r.imtype);
RNA_string_set(op->ptr, "path", G.sce);
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int envmap_save_poll(bContext *C)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
if (!tex)
return 0;
if (!tex->env || !tex->env->ok)
return 0;
if (tex->env->cube[1]==NULL)
return 0;
return 1;
}
void TEXTURE_OT_envmap_save(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Save Environment Map";
ot->idname= "TEXTURE_OT_envmap_save";
ot->description="Save the current generated Environment map to an image file";
/* api callbacks */
ot->exec= envmap_save_exec;
ot->invoke= envmap_save_invoke;
ot->poll= envmap_save_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
//RNA_def_enum(ot->srna, "file_type", image_file_type_items, R_PNG, "File Type", "File type to save image as.");
WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE|MOVIEFILE, FILE_SPECIAL, FILE_SAVE);
RNA_def_boolean(ot->srna, "relative_path", 0, "Relative Path", "Save image with relative path to current .blend file");
}
static int envmap_clear_exec(bContext *C, wmOperator *op)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
BKE_free_envmapdata(tex->env);
WM_event_add_notifier(C, NC_TEXTURE|NA_EDITED, tex);
return OPERATOR_FINISHED;
}
static int envmap_clear_poll(bContext *C)
{
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
if (!tex)
return 0;
if (!tex->env || !tex->env->ok)
return 0;
if (tex->env->cube[1]==NULL)
return 0;
return 1;
}
void TEXTURE_OT_envmap_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Environment Map";
ot->idname= "TEXTURE_OT_envmap_clear";
ot->description="Discard the environment map and free it from memory";
/* api callbacks */
ot->exec= envmap_clear_exec;
ot->poll= envmap_clear_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int envmap_clear_all_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Tex *tex;
for (tex=bmain->tex.first; tex; tex=tex->id.next)
if (tex->env)
BKE_free_envmapdata(tex->env);
WM_event_add_notifier(C, NC_TEXTURE|NA_EDITED, tex);
return OPERATOR_FINISHED;
}
void TEXTURE_OT_envmap_clear_all(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear All Environment Maps";
ot->idname= "TEXTURE_OT_envmap_clear_all";
ot->description="Discard all environment maps in the .blend file and free them from memory";
/* api callbacks */
ot->exec= envmap_clear_all_exec;
ot->poll= envmap_clear_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************** material operators *********************/
/* material copy/paste */
static int copy_material_exec(bContext *C, wmOperator *op)
{
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
if(ma==NULL)
return OPERATOR_CANCELLED;
copy_matcopybuf(ma);
WM_event_add_notifier(C, NC_MATERIAL, ma);
return OPERATOR_FINISHED;
}
void MATERIAL_OT_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Material";
ot->idname= "MATERIAL_OT_copy";
ot->description="Copy the material settings and nodes";
/* api callbacks */
ot->exec= copy_material_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int paste_material_exec(bContext *C, wmOperator *op)
{
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
if(ma==NULL)
return OPERATOR_CANCELLED;
paste_matcopybuf(ma);
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING_DRAW, ma);
return OPERATOR_FINISHED;
}
void MATERIAL_OT_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Paste Material";
ot->idname= "MATERIAL_OT_paste";
ot->description="Copy the material settings and nodes";
/* api callbacks */
ot->exec= paste_material_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static short mtexcopied=0; /* must be reset on file load */
static MTex mtexcopybuf;
void ED_render_clear_mtex_copybuf(void)
{ /* use for file reload */
mtexcopied= 0;
}
void copy_mtex_copybuf(ID *id)
{
MTex **mtex= NULL;
switch(GS(id->name)) {
case ID_MA:
mtex= &(((Material *)id)->mtex[(int)((Material *)id)->texact]);
break;
case ID_LA:
mtex= &(((Lamp *)id)->mtex[(int)((Lamp *)id)->texact]);
// la->mtex[(int)la->texact] // TODO
break;
case ID_WO:
mtex= &(((World *)id)->mtex[(int)((World *)id)->texact]);
// mtex= wrld->mtex[(int)wrld->texact]; // TODO
break;
}
if(mtex && *mtex) {
memcpy(&mtexcopybuf, *mtex, sizeof(MTex));
mtexcopied= 1;
}
else {
mtexcopied= 0;
}
}
void paste_mtex_copybuf(ID *id)
{
MTex **mtex= NULL;
if(mtexcopied == 0 || mtexcopybuf.tex==NULL)
return;
switch(GS(id->name)) {
case ID_MA:
mtex= &(((Material *)id)->mtex[(int)((Material *)id)->texact]);
break;
case ID_LA:
mtex= &(((Lamp *)id)->mtex[(int)((Lamp *)id)->texact]);
// la->mtex[(int)la->texact] // TODO
break;
case ID_WO:
mtex= &(((World *)id)->mtex[(int)((World *)id)->texact]);
// mtex= wrld->mtex[(int)wrld->texact]; // TODO
break;
}
if(mtex) {
if(*mtex==NULL) {
*mtex= MEM_mallocN(sizeof(MTex), "mtex copy");
}
else if((*mtex)->tex) {
(*mtex)->tex->id.us--;
}
memcpy(*mtex, &mtexcopybuf, sizeof(MTex));
id_us_plus((ID *)mtexcopybuf.tex);
}
}
static int copy_mtex_exec(bContext *C, wmOperator *op)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
if(id==NULL) {
/* copying empty slot */
ED_render_clear_mtex_copybuf();
return OPERATOR_CANCELLED;
}
copy_mtex_copybuf(id);
WM_event_add_notifier(C, NC_TEXTURE, NULL);
return OPERATOR_FINISHED;
}
static int copy_mtex_poll(bContext *C)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
return (id != NULL);
}
void TEXTURE_OT_slot_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Texture Slot Settings";
ot->idname= "TEXTURE_OT_slot_copy";
ot->description="Copy the material texture settings and nodes";
/* api callbacks */
ot->exec= copy_mtex_exec;
ot->poll= copy_mtex_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int paste_mtex_exec(bContext *C, wmOperator *op)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
if(id==NULL) {
Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
Lamp *la= CTX_data_pointer_get_type(C, "lamp", &RNA_Lamp).data;
World *wo= CTX_data_pointer_get_type(C, "world", &RNA_World).data;
if (ma)
id = &ma->id;
else if (la)
id = &la->id;
else if (wo)
id = &wo->id;
if (id==NULL)
return OPERATOR_CANCELLED;
}
paste_mtex_copybuf(id);
WM_event_add_notifier(C, NC_TEXTURE|ND_SHADING_DRAW, NULL);
return OPERATOR_FINISHED;
}
void TEXTURE_OT_slot_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Paste Texture Slot Settings";
ot->idname= "TEXTURE_OT_slot_paste";
ot->description="Copy the texture settings and nodes";
/* api callbacks */
ot->exec= paste_mtex_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}