* break out with glare node * Added OpenCL kernels compatible with AMD still need some testing.
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_SingleThreadedNodeOperation.h"
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SingleThreadedNodeOperation::SingleThreadedNodeOperation(): NodeOperation()
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{
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this->cachedInstance = NULL;
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setComplex(true);
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}
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void SingleThreadedNodeOperation::initExecution()
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{
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initMutex();
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}
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void SingleThreadedNodeOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
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{
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this->cachedInstance->read(color, x, y);
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}
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void SingleThreadedNodeOperation::deinitExecution()
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{
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deinitMutex();
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if (this->cachedInstance) {
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delete cachedInstance;
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this->cachedInstance = NULL;
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}
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}
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void *SingleThreadedNodeOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
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{
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if (this->cachedInstance) return this->cachedInstance;
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lockMutex();
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if (this->cachedInstance == NULL) {
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//
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this->cachedInstance = createMemoryBuffer(rect, memoryBuffers);
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}
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unlockMutex();
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return this->cachedInstance;
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}
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