171 lines
4.0 KiB
C++
171 lines
4.0 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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class MemoryBuffer;
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#ifndef _COM_MemoryBuffer_h_
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#define _COM_MemoryBuffer_h_
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#include "COM_ExecutionGroup.h"
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#include "BLI_rect.h"
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#include "COM_MemoryProxy.h"
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extern "C" {
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#include "BLI_threads.h"
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}
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#include <vector>
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/**
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* @brief state of a memory buffer
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* @ingroup Memory
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*/
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typedef enum MemoryBufferState {
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/** @brief memory has been allocated on creator device and CPU machine, but kernel has not been executed */
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COM_MB_ALLOCATED = 1,
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/** @brief memory is available for use, content has been created */
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COM_MB_AVAILABLE = 2,
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/** @brief chunk is consolidated from other chunks. special state.*/
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COM_MB_TEMPORARILY = 6
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} MemoryBufferState;
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class MemoryProxy;
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/**
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* @brief a MemoryBuffer contains access to the data of a chunk
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*/
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class MemoryBuffer {
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private:
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/**
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* @brief proxy of the memory (same for all chunks in the same buffer)
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*/
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MemoryProxy *memoryProxy;
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/**
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* @brief the type of buffer COM_DT_VALUE, COM_DT_VECTOR, COM_DT_COLOR
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*/
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DataType datatype;
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/**
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* @brief region of this buffer inside reative to the MemoryProxy
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*/
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rcti rect;
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/**
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* brief refers to the chunknumber within the executiongroup where related to the MemoryProxy
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* @see memoryProxy
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*/
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unsigned int chunkNumber;
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/**
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* @brief width of the chunk
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*/
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unsigned int chunkWidth;
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/**
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* @brief state of the buffer
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*/
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MemoryBufferState state;
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/**
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* @brief the actual float buffer/data
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*/
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float *buffer;
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public:
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/**
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* @brief construct new MemoryBuffer for a chunk
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*/
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MemoryBuffer(MemoryProxy *memoryProxy, unsigned int chunkNumber, rcti *rect);
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/**
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* @brief construct new temporarily MemoryBuffer for an area
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*/
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MemoryBuffer(MemoryProxy *memoryProxy, rcti *rect);
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/**
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* @brief destructor
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*/
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~MemoryBuffer();
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/**
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* @brief read the ChunkNumber of this MemoryBuffer
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*/
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unsigned int getChunkNumber() { return this->chunkNumber; }
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/**
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* @brief get the data of this MemoryBuffer
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* @note buffer should already be available in memory
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*/
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float *getBuffer() { return this->buffer; }
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/**
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* @brief after execution the state will be set to available by calling this method
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*/
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void setCreatedState() {
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this->state = COM_MB_AVAILABLE;
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}
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void read(float result[4], int x, int y);
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void writePixel(int x, int y, const float color[4]);
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void readCubic(float result[4], float x, float y);
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void readEWA(float result[4], float fx, float fy, float dx, float dy);
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/**
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* @brief is this MemoryBuffer a temporarily buffer (based on an area, not on a chunk)
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*/
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inline const bool isTemporarily() const { return this->state == COM_MB_TEMPORARILY; }
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/**
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* @brief add the content from otherBuffer to this MemoryBuffer
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* @param otherBuffer source buffer
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*/
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void copyContentFrom(MemoryBuffer *otherBuffer);
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/**
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* @brief get the rect of this MemoryBuffer
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*/
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rcti *getRect() { return &this->rect; }
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/**
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* @brief get the width of this MemoryBuffer
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*/
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int getWidth() const;
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/**
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* @brief get the height of this MemoryBuffer
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*/
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int getHeight() const;
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/**
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* @brief clear the buffer. Make all pixels black transparant.
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*/
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void clear();
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MemoryBuffer *duplicate();
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float *convertToValueBuffer();
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private:
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unsigned int determineBufferSize();
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};
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#endif
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