belongs here still, but this came up often, it avoids having to switch tabs a lot when creating things. Also renamed uiLayoutFreeBlock to uiLayoutAbsoluteBlock.
		
			
				
	
	
		
			2313 lines
		
	
	
		
			68 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2313 lines
		
	
	
		
			68 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
 | 
						|
 * $Id$
 | 
						|
 *
 | 
						|
 * ***** BEGIN GPL LICENSE BLOCK *****
 | 
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 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version. 
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2005 Blender Foundation.
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						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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 | 
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#include <math.h>
 | 
						|
#include <stdio.h>
 | 
						|
#include <string.h>
 | 
						|
 | 
						|
#include "BLI_blenlib.h"
 | 
						|
#include "BLI_arithb.h"
 | 
						|
 | 
						|
#include "DNA_ID.h"
 | 
						|
#include "DNA_node_types.h"
 | 
						|
#include "DNA_image_types.h"
 | 
						|
#include "DNA_material_types.h"
 | 
						|
#include "DNA_mesh_types.h"
 | 
						|
#include "DNA_action_types.h"
 | 
						|
#include "DNA_color_types.h"
 | 
						|
#include "DNA_customdata_types.h"
 | 
						|
#include "DNA_gpencil_types.h"
 | 
						|
#include "DNA_ipo_types.h"
 | 
						|
#include "DNA_object_types.h"
 | 
						|
#include "DNA_scene_types.h"
 | 
						|
#include "DNA_space_types.h"
 | 
						|
#include "DNA_screen_types.h"
 | 
						|
#include "DNA_texture_types.h"
 | 
						|
#include "DNA_text_types.h"
 | 
						|
#include "DNA_userdef_types.h"
 | 
						|
 | 
						|
#include "BKE_context.h"
 | 
						|
#include "BKE_curve.h"
 | 
						|
#include "BKE_global.h"
 | 
						|
#include "BKE_image.h"
 | 
						|
#include "BKE_library.h"
 | 
						|
#include "BKE_main.h"
 | 
						|
#include "BKE_material.h"
 | 
						|
#include "BKE_node.h"
 | 
						|
#include "BKE_object.h"
 | 
						|
#include "BKE_texture.h"
 | 
						|
#include "BKE_text.h"
 | 
						|
#include "BKE_utildefines.h"
 | 
						|
 | 
						|
#include "CMP_node.h"
 | 
						|
#include "SHD_node.h"
 | 
						|
 | 
						|
#include "BIF_gl.h"
 | 
						|
#include "BIF_glutil.h"
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "ED_node.h"
 | 
						|
#include "ED_space_api.h"
 | 
						|
#include "ED_screen.h"
 | 
						|
#include "ED_types.h"
 | 
						|
 | 
						|
#include "RNA_access.h"
 | 
						|
#include "RNA_define.h"
 | 
						|
 | 
						|
#include "WM_api.h"
 | 
						|
#include "WM_types.h"
 | 
						|
 | 
						|
#include "UI_view2d.h"
 | 
						|
#include "UI_interface.h"
 | 
						|
#include "UI_resources.h"
 | 
						|
 | 
						|
#include "RE_pipeline.h"
 | 
						|
#include "IMB_imbuf.h"
 | 
						|
#include "IMB_imbuf_types.h"
 | 
						|
 | 
						|
#include "node_intern.h"
 | 
						|
 | 
						|
 | 
						|
/* autocomplete callback for buttons */
 | 
						|
static void autocomplete_vcol(bContext *C, char *str, void *arg_v)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	CustomDataLayer *layer;
 | 
						|
	AutoComplete *autocpl;
 | 
						|
	int a;
 | 
						|
 | 
						|
	if(str[0]==0)
 | 
						|
		return;
 | 
						|
 | 
						|
	autocpl= autocomplete_begin(str, 32);
 | 
						|
		
 | 
						|
	/* search if str matches the beginning of name */
 | 
						|
	for(me= G.main->mesh.first; me; me=me->id.next)
 | 
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		for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
 | 
						|
			if(layer->type == CD_MCOL)
 | 
						|
				autocomplete_do_name(autocpl, layer->name);
 | 
						|
	
 | 
						|
	autocomplete_end(autocpl, str);
 | 
						|
}
 | 
						|
 | 
						|
static int verify_valid_vcol_name(char *str)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	CustomDataLayer *layer;
 | 
						|
	int a;
 | 
						|
	
 | 
						|
	if(str[0]==0)
 | 
						|
		return 1;
 | 
						|
 | 
						|
	/* search if str matches the name */
 | 
						|
	for(me= G.main->mesh.first; me; me=me->id.next)
 | 
						|
		for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
 | 
						|
			if(layer->type == CD_MCOL)
 | 
						|
				if(strcmp(layer->name, str)==0)
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					return 1;
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* ****************** GENERAL CALLBACKS FOR NODES ***************** */
 | 
						|
 | 
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static void node_ID_title_cb(bContext *C, void *node_v, void *unused_v)
 | 
						|
{
 | 
						|
	bNode *node= node_v;
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						|
	
 | 
						|
	if(node->id) {
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		test_idbutton(node->id->name+2);	/* library.c, verifies unique name */
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						|
		BLI_strncpy(node->name, node->id->name+2, 21);
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						|
	}
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}
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 | 
						|
 | 
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static void node_but_title_cb(bContext *C, void *node_v, void *but_v)
 | 
						|
{
 | 
						|
	// bNode *node= node_v;
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						|
	// XXX uiBut *bt= but_v;
 | 
						|
	// XXX BLI_strncpy(node->name, bt->drawstr, NODE_MAXSTR);
 | 
						|
	
 | 
						|
	// allqueue(REDRAWNODE, 0);
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}
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#if 0
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/* XXX not used yet, make compiler happy :) */
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static void node_group_alone_cb(bContext *C, void *node_v, void *unused_v)
 | 
						|
{
 | 
						|
	bNode *node= node_v;
 | 
						|
	
 | 
						|
	nodeCopyGroup(node);
 | 
						|
 | 
						|
	// allqueue(REDRAWNODE, 0);
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						|
}
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						|
 | 
						|
/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
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static void node_buts_group(uiLayout *layout, PointerRNA *ptr)
 | 
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{
 | 
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	uiBlock *block= uiLayoutAbsoluteBlock(layout);
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						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
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 | 
						|
	if(node->id) {
 | 
						|
		uiBut *bt;
 | 
						|
		short width;
 | 
						|
		
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						|
		uiBlockBeginAlign(block);
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						|
		
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		/* name button */
 | 
						|
		width= (short)(butr->xmax-butr->xmin - (node->id->us>1?19.0f:0.0f));
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		bt= uiDefBut(block, TEX, B_NOP, "NT:",
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					 (short)butr->xmin, (short)butr->ymin, width, 19, 
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					 node->id->name+2, 0.0, 19.0, 0, 0, "NodeTree name");
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						|
		uiButSetFunc(bt, node_ID_title_cb, node, NULL);
 | 
						|
		
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						|
		/* user amount */
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						|
		if(node->id->us>1) {
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						|
			char str1[32];
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			sprintf(str1, "%d", node->id->us);
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						|
			bt= uiDefBut(block, BUT, B_NOP, str1, 
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						 (short)butr->xmax-19, (short)butr->ymin, 19, 19, 
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						 NULL, 0, 0, 0, 0, "Displays number of users.");
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			uiButSetFunc(bt, node_group_alone_cb, node, NULL);
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						|
		}
 | 
						|
		
 | 
						|
		uiBlockEndAlign(block);
 | 
						|
	}	
 | 
						|
}
 | 
						|
#endif
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						|
static void node_buts_value(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
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						|
	bNodeSocket *sock= node->outputs.first;		/* first socket stores value */
 | 
						|
	
 | 
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	uiDefButF(block, NUM, B_NODE_EXEC, "", 
 | 
						|
			  (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20, 
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						|
			  sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
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						|
}
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						|
 | 
						|
static void node_buts_rgb(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	bNodeSocket *sock= node->outputs.first;		/* first socket stores value */
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						|
 | 
						|
	if(sock) {
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						|
		/* enforce square box drawing */
 | 
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		uiBlockSetEmboss(block, UI_EMBOSSP);
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						|
		
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		uiDefButF(block, HSVCUBE, B_NODE_EXEC, "", 
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						|
				  (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12, 
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				  sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
 | 
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		uiDefButF(block, HSVCUBE, B_NODE_EXEC, "", 
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				  (short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->xmax-butr->xmin -15 -15, 
 | 
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				  sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
 | 
						|
		uiDefButF(block, COL, B_NOP, "",		
 | 
						|
				  (short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12, 
 | 
						|
				  sock->ns.vec, 0.0, 0.0, -1, 0, "");
 | 
						|
		/* the -1 above prevents col button to popup a color picker */
 | 
						|
		
 | 
						|
		uiBlockSetEmboss(block, UI_EMBOSS);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_mix_rgb(uiLayout *layout, PointerRNA *ptr)
 | 
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{	
 | 
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	uiLayout *row;
 | 
						|
 | 
						|
	bNodeTree *ntree= (bNodeTree*)ptr->id.data;
 | 
						|
 | 
						|
	row= uiLayoutRow(layout, 1);
 | 
						|
	uiItemR(row, "", 0, ptr, "blend_type", 0);
 | 
						|
	if(ntree->type == NTREE_COMPOSIT)
 | 
						|
		uiItemR(row, "", ICON_IMAGE_RGB_ALPHA, ptr, "alpha", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_time(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *row;
 | 
						|
#if 0
 | 
						|
	/* XXX no context access here .. */
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	CurveMapping *cumap= node->storage;
 | 
						|
	
 | 
						|
	if(cumap) {
 | 
						|
		cumap->flag |= CUMA_DRAW_CFRA;
 | 
						|
		if(node->custom1<node->custom2)
 | 
						|
			cumap->sample[0]= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	uiTemplateCurveMapping(layout, ptr, "curve", 's', 0);
 | 
						|
 | 
						|
	row= uiLayoutRow(layout, 1);
 | 
						|
	uiItemR(row, "Sta", 0, ptr, "start", 0);
 | 
						|
	uiItemR(row, "End", 0, ptr, "end", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_valtorgb(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
 | 
						|
	if(node->storage) {
 | 
						|
		uiBlockColorbandButtons(block, node->storage, butr, B_NODE_EXEC);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_curvevec(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiTemplateCurveMapping(layout, ptr, "mapping", 'v', 0);
 | 
						|
}
 | 
						|
 | 
						|
static float *_sample_col= NULL;	// bad bad, 2.5 will do better?
 | 
						|
void node_curvemap_sample(float *col)
 | 
						|
{
 | 
						|
	_sample_col= col;
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_curvecol(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	CurveMapping *cumap= node->storage;
 | 
						|
 | 
						|
	if(_sample_col) {
 | 
						|
		cumap->flag |= CUMA_DRAW_SAMPLE;
 | 
						|
		VECCOPY(cumap->sample, _sample_col);
 | 
						|
	}
 | 
						|
	else 
 | 
						|
		cumap->flag &= ~CUMA_DRAW_SAMPLE;
 | 
						|
 | 
						|
	uiTemplateCurveMapping(layout, ptr, "mapping", 'c', 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_normal(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	bNodeSocket *sock= node->outputs.first;		/* first socket stores normal */
 | 
						|
	
 | 
						|
	uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "", 
 | 
						|
			  (short)butr->xmin, (short)butr->xmin, butr->xmax-butr->xmin, butr->xmax-butr->xmin, 
 | 
						|
			  sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
 | 
						|
}
 | 
						|
 | 
						|
static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	bNodeTree *ntree= ntree_v;
 | 
						|
	bNode *node= node_v;
 | 
						|
	Tex *tex;
 | 
						|
	
 | 
						|
	if(node->menunr<1) return;
 | 
						|
	
 | 
						|
	if(node->id) {
 | 
						|
		node->id->us--;
 | 
						|
		node->id= NULL;
 | 
						|
	}
 | 
						|
	tex= BLI_findlink(&G.main->tex, node->menunr-1);
 | 
						|
 | 
						|
	node->id= &tex->id;
 | 
						|
	id_us_plus(node->id);
 | 
						|
	BLI_strncpy(node->name, node->id->name+2, 21);
 | 
						|
	
 | 
						|
	nodeSetActive(ntree, node);
 | 
						|
	
 | 
						|
	if( ntree->type == NTREE_TEXTURE )
 | 
						|
		ntreeTexCheckCyclics( ntree );
 | 
						|
	
 | 
						|
	// allqueue(REDRAWBUTSSHADING, 0);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
	NodeTagChanged(ntree, node); 
 | 
						|
	
 | 
						|
	node->menunr= 0;
 | 
						|
}
 | 
						|
 | 
						|
static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	Material *ma;
 | 
						|
	bNode *node= (bNode *)node_v;
 | 
						|
	ID *id= node->id;
 | 
						|
	int error= 0;
 | 
						|
 | 
						|
	if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) error= 1;
 | 
						|
 | 
						|
	/* Users only have to press the "update" button in one pynode
 | 
						|
	 * and we also update all others sharing the same script */
 | 
						|
	for (ma= G.main->mat.first; ma; ma= ma->id.next) {
 | 
						|
		if (ma->nodetree) {
 | 
						|
			bNode *nd;
 | 
						|
			for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) {
 | 
						|
				if ((nd->type == NODE_DYNAMIC) && (nd->id == id)) {
 | 
						|
					nd->custom1= 0;
 | 
						|
					nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_REPARSE);
 | 
						|
					nd->menunr= 0;
 | 
						|
					if (error)
 | 
						|
						nd->custom1= BSET(nd->custom1, NODE_DYNAMIC_ERROR);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// allqueue(REDRAWBUTSSHADING, 0);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
	// XXX BIF_preview_changed(ID_MA);
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_texture(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	bNodeTree *ntree= ptr->id.data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
 | 
						|
	short multi = (
 | 
						|
		node->id &&
 | 
						|
		((Tex*)node->id)->use_nodes &&
 | 
						|
		(node->type != CMP_NODE_TEXTURE) &&
 | 
						|
		(node->type != TEX_NODE_TEXTURE)
 | 
						|
	);
 | 
						|
	
 | 
						|
	uiBut *bt;
 | 
						|
	char *strp;
 | 
						|
	short width = (short)(butr->xmax - butr->xmin);
 | 
						|
	
 | 
						|
	/* browse button texture */
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	IDnames_to_pupstring(&strp, NULL, "", &(G.main->tex), NULL, NULL);
 | 
						|
	node->menunr= 0;
 | 
						|
	bt= uiDefButS(block, MENU, B_NODE_EXEC, strp, 
 | 
						|
			butr->xmin, butr->ymin+(multi?30:0), 20, 19, 
 | 
						|
				  &node->menunr, 0, 0, 0, 0, "Browse texture");
 | 
						|
	uiButSetFunc(bt, node_browse_tex_cb, ntree, node);
 | 
						|
	if(strp) MEM_freeN(strp);
 | 
						|
	
 | 
						|
	if(node->id) {
 | 
						|
		bt= uiDefBut(block, TEX, B_NOP, "TE:",
 | 
						|
				butr->xmin+19, butr->ymin+(multi?30:0), butr->xmax-butr->xmin-19, 19, 
 | 
						|
					 node->id->name+2, 0.0, 19.0, 0, 0, "Texture name");
 | 
						|
		uiButSetFunc(bt, node_ID_title_cb, node, NULL);
 | 
						|
	}
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
	
 | 
						|
	if(multi) {
 | 
						|
		char *menustr = ntreeTexOutputMenu(((Tex*)node->id)->nodetree);
 | 
						|
		uiDefButS(block, MENU, B_MATPRV, menustr, butr->xmin, butr->ymin, width, 19, &node->custom1, 0, 0, 0, 0, "Which output to use, for multi-output textures");
 | 
						|
		free(menustr);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_buts_math(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{ 
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	uiBut *bt; 
 | 
						|
 | 
						|
	bt=uiDefButS(block, MENU, B_NODE_EXEC,  "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); 
 | 
						|
	uiButSetFunc(bt, node_but_title_cb, node, bt); 
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
 | 
						|
 | 
						|
static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	bNodeTree *ntree= ntree_v;
 | 
						|
	bNode *node= node_v;
 | 
						|
	ID *oldid;
 | 
						|
	
 | 
						|
	if(node->menunr<1) return;
 | 
						|
	
 | 
						|
	if(node->id) {
 | 
						|
		node->id->us--;
 | 
						|
	}
 | 
						|
	oldid= node->id;
 | 
						|
	node->id= BLI_findlink(&G.main->text, node->menunr-1);
 | 
						|
	id_us_plus(node->id);
 | 
						|
	BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */
 | 
						|
 | 
						|
	node->custom1= BSET(node->custom1, NODE_DYNAMIC_NEW);
 | 
						|
	
 | 
						|
	nodeSetActive(ntree, node);
 | 
						|
 | 
						|
	// allqueue(REDRAWBUTSSHADING, 0);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
 | 
						|
	node->menunr= 0;
 | 
						|
}
 | 
						|
 | 
						|
static void node_mat_alone_cb(bContext *C, void *node_v, void *unused)
 | 
						|
{
 | 
						|
	bNode *node= node_v;
 | 
						|
	
 | 
						|
	node->id= (ID *)copy_material((Material *)node->id);
 | 
						|
	
 | 
						|
	//BIF_undo_push("Single user material");
 | 
						|
	// allqueue(REDRAWBUTSSHADING, 0);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
	// allqueue(REDRAWOOPS, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_browse_mat_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	bNodeTree *ntree= ntree_v;
 | 
						|
	bNode *node= node_v;
 | 
						|
	
 | 
						|
	if(node->menunr<1) return;
 | 
						|
	
 | 
						|
	if(node->menunr==32767) {	/* code for Add New */
 | 
						|
		if(node->id) {
 | 
						|
			/* make copy, but make sure it doesnt have the node tag nor nodes */
 | 
						|
			Material *ma= (Material *)node->id;
 | 
						|
			ma->id.us--;
 | 
						|
			ma= copy_material(ma);
 | 
						|
			ma->use_nodes= 0;
 | 
						|
			if(ma->nodetree) {
 | 
						|
				ntreeFreeTree(ma->nodetree);
 | 
						|
				MEM_freeN(ma->nodetree);
 | 
						|
			}
 | 
						|
			ma->nodetree= NULL;
 | 
						|
			node->id= (ID *)ma;
 | 
						|
		}
 | 
						|
		else node->id= (ID *)add_material("MatNode");
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if(node->id) node->id->us--;
 | 
						|
		node->id= BLI_findlink(&G.main->mat, node->menunr-1);
 | 
						|
		id_us_plus(node->id);
 | 
						|
	}
 | 
						|
	BLI_strncpy(node->name, node->id->name+2, 21);
 | 
						|
	
 | 
						|
	nodeSetActive(ntree, node);
 | 
						|
 | 
						|
	// allqueue(REDRAWBUTSSHADING, 0);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
	// XXX BIF_preview_changed(ID_MA);
 | 
						|
 | 
						|
	node->menunr= 0;
 | 
						|
}
 | 
						|
 | 
						|
static void node_new_mat_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	bNodeTree *ntree= ntree_v;
 | 
						|
	bNode *node= node_v;
 | 
						|
	
 | 
						|
	node->id= (ID *)add_material("MatNode");
 | 
						|
	BLI_strncpy(node->name, node->id->name+2, 21);
 | 
						|
 | 
						|
	nodeSetActive(ntree, node);
 | 
						|
 | 
						|
	// allqueue(REDRAWBUTSSHADING, 0);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
	// XXX BIF_preview_changed(ID_MA);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
static void node_texmap_cb(bContext *C, void *texmap_v, void *unused_v)
 | 
						|
{
 | 
						|
	init_mapping(texmap_v);
 | 
						|
}
 | 
						|
 | 
						|
static void node_shader_buts_material(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	bNodeTree *ntree= ptr->id.data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	uiBut *bt;
 | 
						|
	short dx= (short)((butr->xmax-butr->xmin)/3.0f), has_us= (node->id && node->id->us>1);
 | 
						|
	short dy= (short)butr->ymin;
 | 
						|
	char *strp;
 | 
						|
	
 | 
						|
	/* WATCH IT: we use this callback in material buttons, but then only want first row */
 | 
						|
	if(butr->ymax-butr->ymin > 21.0f) dy+= 19;
 | 
						|
	
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	/* XXX
 | 
						|
	if(node->id==NULL) uiBlockSetCol(block, TH_REDALERT);
 | 
						|
	else if(has_us) uiBlockSetCol(block, TH_BUT_SETTING1);
 | 
						|
	else uiBlockSetCol(block, TH_BUT_SETTING2);
 | 
						|
	*/
 | 
						|
	
 | 
						|
	/* browse button */
 | 
						|
	IDnames_to_pupstring(&strp, NULL, "ADD NEW %x32767", &(G.main->mat), NULL, NULL);
 | 
						|
	node->menunr= 0;
 | 
						|
	bt= uiDefButS(block, MENU, B_NOP, strp, 
 | 
						|
			  butr->xmin, dy, 19, 19, 
 | 
						|
			  &node->menunr, 0, 0, 0, 0, "Browses existing choices or adds NEW");
 | 
						|
	uiButSetFunc(bt, node_browse_mat_cb, ntree, node);
 | 
						|
	if(strp) MEM_freeN(strp);
 | 
						|
	
 | 
						|
	/* Add New button */
 | 
						|
	if(node->id==NULL) {
 | 
						|
		bt= uiDefBut(block, BUT, B_NOP, "Add New",
 | 
						|
					 butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, 
 | 
						|
					 NULL, 0.0, 0.0, 0, 0, "Add new Material");
 | 
						|
		uiButSetFunc(bt, node_new_mat_cb, ntree, node);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* name button */
 | 
						|
		short width= (short)(butr->xmax-butr->xmin-19.0f - (has_us?19.0f:0.0f));
 | 
						|
		bt= uiDefBut(block, TEX, B_NOP, "MA:",
 | 
						|
					  butr->xmin+19, dy, width, 19, 
 | 
						|
					  node->id->name+2, 0.0, 19.0, 0, 0, "Material name");
 | 
						|
		uiButSetFunc(bt, node_ID_title_cb, node, NULL);
 | 
						|
		
 | 
						|
		/* user amount */
 | 
						|
		if(has_us) {
 | 
						|
			char str1[32];
 | 
						|
			sprintf(str1, "%d", node->id->us);
 | 
						|
			bt= uiDefBut(block, BUT, B_NOP, str1, 
 | 
						|
						  butr->xmax-19, dy, 19, 19, 
 | 
						|
						  NULL, 0, 0, 0, 0, "Displays number of users. Click to make a single-user copy.");
 | 
						|
			uiButSetFunc(bt, node_mat_alone_cb, node, NULL);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* WATCH IT: we use this callback in material buttons, but then only want first row */
 | 
						|
		if(butr->ymax-butr->ymin > 21.0f) {
 | 
						|
			/* node options */
 | 
						|
			uiDefButBitS(block, TOG, SH_NODE_MAT_DIFF, B_NODE_EXEC, "Diff",
 | 
						|
						 butr->xmin, butr->ymin, dx, 19, 
 | 
						|
						 &node->custom1, 0, 0, 0, 0, "Material Node outputs Diffuse");
 | 
						|
			uiDefButBitS(block, TOG, SH_NODE_MAT_SPEC, B_NODE_EXEC, "Spec",
 | 
						|
						 butr->xmin+dx, butr->ymin, dx, 19, 
 | 
						|
						 &node->custom1, 0, 0, 0, 0, "Material Node outputs Specular");
 | 
						|
			uiDefButBitS(block, TOG, SH_NODE_MAT_NEG, B_NODE_EXEC, "Neg Normal",
 | 
						|
						 butr->xmax-dx, butr->ymin, dx, 19,
 | 
						|
						 &node->custom1, 0, 0, 0, 0, "Material Node uses inverted Normal");
 | 
						|
		}
 | 
						|
	}
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
}
 | 
						|
 | 
						|
static void node_shader_buts_mapping(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	TexMapping *texmap= node->storage;
 | 
						|
	short dx= (short)((butr->xmax-butr->xmin)/7.0f);
 | 
						|
	short dy= (short)(butr->ymax-19);
 | 
						|
	
 | 
						|
	uiBlockSetFunc(block, node_texmap_cb, texmap, NULL);	/* all buttons get this */
 | 
						|
	
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->loc+1, -1000.0f, 1000.0f, 10, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->loc+2, -1000.0f, 1000.0f, 10, 2, "");
 | 
						|
	dy-= 19;
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->rot, -1000.0f, 1000.0f, 1000, 1, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->rot+1, -1000.0f, 1000.0f, 1000, 1, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->rot+2, -1000.0f, 1000.0f, 1000, 1, "");
 | 
						|
	dy-= 19;
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->size+1, -1000.0f, 1000.0f, 10, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->size+2, -1000.0f, 1000.0f, 10, 2, "");
 | 
						|
	dy-= 25;
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->min, -10.0f, 10.0f, 100, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->min+1, -10.0f, 10.0f, 100, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->min+2, -10.0f, 10.0f, 100, 2, "");
 | 
						|
	dy-= 19;
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+dx, dy, 2*dx, 19, texmap->max, -10.0f, 10.0f, 10, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+3*dx, dy, 2*dx, 19, texmap->max+1, -10.0f, 10.0f, 10, 2, "");
 | 
						|
	uiDefButF(block, NUM, B_NODE_EXEC, "", butr->xmin+5*dx, dy, 2*dx, 19, texmap->max+2, -10.0f, 10.0f, 10, 2, "");
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
	
 | 
						|
	/* labels/options */
 | 
						|
	
 | 
						|
	dy= (short)(butr->ymax-19);
 | 
						|
	uiDefBut(block, LABEL, B_NOP, "Loc", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
 | 
						|
	dy-= 19;
 | 
						|
	uiDefBut(block, LABEL, B_NOP, "Rot", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
 | 
						|
	dy-= 19;
 | 
						|
	uiDefBut(block, LABEL, B_NOP, "Size", butr->xmin, dy, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
 | 
						|
	dy-= 25;
 | 
						|
	uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
 | 
						|
	dy-= 19;
 | 
						|
	uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", butr->xmin, dy, dx-4, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
 | 
						|
}
 | 
						|
 | 
						|
static void node_shader_buts_vect_math(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{ 
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	uiBut *bt; 
 | 
						|
 | 
						|
	bt=uiDefButS(block, MENU, B_NODE_EXEC,  "Add %x0|Subtract %x1|Average %x2|Dot Product %x3 |Cross Product %x4|Normalize %x5", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); 
 | 
						|
	uiButSetFunc(bt, node_but_title_cb, node, bt); 
 | 
						|
}
 | 
						|
 | 
						|
static void node_shader_buts_geometry(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	uiBut *but;
 | 
						|
	NodeGeometry *ngeo= (NodeGeometry*)node->storage;
 | 
						|
 | 
						|
	// XXX if(!verify_valid_uv_name(ngeo->uvname))
 | 
						|
	// XXX	uiBlockSetCol(block, TH_REDALERT);
 | 
						|
	but= uiDefBut(block, TEX, B_NODE_EXEC, "UV:", butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20, ngeo->uvname, 0, 31, 0, 0, "Set name of UV layer to use, default is active UV layer");
 | 
						|
	// XXX uiButSetCompleteFunc(but, autocomplete_uv, NULL);
 | 
						|
 | 
						|
	if(!verify_valid_vcol_name(ngeo->colname));
 | 
						|
//			uiBlockSetCol(block, TH_REDALERT);
 | 
						|
	but= uiDefBut(block, TEX, B_NODE_EXEC, "Col:", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, ngeo->colname, 0, 31, 0, 0, "Set name of vertex color layer to use, default is active vertex color layer");
 | 
						|
	uiButSetCompleteFunc(but, autocomplete_vcol, NULL);
 | 
						|
}
 | 
						|
 | 
						|
static void node_shader_buts_dynamic(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{ 
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	bNodeTree *ntree= ptr->id.data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	uiBut *bt;
 | 
						|
	// XXX SpaceNode *snode= curarea->spacedata.first;
 | 
						|
	short dy= (short)butr->ymin;
 | 
						|
	int xoff=0;
 | 
						|
 | 
						|
	/* B_NODE_EXEC is handled in butspace.c do_node_buts */
 | 
						|
	if(!node->id) {
 | 
						|
			char *strp;
 | 
						|
			IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL);
 | 
						|
			node->menunr= 0;
 | 
						|
			bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp, 
 | 
						|
							butr->xmin, dy, 19, 19, 
 | 
						|
							&node->menunr, 0, 0, 0, 0, "Browses existing choices");
 | 
						|
			uiButSetFunc(bt, node_browse_text_cb, ntree, node);
 | 
						|
			xoff=19;
 | 
						|
			if(strp) MEM_freeN(strp);	
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		bt = uiDefBut(block, BUT, B_NOP, "Update",
 | 
						|
				butr->xmin+xoff, butr->ymin+20, 50, 19,
 | 
						|
				&node->menunr, 0.0, 19.0, 0, 0, "Refresh this node (and all others that use the same script)");
 | 
						|
		uiButSetFunc(bt, node_dynamic_update_cb, ntree, node);
 | 
						|
 | 
						|
		if (BTST(node->custom1, NODE_DYNAMIC_ERROR)) {
 | 
						|
			// UI_ThemeColor(TH_REDALERT);
 | 
						|
			// XXX ui_rasterpos_safe(butr->xmin + xoff, butr->ymin + 5, snode->aspect);
 | 
						|
			// XXX snode_drawstring(snode, "Error! Check console...", butr->xmax - butr->xmin);
 | 
						|
			;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* only once called */
 | 
						|
static void node_shader_set_butfunc(bNodeType *ntype)
 | 
						|
{
 | 
						|
	switch(ntype->type) {
 | 
						|
		/* case NODE_GROUP:	 note, typeinfo for group is generated... see "XXX ugly hack" */
 | 
						|
 | 
						|
		case SH_NODE_MATERIAL:
 | 
						|
		case SH_NODE_MATERIAL_EXT:
 | 
						|
			ntype->uifunc= node_shader_buts_material;
 | 
						|
			break;
 | 
						|
		case SH_NODE_TEXTURE:
 | 
						|
			ntype->uifunc= node_buts_texture;
 | 
						|
			break;
 | 
						|
		case SH_NODE_NORMAL:
 | 
						|
			ntype->uifunc= node_buts_normal;
 | 
						|
			break;
 | 
						|
		case SH_NODE_CURVE_VEC:
 | 
						|
			ntype->uifunc= node_buts_curvevec;
 | 
						|
			break;
 | 
						|
		case SH_NODE_CURVE_RGB:
 | 
						|
			ntype->uifunc= node_buts_curvecol;
 | 
						|
			break;
 | 
						|
		case SH_NODE_MAPPING:
 | 
						|
			ntype->uifunc= node_shader_buts_mapping;
 | 
						|
			break;
 | 
						|
		case SH_NODE_VALUE:
 | 
						|
			ntype->uifunc= node_buts_value;
 | 
						|
			break;
 | 
						|
		case SH_NODE_RGB:
 | 
						|
			ntype->uifunc= node_buts_rgb;
 | 
						|
			break;
 | 
						|
		case SH_NODE_MIX_RGB:
 | 
						|
			ntype->uifunc= node_buts_mix_rgb;
 | 
						|
			break;
 | 
						|
		case SH_NODE_VALTORGB:
 | 
						|
			ntype->uifunc= node_buts_valtorgb;
 | 
						|
			break;
 | 
						|
		case SH_NODE_MATH: 
 | 
						|
			ntype->uifunc= node_buts_math;
 | 
						|
			break; 
 | 
						|
		case SH_NODE_VECT_MATH: 
 | 
						|
			ntype->uifunc= node_shader_buts_vect_math;
 | 
						|
			break; 
 | 
						|
		case SH_NODE_GEOMETRY:
 | 
						|
			ntype->uifunc= node_shader_buts_geometry;
 | 
						|
			break;
 | 
						|
		case NODE_DYNAMIC:
 | 
						|
			ntype->uifunc= node_shader_buts_dynamic;
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			ntype->uifunc= NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
 | 
						|
 | 
						|
 | 
						|
 | 
						|
static void node_browse_image_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	bNodeTree *ntree= ntree_v;
 | 
						|
	bNode *node= node_v;
 | 
						|
	
 | 
						|
	nodeSetActive(ntree, node);
 | 
						|
	
 | 
						|
	if(node->menunr<1) return;
 | 
						|
	if(node->menunr==32767) {	/* code for Load New */
 | 
						|
		/// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_LOADIMAGE); XXX
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if(node->id) node->id->us--;
 | 
						|
		node->id= BLI_findlink(&G.main->image, node->menunr-1);
 | 
						|
		id_us_plus(node->id);
 | 
						|
 | 
						|
		BLI_strncpy(node->name, node->id->name+2, 21);
 | 
						|
 | 
						|
		NodeTagChanged(ntree, node); 
 | 
						|
		BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE);
 | 
						|
		// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
 | 
						|
	}
 | 
						|
	node->menunr= 0;
 | 
						|
}
 | 
						|
 | 
						|
static void node_active_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	nodeSetActive(ntree_v, node_v);
 | 
						|
}
 | 
						|
static void node_image_type_cb(bContext *C, void *node_v, void *unused)
 | 
						|
{
 | 
						|
	
 | 
						|
	// allqueue(REDRAWNODE, 1);
 | 
						|
}
 | 
						|
 | 
						|
static char *node_image_type_pup(void)
 | 
						|
{
 | 
						|
	char *str= MEM_mallocN(256, "image type pup");
 | 
						|
	int a;
 | 
						|
	
 | 
						|
	str[0]= 0;
 | 
						|
	
 | 
						|
	a= sprintf(str, "Image Type %%t|");
 | 
						|
	a+= sprintf(str+a, "  Image %%x%d %%i%d|", IMA_SRC_FILE, ICON_IMAGE_DATA);
 | 
						|
	a+= sprintf(str+a, "  Movie %%x%d %%i%d|", IMA_SRC_MOVIE, ICON_SEQUENCE);
 | 
						|
	a+= sprintf(str+a, "  Sequence %%x%d %%i%d|", IMA_SRC_SEQUENCE, ICON_IMAGE_COL);
 | 
						|
	a+= sprintf(str+a, "  Generated %%x%d %%i%d", IMA_SRC_GENERATED, ICON_BLANK1);
 | 
						|
	
 | 
						|
	return str;
 | 
						|
}
 | 
						|
 | 
						|
/* copy from buttons_shading.c */
 | 
						|
static char *layer_menu(RenderResult *rr)
 | 
						|
{
 | 
						|
	RenderLayer *rl;
 | 
						|
	int len= 40 + 40*BLI_countlist(&rr->layers);
 | 
						|
	short a, nr;
 | 
						|
	char *str= MEM_callocN(len, "menu layers");
 | 
						|
	
 | 
						|
	strcpy(str, "Layer %t");
 | 
						|
	a= strlen(str);
 | 
						|
	for(nr=0, rl= rr->layers.first; rl; rl= rl->next, nr++) {
 | 
						|
		a+= sprintf(str+a, "|%s %%x%d", rl->name, nr);
 | 
						|
	}
 | 
						|
	
 | 
						|
	return str;
 | 
						|
}
 | 
						|
 | 
						|
static void image_layer_cb(bContext *C, void *ima_v, void *iuser_v)
 | 
						|
{
 | 
						|
	Scene *scene= CTX_data_scene(C);
 | 
						|
	
 | 
						|
	ntreeCompositForceHidden(scene->nodetree, scene);
 | 
						|
	BKE_image_multilayer_index(ima_v, iuser_v);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_image(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	bNodeTree *ntree= ptr->id.data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	ImageUser *iuser= node->storage;
 | 
						|
	uiBut *bt;
 | 
						|
	short dy= (short)butr->ymax-19;
 | 
						|
	char *strp;
 | 
						|
	
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	
 | 
						|
	/* browse button */
 | 
						|
	IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
 | 
						|
	node->menunr= 0;
 | 
						|
	bt= uiDefButS(block, MENU, B_NOP, strp, 
 | 
						|
				  butr->xmin, dy, 19, 19, 
 | 
						|
				  &node->menunr, 0, 0, 0, 0, "Browses existing choices");
 | 
						|
	uiButSetFunc(bt, node_browse_image_cb, ntree, node);
 | 
						|
	if(strp) MEM_freeN(strp);
 | 
						|
	
 | 
						|
	/* Add New button */
 | 
						|
	if(node->id==NULL) {
 | 
						|
		bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
 | 
						|
					 butr->xmin+19, dy, (short)(butr->xmax-butr->xmin-19.0f), 19, 
 | 
						|
					 NULL, 0.0, 0.0, 0, 0, "Add new Image");
 | 
						|
		uiButSetFunc(bt, node_active_cb, ntree, node);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* name button + type */
 | 
						|
		Image *ima= (Image *)node->id;
 | 
						|
		short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
 | 
						|
		short width= xmax - xmin - 45;
 | 
						|
		short icon= ICON_IMAGE_DATA;
 | 
						|
		
 | 
						|
		if(ima->source==IMA_SRC_MOVIE) icon= ICON_SEQUENCE;
 | 
						|
		else if(ima->source==IMA_SRC_SEQUENCE) icon= ICON_IMAGE_COL;
 | 
						|
		else if(ima->source==IMA_SRC_GENERATED) icon= ICON_BLANK1;
 | 
						|
		
 | 
						|
		bt= uiDefBut(block, TEX, B_NOP, "IM:",
 | 
						|
					 xmin+19, dy, width, 19, 
 | 
						|
					 node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
 | 
						|
		uiButSetFunc(bt, node_ID_title_cb, node, NULL);
 | 
						|
		
 | 
						|
		/* buffer type option */
 | 
						|
		strp= node_image_type_pup();
 | 
						|
		bt= uiDefIconTextButS(block, MENU, B_NOP, icon, strp,
 | 
						|
					 xmax-26, dy, 26, 19, 
 | 
						|
					 &ima->source, 0.0, 19.0, 0, 0, "Image type");
 | 
						|
		uiButSetFunc(bt, node_image_type_cb, node, ima);
 | 
						|
		MEM_freeN(strp);
 | 
						|
		
 | 
						|
		if( ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) ) {
 | 
						|
			width= (xmax-xmin)/2;
 | 
						|
			
 | 
						|
			dy-= 19;
 | 
						|
			uiDefButI(block, NUM, B_NODE_EXEC, "Frs:",
 | 
						|
					  xmin, dy, width, 19, 
 | 
						|
					  &iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
 | 
						|
			uiDefButI(block, NUM, B_NODE_EXEC, "SFra:",
 | 
						|
					  xmin+width, dy, width, 19, 
 | 
						|
					  &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");
 | 
						|
			dy-= 19;
 | 
						|
			uiDefButI(block, NUM, B_NODE_EXEC, "Offs:",
 | 
						|
					  xmin, dy, width, 19, 
 | 
						|
					  &iuser->offset, -MAXFRAMEF, MAXFRAMEF, 0, 0, "Offsets the number of the frame to use in the animation");
 | 
						|
			uiDefButS(block, TOG, B_NODE_EXEC, "Cycl",
 | 
						|
					  xmin+width, dy, width-20, 19, 
 | 
						|
					  &iuser->cycl, 0.0, 0.0, 0, 0, "Make animation go cyclic");
 | 
						|
			uiDefIconButBitS(block, TOG, IMA_ANIM_ALWAYS, B_NODE_EXEC, ICON_AUTO,
 | 
						|
					  xmax-20, dy, 20, 19, 
 | 
						|
					  &iuser->flag, 0.0, 0.0, 0, 0, "Always refresh Image on frame changes");
 | 
						|
		}
 | 
						|
		if( ima->type==IMA_TYPE_MULTILAYER && ima->rr) {
 | 
						|
			RenderLayer *rl= BLI_findlink(&ima->rr->layers, iuser->layer);
 | 
						|
			if(rl) {
 | 
						|
				width= (xmax-xmin);
 | 
						|
				dy-= 19;
 | 
						|
				strp= layer_menu(ima->rr);
 | 
						|
				bt= uiDefButS(block, MENU, B_NODE_EXEC, strp,
 | 
						|
						  xmin, dy, width, 19, 
 | 
						|
						  &iuser->layer, 0.0, 10000.0, 0, 0, "Layer");
 | 
						|
				uiButSetFunc(bt, image_layer_cb, ima->rr, node->storage);
 | 
						|
				MEM_freeN(strp);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
		
 | 
						|
	if(node->id) {
 | 
						|
		/* for each draw we test for anim refresh event */
 | 
						|
		if(iuser->flag & IMA_ANIM_REFRESHED) {
 | 
						|
			iuser->flag &= ~IMA_ANIM_REFRESHED;
 | 
						|
			// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* if we use render layers from other scene, we make a nice title */
 | 
						|
static void set_render_layers_title(bContext *C, void *node_v, void *unused)
 | 
						|
{
 | 
						|
	bNode *node= node_v;
 | 
						|
	Scene *sce;
 | 
						|
	SceneRenderLayer *srl;
 | 
						|
	char str[64];
 | 
						|
	
 | 
						|
	if(node->id) {
 | 
						|
		BLI_strncpy(str, node->id->name+2, 21);
 | 
						|
		strcat(str, "|");
 | 
						|
		sce= (Scene *)node->id;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		str[0]= 0;
 | 
						|
		sce= CTX_data_scene(C);
 | 
						|
	}
 | 
						|
	srl= BLI_findlink(&sce->r.layers, node->custom1);
 | 
						|
	if(srl==NULL) {
 | 
						|
		node->custom1= 0;
 | 
						|
		srl= sce->r.layers.first;
 | 
						|
	}
 | 
						|
	
 | 
						|
	strcat(str, srl->name);
 | 
						|
	BLI_strncpy(node->name, str, 32);
 | 
						|
}
 | 
						|
 | 
						|
static char *scene_layer_menu(Scene *sce)
 | 
						|
{
 | 
						|
	SceneRenderLayer *srl;
 | 
						|
	int len= 40 + 40*BLI_countlist(&sce->r.layers);
 | 
						|
	short a, nr;
 | 
						|
	char *str= MEM_callocN(len, "menu layers");
 | 
						|
	
 | 
						|
	strcpy(str, "Active Layer %t");
 | 
						|
	a= strlen(str);
 | 
						|
	for(nr=0, srl= sce->r.layers.first; srl; srl= srl->next, nr++) {
 | 
						|
		a+= sprintf(str+a, "|%s %%x%d", srl->name, nr);
 | 
						|
	}
 | 
						|
	
 | 
						|
	return str;
 | 
						|
}
 | 
						|
 | 
						|
static void node_browse_scene_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	bNodeTree *ntree= ntree_v;
 | 
						|
	bNode *node= node_v;
 | 
						|
	Scene *sce;
 | 
						|
	
 | 
						|
	if(node->menunr<1) return;
 | 
						|
	
 | 
						|
	if(node->id) {
 | 
						|
		node->id->us--;
 | 
						|
		node->id= NULL;
 | 
						|
	}
 | 
						|
	sce= BLI_findlink(&G.main->scene, node->menunr-1);
 | 
						|
	node->id= &sce->id;
 | 
						|
	id_us_plus(node->id);
 | 
						|
	
 | 
						|
	set_render_layers_title(C, node, NULL);
 | 
						|
	nodeSetActive(ntree, node);
 | 
						|
 | 
						|
	// allqueue(REDRAWBUTSSHADING, 0);
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
	NodeTagChanged(ntree, node); 
 | 
						|
 | 
						|
	node->menunr= 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void node_composit_buts_renderlayers(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	bNodeTree *ntree= ptr->id.data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
 | 
						|
	if(node->id) {
 | 
						|
		Scene *scene= (Scene *)node->id;
 | 
						|
		uiBut *bt;
 | 
						|
		char *strp;
 | 
						|
		
 | 
						|
		/* browse button scene */
 | 
						|
		uiBlockBeginAlign(block);
 | 
						|
		IDnames_to_pupstring(&strp, NULL, "", &(G.main->scene), NULL, NULL);
 | 
						|
		node->menunr= 0;
 | 
						|
		bt= uiDefButS(block, MENU, B_NOP, strp, 
 | 
						|
					  butr->xmin, butr->ymin, 20, 19, 
 | 
						|
					  &node->menunr, 0, 0, 0, 0, "Browse Scene to use RenderLayer from");
 | 
						|
		uiButSetFunc(bt, node_browse_scene_cb, ntree, node);
 | 
						|
		if(strp) MEM_freeN(strp);
 | 
						|
		
 | 
						|
		/* browse button layer */
 | 
						|
		strp= scene_layer_menu(node->id?(Scene *)node->id:scene);
 | 
						|
		if(node->id)
 | 
						|
			bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC, ICON_RENDERLAYERS, strp, 
 | 
						|
				  butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19, 
 | 
						|
				  &node->custom1, 0, 0, 0, 0, "Choose Render Layer");
 | 
						|
		else
 | 
						|
			bt= uiDefButS(block, MENU, B_NODE_EXEC, strp, 
 | 
						|
				  butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19, 
 | 
						|
				  &node->custom1, 0, 0, 0, 0, "Choose Render Layer");
 | 
						|
		uiButSetFunc(bt, set_render_layers_title, node, NULL);
 | 
						|
		MEM_freeN(strp);
 | 
						|
		
 | 
						|
		/* re-render */
 | 
						|
		/* uses custom2, not the best implementation of the world... but we need it to work now :) */
 | 
						|
		bt= uiDefIconButS(block, TOG, B_NODE_EXEC, ICON_SCENE, 
 | 
						|
				  butr->xmax-20, butr->ymin, 20, 19, 
 | 
						|
				  &node->custom2, 0, 0, 0, 0, "Re-render this Layer");
 | 
						|
		
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_blur_relative_cb(bContext *C, void *node, void *poin2)
 | 
						|
{
 | 
						|
	bNode *nodev= node;
 | 
						|
	NodeBlurData *nbd= nodev->storage;
 | 
						|
	if(nbd->image_in_width != 0){
 | 
						|
		if(nbd->relative){ /* convert absolute values to relative */
 | 
						|
			nbd->percentx= (float)(nbd->sizex)/nbd->image_in_width;
 | 
						|
			nbd->percenty= (float)(nbd->sizey)/nbd->image_in_height;
 | 
						|
		}else{ /* convert relative values to absolute */
 | 
						|
			nbd->sizex= (int)(nbd->percentx*nbd->image_in_width);
 | 
						|
			nbd->sizey= (int)(nbd->percenty*nbd->image_in_height);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	// allqueue(REDRAWNODE, 0);
 | 
						|
}
 | 
						|
static void node_blur_update_sizex_cb(bContext *C, void *node, void *poin2)
 | 
						|
{
 | 
						|
	bNode *nodev= node;
 | 
						|
	NodeBlurData *nbd= nodev->storage;
 | 
						|
 | 
						|
	nbd->sizex= (int)(nbd->percentx*nbd->image_in_width);
 | 
						|
}
 | 
						|
static void node_blur_update_sizey_cb(bContext *C, void *node, void *poin2)
 | 
						|
{
 | 
						|
	bNode *nodev= node;
 | 
						|
	NodeBlurData *nbd= nodev->storage;
 | 
						|
 | 
						|
	nbd->sizey= (int)(nbd->percenty*nbd->image_in_height);
 | 
						|
}
 | 
						|
static void node_composit_buts_blur(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 0);
 | 
						|
	
 | 
						|
	uiItemR(col, "", 0, ptr, "filter_type", 0);
 | 
						|
	/* Only for "Fast Gaussian" */
 | 
						|
	if (RNA_enum_get(ptr, "filter_type")!= 7) {
 | 
						|
		uiItemR(col, NULL, 0, ptr, "bokeh", 0);
 | 
						|
		uiItemR(col, NULL, 0, ptr, "gamma", 0);
 | 
						|
	}
 | 
						|
	
 | 
						|
	uiItemR(col, NULL, 0, ptr, "relative", 0);
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	if (RNA_boolean_get(ptr, "relative")== 1) {
 | 
						|
		uiItemR(col, "X", 0, ptr, "factor_x", 0);
 | 
						|
		uiItemR(col, "Y", 0, ptr, "factor_y", 0);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		uiItemR(col, "X", 0, ptr, "sizex", 0);
 | 
						|
		uiItemR(col, "Y", 0, ptr, "sizey", 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_dblur(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "iterations", 0);
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "wrap", 0);
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	uiItemL(col, "Center:", 0);
 | 
						|
	uiItemR(col, "X", 0, ptr, "center_x", 0);
 | 
						|
	uiItemR(col, "Y", 0, ptr, "center_y", 0);
 | 
						|
	
 | 
						|
	uiItemS(layout);
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "distance", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "angle", 0);
 | 
						|
	
 | 
						|
	uiItemS(layout);
 | 
						|
	
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "spin", 0);
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "zoom", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_bilateralblur(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{	
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "iterations", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "sigma_color", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "sigma_space", 0);
 | 
						|
}
 | 
						|
 | 
						|
/* qdn: defocus node */
 | 
						|
static void node_composit_buts_defocus(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *sub, *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 0);
 | 
						|
	uiItemL(col, "Bokeh Type:", 0);
 | 
						|
	uiItemR(col, "", 0, ptr, "bokeh", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "angle", 0);
 | 
						|
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "gamma_correction", 0);
 | 
						|
 | 
						|
	col = uiLayoutColumn(layout, 0);
 | 
						|
	uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "f_stop", 0);
 | 
						|
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "max_blur", 0);
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "threshold", 0);
 | 
						|
	
 | 
						|
	// Preview
 | 
						|
	col = uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "preview", 0);
 | 
						|
	sub = uiLayoutColumn(col, 0);
 | 
						|
	uiLayoutSetActive(sub, RNA_boolean_get(ptr, "preview"));
 | 
						|
	uiItemR(sub, NULL, 0, ptr, "samples", 0);
 | 
						|
	
 | 
						|
	// Z-Buffer
 | 
						|
	col = uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "use_zbuffer", 0);
 | 
						|
	sub = uiLayoutColumn(col, 0);
 | 
						|
	uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer"));
 | 
						|
	uiItemR(sub, NULL, 0, ptr, "z_scale", 0);
 | 
						|
}
 | 
						|
 | 
						|
/* qdn: glare node */
 | 
						|
static void node_composit_buts_glare(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{	
 | 
						|
	uiItemR(layout, "", 0, ptr, "glare_type", 0);
 | 
						|
	uiItemR(layout, "", 0, ptr, "quality", 0);
 | 
						|
 | 
						|
	if (RNA_enum_get(ptr, "glare_type")!= 1) {
 | 
						|
		uiItemR(layout, NULL, 0, ptr, "iterations", 0);
 | 
						|
	
 | 
						|
		if (RNA_enum_get(ptr, "glare_type")!= 0) 
 | 
						|
			uiItemR(layout, NULL, 0, ptr, "color_modulation", UI_ITEM_R_SLIDER);
 | 
						|
	}
 | 
						|
	
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "mix", 0);		
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "threshold", 0);
 | 
						|
 | 
						|
	if (RNA_enum_get(ptr, "glare_type")== 2) {
 | 
						|
		uiItemR(layout, NULL, 0, ptr, "streaks", 0);		
 | 
						|
		uiItemR(layout, NULL, 0, ptr, "angle_offset", 0);
 | 
						|
	}
 | 
						|
	if (RNA_enum_get(ptr, "glare_type")== 0 || RNA_enum_get(ptr, "glare_type")== 2) {
 | 
						|
		uiItemR(layout, NULL, 0, ptr, "fade", UI_ITEM_R_SLIDER);
 | 
						|
		
 | 
						|
		if (RNA_enum_get(ptr, "glare_type")== 0) 
 | 
						|
			uiItemR(layout, NULL, 0, ptr, "rotate_45", 0);
 | 
						|
	}
 | 
						|
	if (RNA_enum_get(ptr, "glare_type")== 1) {
 | 
						|
		uiItemR(layout, NULL, 0, ptr, "size", 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* qdn: tonemap node */
 | 
						|
static void node_composit_buts_tonemap(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{	
 | 
						|
	uiLayout *col;
 | 
						|
 | 
						|
	col = uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, "", 0, ptr, "tonemap_type", 0);
 | 
						|
	if (RNA_enum_get(ptr, "tonemap_type")== 0) {
 | 
						|
		uiItemR(col, NULL, 0, ptr, "key", UI_ITEM_R_SLIDER);
 | 
						|
		uiItemR(col, NULL, 0, ptr, "offset", 0);
 | 
						|
		uiItemR(col, NULL, 0, ptr, "gamma", 0);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		uiItemR(col, NULL, 0, ptr, "intensity", 0);
 | 
						|
		uiItemR(col, NULL, 0, ptr, "contrast", UI_ITEM_R_SLIDER);
 | 
						|
		uiItemR(col, NULL, 0, ptr, "adaptation", UI_ITEM_R_SLIDER);
 | 
						|
		uiItemR(col, NULL, 0, ptr, "correction", UI_ITEM_R_SLIDER);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* qdn: lens distortion node */
 | 
						|
static void node_composit_buts_lensdist(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
 | 
						|
	col= uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "projector", 0);
 | 
						|
 | 
						|
	col = uiLayoutColumn(col, 0);
 | 
						|
	uiLayoutSetActive(col, RNA_boolean_get(ptr, "projector")==0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "jitter", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "fit", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_vecblur(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "samples", 0);
 | 
						|
	uiItemR(col, "Blur", 0, ptr, "factor", 0);
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	uiItemL(col, "Speed:", 0);
 | 
						|
	uiItemR(col, "Min", 0, ptr, "min_speed", 0);
 | 
						|
	uiItemR(col, "Max", 0, ptr, "max_speed", 0);
 | 
						|
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "curved", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_filter(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiItemR(layout, "", 0, ptr, "filter_type", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_flip(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiItemR(layout, "", 0, ptr, "axis", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_crop(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "crop_size", 0);
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, "Left", 0, ptr, "x1", 0);
 | 
						|
	uiItemR(col, "Right", 0, ptr, "x2", 0);
 | 
						|
	uiItemR(col, "Up", 0, ptr, "y1", 0);
 | 
						|
	uiItemR(col, "Down", 0, ptr, "y2", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_splitviewer(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *row, *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 0);
 | 
						|
	row= uiLayoutRow(col, 0);
 | 
						|
	uiItemR(row, NULL, 0, ptr, "axis", UI_ITEM_R_EXPAND);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "factor", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_map_value(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *sub, *col;
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "offset", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "size", 0);
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "use_min", 0);
 | 
						|
	sub =uiLayoutColumn(col, 0);
 | 
						|
	uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
 | 
						|
	uiItemR(sub, "", 0, ptr, "min", 0);
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "use_max", 0);
 | 
						|
	sub =uiLayoutColumn(col, 0);
 | 
						|
	uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
 | 
						|
	uiItemR(sub, "", 0, ptr, "max", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_alphaover(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{	
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 1);
 | 
						|
	/* alpha type */
 | 
						|
	uiItemR(col, NULL, 0, ptr, "convert_premul", 0);
 | 
						|
	/* mix factor */
 | 
						|
	uiItemR(col, NULL, 0, ptr, "premul", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_hue_sat(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "hue", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "sat", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "val", UI_ITEM_R_SLIDER);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_dilateerode(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "distance", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_diff_matte(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_distance_matte(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_color_spill(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *row, *col;
 | 
						|
	
 | 
						|
	col =uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "factor", 0);
 | 
						|
	row= uiLayoutRow(col, 0);
 | 
						|
	uiItemR(row, NULL, 0, ptr, "channel", UI_ITEM_R_EXPAND);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_chroma_matte(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "acceptance", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "cutoff", 0);
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "lift", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "gain", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "shadow_adjust", UI_ITEM_R_SLIDER);
 | 
						|
 | 
						|
//	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
//	bNode *node= ptr->data;
 | 
						|
//	rctf *butr= &node->butr;
 | 
						|
//	short dx=(butr->xmax-butr->xmin)/2;
 | 
						|
//	NodeChroma *c= node->storage;
 | 
						|
 | 
						|
//	uiBlockBeginAlign(block);
 | 
						|
//
 | 
						|
//	uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ", butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20, &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color");
 | 
						|
//	uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ", butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20, &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color");
 | 
						|
//
 | 
						|
//	uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ", butr->xmin, butr->ymin+20, dx, 20, &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift");
 | 
						|
//	uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ", butr->xmin+dx, butr->ymin+20, dx, 20, &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain");
 | 
						|
//
 | 
						|
//	uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured");
 | 
						|
//	uiBlockEndAlign(block);
 | 
						|
//
 | 
						|
//	if(c->t2 > c->t1)
 | 
						|
//		c->t2=c->t1;
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_color_matte(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 1);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "h", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "s", UI_ITEM_R_SLIDER);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "v", UI_ITEM_R_SLIDER);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_channel_matte(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	short sx= (butr->xmax-butr->xmin)/4;
 | 
						|
	short cx= (butr->xmax-butr->xmin)/3;
 | 
						|
	NodeChroma *c=node->storage;
 | 
						|
	char *c1, *c2, *c3;
 | 
						|
 | 
						|
	/*color space selectors*/
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	uiDefButS(block, ROW,B_NODE_EXEC,"RGB",
 | 
						|
		butr->xmin,butr->ymin+60,sx,20,&node->custom1,1,1, 0, 0, "RGB Color Space");
 | 
						|
	uiDefButS(block, ROW,B_NODE_EXEC,"HSV",
 | 
						|
		butr->xmin+sx,butr->ymin+60,sx,20,&node->custom1,1,2, 0, 0, "HSV Color Space");
 | 
						|
	uiDefButS(block, ROW,B_NODE_EXEC,"YUV",
 | 
						|
		butr->xmin+2*sx,butr->ymin+60,sx,20,&node->custom1,1,3, 0, 0, "YUV Color Space");
 | 
						|
	uiDefButS(block, ROW,B_NODE_EXEC,"YCC",
 | 
						|
		butr->xmin+3*sx,butr->ymin+60,sx,20,&node->custom1,1,4, 0, 0, "YCbCr Color Space");
 | 
						|
 | 
						|
	if (node->custom1==1) {
 | 
						|
		c1="R"; c2="G"; c3="B";
 | 
						|
	}
 | 
						|
	else if(node->custom1==2){
 | 
						|
		c1="H"; c2="S"; c3="V";
 | 
						|
	}
 | 
						|
	else if(node->custom1==3){
 | 
						|
		c1="Y"; c2="U"; c3="V";
 | 
						|
	}
 | 
						|
	else { // if(node->custom1==4){
 | 
						|
		c1="Y"; c2="Cb"; c3="Cr";
 | 
						|
	}
 | 
						|
 | 
						|
	/*channel selector */
 | 
						|
	uiDefButS(block, ROW, B_NODE_EXEC, c1,
 | 
						|
		butr->xmin,butr->ymin+40,cx,20,&node->custom2,1, 1, 0, 0, "Channel 1");
 | 
						|
	uiDefButS(block, ROW, B_NODE_EXEC, c2,
 | 
						|
		butr->xmin+cx,butr->ymin+40,cx,20,&node->custom2,1, 2, 0, 0, "Channel 2");
 | 
						|
	uiDefButS(block, ROW, B_NODE_EXEC, c3,
 | 
						|
		butr->xmin+cx+cx,butr->ymin+40,cx,20,&node->custom2, 1, 3, 0, 0, "Channel 3");
 | 
						|
 | 
						|
	/*tolerance sliders */
 | 
						|
	uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ", 
 | 
						|
		butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
 | 
						|
		&c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
 | 
						|
	uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ", 
 | 
						|
		butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
 | 
						|
		&c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
 | 
						|
	/*keep t2 (low) less than t1 (high) */
 | 
						|
	if(c->t2 > c->t1) {
 | 
						|
		c->t2=c->t1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_luma_matte(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	NodeChroma *c=node->storage;
 | 
						|
 | 
						|
	/*tolerance sliders */
 | 
						|
	uiDefButF(block, NUMSLI, B_NODE_EXEC, "High ", 
 | 
						|
		butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
 | 
						|
		&c->t1, 0.0f, 1.0f, 100, 0, "Values higher than this setting are 100% opaque");
 | 
						|
	uiDefButF(block, NUMSLI, B_NODE_EXEC, "Low ", 
 | 
						|
		butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
 | 
						|
		&c->t2, 0.0f, 1.0f, 100, 0, "Values lower than this setting are 100% keyed");
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
 | 
						|
	/*keep t2 (low) less than t1 (high) */
 | 
						|
	if(c->t2 > c->t1) {
 | 
						|
		c->t2=c->t1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_map_uv(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "alpha", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_id_mask(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
 | 
						|
	uiDefButS(block, NUM, B_NODE_EXEC, "ID:",
 | 
						|
			  butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, 
 | 
						|
			  &node->custom1, 0, 10000, 0, 0, "Pass Index number to convert to Alpha");
 | 
						|
}
 | 
						|
 | 
						|
/* allocate sufficient! */
 | 
						|
static void node_imagetype_string(char *str)
 | 
						|
{
 | 
						|
	str += sprintf(str, "Save Image as: %%t|");
 | 
						|
	str += sprintf(str, "Targa %%x%d|", R_TARGA);
 | 
						|
	str += sprintf(str, "Targa Raw %%x%d|", R_RAWTGA);
 | 
						|
	str += sprintf(str, "PNG %%x%d|", R_PNG);
 | 
						|
	str += sprintf(str, "BMP %%x%d|", R_BMP);
 | 
						|
	str += sprintf(str, "Jpeg %%x%d|", R_JPEG90);
 | 
						|
	str += sprintf(str, "Iris %%x%d|", R_IRIS);
 | 
						|
	str += sprintf(str, "Radiance HDR %%x%d|", R_RADHDR);
 | 
						|
	str += sprintf(str, "Cineon %%x%d|", R_CINEON);
 | 
						|
	str += sprintf(str, "DPX %%x%d|", R_DPX);
 | 
						|
	str += sprintf(str, "OpenEXR %%x%d", R_OPENEXR);
 | 
						|
}
 | 
						|
 | 
						|
static void node_set_image_cb(bContext *C, void *ntree_v, void *node_v)
 | 
						|
{
 | 
						|
	bNodeTree *ntree= ntree_v;
 | 
						|
	bNode *node= node_v;
 | 
						|
	
 | 
						|
	nodeSetActive(ntree, node);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_file_output(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	bNodeTree *ntree= ptr->id.data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	NodeImageFile *nif= node->storage;
 | 
						|
	uiBut *bt;
 | 
						|
	short x= (short)butr->xmin;
 | 
						|
	short y= (short)butr->ymin;
 | 
						|
	short w= (short)butr->xmax-butr->xmin;
 | 
						|
	char str[320];
 | 
						|
	
 | 
						|
	node_imagetype_string(str);
 | 
						|
	
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	
 | 
						|
	bt = uiDefIconBut(block, BUT, B_NODE_SETIMAGE, ICON_FILESEL,
 | 
						|
			  x, y+60, 20, 20,
 | 
						|
			  0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image");
 | 
						|
	uiButSetFunc(bt, node_set_image_cb, ntree, node);
 | 
						|
	
 | 
						|
	uiDefBut(block, TEX, B_NOP, "",
 | 
						|
			  20+x, y+60, w-20, 20, 
 | 
						|
			  nif->name, 0.0f, 240.0f, 0, 0, "");
 | 
						|
	
 | 
						|
	uiDefButS(block, MENU, B_NOP, str,
 | 
						|
			  x, y+40, w, 20, 
 | 
						|
			  &nif->imtype, 0.0f, 1.0f, 0, 0, "");
 | 
						|
	
 | 
						|
	if(nif->imtype==R_OPENEXR) {
 | 
						|
		uiDefButBitS(block, TOG, R_OPENEXR_HALF, B_REDR, "Half",	
 | 
						|
					x, y+20, w/2, 20, 
 | 
						|
					&nif->subimtype, 0, 0, 0, 0, "");
 | 
						|
 | 
						|
		uiDefButS(block, MENU,B_NOP, "Codec %t|None %x0|Pxr24 (lossy) %x1|ZIP (lossless) %x2|PIZ (lossless) %x3|RLE (lossless) %x4",  
 | 
						|
					x+w/2, y+20, w/2, 20, 
 | 
						|
					&nif->codec, 0, 0, 0, 0, "");
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		uiDefButS(block, NUM, B_NOP, "Quality: ",
 | 
						|
			  x, y+20, w, 20, 
 | 
						|
			  &nif->quality, 10.0f, 100.0f, 10, 0, "");
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* start frame, end frame */
 | 
						|
	uiDefButI(block, NUM, B_NODE_EXEC, "SFra: ", 
 | 
						|
			  x, y, w/2, 20, 
 | 
						|
			  &nif->sfra, 1, MAXFRAMEF, 10, 0, "");
 | 
						|
	uiDefButI(block, NUM, B_NODE_EXEC, "EFra: ", 
 | 
						|
			  x+w/2, y, w/2, 20, 
 | 
						|
			  &nif->efra, 1, MAXFRAMEF, 10, 0, "");
 | 
						|
}
 | 
						|
 | 
						|
static void node_scale_cb(bContext *C, void *node_v, void *unused_v)
 | 
						|
{
 | 
						|
	bNode *node= node_v;
 | 
						|
	bNodeSocket *nsock;
 | 
						|
 | 
						|
	/* check the 2 inputs, and set them to reasonable values */
 | 
						|
	for(nsock= node->inputs.first; nsock; nsock= nsock->next) {
 | 
						|
		if(ELEM(node->custom1, CMP_SCALE_RELATIVE, CMP_SCALE_SCENEPERCENT))
 | 
						|
			nsock->ns.vec[0]= 1.0;
 | 
						|
		else {
 | 
						|
			if(nsock->next==NULL)
 | 
						|
				nsock->ns.vec[0]= (float)CTX_data_scene(C)->r.ysch;
 | 
						|
			else
 | 
						|
				nsock->ns.vec[0]= (float)CTX_data_scene(C)->r.xsch;
 | 
						|
		}
 | 
						|
	}	
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_scale(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	uiBut *bt= uiDefButS(block, MENU, B_NODE_EXEC, "Relative %x0|Absolute %x1|Scene Size % %x2|",
 | 
						|
			  butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, 
 | 
						|
			  &node->custom1, 0, 0, 0, 0, "Scale new image to absolute pixel size, size relative to the incoming image, or using the 'percent' size of the scene");
 | 
						|
	uiButSetFunc(bt, node_scale_cb, node, NULL);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_invert(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiLayout *col;
 | 
						|
	
 | 
						|
	col= uiLayoutColumn(layout, 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "rgb", 0);
 | 
						|
	uiItemR(col, NULL, 0, ptr, "alpha", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_premulkey(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiItemR(layout, "", 0, ptr, "mapping", 0);
 | 
						|
}
 | 
						|
 | 
						|
static void node_composit_buts_view_levels(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiItemR(layout, NULL, 0, ptr, "color_space", UI_ITEM_R_EXPAND);
 | 
						|
}
 | 
						|
 | 
						|
/* only once called */
 | 
						|
static void node_composit_set_butfunc(bNodeType *ntype)
 | 
						|
{
 | 
						|
	switch(ntype->type) {
 | 
						|
		/* case NODE_GROUP:	 note, typeinfo for group is generated... see "XXX ugly hack" */
 | 
						|
 | 
						|
		case CMP_NODE_IMAGE:
 | 
						|
			ntype->uifunc= node_composit_buts_image;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_R_LAYERS:
 | 
						|
			ntype->uifunc= node_composit_buts_renderlayers;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_NORMAL:
 | 
						|
			ntype->uifunc= node_buts_normal;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_CURVE_VEC:
 | 
						|
			ntype->uifunc= node_buts_curvevec;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_CURVE_RGB:
 | 
						|
			ntype->uifunc= node_buts_curvecol;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_VALUE:
 | 
						|
			ntype->uifunc= node_buts_value;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_RGB:
 | 
						|
			ntype->uifunc= node_buts_rgb;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_FLIP:
 | 
						|
			ntype->uifunc= node_composit_buts_flip;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_SPLITVIEWER:
 | 
						|
			ntype->uifunc= node_composit_buts_splitviewer;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_MIX_RGB:
 | 
						|
			ntype->uifunc= node_buts_mix_rgb;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_VALTORGB:
 | 
						|
			ntype->uifunc= node_buts_valtorgb;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_CROP:
 | 
						|
			ntype->uifunc= node_composit_buts_crop;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_BLUR:
 | 
						|
			ntype->uifunc= node_composit_buts_blur;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_DBLUR:
 | 
						|
			ntype->uifunc= node_composit_buts_dblur;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_BILATERALBLUR:
 | 
						|
			ntype->uifunc= node_composit_buts_bilateralblur;
 | 
						|
			break;
 | 
						|
		/* qdn: defocus node */
 | 
						|
		case CMP_NODE_DEFOCUS:
 | 
						|
			ntype->uifunc = node_composit_buts_defocus;
 | 
						|
			break;
 | 
						|
		/* qdn: glare node */
 | 
						|
		case CMP_NODE_GLARE:
 | 
						|
			ntype->uifunc = node_composit_buts_glare;
 | 
						|
			break;
 | 
						|
		/* qdn: tonemap node */
 | 
						|
		case CMP_NODE_TONEMAP:
 | 
						|
			ntype->uifunc = node_composit_buts_tonemap;
 | 
						|
			break;
 | 
						|
		/* qdn: lens distortion node */
 | 
						|
		case CMP_NODE_LENSDIST:
 | 
						|
			ntype->uifunc = node_composit_buts_lensdist;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_VECBLUR:
 | 
						|
			ntype->uifunc= node_composit_buts_vecblur;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_FILTER:
 | 
						|
			ntype->uifunc= node_composit_buts_filter;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_MAP_VALUE:
 | 
						|
			ntype->uifunc= node_composit_buts_map_value;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_TIME:
 | 
						|
			ntype->uifunc= node_buts_time;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_ALPHAOVER:
 | 
						|
			ntype->uifunc= node_composit_buts_alphaover;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_HUE_SAT:
 | 
						|
			ntype->uifunc= node_composit_buts_hue_sat;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_TEXTURE:
 | 
						|
			ntype->uifunc= node_buts_texture;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_DILATEERODE:
 | 
						|
			ntype->uifunc= node_composit_buts_dilateerode;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_OUTPUT_FILE:
 | 
						|
			ntype->uifunc= node_composit_buts_file_output;
 | 
						|
			break;	
 | 
						|
		case CMP_NODE_DIFF_MATTE:
 | 
						|
			ntype->uifunc=node_composit_buts_diff_matte;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_DIST_MATTE:
 | 
						|
			ntype->uifunc=node_composit_buts_distance_matte;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_COLOR_SPILL:
 | 
						|
			ntype->uifunc=node_composit_buts_color_spill;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_CHROMA_MATTE:
 | 
						|
			ntype->uifunc=node_composit_buts_chroma_matte;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_COLOR_MATTE:
 | 
						|
			ntype->uifunc=node_composit_buts_color_matte;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_SCALE:
 | 
						|
			ntype->uifunc= node_composit_buts_scale;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_CHANNEL_MATTE:
 | 
						|
			ntype->uifunc= node_composit_buts_channel_matte;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_LUMA_MATTE:
 | 
						|
			ntype->uifunc= node_composit_buts_luma_matte;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_MAP_UV:
 | 
						|
			ntype->uifunc= node_composit_buts_map_uv;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_ID_MASK:
 | 
						|
			ntype->uifunc= node_composit_buts_id_mask;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_MATH:
 | 
						|
			ntype->uifunc= node_buts_math;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_INVERT:
 | 
						|
			ntype->uifunc= node_composit_buts_invert;
 | 
						|
			break;
 | 
						|
		case CMP_NODE_PREMULKEY:
 | 
						|
			ntype->uifunc= node_composit_buts_premulkey;
 | 
						|
			break;
 | 
						|
      case CMP_NODE_VIEW_LEVELS:
 | 
						|
			ntype->uifunc=node_composit_buts_view_levels;
 | 
						|
 			break;
 | 
						|
		default:
 | 
						|
			ntype->uifunc= NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
 | 
						|
 | 
						|
static void node_texture_buts_bricks(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	short w = butr->xmax-butr->xmin;
 | 
						|
	short ofw = 32;
 | 
						|
	
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	
 | 
						|
	/* Offset */
 | 
						|
	uiDefButF(
 | 
						|
		block, NUM, B_NODE_EXEC, "Offset",
 | 
						|
		butr->xmin, butr->ymin+20, w-ofw, 20,
 | 
						|
		&node->custom3,
 | 
						|
		0, 1, 0.25, 2,
 | 
						|
		"Offset amount" );
 | 
						|
	uiDefButS(
 | 
						|
		block, NUM, B_NODE_EXEC, "",
 | 
						|
		butr->xmin+w-ofw, butr->ymin+20, ofw, 20,
 | 
						|
		&node->custom1,
 | 
						|
		2, 99, 0, 0,
 | 
						|
		"Offset every N rows" );
 | 
						|
	
 | 
						|
	/* Squash */
 | 
						|
	uiDefButF(
 | 
						|
		block, NUM, B_NODE_EXEC, "Squash",
 | 
						|
		butr->xmin, butr->ymin+0, w-ofw, 20,
 | 
						|
		&node->custom4,
 | 
						|
		0, 99, 0.25, 2,
 | 
						|
		"Stretch amount" );
 | 
						|
	uiDefButS(
 | 
						|
		block, NUM, B_NODE_EXEC, "",
 | 
						|
		butr->xmin+w-ofw, butr->ymin+0, ofw, 20,
 | 
						|
		&node->custom2,
 | 
						|
		2, 99, 0, 0,
 | 
						|
		"Stretch every N rows" );
 | 
						|
	
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
}
 | 
						|
 | 
						|
/* Copied from buttons_shading.c -- needs unifying */
 | 
						|
static char* noisebasis_menu()
 | 
						|
{
 | 
						|
	static char nbmenu[256];
 | 
						|
	sprintf(nbmenu, "Noise Basis %%t|Blender Original %%x%d|Original Perlin %%x%d|Improved Perlin %%x%d|Voronoi F1 %%x%d|Voronoi F2 %%x%d|Voronoi F3 %%x%d|Voronoi F4 %%x%d|Voronoi F2-F1 %%x%d|Voronoi Crackle %%x%d|CellNoise %%x%d", TEX_BLENDER, TEX_STDPERLIN, TEX_NEWPERLIN, TEX_VORONOI_F1, TEX_VORONOI_F2, TEX_VORONOI_F3, TEX_VORONOI_F4, TEX_VORONOI_F2F1, TEX_VORONOI_CRACKLE, TEX_CELLNOISE);
 | 
						|
	return nbmenu;
 | 
						|
}
 | 
						|
 | 
						|
static void node_texture_buts_proc(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	Tex *tex = (Tex *)node->storage;
 | 
						|
	short x,y,w,h;
 | 
						|
	
 | 
						|
	x = butr->xmin;
 | 
						|
	y = butr->ymin;
 | 
						|
	w = butr->xmax - x;
 | 
						|
	h = butr->ymax - y;
 | 
						|
	
 | 
						|
	switch( tex->type ) {
 | 
						|
		case TEX_BLEND:
 | 
						|
			uiBlockBeginAlign( block );
 | 
						|
			uiDefButS( block, MENU, B_NODE_EXEC,
 | 
						|
				"Linear %x0|Quad %x1|Ease %x2|Diag %x3|Sphere %x4|Halo %x5|Radial %x6",
 | 
						|
				x, y+20, w, 20, &tex->stype, 0, 1, 0, 0, "Blend Type" );
 | 
						|
			uiDefButBitS(block, TOG, TEX_FLIPBLEND, B_NODE_EXEC, "Flip XY", x, y, w, 20,
 | 
						|
				&tex->flag, 0, 0, 0, 0, "Flips the direction of the progression 90 degrees");
 | 
						|
			uiBlockEndAlign( block );
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_MARBLE:
 | 
						|
			uiBlockBeginAlign(block);
 | 
						|
		
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Soft",       0*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SOFT, 0, 0, "Uses soft marble"); 
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Sharp",      1*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARP, 0, 0, "Uses more clearly defined marble"); 
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Sharper",    2*w/3+x, 40+y, w/3, 18, &tex->stype, 2.0, (float)TEX_SHARPER, 0, 0, "Uses very clearly defined marble"); 
 | 
						|
			
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 20+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
 | 
						|
			
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Sin",        0*w/3+x,  0+y, w/3, 18, &tex->noisebasis2, 8.0, 0.0, 0, 0, "Uses a sine wave to produce bands."); 
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Saw",        1*w/3+x,  0+y, w/3, 18, &tex->noisebasis2, 8.0, 1.0, 0, 0, "Uses a saw wave to produce bands"); 
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Tri",        2*w/3+x,  0+y, w/3, 18, &tex->noisebasis2, 8.0, 2.0, 0, 0, "Uses a triangle wave to produce bands"); 
 | 
						|
		
 | 
						|
			uiBlockEndAlign(block);
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_WOOD:
 | 
						|
			uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+64, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
 | 
						|
			
 | 
						|
			uiBlockBeginAlign(block);
 | 
						|
			uiDefButS(block, ROW, B_TEXPRV,             "Bands",     x,  40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_BANDNOISE, 0, 0, "Uses standard noise"); 
 | 
						|
			uiDefButS(block, ROW, B_TEXPRV,             "Rings", w/2+x,  40+y, w/2, 18, &tex->stype, 2.0, (float)TEX_RINGNOISE, 0, 0, "Lets Noise return RGB value"); 
 | 
						|
			
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Sin", 0*w/3+x,  20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SIN, 0, 0, "Uses a sine wave to produce bands."); 
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Saw", 1*w/3+x,  20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_SAW, 0, 0, "Uses a saw wave to produce bands"); 
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Tri", 2*w/3+x,  20+y, w/3, 18, &tex->noisebasis2, 8.0, (float)TEX_TRI, 0, 0, "Uses a triangle wave to produce bands");
 | 
						|
			
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Soft noise", 0*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
 | 
						|
			uiDefButS(block, ROW, B_NODE_EXEC, "Hard noise", 1*w/2+x, 0+y, w/2, 19, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
 | 
						|
			uiBlockEndAlign(block);
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_CLOUDS:
 | 
						|
			uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+60, w, 18, &tex->noisebasis, 0,0,0,0, "Sets the noise basis used for turbulence");
 | 
						|
			
 | 
						|
			uiBlockBeginAlign(block);
 | 
						|
			uiDefButS(block, ROW, B_TEXPRV, "B/W",       x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_DEFAULT, 0, 0, "Uses standard noise"); 
 | 
						|
			uiDefButS(block, ROW, B_TEXPRV, "Color", w/2+x, y+38, w/2, 18, &tex->stype, 2.0, (float)TEX_COLOR, 0, 0, "Lets Noise return RGB value"); 
 | 
						|
			uiDefButS(block, ROW, B_TEXPRV, "Soft",      x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISESOFT, 0, 0, "Generates soft noise");
 | 
						|
			uiDefButS(block, ROW, B_TEXPRV, "Hard",  w/2+x, y+20, w/2, 18, &tex->noisetype, 12.0, (float)TEX_NOISEPERL, 0, 0, "Generates hard noise");
 | 
						|
			uiBlockEndAlign(block);
 | 
						|
			
 | 
						|
			uiDefButS(block, NUM, B_TEXPRV, "Depth:", x, y, w, 18, &tex->noisedepth, 0.0, 6.0, 0, 0, "Sets the depth of the cloud calculation");
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_DISTNOISE:
 | 
						|
			uiBlockBeginAlign(block);
 | 
						|
			uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y+18, w, 18, &tex->noisebasis2, 0,0,0,0, "Sets the noise basis to distort");
 | 
						|
			uiDefButS(block, MENU, B_TEXPRV, noisebasis_menu(), x, y,    w, 18, &tex->noisebasis,  0,0,0,0, "Sets the noise basis which does the distortion");
 | 
						|
			uiBlockEndAlign(block);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_texture_buts_image(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	bNodeTree *ntree= ptr->id.data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	char *strp;
 | 
						|
	uiBut *bt;
 | 
						|
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	
 | 
						|
	/* browse button */
 | 
						|
	IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
 | 
						|
	node->menunr= 0;
 | 
						|
	bt= uiDefButS(block, MENU, B_NOP, strp, 
 | 
						|
				  butr->xmin, butr->ymin, 19, 19, 
 | 
						|
				  &node->menunr, 0, 0, 0, 0, "Browses existing choices");
 | 
						|
	uiButSetFunc(bt, node_browse_image_cb, ntree, node);
 | 
						|
	if(strp) MEM_freeN(strp);
 | 
						|
	
 | 
						|
	/* Add New button */
 | 
						|
	if(node->id==NULL) {
 | 
						|
		bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
 | 
						|
					 butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19, 
 | 
						|
					 NULL, 0.0, 0.0, 0, 0, "Add new Image");
 | 
						|
		uiButSetFunc(bt, node_active_cb, ntree, node);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* name button */
 | 
						|
		short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
 | 
						|
		short width= xmax - xmin - 19;
 | 
						|
		
 | 
						|
		bt= uiDefBut(block, TEX, B_NOP, "IM:",
 | 
						|
					 xmin+19, butr->ymin, width, 19, 
 | 
						|
					 node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
 | 
						|
		uiButSetFunc(bt, node_ID_title_cb, node, NULL);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void node_texture_buts_output(uiLayout *layout, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	uiBlock *block= uiLayoutAbsoluteBlock(layout);
 | 
						|
	bNode *node= ptr->data;
 | 
						|
	rctf *butr= &node->butr;
 | 
						|
	uiBut *bt;
 | 
						|
	short width;
 | 
						|
	char *name = ((TexNodeOutput*)node->storage)->name;
 | 
						|
	
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	
 | 
						|
	width = (short)(butr->xmax - butr->xmin);
 | 
						|
	
 | 
						|
	bt = uiDefBut(
 | 
						|
		block, TEX, B_NOP,
 | 
						|
		"Name:",
 | 
						|
		butr->xmin, butr->ymin,
 | 
						|
		width, 19, 
 | 
						|
		name, 0, 31,
 | 
						|
		0, 0, 
 | 
						|
		"Name this output"
 | 
						|
	);
 | 
						|
	
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
}
 | 
						|
 | 
						|
/* only once called */
 | 
						|
static void node_texture_set_butfunc(bNodeType *ntype)
 | 
						|
{
 | 
						|
	if( ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX ) {
 | 
						|
		ntype->uifunc = node_texture_buts_proc;
 | 
						|
	}
 | 
						|
	else switch(ntype->type) {
 | 
						|
		
 | 
						|
		case TEX_NODE_MATH:
 | 
						|
			ntype->uifunc = node_buts_math;
 | 
						|
			break;
 | 
						|
		
 | 
						|
		case TEX_NODE_MIX_RGB:
 | 
						|
			ntype->uifunc = node_buts_mix_rgb;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_NODE_VALTORGB:
 | 
						|
			ntype->uifunc = node_buts_valtorgb;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_NODE_CURVE_RGB:
 | 
						|
			ntype->uifunc= node_buts_curvecol;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_NODE_CURVE_TIME:
 | 
						|
			ntype->uifunc = node_buts_time;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_NODE_TEXTURE:
 | 
						|
			ntype->uifunc = node_buts_texture;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_NODE_BRICKS:
 | 
						|
			ntype->uifunc = node_texture_buts_bricks;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_NODE_IMAGE:
 | 
						|
			ntype->uifunc = node_texture_buts_image;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case TEX_NODE_OUTPUT:
 | 
						|
			ntype->uifunc = node_texture_buts_output;
 | 
						|
			break;
 | 
						|
			
 | 
						|
		default:
 | 
						|
			ntype->uifunc= NULL;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ******* init draw callbacks for all tree types, only called in usiblender.c, once ************* */
 | 
						|
 | 
						|
void ED_init_node_butfuncs(void)
 | 
						|
{
 | 
						|
	bNodeType *ntype;
 | 
						|
	
 | 
						|
	/* shader nodes */
 | 
						|
	ntype= node_all_shaders.first;
 | 
						|
	while(ntype) {
 | 
						|
		node_shader_set_butfunc(ntype);
 | 
						|
		ntype= ntype->next;
 | 
						|
	}
 | 
						|
	/* composit nodes */
 | 
						|
	ntype= node_all_composit.first;
 | 
						|
	while(ntype) {
 | 
						|
		node_composit_set_butfunc(ntype);
 | 
						|
		ntype= ntype->next;
 | 
						|
	}
 | 
						|
	ntype = node_all_textures.first;
 | 
						|
	while(ntype) {
 | 
						|
		node_texture_set_butfunc(ntype);
 | 
						|
		ntype= ntype->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ************** Generic drawing ************** */
 | 
						|
 | 
						|
#if 0
 | 
						|
void node_rename_but(char *s)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
	ListBase listb={0, 0};
 | 
						|
	int dy, x1, y1, sizex=80, sizey=30;
 | 
						|
	short pivot[2], mval[2], ret=0;
 | 
						|
	
 | 
						|
	getmouseco_sc(mval);
 | 
						|
 | 
						|
	pivot[0]= CLAMPIS(mval[0], (sizex+10), G.curscreen->sizex-30);
 | 
						|
	pivot[1]= CLAMPIS(mval[1], (sizey/2)+10, G.curscreen->sizey-(sizey/2)-10);
 | 
						|
	
 | 
						|
	if (pivot[0]!=mval[0] || pivot[1]!=mval[1])
 | 
						|
		warp_pointer(pivot[0], pivot[1]);
 | 
						|
 | 
						|
	mywinset(G.curscreen->mainwin);
 | 
						|
	
 | 
						|
	x1= pivot[0]-sizex+10;
 | 
						|
	y1= pivot[1]-sizey/2;
 | 
						|
	dy= sizey/2;
 | 
						|
	
 | 
						|
	block= uiNewBlock(&listb, "button", UI_EMBOSS, UI_HELV, G.curscreen->mainwin);
 | 
						|
	uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_ENTER_OK);
 | 
						|
	
 | 
						|
	/* buttons have 0 as return event, to prevent menu to close on hotkeys */
 | 
						|
	uiBlockBeginAlign(block);
 | 
						|
	
 | 
						|
	uiDefBut(block, TEX, B_NOP, "Name: ", (short)(x1),(short)(y1+dy), 150, 19, s, 0.0, 19.0, 0, 0, "Node user name");
 | 
						|
	
 | 
						|
	uiBlockEndAlign(block);
 | 
						|
 | 
						|
	uiDefBut(block, BUT, 32767, "OK", (short)(x1+150), (short)(y1+dy), 29, 19, NULL, 0, 0, 0, 0, "");
 | 
						|
 | 
						|
	uiBoundsBlock(block, 2);
 | 
						|
 | 
						|
	ret= uiDoBlocks(&listb, 0, 0);
 | 
						|
}
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
 | 
						|
{
 | 
						|
	
 | 
						|
	if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) {
 | 
						|
		Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
 | 
						|
		void *lock;
 | 
						|
		ImBuf *ibuf= BKE_image_acquire_ibuf(ima, NULL, &lock);
 | 
						|
		if(ibuf) {
 | 
						|
			float x, y; 
 | 
						|
			
 | 
						|
			wmPushMatrix();
 | 
						|
			
 | 
						|
			/* somehow the offset has to be calculated inverse */
 | 
						|
			
 | 
						|
			glaDefine2DArea(&ar->winrct);
 | 
						|
			/* ortho at pixel level curarea */
 | 
						|
			wmOrtho2(-0.375, ar->winx-0.375, -0.375, ar->winy-0.375);
 | 
						|
			
 | 
						|
			x = (ar->winx-ibuf->x)/2 + snode->xof;
 | 
						|
			y = (ar->winy-ibuf->y)/2 + snode->yof;
 | 
						|
			
 | 
						|
			if(!ibuf->rect) {
 | 
						|
				if(color_manage)
 | 
						|
					ibuf->profile= IB_PROFILE_SRGB;
 | 
						|
				else
 | 
						|
					ibuf->profile = IB_PROFILE_NONE;
 | 
						|
				IMB_rect_from_float(ibuf);
 | 
						|
			}
 | 
						|
 | 
						|
			if(ibuf->rect)
 | 
						|
				glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
 | 
						|
			
 | 
						|
			wmPopMatrix();
 | 
						|
		}
 | 
						|
 | 
						|
		BKE_image_release_ibuf(ima, lock);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
#if 0
 | 
						|
/* note: needs to be userpref or opengl profile option */
 | 
						|
static void draw_nodespace_back_tex(ScrArea *sa, SpaceNode *snode)
 | 
						|
{
 | 
						|
 | 
						|
	draw_nodespace_grid(snode);
 | 
						|
	
 | 
						|
	if(snode->flag & SNODE_BACKDRAW) {
 | 
						|
		Image *ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
 | 
						|
		ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
 | 
						|
		if(ibuf) {
 | 
						|
			int x, y;
 | 
						|
			float zoom = 1.0;
 | 
						|
 | 
						|
			glMatrixMode(GL_PROJECTION);
 | 
						|
			glPushMatrix();
 | 
						|
			glMatrixMode(GL_MODELVIEW);
 | 
						|
			glPushMatrix();
 | 
						|
			
 | 
						|
			glaDefine2DArea(&sa->winrct);
 | 
						|
 | 
						|
			if(ibuf->x > sa->winx || ibuf->y > sa->winy) {
 | 
						|
				float zoomx, zoomy;
 | 
						|
				zoomx= (float)sa->winx/ibuf->x;
 | 
						|
				zoomy= (float)sa->winy/ibuf->y;
 | 
						|
				zoom = MIN2(zoomx, zoomy);
 | 
						|
			}
 | 
						|
			
 | 
						|
			x = (sa->winx-zoom*ibuf->x)/2 + snode->xof;
 | 
						|
			y = (sa->winy-zoom*ibuf->y)/2 + snode->yof;
 | 
						|
 | 
						|
			glPixelZoom(zoom, zoom);
 | 
						|
 | 
						|
			glColor4f(1.0, 1.0, 1.0, 1.0);
 | 
						|
			if(ibuf->rect)
 | 
						|
				glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
 | 
						|
			else if(ibuf->channels==4)
 | 
						|
				glaDrawPixelsTex(x, y, ibuf->x, ibuf->y, GL_FLOAT, ibuf->rect_float);
 | 
						|
 | 
						|
			glPixelZoom(1.0, 1.0);
 | 
						|
 | 
						|
			glMatrixMode(GL_PROJECTION);
 | 
						|
			glPopMatrix();
 | 
						|
			glMatrixMode(GL_MODELVIEW);
 | 
						|
			glPopMatrix();
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
/* if v2d not NULL, it clips and returns 0 if not visible */
 | 
						|
int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol)
 | 
						|
{
 | 
						|
	float dist, vec[4][2];
 | 
						|
	
 | 
						|
	/* in v0 and v3 we put begin/end points */
 | 
						|
	if(link->fromsock) {
 | 
						|
		vec[0][0]= link->fromsock->locx;
 | 
						|
		vec[0][1]= link->fromsock->locy;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if(snode==NULL) return 0;
 | 
						|
		vec[0][0]= snode->mx;
 | 
						|
		vec[0][1]= snode->my;
 | 
						|
	}
 | 
						|
	if(link->tosock) {
 | 
						|
		vec[3][0]= link->tosock->locx;
 | 
						|
		vec[3][1]= link->tosock->locy;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if(snode==NULL) return 0;
 | 
						|
		vec[3][0]= snode->mx;
 | 
						|
		vec[3][1]= snode->my;
 | 
						|
	}
 | 
						|
	
 | 
						|
	dist= 0.5f*ABS(vec[0][0] - vec[3][0]);
 | 
						|
	
 | 
						|
	/* check direction later, for top sockets */
 | 
						|
	vec[1][0]= vec[0][0]+dist;
 | 
						|
	vec[1][1]= vec[0][1];
 | 
						|
	
 | 
						|
	vec[2][0]= vec[3][0]-dist;
 | 
						|
	vec[2][1]= vec[3][1];
 | 
						|
	
 | 
						|
	if(v2d && MIN4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax); /* clipped */	
 | 
						|
	else if (v2d && MAX4(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin); /* clipped */
 | 
						|
	else {
 | 
						|
		
 | 
						|
		/* always do all three, to prevent data hanging around */
 | 
						|
		forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0], resol, sizeof(float)*2);
 | 
						|
		forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0]+1, resol, sizeof(float)*2);
 | 
						|
		
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
#define LINK_RESOL	24
 | 
						|
void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int do_shaded)
 | 
						|
{
 | 
						|
	float coord_array[LINK_RESOL+1][2];
 | 
						|
	
 | 
						|
	if(node_link_bezier_points(v2d, snode, link, coord_array, LINK_RESOL)) {
 | 
						|
		float dist, spline_step = 0.0f;
 | 
						|
		int i;
 | 
						|
		
 | 
						|
		/* we can reuse the dist variable here to increment the GL curve eval amount*/
 | 
						|
		dist = 1.0f/(float)LINK_RESOL;
 | 
						|
		
 | 
						|
		glBegin(GL_LINE_STRIP);
 | 
						|
		for(i=0; i<=LINK_RESOL; i++) {
 | 
						|
			if(do_shaded) {
 | 
						|
				UI_ThemeColorBlend(th_col1, th_col2, spline_step);
 | 
						|
				spline_step += dist;
 | 
						|
			}				
 | 
						|
			glVertex2fv(coord_array[i]);
 | 
						|
		}
 | 
						|
		glEnd();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* note; this is used for fake links in groups too */
 | 
						|
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
 | 
						|
{
 | 
						|
	int do_shaded= 1, th_col1= TH_WIRE, th_col2= TH_WIRE;
 | 
						|
	
 | 
						|
	if(link->fromnode==NULL && link->tonode==NULL)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if(link->fromnode==NULL || link->tonode==NULL) {
 | 
						|
		UI_ThemeColor(TH_WIRE);
 | 
						|
		do_shaded= 0;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* going to give issues once... */
 | 
						|
		if(link->tosock->flag & SOCK_UNAVAIL)
 | 
						|
			return;
 | 
						|
		if(link->fromsock->flag & SOCK_UNAVAIL)
 | 
						|
			return;
 | 
						|
		
 | 
						|
		/* a bit ugly... but thats how we detect the internal group links */
 | 
						|
		if(link->fromnode==link->tonode) {
 | 
						|
			UI_ThemeColorBlend(TH_BACK, TH_WIRE, 0.25f);
 | 
						|
			do_shaded= 0;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* check cyclic */
 | 
						|
			if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
 | 
						|
				if(link->fromnode->flag & SELECT)
 | 
						|
					th_col1= TH_EDGE_SELECT;
 | 
						|
				if(link->tonode->flag & SELECT)
 | 
						|
					th_col2= TH_EDGE_SELECT;
 | 
						|
			}				
 | 
						|
			else {
 | 
						|
				UI_ThemeColor(TH_REDALERT);
 | 
						|
				do_shaded= 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	node_draw_link_bezier(v2d, snode, link, th_col1, th_col2, do_shaded);
 | 
						|
}
 | 
						|
 | 
						|
 |