685 lines
17 KiB
C
685 lines
17 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_customdata_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BKE_context.h"
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#include "BKE_customdata.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_report.h"
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#include "BLI_math.h"
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#include "BLI_editVert.h"
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#include "BLI_edgehash.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_view3d.h"
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#include "RE_render_ext.h"
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#include "mesh_intern.h"
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static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer)
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{
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Mesh *me = ob->data;
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CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
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void *actlayerdata, *rndlayerdata, *clonelayerdata, *stencillayerdata, *layerdata=layer->data;
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int type= layer->type;
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int index= CustomData_get_layer_index(data, type);
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int i, actindex, rndindex, cloneindex, stencilindex;
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/* ok, deleting a non-active layer needs to preserve the active layer indices.
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to do this, we store a pointer to the .data member of both layer and the active layer,
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(to detect if we're deleting the active layer or not), then use the active
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layer data pointer to find where the active layer has ended up.
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this is necassary because the deletion functions only support deleting the active
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layer. */
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actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data;
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rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data;
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clonelayerdata = data->layers[CustomData_get_clone_layer_index(data, type)].data;
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stencillayerdata = data->layers[CustomData_get_stencil_layer_index(data, type)].data;
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CustomData_set_layer_active(data, type, layer - &data->layers[index]);
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if(me->edit_mesh) {
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EM_free_data_layer(me->edit_mesh, data, type);
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}
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else {
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CustomData_free_layer_active(data, type, me->totface);
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mesh_update_customdata_pointers(me);
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}
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if(!CustomData_has_layer(data, type) && (type == CD_MCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
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ED_object_toggle_modes(C, OB_MODE_VERTEX_PAINT);
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/* reconstruct active layer */
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if (actlayerdata != layerdata) {
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/* find index */
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actindex = CustomData_get_layer_index(data, type);
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for (i=actindex; i<data->totlayer; i++) {
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if (data->layers[i].data == actlayerdata) {
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actindex = i - actindex;
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break;
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}
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}
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/* set index */
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CustomData_set_layer_active(data, type, actindex);
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}
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if (rndlayerdata != layerdata) {
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/* find index */
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rndindex = CustomData_get_layer_index(data, type);
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for (i=rndindex; i<data->totlayer; i++) {
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if (data->layers[i].data == rndlayerdata) {
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rndindex = i - rndindex;
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break;
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}
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}
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/* set index */
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CustomData_set_layer_render(data, type, rndindex);
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}
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if (clonelayerdata != layerdata) {
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/* find index */
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cloneindex = CustomData_get_layer_index(data, type);
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for (i=cloneindex; i<data->totlayer; i++) {
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if (data->layers[i].data == clonelayerdata) {
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cloneindex = i - cloneindex;
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break;
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}
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}
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/* set index */
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CustomData_set_layer_clone(data, type, cloneindex);
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}
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if (stencillayerdata != layerdata) {
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/* find index */
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stencilindex = CustomData_get_layer_index(data, type);
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for (i=stencilindex; i<data->totlayer; i++) {
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if (data->layers[i].data == stencillayerdata) {
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stencilindex = i - stencilindex;
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break;
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}
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}
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/* set index */
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CustomData_set_layer_stencil(data, type, stencilindex);
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}
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}
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int ED_mesh_uv_texture_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
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{
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EditMesh *em;
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int layernum;
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if(me->edit_mesh) {
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em= me->edit_mesh;
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layernum= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
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if(layernum >= MAX_MTFACE)
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return OPERATOR_CANCELLED;
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EM_add_data_layer(em, &em->fdata, CD_MTFACE);
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CustomData_set_layer_active(&em->fdata, CD_MTFACE, layernum);
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}
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else {
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layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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if(layernum >= MAX_MTFACE)
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return OPERATOR_CANCELLED;
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if(me->mtface)
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CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DUPLICATE, me->mtface, me->totface);
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else
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CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT, NULL, me->totface);
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CustomData_set_layer_active(&me->fdata, CD_MTFACE, layernum);
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mesh_update_customdata_pointers(me);
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}
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DAG_id_flush_update(&me->id, OB_RECALC_DATA);
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WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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return 1;
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}
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int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
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{
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CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
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CustomDataLayer *cdl;
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int index;
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index= CustomData_get_active_layer_index(data, CD_MTFACE);
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cdl= (index == -1) ? NULL: &data->layers[index];
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if(!cdl)
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return 0;
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delete_customdata_layer(C, ob, cdl);
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DAG_id_flush_update(&me->id, OB_RECALC_DATA);
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WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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return 1;
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}
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int ED_mesh_color_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
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{
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EditMesh *em;
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MCol *mcol;
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int layernum;
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if(me->edit_mesh) {
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em= me->edit_mesh;
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layernum= CustomData_number_of_layers(&em->fdata, CD_MCOL);
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if(layernum >= MAX_MCOL)
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return 0;
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EM_add_data_layer(em, &em->fdata, CD_MCOL);
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CustomData_set_layer_active(&em->fdata, CD_MCOL, layernum);
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}
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else {
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layernum= CustomData_number_of_layers(&me->fdata, CD_MCOL);
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if(layernum >= MAX_MCOL)
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return 0;
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mcol= me->mcol;
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if(me->mcol)
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CustomData_add_layer(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface);
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else
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CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
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CustomData_set_layer_active(&me->fdata, CD_MCOL, layernum);
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mesh_update_customdata_pointers(me);
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if(!mcol)
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shadeMeshMCol(scene, ob, me);
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}
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DAG_id_flush_update(&me->id, OB_RECALC_DATA);
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WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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return 1;
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}
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int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me)
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{
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CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
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CustomDataLayer *cdl;
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int index;
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index= CustomData_get_active_layer_index(data, CD_MCOL);
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cdl= (index == -1)? NULL: &data->layers[index];
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if(!cdl)
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return 0;
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delete_customdata_layer(C, ob, cdl);
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DAG_id_flush_update(&me->id, OB_RECALC_DATA);
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WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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return 1;
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}
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/*********************** UV texture operators ************************/
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static int layers_poll(bContext *C)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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ID *data= (ob)? ob->data: NULL;
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return (ob && !ob->id.lib && ob->type==OB_MESH && data && !data->lib);
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}
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static int uv_texture_add_exec(bContext *C, wmOperator *op)
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{
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Scene *scene= CTX_data_scene(C);
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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Mesh *me= ob->data;
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if(!ED_mesh_uv_texture_add(C, scene, ob, me))
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return OPERATOR_CANCELLED;
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return OPERATOR_FINISHED;
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}
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void MESH_OT_uv_texture_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Add UV Texture";
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ot->description= "Add UV texture layer.";
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ot->idname= "MESH_OT_uv_texture_add";
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/* api callbacks */
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ot->poll= layers_poll;
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ot->exec= uv_texture_add_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int uv_texture_remove_exec(bContext *C, wmOperator *op)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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Mesh *me= ob->data;
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if(!ED_mesh_uv_texture_remove(C, ob, me))
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return OPERATOR_CANCELLED;
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return OPERATOR_FINISHED;
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}
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void MESH_OT_uv_texture_remove(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Remove UV Texture";
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ot->description= "Remove UV texture layer.";
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ot->idname= "MESH_OT_uv_texture_remove";
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/* api callbacks */
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ot->poll= layers_poll;
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ot->exec= uv_texture_remove_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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/*********************** vertex color operators ************************/
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static int vertex_color_add_exec(bContext *C, wmOperator *op)
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{
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Scene *scene= CTX_data_scene(C);
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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Mesh *me= ob->data;
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if(!ED_mesh_color_add(C, scene, ob, me))
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return OPERATOR_CANCELLED;
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return OPERATOR_FINISHED;
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}
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void MESH_OT_vertex_color_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Add Vertex Color";
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ot->description= "Add vertex color layer.";
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ot->idname= "MESH_OT_vertex_color_add";
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/* api callbacks */
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ot->poll= layers_poll;
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ot->exec= vertex_color_add_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int vertex_color_remove_exec(bContext *C, wmOperator *op)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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Mesh *me= ob->data;
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if(!ED_mesh_color_remove(C, ob, me))
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return OPERATOR_CANCELLED;
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return OPERATOR_FINISHED;
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}
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void MESH_OT_vertex_color_remove(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Remove Vertex Color";
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ot->description= "Remove vertex color layer.";
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ot->idname= "MESH_OT_vertex_color_remove";
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/* api callbacks */
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ot->exec= vertex_color_remove_exec;
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ot->poll= layers_poll;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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/*********************** sticky operators ************************/
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static int sticky_add_exec(bContext *C, wmOperator *op)
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{
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Scene *scene= CTX_data_scene(C);
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View3D *v3d= CTX_wm_view3d(C);
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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Mesh *me= ob->data;
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/*if(me->msticky)
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return OPERATOR_CANCELLED;*/
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RE_make_sticky(scene, v3d);
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DAG_id_flush_update(&me->id, OB_RECALC_DATA);
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WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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return OPERATOR_FINISHED;
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}
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void MESH_OT_sticky_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Add Sticky";
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ot->description= "Add sticky UV texture layer.";
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ot->idname= "MESH_OT_sticky_add";
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/* api callbacks */
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ot->poll= layers_poll;
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ot->exec= sticky_add_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int sticky_remove_exec(bContext *C, wmOperator *op)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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Mesh *me= ob->data;
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if(!me->msticky)
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return OPERATOR_CANCELLED;
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CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
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me->msticky= NULL;
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DAG_id_flush_update(&me->id, OB_RECALC_DATA);
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WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
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return OPERATOR_FINISHED;
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}
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void MESH_OT_sticky_remove(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Remove Sticky";
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ot->description= "Remove sticky UV texture layer.";
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ot->idname= "MESH_OT_sticky_remove";
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/* api callbacks */
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ot->poll= layers_poll;
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ot->exec= sticky_remove_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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/************************** Add Geometry Layers *************************/
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static void mesh_calc_edges(Mesh *mesh, int update)
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{
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CustomData edata;
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EdgeHashIterator *ehi;
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MFace *mf = mesh->mface;
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MEdge *med, *med_orig;
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EdgeHash *eh = BLI_edgehash_new();
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int i, totedge, totface = mesh->totface;
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if(mesh->totedge==0)
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update= 0;
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if(update) {
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/* assume existing edges are valid
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* useful when adding more faces and generating edges from them */
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med= mesh->medge;
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for(i= 0; i<mesh->totedge; i++, med++)
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BLI_edgehash_insert(eh, med->v1, med->v2, med);
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}
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for (i = 0; i < totface; i++, mf++) {
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if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
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BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
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if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
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BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
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if (mf->v4) {
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if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
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BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
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if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
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BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
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} else {
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if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
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BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
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}
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}
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totedge = BLI_edgehash_size(eh);
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/* write new edges into a temporary CustomData */
|
|
memset(&edata, 0, sizeof(edata));
|
|
CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
|
|
|
|
ehi = BLI_edgehashIterator_new(eh);
|
|
med = CustomData_get_layer(&edata, CD_MEDGE);
|
|
for(i = 0; !BLI_edgehashIterator_isDone(ehi);
|
|
BLI_edgehashIterator_step(ehi), ++i, ++med) {
|
|
|
|
if(update && (med_orig=BLI_edgehashIterator_getValue(ehi))) {
|
|
*med= *med_orig; /* copy from the original */
|
|
} else {
|
|
BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
|
|
med->flag = ME_EDGEDRAW|ME_EDGERENDER;
|
|
}
|
|
}
|
|
BLI_edgehashIterator_free(ehi);
|
|
|
|
/* free old CustomData and assign new one */
|
|
CustomData_free(&mesh->edata, mesh->totedge);
|
|
mesh->edata = edata;
|
|
mesh->totedge = totedge;
|
|
|
|
mesh->medge = CustomData_get_layer(&mesh->edata, CD_MEDGE);
|
|
|
|
BLI_edgehash_free(eh, NULL);
|
|
}
|
|
|
|
void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges)
|
|
{
|
|
if(calc_edges || (mesh->totface && mesh->totedge == 0))
|
|
mesh_calc_edges(mesh, calc_edges);
|
|
|
|
mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mface, mesh->totface, NULL);
|
|
|
|
DAG_id_flush_update(&mesh->id, OB_RECALC_DATA);
|
|
WM_event_add_notifier(C, NC_GEOM|ND_DATA, mesh);
|
|
}
|
|
|
|
static void mesh_add_verts(Mesh *mesh, int len)
|
|
{
|
|
CustomData vdata;
|
|
MVert *mvert;
|
|
int i, totvert;
|
|
|
|
if(len == 0)
|
|
return;
|
|
|
|
totvert= mesh->totvert + len;
|
|
CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert);
|
|
CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
|
|
|
|
if(!CustomData_has_layer(&vdata, CD_MVERT))
|
|
CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
|
|
|
|
CustomData_free(&mesh->vdata, mesh->totvert);
|
|
mesh->vdata= vdata;
|
|
mesh_update_customdata_pointers(mesh);
|
|
|
|
/* scan the input list and insert the new vertices */
|
|
|
|
mvert= &mesh->mvert[mesh->totvert];
|
|
for(i=0; i<len; i++, mvert++)
|
|
mvert->flag |= SELECT;
|
|
|
|
/* set final vertex list size */
|
|
mesh->totvert= totvert;
|
|
}
|
|
|
|
void ED_mesh_transform(Mesh *me, float *mat)
|
|
{
|
|
int i;
|
|
MVert *mvert= me->mvert;
|
|
|
|
for(i= 0; i < me->totvert; i++, mvert++)
|
|
mul_m4_v3((float (*)[4])mat, mvert->co);
|
|
|
|
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
|
|
}
|
|
|
|
static void mesh_add_edges(Mesh *mesh, int len)
|
|
{
|
|
CustomData edata;
|
|
MEdge *medge;
|
|
int i, totedge;
|
|
|
|
if(len == 0)
|
|
return;
|
|
|
|
totedge= mesh->totedge+len;
|
|
|
|
/* update customdata */
|
|
CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge);
|
|
CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
|
|
|
|
if(!CustomData_has_layer(&edata, CD_MEDGE))
|
|
CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
|
|
|
|
CustomData_free(&mesh->edata, mesh->totedge);
|
|
mesh->edata= edata;
|
|
mesh_update_customdata_pointers(mesh);
|
|
|
|
/* set default flags */
|
|
medge= &mesh->medge[mesh->totedge];
|
|
for(i=0; i<len; i++, medge++)
|
|
medge->flag= ME_EDGEDRAW|ME_EDGERENDER|SELECT;
|
|
|
|
mesh->totedge= totedge;
|
|
}
|
|
|
|
static void mesh_add_faces(Mesh *mesh, int len)
|
|
{
|
|
CustomData fdata;
|
|
MFace *mface;
|
|
int i, totface;
|
|
|
|
if(len == 0)
|
|
return;
|
|
|
|
totface= mesh->totface + len; /* new face count */
|
|
|
|
/* update customdata */
|
|
CustomData_copy(&mesh->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface);
|
|
CustomData_copy_data(&mesh->fdata, &fdata, 0, 0, mesh->totface);
|
|
|
|
if(!CustomData_has_layer(&fdata, CD_MFACE))
|
|
CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
|
|
|
|
CustomData_free(&mesh->fdata, mesh->totface);
|
|
mesh->fdata= fdata;
|
|
mesh_update_customdata_pointers(mesh);
|
|
|
|
/* set default flags */
|
|
mface= &mesh->mface[mesh->totface];
|
|
for(i=0; i<len; i++, mface++)
|
|
mface->flag= SELECT;
|
|
|
|
mesh->totface= totface;
|
|
}
|
|
|
|
void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces)
|
|
{
|
|
if(mesh->edit_mesh) {
|
|
BKE_report(reports, RPT_ERROR, "Can't add geometry in edit mode.");
|
|
return;
|
|
}
|
|
|
|
if(verts)
|
|
mesh_add_verts(mesh, verts);
|
|
if(edges)
|
|
mesh_add_edges(mesh, edges);
|
|
if(faces)
|
|
mesh_add_faces(mesh, faces);
|
|
}
|
|
|
|
void ED_mesh_calc_normals(Mesh *me)
|
|
{
|
|
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
|
|
}
|
|
|
|
void ED_mesh_material_add(Mesh *me, Material *ma)
|
|
{
|
|
int i;
|
|
int totcol = me->totcol + 1;
|
|
Material **mat;
|
|
|
|
/* don't add if mesh already has it */
|
|
for(i = 0; i < me->totcol; i++)
|
|
if(me->mat[i] == ma)
|
|
return;
|
|
|
|
mat= MEM_callocN(sizeof(void*)*totcol, "newmatar");
|
|
|
|
if(me->totcol) memcpy(mat, me->mat, sizeof(void*) * me->totcol);
|
|
if(me->mat) MEM_freeN(me->mat);
|
|
|
|
me->mat = mat;
|
|
me->mat[me->totcol++] = ma;
|
|
if(ma)
|
|
ma->id.us++;
|
|
|
|
test_object_materials((ID*)me);
|
|
}
|
|
|