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blender-archive/source/blender/editors/space_node/node_toolbar.c
Campbell Barton bdb42c2c2d Cleanup: remove redundant headers in source/blender/editors/
Remove redundant headers using
`./source/tools/utils_maintenance/code_clean.py`

Reviewed By: jmonteath

Ref D10364
2021-02-10 09:38:24 +11:00

40 lines
1.1 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2012 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup nodes
*/
#include "BLI_utildefines.h"
#include "DNA_node_types.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "WM_api.h"
#include "node_intern.h" /* own include */
/* ******************* node toolbar registration ************** */
void node_toolbar_register(ARegionType *UNUSED(art))
{
}