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blender-archive/source
Ton Roosendaal bf412134d4 Bugfix #3556
Unified render didn't treat the alpha for raytraced transparent correct...
unified is based on layering with alpha, so it cannot support alpha in
raytraced transparent correctly.

I'm going to kill unified one day... its giving me headaches. :)
2005-12-12 21:16:24 +00:00
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2005-12-12 21:16:24 +00:00
2004-01-05 00:06:11 +00:00
2005-03-09 19:45:59 +00:00