* add support for building redcode on win32/msvc, but disabled for now, as there are linking problems
- I cleaned the redcode sconscript - the copying of headers within the source tree is not a clean solution
This needs to be fixed later on. For now, lets use redcode from extern/ until a better way is found.
25 lines
583 B
Python
25 lines
583 B
Python
#!/usr/bin/python
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import sys
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Import('env')
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sources = env.Glob('*.c')
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incs = '.'
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if env['OURPLATFORM'] == 'win32-vc':
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flags = []
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else:
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flags = ['-Wall', '-O3', '-ffast-math', '-std=c99']
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oj_env = env.Clone()
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if not env['OURPLATFORM'] == 'win32-vc':
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oj_env.Replace(CCFLAGS = '')
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oj_env.Replace(BF_DEBUG_FLAGS = '')
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oj_env.BlenderLib ( libname='extern_openjpeg',
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sources=sources, includes=Split(incs),
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defines=[],
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libtype=['core','intern','player'],
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priority=[5, 10, 200], compileflags = flags)
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