want to use 0.5 to see through more of the texture. (less halo's with clipmaps), defailt is 0.0 so it will only clip 0 alpha.
6546 lines
171 KiB
C
6546 lines
171 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*
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*
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* - here initialize and free and handling SPACE data
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*/
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#include <string.h>
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#include <stdio.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "MEM_guardedalloc.h"
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#include "MEM_CacheLimiterC-Api.h"
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#ifdef INTERNATIONAL
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#include "BIF_language.h"
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#endif
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_gsqueue.h"
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#include "BLI_linklist.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_group_types.h" /* used for select_same_group */
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#include "DNA_image_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h" /* used for select grouped hooks */
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_view2d_types.h"
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#include "DNA_view3d_types.h"
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#include "BKE_blender.h"
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#include "BKE_colortools.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_group.h"
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#include "BKE_ipo.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h"
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#include "BKE_node.h"
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#include "BKE_scene.h"
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#include "BKE_utildefines.h"
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#include "BKE_image.h" /* for IMA_TYPE_COMPOSITE and IMA_TYPE_R_RESULT */
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#include "BIF_spacetypes.h" /* first, nasty dependency with typedef */
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#include "BIF_butspace.h"
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#include "BIF_drawimage.h"
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#include "BIF_drawseq.h"
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#include "BIF_drawtext.h"
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#include "BIF_drawscript.h"
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#include "BIF_editarmature.h"
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#include "BIF_editconstraint.h"
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#include "BIF_editdeform.h"
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#include "BIF_editfont.h"
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#include "BIF_editgroup.h"
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#include "BIF_editkey.h"
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#include "BIF_editlattice.h"
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#include "BIF_editmesh.h"
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#include "BIF_editmode_undo.h"
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#include "BIF_editnla.h"
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#include "BIF_editoops.h"
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#include "BIF_editseq.h"
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#include "BIF_editsima.h"
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#include "BIF_editsound.h"
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#include "BIF_editview.h"
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#include "BIF_filelist.h"
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#include "BIF_gl.h"
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#include "BIF_imasel.h"
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#include "BIF_interface.h"
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#include "BIF_interface_icons.h"
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#include "BIF_meshtools.h"
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#include "BIF_mywindow.h"
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#include "BIF_oops.h"
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#include "BIF_poseobject.h"
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#include "BIF_outliner.h"
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#include "BIF_resources.h"
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#include "BIF_retopo.h"
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#include "BIF_screen.h"
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#include "BIF_space.h"
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#include "BIF_toets.h"
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#include "BIF_toolbox.h"
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#include "BIF_usiblender.h"
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#include "BIF_previewrender.h"
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#include "BSE_edit.h"
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#include "BSE_view.h"
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#include "BSE_editipo.h"
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#include "BSE_drawipo.h"
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#include "BSE_drawview.h"
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#include "BSE_drawnla.h"
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#include "BSE_filesel.h"
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#include "BSE_headerbuttons.h"
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#include "BSE_editnla_types.h"
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#include "BSE_time.h"
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#include "BDR_vpaint.h"
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#include "BDR_editmball.h"
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#include "BDR_editobject.h"
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#include "BDR_editcurve.h"
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#include "BDR_editface.h"
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#include "BDR_drawmesh.h"
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#include "BDR_drawobject.h"
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#include "BDR_imagepaint.h"
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#include "BDR_sculptmode.h"
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#include "BDR_unwrapper.h"
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#include "BLO_readfile.h" /* for BLO_blendhandle_close */
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#include "PIL_time.h"
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#include "BPY_extern.h"
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#include "butspace.h"
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#include "mydevice.h"
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#include "blendef.h"
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#include "datatoc.h"
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#include "multires.h"
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#include "BIF_transform.h"
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#include "BKE_depsgraph.h"
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#include "BSE_trans_types.h"
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#include "SYS_System.h" /* for the user def menu ... should move elsewhere. */
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/* maybe we need this defined somewhere else */
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extern void StartKetsjiShell(ScrArea *area, char* startscenename, struct Main* maggie, struct SpaceIpo* sipo,int always_use_expand_framing);
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extern void StartKetsjiShellSimulation(ScrArea *area, char* startscenename, struct Main* maggie, struct SpaceIpo* sipo,int always_use_expand_framing);/*rcruiz*/
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/**
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* When the mipmap setting changes, we want to redraw the view right
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* away to reflect this setting.
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*/
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void space_mipmap_button_function(int event);
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void free_soundspace(SpaceSound *ssound);
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/* *************************************** */
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/* don't know yet how the handlers will evolve, for simplicity
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i choose for an array with eventcodes, this saves in a file!
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*/
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void add_blockhandler(ScrArea *sa, short eventcode, short val)
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{
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SpaceLink *sl= sa->spacedata.first;
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short a;
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/* find empty spot */
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for(a=0; a<SPACE_MAXHANDLER; a+=2) {
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if( sl->blockhandler[a]==eventcode ) {
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sl->blockhandler[a+1]= val;
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break;
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}
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else if( sl->blockhandler[a]==0) {
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sl->blockhandler[a]= eventcode;
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sl->blockhandler[a+1]= val;
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break;
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}
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}
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if(a==SPACE_MAXHANDLER) printf("error; max (4) blockhandlers reached!\n");
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}
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void rem_blockhandler(ScrArea *sa, short eventcode)
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{
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SpaceLink *sl= sa->spacedata.first;
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short a;
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for(a=0; a<SPACE_MAXHANDLER; a+=2) {
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if( sl->blockhandler[a]==eventcode) {
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sl->blockhandler[a]= 0;
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/* specific free calls */
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if(eventcode==IMAGE_HANDLER_PREVIEW)
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image_preview_event(0);
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break;
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}
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}
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}
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void toggle_blockhandler(ScrArea *sa, short eventcode, short val)
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{
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SpaceLink *sl= sa->spacedata.first;
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short a, addnew=1;
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/* find if it exists */
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for(a=0; a<SPACE_MAXHANDLER; a+=2) {
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if( sl->blockhandler[a]==eventcode ) {
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sl->blockhandler[a]= 0;
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/* specific free calls */
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if(eventcode==VIEW3D_HANDLER_PREVIEW)
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BIF_view3d_previewrender_free(sa->spacedata.first);
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else if(eventcode==IMAGE_HANDLER_PREVIEW)
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image_preview_event(0);
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addnew= 0;
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}
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}
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if(addnew) {
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add_blockhandler(sa, eventcode, val);
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/* specific add new calls */
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if(eventcode==IMAGE_HANDLER_PREVIEW)
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image_preview_event(1);
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}
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}
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/* ************* SPACE: VIEW3D ************* */
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/* extern void drawview3dspace(ScrArea *sa, void *spacedata); BSE_drawview.h */
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void copy_view3d_lock(short val)
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{
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bScreen *sc;
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int bit;
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/* from G.scene copy to the other views */
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sc= G.main->screen.first;
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while(sc) {
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if(sc->scene==G.scene) {
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ScrArea *sa= sc->areabase.first;
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while(sa) {
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SpaceLink *sl= sa->spacedata.first;
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while(sl) {
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if(sl->spacetype==SPACE_OOPS && val==REDRAW) {
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if(sa->win) scrarea_queue_winredraw(sa);
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}
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else if(sl->spacetype==SPACE_VIEW3D) {
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View3D *vd= (View3D*) sl;
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if(vd->scenelock && vd->localview==0) {
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vd->lay= G.scene->lay;
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vd->camera= G.scene->camera;
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if(vd->camera==0 && vd->persp>1) vd->persp= 1;
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if( (vd->lay & vd->layact) == 0) {
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bit= 0;
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while(bit<32) {
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if(vd->lay & (1<<bit)) {
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vd->layact= 1<<bit;
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break;
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}
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bit++;
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}
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}
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if(val==REDRAW && vd==sa->spacedata.first) {
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if(sa->win) scrarea_queue_redraw(sa);
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}
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}
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}
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sl= sl->next;
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}
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sa= sa->next;
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}
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}
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sc= sc->id.next;
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}
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}
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void handle_view3d_around()
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{
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bScreen *sc;
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if ((U.uiflag & USER_LOCKAROUND)==0) return;
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/* copies from G.vd->around to other view3ds */
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sc= G.main->screen.first;
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while(sc) {
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if(sc->scene==G.scene) {
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ScrArea *sa= sc->areabase.first;
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while(sa) {
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SpaceLink *sl= sa->spacedata.first;
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while(sl) {
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if(sl->spacetype==SPACE_VIEW3D) {
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View3D *vd= (View3D*) sl;
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if (vd != G.vd) {
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vd->around= G.vd->around;
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if (G.vd->flag & V3D_ALIGN)
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vd->flag |= V3D_ALIGN;
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else
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vd->flag &= ~V3D_ALIGN;
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scrarea_queue_headredraw(sa);
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}
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}
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sl= sl->next;
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}
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sa= sa->next;
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}
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}
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sc= sc->id.next;
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}
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}
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void handle_view3d_lock()
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{
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if (G.vd != NULL && curarea != NULL ) {
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if(G.vd->localview==0 && G.vd->scenelock && curarea->spacetype==SPACE_VIEW3D) {
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/* copy to scene */
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G.scene->lay= G.vd->lay;
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G.scene->camera= G.vd->camera;
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copy_view3d_lock(REDRAW);
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}
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}
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}
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void space_set_commmandline_options(void) {
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SYS_SystemHandle syshandle;
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int a;
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if ( (syshandle = SYS_GetSystem()) ) {
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/* User defined settings */
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a= (U.gameflags & USER_VERTEX_ARRAYS);
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SYS_WriteCommandLineInt(syshandle, "vertexarrays", a);
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a= (U.gameflags & USER_DISABLE_SOUND);
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SYS_WriteCommandLineInt(syshandle, "noaudio", a);
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a= (U.gameflags & USER_DISABLE_MIPMAP);
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set_mipmap(!a);
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SYS_WriteCommandLineInt(syshandle, "nomipmap", a);
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/* File specific settings: */
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/* Only test the first one. These two are switched
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* simultaneously. */
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a= (G.fileflags & G_FILE_SHOW_FRAMERATE);
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SYS_WriteCommandLineInt(syshandle, "show_framerate", a);
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SYS_WriteCommandLineInt(syshandle, "show_profile", a);
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/* When in wireframe mode, always draw debug props. */
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if (G.vd) {
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a = ( (G.fileflags & G_FILE_SHOW_DEBUG_PROPS)
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|| (G.vd->drawtype == OB_WIRE)
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|| (G.vd->drawtype == OB_SOLID) );
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SYS_WriteCommandLineInt(syshandle, "show_properties", a);
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}
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a= (G.fileflags & G_FILE_SHOW_PHYSICS);
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SYS_WriteCommandLineInt(syshandle, "show_physics", a);
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a= (G.fileflags & G_FILE_ENABLE_ALL_FRAMES);
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SYS_WriteCommandLineInt(syshandle, "fixedtime", a);
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a= (G.fileflags & G_FILE_GAME_TO_IPO);
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SYS_WriteCommandLineInt(syshandle, "game2ipo", a);
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a=(G.fileflags & G_FILE_GAME_MAT);
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SYS_WriteCommandLineInt(syshandle, "blender_material", a);
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a=(G.fileflags & G_FILE_DIAPLAY_LISTS);
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SYS_WriteCommandLineInt(syshandle, "displaylists", a);
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|
|
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}
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}
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|
|
#if GAMEBLENDER == 1
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|
/**
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|
* These two routines imported from the gameengine,
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|
* I suspect a lot of the resetting stuff is cruft
|
|
* and can be removed, but it should be checked.
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*/
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static void SaveState(void)
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|
{
|
|
glPushAttrib(GL_ALL_ATTRIB_BITS);
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|
|
|
init_realtime_GL();
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|
init_gl_stuff();
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|
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if(G.f & G_TEXTUREPAINT)
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texpaint_enable_mipmap();
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|
|
if(G.scene->camera==0 || G.scene->camera->type!=OB_CAMERA)
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|
error("no (correct) camera");
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|
|
waitcursor(1);
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|
}
|
|
|
|
static void RestoreState(void)
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|
{
|
|
if(G.f & G_TEXTUREPAINT)
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texpaint_disable_mipmap();
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|
|
curarea->win_swap = 0;
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|
curarea->head_swap=0;
|
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allqueue(REDRAWVIEW3D, 1);
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|
allqueue(REDRAWBUTSALL, 0);
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|
reset_slowparents();
|
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waitcursor(0);
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G.qual= 0;
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glPopAttrib();
|
|
}
|
|
|
|
static LinkNode *save_and_reset_all_scene_cfra(void)
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|
{
|
|
LinkNode *storelist= NULL;
|
|
Scene *sc;
|
|
|
|
for (sc= G.main->scene.first; sc; sc= sc->id.next) {
|
|
BLI_linklist_prepend(&storelist, (void*) (long) sc->r.cfra);
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|
|
|
/* why is this reset to 1 ?*/
|
|
/* sc->r.cfra= 1;*/
|
|
|
|
set_scene_bg(sc);
|
|
}
|
|
|
|
BLI_linklist_reverse(&storelist);
|
|
|
|
return storelist;
|
|
}
|
|
|
|
static void restore_all_scene_cfra(LinkNode *storelist) {
|
|
LinkNode *sc_store= storelist;
|
|
Scene *sc;
|
|
|
|
for (sc= G.main->scene.first; sc; sc= sc->id.next) {
|
|
int stored_cfra= (long) sc_store->link;
|
|
|
|
sc->r.cfra= stored_cfra;
|
|
set_scene_bg(sc);
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|
sc_store= sc_store->next;
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|
}
|
|
|
|
BLI_linklist_free(storelist, NULL);
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|
}
|
|
#endif
|
|
|
|
void start_game(void)
|
|
{
|
|
#if GAMEBLENDER == 1
|
|
#ifndef NO_KETSJI
|
|
Scene *sc, *startscene = G.scene;
|
|
LinkNode *scene_cfra_store;
|
|
|
|
/* XXX, silly code - the game engine can
|
|
* access any scene through logic, so we try
|
|
* to make sure each scene has a valid camera,
|
|
* just in case the game engine tries to use it.
|
|
*
|
|
* Better would be to make a better routine
|
|
* in the game engine for finding the camera.
|
|
* - zr
|
|
* Note: yes, this is all very badly hacked! (ton)
|
|
*/
|
|
for (sc= G.main->scene.first; sc; sc= sc->id.next) {
|
|
if (!sc->camera) {
|
|
Base *base;
|
|
|
|
for (base= sc->base.first; base; base= base->next)
|
|
if (base->object->type==OB_CAMERA)
|
|
break;
|
|
|
|
sc->camera= base?base->object:NULL;
|
|
}
|
|
}
|
|
|
|
/* these two lines make sure front and backbuffer are equal. for swapbuffers */
|
|
markdirty_all();
|
|
screen_swapbuffers();
|
|
|
|
/* can start from header */
|
|
mywinset(curarea->win);
|
|
|
|
scene_cfra_store= save_and_reset_all_scene_cfra();
|
|
|
|
|
|
/* game engine will do its own sounds. */
|
|
sound_stop_all_sounds();
|
|
sound_exit_audio();
|
|
|
|
/* Before jumping into Ketsji, we configure some settings. */
|
|
space_set_commmandline_options();
|
|
|
|
SaveState();
|
|
StartKetsjiShell(curarea, startscene->id.name+2, G.main,G.sipo, 1);
|
|
RestoreState();
|
|
|
|
/* Restart BPY - unload the game engine modules. */
|
|
BPY_end_python();
|
|
BPY_start_python(0, NULL); /* argc, argv stored there already */
|
|
BPY_post_start_python(); /* userpref path and menus init */
|
|
|
|
restore_all_scene_cfra(scene_cfra_store);
|
|
set_scene_bg(startscene);
|
|
scene_update_for_newframe(G.scene, G.scene->lay);
|
|
|
|
if (G.flags & G_FILE_AUTOPLAY)
|
|
exit_usiblender();
|
|
|
|
/* groups could have changed ipo */
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
#endif
|
|
#else
|
|
notice("Game engine is disabled in this release!");
|
|
#endif
|
|
}
|
|
|
|
void start_RBSimulation(void)
|
|
{
|
|
#if GAMEBLENDER == 1
|
|
#ifndef NO_KETSJI
|
|
Scene *sc, *startscene = G.scene;
|
|
LinkNode *scene_cfra_store;
|
|
|
|
/* XXX, silly code - the game engine can
|
|
* access any scene through logic, so we try
|
|
* to make sure each scene has a valid camera,
|
|
* just in case the game engine tries to use it.
|
|
*
|
|
* Better would be to make a better routine
|
|
* in the game engine for finding the camera.
|
|
* - zr
|
|
* Note: yes, this is all very badly hacked! (ton)
|
|
*/
|
|
for (sc= G.main->scene.first; sc; sc= sc->id.next) {
|
|
if (!sc->camera) {
|
|
Base *base;
|
|
|
|
for (base= sc->base.first; base; base= base->next)
|
|
if (base->object->type==OB_CAMERA)
|
|
break;
|
|
|
|
sc->camera= base?base->object:NULL;
|
|
}
|
|
}
|
|
|
|
/* these two lines make sure front and backbuffer are equal. for swapbuffers */
|
|
markdirty_all();
|
|
screen_swapbuffers();
|
|
|
|
/* can start from header */
|
|
mywinset(curarea->win);
|
|
|
|
scene_cfra_store= save_and_reset_all_scene_cfra();
|
|
|
|
|
|
/* game engine will do its own sounds. */
|
|
sound_stop_all_sounds();
|
|
sound_exit_audio();
|
|
|
|
/* Before jumping into Ketsji, we configure some settings. */
|
|
space_set_commmandline_options();
|
|
|
|
SaveState();
|
|
StartKetsjiShellSimulation(curarea, startscene->id.name+2, G.main,G.sipo, 1);
|
|
RestoreState();
|
|
/* Restart BPY - unload the game engine modules. */
|
|
BPY_end_python();
|
|
BPY_start_python(0, NULL); /* argc, argv stored there already */
|
|
BPY_post_start_python(); /* userpref path and menus init */
|
|
|
|
restore_all_scene_cfra(scene_cfra_store);
|
|
set_scene_bg(startscene);
|
|
scene_update_for_newframe(G.scene, G.scene->lay);
|
|
|
|
if (G.flags & G_FILE_AUTOPLAY)
|
|
exit_usiblender();
|
|
|
|
/* groups could have changed ipo */
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
#endif
|
|
#else
|
|
notice("YOU NEED GAME ENGIEN TO RUN THE SIMULATION!");
|
|
#endif
|
|
}
|
|
|
|
static void changeview3dspace(ScrArea *sa, void *spacedata)
|
|
{
|
|
setwinmatrixview3d(sa->winx, sa->winy, NULL); /* 0= no pick rect */
|
|
}
|
|
|
|
/* Callable from editmode and faceselect mode from the
|
|
* moment, would be nice (and is easy) to generalize
|
|
* to any mode.
|
|
*/
|
|
static void align_view_to_selected(View3D *v3d)
|
|
{
|
|
int nr= pupmenu("Align View (Ctrl flips)%t|To Selected (top)%x3|To Selected (front)%x2|To Selected (side)%x1");
|
|
if (nr!=-1) {
|
|
int axis= nr;
|
|
|
|
/* opposite axis in case ctrl is pressed */
|
|
if(G.qual==LR_CTRLKEY) axis= -axis;
|
|
|
|
if ((G.obedit) && (G.obedit->type == OB_MESH)) {
|
|
editmesh_align_view_to_selected(v3d, axis);
|
|
addqueue(v3d->area->win, REDRAW, 1);
|
|
} else if (FACESEL_PAINT_TEST) {
|
|
Object *obact= OBACT;
|
|
if (obact && obact->type==OB_MESH) {
|
|
Mesh *me= obact->data;
|
|
faceselect_align_view_to_selected(v3d, me, axis);
|
|
addqueue(v3d->area->win, REDRAW, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static short select_children(Object *ob, int recursive)
|
|
{
|
|
short changed = 0;
|
|
Base *base;
|
|
|
|
for (base= FIRSTBASE; base; base= base->next) {
|
|
if (ob == base->object->parent) {
|
|
if (BASE_SELECTABLE(base) && !(base->flag & SELECT)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
|
|
if (recursive)
|
|
changed |= select_children(base->object, 1);
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
static short select_parent(void) /* Makes parent active and de-selected OBACT */
|
|
{
|
|
short changed = 0;
|
|
Base *base, *startbase, *basact=NULL, *oldbasact;
|
|
|
|
if (!(OBACT) || !(OBACT->parent)) return 0;
|
|
BASACT->flag &= (~SELECT);
|
|
BASACT->object->flag &= (~SELECT);
|
|
startbase= FIRSTBASE;
|
|
if(BASACT && BASACT->next) startbase= BASACT->next;
|
|
base = startbase;
|
|
while(base) {
|
|
if(base->object==BASACT->object->parent) { basact=base; break; }
|
|
base=base->next;
|
|
if(base==NULL) base= FIRSTBASE;
|
|
if(base==startbase) break;
|
|
}
|
|
/* can be NULL if parent in other scene */
|
|
if(basact && BASE_SELECTABLE(basact)) {
|
|
oldbasact = BASACT;
|
|
BASACT = basact;
|
|
basact->flag |= SELECT;
|
|
|
|
basact->object->flag= basact->flag;
|
|
|
|
set_active_base(basact);
|
|
changed = 1;
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
|
|
#define GROUP_MENU_MAX 24
|
|
static short select_same_group(Object *ob) /* Select objects in the same group as the active */
|
|
{
|
|
short changed = 0;
|
|
Base *base;
|
|
Group *group, *ob_groups[GROUP_MENU_MAX];
|
|
char str[10 + (24*GROUP_MENU_MAX)];
|
|
char *p = str;
|
|
int group_count=0, menu, i;
|
|
|
|
if (!ob)
|
|
return 0;
|
|
|
|
for ( group=G.main->group.first;
|
|
group && group_count < GROUP_MENU_MAX;
|
|
group=group->id.next
|
|
) {
|
|
if (object_in_group (ob, group)) {
|
|
ob_groups[group_count] = group;
|
|
group_count++;
|
|
}
|
|
}
|
|
|
|
if (!group_count)
|
|
return 0;
|
|
|
|
else if (group_count == 1) {
|
|
group = ob_groups[0];
|
|
for (base= FIRSTBASE; base; base= base->next) {
|
|
if (BASE_SELECTABLE(base) && !(base->flag & SELECT) && object_in_group(base->object, group)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
/* build the menu. */
|
|
p += sprintf(str, "Groups%%t");
|
|
for (i=0; i<group_count; i++) {
|
|
group = ob_groups[i];
|
|
p += sprintf (p, "|%s%%x%i", group->id.name+2, i);
|
|
}
|
|
|
|
menu = pupmenu (str);
|
|
if (menu == -1)
|
|
return 0;
|
|
|
|
group = ob_groups[menu];
|
|
for (base= FIRSTBASE; base; base= base->next) {
|
|
if (!(base->flag & SELECT) && object_in_group(base->object, group)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
static short select_object_hooks(Object *ob)
|
|
{
|
|
short changed = 0;
|
|
Base *base;
|
|
ModifierData *md;
|
|
HookModifierData *hmd;
|
|
|
|
if (!ob)
|
|
return 0;
|
|
|
|
for (md = ob->modifiers.first; md; md=md->next) {
|
|
if (md->type==eModifierType_Hook) {
|
|
hmd= (HookModifierData*) md;
|
|
if (hmd->object && !(hmd->object->flag & SELECT)) {
|
|
base= object_in_scene(hmd->object, G.scene);
|
|
if (base && BASE_SELECTABLE(base)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
/* Select objects woth the same parent as the active (siblings),
|
|
* parent can be NULL also */
|
|
static short select_same_parent(Object *ob)
|
|
{
|
|
short changed = 0;
|
|
Base *base;
|
|
if (!ob)
|
|
return 0;
|
|
|
|
for (base= FIRSTBASE; base; base= base->next) {
|
|
if (BASE_SELECTABLE(base) && (base->object->parent==ob->parent) && !(base->flag & SELECT)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
static short select_same_type(Object *ob)
|
|
{
|
|
short changed = 0;
|
|
Base *base;
|
|
if (!ob)
|
|
return 0;
|
|
|
|
for (base= FIRSTBASE; base; base= base->next) {
|
|
if (BASE_SELECTABLE(base) && (base->object->type == ob->type) && !(base->flag & SELECT)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
static short select_same_layer(Object *ob)
|
|
{
|
|
char changed = 0;
|
|
Base *base = FIRSTBASE;
|
|
|
|
if (!ob)
|
|
return 0;
|
|
|
|
while(base) {
|
|
if (BASE_SELECTABLE(base) && (base->lay & ob->lay) && !(base->flag & SELECT)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
base= base->next;
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
static short select_same_index_object(Object *ob)
|
|
{
|
|
char changed = 0;
|
|
Base *base = FIRSTBASE;
|
|
|
|
if (!ob)
|
|
return 0;
|
|
|
|
while(base) {
|
|
if (BASE_SELECTABLE(base) && (base->object->index == ob->index) && !(base->flag & SELECT)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
changed = 1;
|
|
}
|
|
base= base->next;
|
|
}
|
|
return changed;
|
|
}
|
|
|
|
void select_object_grouped(short nr)
|
|
{
|
|
short changed = 0;
|
|
if(nr==1) changed = select_children(OBACT, 1);
|
|
else if(nr==2) changed = select_children(OBACT, 0);
|
|
else if(nr==3) changed = select_parent();
|
|
else if(nr==4) changed = select_same_parent(OBACT);
|
|
else if(nr==5) changed = select_same_type(OBACT);
|
|
else if(nr==6) changed = select_same_layer(OBACT);
|
|
else if(nr==7) changed = select_same_group(OBACT);
|
|
else if(nr==8) changed = select_object_hooks(OBACT);
|
|
else if(nr==9) changed = select_same_index_object(OBACT);
|
|
|
|
if (changed) {
|
|
countall();
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWBUTSOBJECT, 0);
|
|
allspace(REMAKEIPO, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
BIF_undo_push("Select Grouped");
|
|
}
|
|
}
|
|
|
|
static void select_object_grouped_menu(void)
|
|
{
|
|
char *str;
|
|
short nr;
|
|
|
|
/* make menu string */
|
|
|
|
str= MEM_mallocN(512, "groupmenu");
|
|
strcpy(str, "Select Grouped%t|Children%x1|"
|
|
"Immediate Children%x2|Parent%x3|"
|
|
"Siblings (Shared Parent)%x4|"
|
|
"Objects of Same Type%x5|"
|
|
"Objects on Shared Layers%x6|"
|
|
"Objects in Same Group%x7|"
|
|
"Object Hooks%x8|Object PassIndex%x9");
|
|
|
|
/* here we go */
|
|
|
|
nr= pupmenu(str);
|
|
MEM_freeN(str);
|
|
|
|
select_object_grouped(nr);
|
|
}
|
|
|
|
void join_menu(void)
|
|
{
|
|
Object *ob= OBACT;
|
|
if (G.obedit) {
|
|
error("This data does not support joining in editmode");
|
|
return;
|
|
}
|
|
if (!ob) {
|
|
error("Can't join unless there is an active object");
|
|
return;
|
|
}
|
|
|
|
if(ob->type == OB_MESH) {
|
|
if(okee("Join selected meshes")==0) return;
|
|
join_mesh();
|
|
} else if(ob->type == OB_CURVE) {
|
|
if(okee("Join selected curves")==0) return;
|
|
join_curve(OB_CURVE);
|
|
} else if(ob->type == OB_SURF) {
|
|
if(okee("Join selected NURBS")==0) return;
|
|
join_curve(OB_SURF);
|
|
} else if(ob->type == OB_ARMATURE) {
|
|
/* Make sure the user wants to continue*/
|
|
if(okee("Join selected armatures")==0) return;
|
|
join_armature ();
|
|
} else {
|
|
error("This object type doesn't support joining");
|
|
}
|
|
}
|
|
|
|
static unsigned short convert_for_nonumpad(unsigned short event)
|
|
{
|
|
if (event>=ZEROKEY && event<=NINEKEY) {
|
|
return event - ZEROKEY + PAD0;
|
|
} else if (event==MINUSKEY) {
|
|
return PADMINUS;
|
|
} else if (event==EQUALKEY) {
|
|
return PADPLUSKEY;
|
|
} else if (event==BACKSLASHKEY) {
|
|
return PADSLASHKEY;
|
|
} else {
|
|
return event;
|
|
}
|
|
}
|
|
|
|
/* *************** */
|
|
|
|
void BIF_undo_push(char *str)
|
|
{
|
|
if(G.obedit) {
|
|
if (U.undosteps == 0) return;
|
|
|
|
if(G.obedit->type==OB_MESH)
|
|
undo_push_mesh(str);
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
|
|
undo_push_curve(str);
|
|
else if (G.obedit->type==OB_FONT)
|
|
undo_push_font(str);
|
|
else if (G.obedit->type==OB_MBALL)
|
|
undo_push_mball(str);
|
|
else if (G.obedit->type==OB_LATTICE)
|
|
undo_push_lattice(str);
|
|
else if (G.obedit->type==OB_ARMATURE)
|
|
undo_push_armature(str);
|
|
}
|
|
else {
|
|
if(U.uiflag & USER_GLOBALUNDO)
|
|
BKE_write_undo(str);
|
|
}
|
|
}
|
|
|
|
void BIF_undo(void)
|
|
{
|
|
if(G.obedit) {
|
|
if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
|
|
undo_editmode_step(1);
|
|
}
|
|
else {
|
|
if(G.f & G_TEXTUREPAINT)
|
|
imagepaint_undo();
|
|
else if(curarea->spacetype==SPACE_IMAGE && (G.sima->flag & SI_DRAWTOOL))
|
|
imagepaint_undo();
|
|
else {
|
|
/* now also in faceselect mode */
|
|
if(U.uiflag & USER_GLOBALUNDO) {
|
|
BKE_undo_step(1);
|
|
sound_initialize_sounds();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BIF_redo(void)
|
|
{
|
|
if(G.obedit) {
|
|
if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
|
|
undo_editmode_step(-1);
|
|
}
|
|
else {
|
|
if(G.f & G_TEXTUREPAINT)
|
|
imagepaint_undo();
|
|
else if(curarea->spacetype==SPACE_IMAGE && (G.sima->flag & SI_DRAWTOOL))
|
|
imagepaint_undo();
|
|
else {
|
|
/* includes faceselect now */
|
|
if(U.uiflag & USER_GLOBALUNDO) {
|
|
BKE_undo_step(-1);
|
|
sound_initialize_sounds();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BIF_undo_menu(void)
|
|
{
|
|
if(G.obedit) {
|
|
if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
|
|
undo_editmode_menu();
|
|
allqueue(REDRAWALL, 0);
|
|
}
|
|
else {
|
|
if(U.uiflag & USER_GLOBALUNDO) {
|
|
char *menu= BKE_undo_menu_string();
|
|
if(menu) {
|
|
short event= pupmenu_col(menu, 20);
|
|
MEM_freeN(menu);
|
|
if(event>0) BKE_undo_number(event);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* *************** */
|
|
|
|
void handle_view_middlemouse() {
|
|
/* use '&' here, because of alt+leftmouse which emulates middlemouse */
|
|
if(U.flag & USER_VIEWMOVE) {
|
|
if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY))))
|
|
viewmove(0);
|
|
else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY))))
|
|
viewmove(2);
|
|
else if((G.qual==0) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==LR_ALTKEY)))
|
|
viewmove(1);
|
|
}
|
|
else {
|
|
if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY))))
|
|
viewmove(1);
|
|
else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY))))
|
|
viewmove(2);
|
|
else if((G.qual==0) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==LR_ALTKEY)))
|
|
viewmove(0);
|
|
}
|
|
}
|
|
|
|
void handle_view_wheelup()
|
|
{
|
|
/* Regular: Zoom in */
|
|
/* Shift: Scroll up */
|
|
/* Ctrl: Scroll right */
|
|
/* Alt-Shift: Rotate up */
|
|
/* Alt-Ctrl: Rotate right */
|
|
|
|
if( G.qual & LR_SHIFTKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD2);
|
|
G.qual |= LR_SHIFTKEY;
|
|
} else {
|
|
persptoetsen(PAD2);
|
|
}
|
|
} else if( G.qual & LR_CTRLKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD4);
|
|
G.qual |= LR_CTRLKEY;
|
|
} else {
|
|
persptoetsen(PAD4);
|
|
}
|
|
} else if(U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADMINUS);
|
|
else
|
|
persptoetsen(PADPLUSKEY);
|
|
}
|
|
|
|
void handle_view_wheeldown()
|
|
{
|
|
/* Regular: Zoom out */
|
|
/* Shift: Scroll down */
|
|
/* Ctrl: Scroll left */
|
|
/* Alt-Shift: Rotate down */
|
|
/* Alt-Ctrl: Rotate left */
|
|
|
|
if( G.qual & LR_SHIFTKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD8);
|
|
G.qual |= LR_SHIFTKEY;
|
|
} else {
|
|
persptoetsen(PAD8);
|
|
}
|
|
} else if( G.qual & LR_CTRLKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD6);
|
|
G.qual |= LR_CTRLKEY;
|
|
} else {
|
|
persptoetsen(PAD6);
|
|
}
|
|
} else if(U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADPLUSKEY);
|
|
else
|
|
persptoetsen(PADMINUS);
|
|
}
|
|
|
|
int mouse_in_header(ScrArea *sa)
|
|
{
|
|
short mouse[2];
|
|
getmouseco_sc(mouse);
|
|
return mouse[0] >= sa->headrct.xmin &&
|
|
mouse[0] <= sa->headrct.xmax &&
|
|
mouse[1] >= sa->headrct.ymin &&
|
|
mouse[1] <= sa->headrct.ymax;
|
|
}
|
|
|
|
static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
View3D *v3d= sa->spacedata.first;
|
|
Object *ob= OBACT; /* do not change! */
|
|
float *curs;
|
|
int doredraw= 0, pupval;
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
char ascii= evt->ascii;
|
|
|
|
if(curarea->win==0) return; /* when it comes from sa->headqread() */
|
|
|
|
if(val) {
|
|
|
|
if( uiDoBlocks(&curarea->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
if(event==UI_BUT_EVENT) do_butspace(val); /* temporal, view3d deserves own queue? */
|
|
|
|
/* we consider manipulator a button, defaulting to leftmouse */
|
|
if(event==LEFTMOUSE) if(BIF_do_manipulator(sa)) return;
|
|
|
|
/* swap mouse buttons based on user preference */
|
|
if (U.flag & USER_LMOUSESELECT) {
|
|
/* only swap mouse button for selection, in modes where it is relevant.
|
|
* painting/sculpting stays on LEFTMOUSE */
|
|
if ( !((G.f & G_SCULPTMODE) || (G.f & G_WEIGHTPAINT) ||
|
|
(G.f & G_VERTEXPAINT) || (G.f & G_TEXTUREPAINT)) ||
|
|
(G.obedit) )
|
|
{
|
|
if (event==LEFTMOUSE) event = RIGHTMOUSE;
|
|
else if (event==RIGHTMOUSE) event = LEFTMOUSE;
|
|
}
|
|
}
|
|
|
|
if(!mouse_in_header(sa)) {
|
|
if(!G.obedit && (G.f & G_SCULPTMODE)) {
|
|
SculptSession *ss= sculpt_session();
|
|
if(ss && ss->propset) {
|
|
sculptmode_propset(event);
|
|
return;
|
|
}
|
|
else if(event!=LEFTMOUSE && event!=MIDDLEMOUSE && (event==MOUSEY || event==MOUSEX)) {
|
|
if(!bwin_qtest(sa->win))
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
}
|
|
|
|
/* Handle retopo painting */
|
|
if(retopo_mesh_paint_check()) {
|
|
if(!retopo_paint(event))
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* run any view3d event handler script links */
|
|
if (event && sa->scriptlink.totscript)
|
|
if (BPY_do_spacehandlers(sa, event, SPACEHANDLER_VIEW3D_EVENT))
|
|
return; /* return if event was processed (swallowed) by handler(s) */
|
|
|
|
/* TEXTEDITING?? */
|
|
if((G.obedit) && G.obedit->type==OB_FONT) {
|
|
switch(event) {
|
|
|
|
case LEFTMOUSE:
|
|
mouse_cursor();
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
/* use '&' here, because of alt+leftmouse which emulates middlemouse */
|
|
if(U.flag & USER_VIEWMOVE) {
|
|
if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY))))
|
|
viewmove(0);
|
|
else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY))))
|
|
viewmove(2);
|
|
else if((G.qual==0) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==LR_ALTKEY)))
|
|
viewmove(1);
|
|
}
|
|
else {
|
|
if((G.qual==LR_SHIFTKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_SHIFTKEY))))
|
|
viewmove(1);
|
|
else if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY))))
|
|
viewmove(2);
|
|
else
|
|
viewmove(0);
|
|
}
|
|
break;
|
|
|
|
case WHEELUPMOUSE:
|
|
/* Regular: Zoom in */
|
|
/* Shift: Scroll up */
|
|
/* Ctrl: Scroll right */
|
|
/* Alt-Shift: Rotate up */
|
|
/* Alt-Ctrl: Rotate right */
|
|
|
|
if( G.qual & LR_SHIFTKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD2);
|
|
G.qual |= LR_SHIFTKEY;
|
|
} else {
|
|
persptoetsen(PAD2);
|
|
}
|
|
} else if( G.qual & LR_CTRLKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD4);
|
|
G.qual |= LR_CTRLKEY;
|
|
} else {
|
|
persptoetsen(PAD4);
|
|
}
|
|
} else if(U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADMINUS);
|
|
else
|
|
persptoetsen(PADPLUSKEY);
|
|
|
|
doredraw= 1;
|
|
break;
|
|
|
|
case WHEELDOWNMOUSE:
|
|
/* Regular: Zoom out */
|
|
/* Shift: Scroll down */
|
|
/* Ctrl: Scroll left */
|
|
/* Alt-Shift: Rotate down */
|
|
/* Alt-Ctrl: Rotate left */
|
|
|
|
if( G.qual & LR_SHIFTKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_SHIFTKEY;
|
|
persptoetsen(PAD8);
|
|
G.qual |= LR_SHIFTKEY;
|
|
} else {
|
|
persptoetsen(PAD8);
|
|
}
|
|
} else if( G.qual & LR_CTRLKEY ) {
|
|
if( G.qual & LR_ALTKEY ) {
|
|
G.qual &= ~LR_CTRLKEY;
|
|
persptoetsen(PAD6);
|
|
G.qual |= LR_CTRLKEY;
|
|
} else {
|
|
persptoetsen(PAD6);
|
|
}
|
|
} else if(U.uiflag & USER_WHEELZOOMDIR)
|
|
persptoetsen(PADPLUSKEY);
|
|
else
|
|
persptoetsen(PADMINUS);
|
|
|
|
doredraw= 1;
|
|
break;
|
|
|
|
case UKEY:
|
|
if(G.qual==LR_ALTKEY) {
|
|
remake_editText();
|
|
doredraw= 1;
|
|
}
|
|
else {
|
|
do_textedit(event, val, ascii);
|
|
}
|
|
break;
|
|
case VKEY:
|
|
if(G.qual==LR_ALTKEY) {
|
|
paste_editText();
|
|
doredraw= 1;
|
|
}
|
|
else {
|
|
do_textedit(event, val, ascii);
|
|
}
|
|
break;
|
|
case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
|
|
case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
|
|
case PADENTER:
|
|
persptoetsen(event);
|
|
doredraw= 1;
|
|
break;
|
|
|
|
default:
|
|
do_textedit(event, val, ascii);
|
|
break;
|
|
}
|
|
}
|
|
else if(!G.obedit && (G.f & G_SCULPTMODE)) {
|
|
SculptData *sd= sculpt_data();
|
|
SculptSession *ss= sculpt_session();
|
|
BrushData *br= sculptmode_brush();
|
|
Mesh *me= get_mesh(OBACT);
|
|
char update_prop= 0;
|
|
|
|
if(U.flag & USER_NONUMPAD) {
|
|
event= convert_for_nonumpad(event);
|
|
}
|
|
|
|
switch(event) {
|
|
case LEFTMOUSE:
|
|
if(G.qual==LR_SHIFTKEY+LR_CTRLKEY)
|
|
sculptmode_pmv(0);
|
|
else if(!(ss && ss->propset))
|
|
sculpt();
|
|
break;
|
|
/* View */
|
|
case MIDDLEMOUSE:
|
|
handle_view_middlemouse();
|
|
break;
|
|
case WHEELUPMOUSE:
|
|
handle_view_wheelup();
|
|
doredraw= 1;
|
|
break;
|
|
case WHEELDOWNMOUSE:
|
|
handle_view_wheeldown();
|
|
doredraw= 1;
|
|
break;
|
|
case RIGHTMOUSE:
|
|
if(G.qual==LR_SHIFTKEY+LR_CTRLKEY)
|
|
sculptmode_pmv(1);
|
|
break;
|
|
case CKEY:
|
|
if(G.qual==LR_SHIFTKEY) {
|
|
view3d_home(1);
|
|
curs= give_cursor();
|
|
curs[0]=curs[1]=curs[2]= 0.0;
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if(G.qual==0) {
|
|
if (G.vd->persp==2)
|
|
/* center the camera offset */
|
|
G.vd->camdx= G.vd->camdy= 0.0;
|
|
else {
|
|
/*non camera center*/
|
|
float new_ofs[3];
|
|
curs= give_cursor();
|
|
new_ofs[0]= -curs[0];
|
|
new_ofs[1]= -curs[1];
|
|
new_ofs[2]= -curs[2];
|
|
smooth_view(G.vd, new_ofs, NULL, NULL, NULL);
|
|
}
|
|
}
|
|
doredraw= 1;
|
|
break;
|
|
case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
|
|
case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
|
|
case PADPLUSKEY:
|
|
case PADMINUS:
|
|
case PADENTER:
|
|
persptoetsen(event);
|
|
doredraw= 1;
|
|
break;
|
|
case BKEY:
|
|
if(G.qual==LR_ALTKEY)
|
|
view3d_edit_clipping(v3d);
|
|
else if(G.qual==LR_SHIFTKEY) {
|
|
if(G.vd->persp==2)
|
|
set_render_border();
|
|
else
|
|
view3d_border_zoom();
|
|
}
|
|
break;
|
|
case PADSLASHKEY:
|
|
if(!G.qual) {
|
|
if(G.vd->localview) {
|
|
G.vd->localview= 0;
|
|
endlocalview(curarea);
|
|
}
|
|
else {
|
|
G.vd->localview= 1;
|
|
initlocalview();
|
|
}
|
|
allqueue(REDRAWVIEW3D, 1);
|
|
}
|
|
break;
|
|
/* Brush properties */
|
|
case AKEY:
|
|
br->airbrush= !br->airbrush;
|
|
update_prop= 1; break;
|
|
case FKEY:
|
|
if(G.qual==0)
|
|
sculptmode_propset_init(PropsetSize);
|
|
if(G.qual==LR_SHIFTKEY)
|
|
sculptmode_propset_init(PropsetStrength);
|
|
if(G.qual==LR_CTRLKEY)
|
|
sculptmode_propset_init(PropsetTexRot);
|
|
break;
|
|
case VKEY:
|
|
br->dir= br->dir==1 ? 2 : 1;
|
|
update_prop= 1; break;
|
|
/* Set brush */
|
|
case DKEY:
|
|
sd->brush_type= DRAW_BRUSH;
|
|
update_prop= 1; break;
|
|
case SKEY:
|
|
sd->brush_type= SMOOTH_BRUSH;
|
|
update_prop= 1; break;
|
|
case PKEY:
|
|
sd->brush_type= PINCH_BRUSH;
|
|
update_prop= 1; break;
|
|
case IKEY:
|
|
sd->brush_type= INFLATE_BRUSH;
|
|
update_prop= 1; break;
|
|
case GKEY:
|
|
sd->brush_type= GRAB_BRUSH;
|
|
update_prop= 1; break;
|
|
case LKEY:
|
|
sd->brush_type= LAYER_BRUSH;
|
|
update_prop= 1; break;
|
|
case TKEY:
|
|
sd->brush_type= FLATTEN_BRUSH;
|
|
update_prop= 1; break;
|
|
/* Symmetry */
|
|
case XKEY:
|
|
sd->symm^= SYMM_X;
|
|
update_prop= 1; break;
|
|
case YKEY:
|
|
sd->symm^= SYMM_Y;
|
|
update_prop= 1; break;
|
|
case ZKEY:
|
|
sd->symm^= SYMM_Z;
|
|
update_prop= 1; break;
|
|
/* Interface */
|
|
case NKEY:
|
|
if(G.qual==0) {
|
|
toggle_blockhandler(curarea, VIEW3D_HANDLER_OBJECT, UI_PNL_TO_MOUSE);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
break;
|
|
/* Multires */
|
|
case PAGEUPKEY:
|
|
if(me && me->mr) {
|
|
me->mr->newlvl= ((Mesh*)ob->data)->mr->current+1;
|
|
multires_set_level(ob, ob->data, 0);
|
|
}
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
if(me && me->mr) {
|
|
me->mr->newlvl= ((Mesh*)ob->data)->mr->current-1;
|
|
multires_set_level(ob, ob->data, 0);
|
|
}
|
|
break;
|
|
/* Partial Visibility */
|
|
case HKEY:
|
|
if(G.qual==LR_ALTKEY) {
|
|
waitcursor(1);
|
|
sculptmode_pmv_off(get_mesh(ob));
|
|
BIF_undo_push("Partial mesh hide");
|
|
allqueue(REDRAWVIEW3D,0);
|
|
waitcursor(0);
|
|
}
|
|
break;
|
|
/* Layers */
|
|
case ONEKEY:
|
|
do_layer_buttons(0); break;
|
|
case TWOKEY:
|
|
do_layer_buttons(1); break;
|
|
case THREEKEY:
|
|
do_layer_buttons(2); break;
|
|
case FOURKEY:
|
|
do_layer_buttons(3); break;
|
|
case FIVEKEY:
|
|
do_layer_buttons(4); break;
|
|
case SIXKEY:
|
|
do_layer_buttons(5); break;
|
|
case SEVENKEY:
|
|
do_layer_buttons(6); break;
|
|
case EIGHTKEY:
|
|
do_layer_buttons(7); break;
|
|
case NINEKEY:
|
|
do_layer_buttons(8); break;
|
|
case ZEROKEY:
|
|
do_layer_buttons(9); break;
|
|
case MINUSKEY:
|
|
do_layer_buttons(10); break;
|
|
case EQUALKEY:
|
|
do_layer_buttons(11); break;
|
|
case ACCENTGRAVEKEY:
|
|
do_layer_buttons(-1); break;
|
|
}
|
|
|
|
/* Redraw buttons window as well as view 3d (for floating panel) */
|
|
if(update_prop) {
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
allqueue(REDRAWBUTSEDIT, 0);
|
|
}
|
|
} else {
|
|
|
|
if (U.flag & USER_NONUMPAD) {
|
|
event= convert_for_nonumpad(event);
|
|
}
|
|
|
|
switch(event) {
|
|
|
|
/* Afterqueue events */
|
|
case BACKBUFDRAW:
|
|
backdrawview3d(1);
|
|
break;
|
|
case RENDERPREVIEW:
|
|
BIF_view3d_previewrender(sa);
|
|
break;
|
|
|
|
case TABKEY:
|
|
/* Shift-Tabe handling (other cases are in toets) */
|
|
if (G.qual == LR_SHIFTKEY)
|
|
{
|
|
/* Snap toggle (only edit mesh right now) */
|
|
if (G.obedit && G.obedit->type==OB_MESH)
|
|
{
|
|
G.scene->snap_flag ^= SCE_SNAP;
|
|
allqueue(REDRAWHEADERS, 0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
/* LEFTMOUSE and RIGHTMOUSE event codes can be swapped above,
|
|
* based on user preference USER_LMOUSESELECT
|
|
*/
|
|
case LEFTMOUSE:
|
|
if ((G.obedit) || !(G.f&(G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) {
|
|
mouse_cursor();
|
|
}
|
|
else if (G.f & G_WEIGHTPAINT) {
|
|
weight_paint();
|
|
}
|
|
else if (G.f & G_VERTEXPAINT) {
|
|
vertex_paint();
|
|
}
|
|
else if (G.f & G_TEXTUREPAINT) {
|
|
imagepaint_paint(L_MOUSE, 1);
|
|
}
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
handle_view_middlemouse();
|
|
break;
|
|
case RIGHTMOUSE:
|
|
if((G.obedit) && (G.qual & LR_CTRLKEY)==0) {
|
|
if(G.obedit->type==OB_MESH)
|
|
mouse_mesh();
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
|
|
mouse_nurb();
|
|
else if(G.obedit->type==OB_MBALL)
|
|
mouse_mball();
|
|
else if(G.obedit->type==OB_LATTICE)
|
|
mouse_lattice();
|
|
else if(G.obedit->type==OB_ARMATURE)
|
|
mouse_armature();
|
|
}
|
|
else if((G.obedit && G.obedit->type==OB_MESH) && (G.qual == (LR_CTRLKEY|LR_ALTKEY)))
|
|
mouse_mesh(); /* loop select for 1 mousebutton dudes */
|
|
else if((G.obedit && G.obedit->type==OB_MESH) && (G.qual == (LR_CTRLKEY|LR_ALTKEY|LR_SHIFTKEY)))
|
|
mouse_mesh(); /* loop select for 1 mousebutton dudes */
|
|
else if(G.qual==LR_CTRLKEY)
|
|
mouse_select(); /* also allow in editmode, for vertex parenting */
|
|
else if(FACESEL_PAINT_TEST)
|
|
face_select();
|
|
else if( G.f & (G_VERTEXPAINT|G_TEXTUREPAINT))
|
|
sample_vpaint();
|
|
else
|
|
mouse_select(); /* does poses too */
|
|
break;
|
|
case WHEELUPMOUSE:
|
|
handle_view_wheelup();
|
|
doredraw= 1;
|
|
break;
|
|
case WHEELDOWNMOUSE:
|
|
handle_view_wheeldown();
|
|
doredraw= 1;
|
|
break;
|
|
|
|
case ONEKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
flip_subdivison(1);
|
|
}
|
|
else do_layer_buttons(0);
|
|
break;
|
|
|
|
case TWOKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
flip_subdivison(2);
|
|
}
|
|
else do_layer_buttons(1);
|
|
break;
|
|
|
|
case THREEKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
flip_subdivison(3);
|
|
}
|
|
else if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
|
|
if ( (G.obedit) && (G.obedit->type==OB_MESH) )
|
|
select_faces_by_numverts(3);
|
|
}
|
|
else do_layer_buttons(2);
|
|
break;
|
|
|
|
case FOURKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
flip_subdivison(4);
|
|
}
|
|
else if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
|
|
if ( (G.obedit) && (G.obedit->type==OB_MESH) )
|
|
select_faces_by_numverts(4);
|
|
}
|
|
else do_layer_buttons(3);
|
|
break;
|
|
|
|
case FIVEKEY:
|
|
if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
|
|
if ( (G.obedit) && (G.obedit->type==OB_MESH) )
|
|
select_faces_by_numverts(5);
|
|
}
|
|
else do_layer_buttons(4);
|
|
break;
|
|
|
|
case SIXKEY:
|
|
do_layer_buttons(5); break;
|
|
case SEVENKEY:
|
|
do_layer_buttons(6); break;
|
|
case EIGHTKEY:
|
|
do_layer_buttons(7); break;
|
|
case NINEKEY:
|
|
do_layer_buttons(8); break;
|
|
case ZEROKEY:
|
|
do_layer_buttons(9); break;
|
|
case MINUSKEY:
|
|
do_layer_buttons(10); break;
|
|
case EQUALKEY:
|
|
do_layer_buttons(11); break;
|
|
case ACCENTGRAVEKEY:
|
|
do_layer_buttons(-1); break;
|
|
|
|
case SPACEKEY:
|
|
if(G.qual == LR_CTRLKEY) {
|
|
val= pupmenu("Manipulator%t|Enable/Disable|Translate|Rotate|Scale|Combo");
|
|
if(val>0) {
|
|
if(val==1) v3d->twflag ^= V3D_USE_MANIPULATOR;
|
|
else {
|
|
if(val==2) v3d->twtype= V3D_MANIP_TRANSLATE;
|
|
else if(val==3) v3d->twtype= V3D_MANIP_ROTATE;
|
|
else if(val==4) v3d->twtype= V3D_MANIP_SCALE;
|
|
else if(val==5) v3d->twtype= V3D_MANIP_TRANSLATE|V3D_MANIP_ROTATE|V3D_MANIP_SCALE;
|
|
v3d->twflag |= V3D_USE_MANIPULATOR;
|
|
}
|
|
doredraw= 1;
|
|
}
|
|
}
|
|
else if(G.qual == LR_ALTKEY) {
|
|
BIF_selectOrientation();
|
|
doredraw= 1;
|
|
}
|
|
|
|
break;
|
|
|
|
case AKEY:
|
|
if(G.qual & LR_CTRLKEY) apply_object(); /* also with shift! */
|
|
else if((G.qual==LR_SHIFTKEY)) {
|
|
toolbox_n_add();
|
|
}
|
|
else {
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH)
|
|
deselectall_mesh();
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
|
|
deselectall_nurb();
|
|
else if(G.obedit->type==OB_MBALL)
|
|
deselectall_mball();
|
|
else if(G.obedit->type==OB_LATTICE)
|
|
deselectall_Latt();
|
|
else if(G.obedit->type==OB_ARMATURE)
|
|
deselectall_armature(1, 1); /* 1 == toggle */
|
|
}
|
|
else if (ob && (ob->flag & OB_POSEMODE)){
|
|
deselectall_posearmature(ob, 1, 1);
|
|
}
|
|
else {
|
|
if(FACESEL_PAINT_TEST) deselectall_tface();
|
|
else {
|
|
/* by design, the center of the active object
|
|
* (which need not necessarily by selected) will
|
|
* still be drawn as if it were selected.
|
|
*/
|
|
deselectall();
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case BKEY:
|
|
if(G.qual==LR_ALTKEY)
|
|
view3d_edit_clipping(v3d);
|
|
else if(G.qual==LR_SHIFTKEY)
|
|
{
|
|
if(G.vd->persp==2)
|
|
set_render_border();
|
|
else
|
|
view3d_border_zoom();
|
|
}
|
|
else if(G.qual==LR_CTRLKEY) {
|
|
if(okee("Bake all selected")) {
|
|
extern void softbody_bake(Object *ob);
|
|
extern void fluidsimBake(Object *ob);
|
|
softbody_bake(NULL);
|
|
/* also bake first domain of selected objects... */
|
|
fluidsimBake(NULL);
|
|
}
|
|
}
|
|
else if(G.qual== (LR_ALTKEY|LR_CTRLKEY))
|
|
objects_bake_render_menu();
|
|
else if(G.qual==0)
|
|
borderselect();
|
|
break;
|
|
case CKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
if(ob && (ob->flag & OB_POSEMODE))
|
|
pose_copy_menu(); /* poseobject.c */
|
|
else
|
|
copy_attr_menu();
|
|
}
|
|
else if(G.qual==LR_ALTKEY) {
|
|
if(ob && (ob->flag & OB_POSEMODE))
|
|
pose_clear_constraints(); /* poseobject.c */
|
|
else
|
|
convertmenu(); /* editobject.c */
|
|
}
|
|
else if(G.qual==(LR_ALTKEY|LR_CTRLKEY))
|
|
add_constraint(0); /* editconstraint.c, generic for objects and posemode */
|
|
else if((G.qual==LR_SHIFTKEY)) {
|
|
view3d_home(1);
|
|
curs= give_cursor();
|
|
curs[0]=curs[1]=curs[2]= 0.0;
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if((G.obedit) && ELEM(G.obedit->type, OB_CURVE, OB_SURF) ) {
|
|
makecyclicNurb();
|
|
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if((G.qual==0)){
|
|
if (G.vd->persp==2)
|
|
/* center the camera offset */
|
|
G.vd->camdx= G.vd->camdy= 0.0;
|
|
else {
|
|
/*non camera center*/
|
|
float new_ofs[3];
|
|
curs= give_cursor();
|
|
new_ofs[0]= -curs[0];
|
|
new_ofs[1]= -curs[1];
|
|
new_ofs[2]= -curs[2];
|
|
smooth_view(G.vd, new_ofs, NULL, NULL, NULL);
|
|
}
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
break;
|
|
case DKEY:
|
|
if((G.qual==LR_SHIFTKEY)) {
|
|
duplicate_context_selected();
|
|
}
|
|
else if(G.qual==LR_ALTKEY) {
|
|
if(ob && (ob->flag & OB_POSEMODE))
|
|
error ("Duplicate not possible in posemode.");
|
|
else if((G.obedit==NULL))
|
|
adduplicate(0, 0);
|
|
}
|
|
else if(G.qual==LR_CTRLKEY) {
|
|
imagestodisplist();
|
|
}
|
|
else if((G.qual==0)){
|
|
pupval= pupmenu("Draw mode%t|BoundBox %x1|Wire %x2|OpenGL Solid %x3|Shaded Solid %x4|Textured Solid %x5");
|
|
if(pupval>0) {
|
|
G.vd->drawtype= pupval;
|
|
doredraw= 1;
|
|
}
|
|
}
|
|
|
|
break;
|
|
case EKEY:
|
|
if (G.qual==0){
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH)
|
|
extrude_mesh();
|
|
else if(G.obedit->type==OB_CURVE)
|
|
addvert_Nurb('e');
|
|
else if(G.obedit->type==OB_SURF)
|
|
extrude_nurb();
|
|
else if(G.obedit->type==OB_ARMATURE)
|
|
extrude_armature(0);
|
|
}
|
|
}
|
|
else if (G.qual==LR_CTRLKEY) {
|
|
if(G.obedit && G.obedit->type==OB_MESH)
|
|
Edge_Menu();
|
|
else if (FACESEL_PAINT_TEST)
|
|
seam_mark_clear_tface(0);
|
|
}
|
|
else if (G.qual==LR_SHIFTKEY) {
|
|
if (G.obedit && G.obedit->type==OB_MESH &&
|
|
!multires_level1_test()) {
|
|
initTransform(TFM_CREASE, CTX_EDGE);
|
|
Transform();
|
|
}
|
|
else if (G.obedit && G.obedit->type==OB_ARMATURE) {
|
|
extrude_armature(1);
|
|
}
|
|
}
|
|
break;
|
|
case FKEY:
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH) {
|
|
if(G.qual == LR_CTRLKEY)
|
|
Face_Menu();
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
fill_mesh();
|
|
else if(G.qual==LR_ALTKEY)
|
|
beauty_fill();
|
|
else if(G.qual & (LR_CTRLKEY|LR_SHIFTKEY))
|
|
edge_flip();
|
|
else if (G.qual==0)
|
|
addedgeface_mesh();
|
|
else if ( G.qual ==
|
|
(LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
|
|
select_linked_flat_faces();
|
|
}
|
|
|
|
}
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) addsegment_nurb();
|
|
}
|
|
else if(G.qual==LR_CTRLKEY)
|
|
sort_faces();
|
|
else if((G.qual==LR_SHIFTKEY)) {
|
|
if(ob && (ob->flag & OB_POSEMODE))
|
|
pose_activate_flipped_bone();
|
|
else if(G.f & G_WEIGHTPAINT)
|
|
pose_activate_flipped_bone();
|
|
else
|
|
fly();
|
|
}
|
|
else {
|
|
if (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT)){
|
|
G.f ^= G_FACESELECT;
|
|
allqueue(REDRAWVIEW3D, 1);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case GKEY:
|
|
if((G.qual == LR_CTRLKEY)) {
|
|
if(G.obedit) {
|
|
if(ELEM(G.obedit->type, OB_MESH, OB_LATTICE))
|
|
vgroup_assign_with_menu();
|
|
}
|
|
else
|
|
group_operation_with_menu();
|
|
}
|
|
else if((G.qual == (LR_CTRLKEY|LR_SHIFTKEY))) {
|
|
if(G.obedit) {
|
|
if(ELEM(G.obedit->type, OB_MESH, OB_LATTICE))
|
|
vgroup_operation_with_menu();
|
|
}
|
|
}
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH)
|
|
select_mesh_group_menu();
|
|
} else
|
|
select_object_grouped_menu();
|
|
else if((G.obedit==0) && G.qual==LR_ALTKEY) {
|
|
if(okee("Clear location")) {
|
|
clear_object('g');
|
|
}
|
|
}
|
|
else if(G.qual== (LR_CTRLKEY|LR_ALTKEY)) {
|
|
v3d->twtype= V3D_MANIP_TRANSLATE;
|
|
doredraw= 1;
|
|
}
|
|
else if((G.qual==0)) {
|
|
initTransform(TFM_TRANSLATION, CTX_NONE);
|
|
Transform();
|
|
}
|
|
break;
|
|
case HKEY:
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH) {
|
|
if(G.qual==LR_CTRLKEY)
|
|
add_hook();
|
|
else if(G.qual==LR_ALTKEY)
|
|
reveal_mesh();
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
hide_mesh(1);
|
|
else if((G.qual==0))
|
|
hide_mesh(0);
|
|
}
|
|
else if(G.obedit->type== OB_SURF) {
|
|
if(G.qual==LR_CTRLKEY)
|
|
add_hook();
|
|
else if(G.qual==LR_ALTKEY)
|
|
revealNurb();
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
hideNurb(1);
|
|
else if((G.qual==0))
|
|
hideNurb(0);
|
|
}
|
|
else if(G.obedit->type==OB_CURVE) {
|
|
if(G.qual==LR_CTRLKEY)
|
|
add_hook();
|
|
else if(G.qual==LR_ALTKEY)
|
|
revealNurb();
|
|
/* should be G.qual==LR_SHIFTKEY, but that is taken fro handles already */
|
|
else if((G.qual==(LR_ALTKEY|LR_SHIFTKEY)))
|
|
hideNurb(1);
|
|
/* should be G.qual==0, but that is taken for handles already */
|
|
else if((G.qual==(LR_ALTKEY|LR_CTRLKEY)))
|
|
hideNurb(0);
|
|
else {
|
|
if(G.qual==LR_CTRLKEY) /* conflict */
|
|
autocalchandlesNurb_all(1); /* flag=1, selected */
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
sethandlesNurb(1);
|
|
else if((G.qual==0))
|
|
sethandlesNurb(3);
|
|
|
|
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
|
BIF_undo_push("Handle change");
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
}
|
|
else if(G.obedit->type==OB_LATTICE) {
|
|
if(G.qual==LR_CTRLKEY) add_hook();
|
|
}
|
|
else if(G.obedit->type==OB_MBALL) {
|
|
if(G.qual==LR_ALTKEY)
|
|
reveal_mball();
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
hide_mball(1);
|
|
else if((G.qual==0))
|
|
hide_mball(0);
|
|
}
|
|
else if(G.obedit->type==OB_ARMATURE) {
|
|
if (G.qual==0)
|
|
hide_selected_armature_bones();
|
|
else if (G.qual==LR_SHIFTKEY)
|
|
hide_unselected_armature_bones();
|
|
else if (G.qual==LR_ALTKEY)
|
|
show_all_armature_bones();
|
|
}
|
|
}
|
|
else if(FACESEL_PAINT_TEST)
|
|
hide_tface();
|
|
else if(ob && (ob->flag & OB_POSEMODE)) {
|
|
if (G.qual==0)
|
|
hide_selected_pose_bones();
|
|
else if (G.qual==LR_SHIFTKEY)
|
|
hide_unselected_pose_bones();
|
|
else if (G.qual==LR_ALTKEY)
|
|
show_all_pose_bones();
|
|
}
|
|
/* Object mode only, other modes are accounted for above */
|
|
else if ((G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))==0) {
|
|
if(G.qual==LR_CTRLKEY)hookmenu();
|
|
else if(G.qual==LR_ALTKEY) show_objects();
|
|
else if(G.qual==LR_SHIFTKEY) hide_objects(0);
|
|
else hide_objects(1);
|
|
}
|
|
break;
|
|
case IKEY:
|
|
if(G.obedit) {
|
|
if(G.qual==LR_CTRLKEY)
|
|
selectswap_mesh();
|
|
} else if(G.qual==LR_CTRLKEY) {
|
|
if(ob && ob->type==OB_ARMATURE)
|
|
if(ob->flag & OB_POSEMODE)
|
|
pose_add_IK();
|
|
}
|
|
else if(G.qual==LR_ALTKEY) {
|
|
if(ob && ob->type==OB_ARMATURE)
|
|
if(ob->flag & OB_POSEMODE)
|
|
pose_clear_IK();
|
|
}
|
|
break;
|
|
|
|
case JKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
if( ob ) {
|
|
join_menu();
|
|
}
|
|
else if ((G.obedit) && ELEM(G.obedit->type, OB_CURVE, OB_SURF)) {
|
|
addsegment_nurb();
|
|
} else {
|
|
error("Can't join unless there is an active object");
|
|
}
|
|
|
|
}
|
|
else if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH) {
|
|
join_triangles();
|
|
}
|
|
}
|
|
|
|
break;
|
|
case KKEY:
|
|
if(G.obedit) {
|
|
if (G.obedit->type==OB_MESH) {
|
|
if (G.qual==LR_SHIFTKEY)
|
|
KnifeSubdivide(KNIFE_PROMPT);
|
|
else if (G.qual==0)
|
|
LoopMenu();
|
|
}
|
|
else if(G.obedit->type==OB_SURF)
|
|
printknots();
|
|
}
|
|
else {
|
|
if((G.qual==LR_SHIFTKEY)) {
|
|
if(FACESEL_PAINT_TEST)
|
|
if (G.f & G_WEIGHTPAINT)
|
|
clear_wpaint_selectedfaces();
|
|
else
|
|
clear_vpaint_selectedfaces();
|
|
else if(G.f & G_VERTEXPAINT)
|
|
clear_vpaint();
|
|
else
|
|
select_select_keys();
|
|
}
|
|
else if (G.qual==0)
|
|
set_ob_ipoflags();
|
|
}
|
|
|
|
break;
|
|
case LKEY:
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH) {
|
|
if (G.qual & LR_CTRLKEY) {
|
|
if ((G.scene->selectmode & SCE_SELECT_FACE) == 0) {
|
|
selectconnected_mesh_all(); /* normal select linked */
|
|
} else {
|
|
selectconnected_delimit_mesh_all(); /* select linked with edge crease delimiting */
|
|
}
|
|
} else {
|
|
if ((G.scene->selectmode & SCE_SELECT_FACE) == 0) {
|
|
selectconnected_mesh();
|
|
} else {
|
|
selectconnected_delimit_mesh();
|
|
}
|
|
}
|
|
}
|
|
if(G.obedit->type==OB_ARMATURE)
|
|
selectconnected_armature();
|
|
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
|
|
selectconnected_nurb();
|
|
}
|
|
else if(ob && (ob->flag & OB_POSEMODE)) {
|
|
selectconnected_posearmature();
|
|
}
|
|
else {
|
|
if(FACESEL_PAINT_TEST) {
|
|
if((G.qual==0))
|
|
select_linked_tfaces(0);
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
select_linked_tfaces(1);
|
|
else if(G.qual==LR_CTRLKEY)
|
|
select_linked_tfaces(2);
|
|
}
|
|
else {
|
|
if((G.qual==0))
|
|
make_local_menu();
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
selectlinks_menu();
|
|
else if(G.qual==LR_CTRLKEY)
|
|
make_links_menu();
|
|
}
|
|
}
|
|
break;
|
|
case MKEY:
|
|
if(G.obedit){
|
|
if (ELEM(G.qual, 0, LR_SHIFTKEY) && (G.obedit->type==OB_ARMATURE)) {
|
|
pose_movetolayer();
|
|
}
|
|
else if (G.qual==LR_ALTKEY) {
|
|
if(G.obedit->type==OB_MESH) {
|
|
mergemenu();
|
|
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
|
}
|
|
}
|
|
else if ((G.qual==0) || (G.qual==LR_CTRLKEY)) {
|
|
mirrormenu();
|
|
}
|
|
else if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
|
|
if(G.obedit->type==OB_MESH) select_non_manifold();
|
|
}
|
|
}
|
|
else if(G.qual & LR_CTRLKEY) {
|
|
mirrormenu();
|
|
}
|
|
else if(G.qual==0 || G.qual==LR_SHIFTKEY) {
|
|
if(ob && (ob->flag & OB_POSEMODE))
|
|
pose_movetolayer();
|
|
else
|
|
movetolayer();
|
|
}
|
|
break;
|
|
case NKEY:
|
|
if((G.qual==0)) {
|
|
toggle_blockhandler(curarea, VIEW3D_HANDLER_OBJECT, UI_PNL_TO_MOUSE);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if(G.obedit) {
|
|
switch (G.obedit->type){
|
|
case OB_ARMATURE:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
pupval= pupmenu("Recalculate Bone Roll Angles%t|Clear Roll (Z-Axis Up) %x1|Align Z-Axis to 3D-Cursor %x2");
|
|
if (pupval > 0) {
|
|
auto_align_armature(pupval - 1);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
}
|
|
break;
|
|
case OB_MESH:
|
|
if(G.qual==(LR_SHIFTKEY|LR_CTRLKEY)) {
|
|
if(okee("Recalculate normals inside")) {
|
|
righthandfaces(2);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
BIF_undo_push("Recalculate normals inside");
|
|
}
|
|
}
|
|
else if(G.qual==LR_CTRLKEY){
|
|
if(okee("Recalculate normals outside")) {
|
|
righthandfaces(1);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
BIF_undo_push("Recalculate normals outside");
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
case OKEY:
|
|
if (G.obedit) {
|
|
if (G.qual==LR_SHIFTKEY) {
|
|
G.scene->prop_mode = (G.scene->prop_mode+1)%7;
|
|
allqueue(REDRAWHEADERS, 0);
|
|
}
|
|
else if((G.qual==LR_ALTKEY)) {
|
|
if(G.scene->proportional==2) G.scene->proportional= 1;
|
|
else G.scene->proportional= 2;
|
|
allqueue(REDRAWHEADERS, 0);
|
|
}
|
|
else if((G.qual==0)) {
|
|
G.scene->proportional= !G.scene->proportional;
|
|
allqueue(REDRAWHEADERS, 0);
|
|
}
|
|
}
|
|
else if((G.qual==LR_SHIFTKEY || G.qual==(LR_ALTKEY|LR_SHIFTKEY))) {
|
|
flip_subdivison(-1);
|
|
}
|
|
else if(G.qual==LR_ALTKEY) {
|
|
if(okee("Clear origin")) {
|
|
clear_object('o');
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PKEY:
|
|
if(G.obedit) {
|
|
if(G.qual==LR_CTRLKEY || G.qual==(LR_SHIFTKEY|LR_CTRLKEY)) {
|
|
if(G.obedit->type==OB_ARMATURE)
|
|
make_bone_parent();
|
|
else
|
|
make_parent();
|
|
}
|
|
|
|
else if(G.qual==LR_ALTKEY && G.obedit->type==OB_ARMATURE)
|
|
clear_bone_parent();
|
|
else if((G.qual==0) && (G.obedit->type==OB_ARMATURE))
|
|
select_bone_parent();
|
|
else if((G.qual==0) && G.obedit->type==OB_MESH)
|
|
separatemenu();
|
|
else if ((G.qual==0) && ELEM(G.obedit->type, OB_CURVE, OB_SURF))
|
|
separate_nurb();
|
|
else if (G.qual==LR_SHIFTKEY) {
|
|
initTransform(TFM_PUSHPULL, CTX_NONE);
|
|
Transform();
|
|
}
|
|
}
|
|
else if(G.qual==LR_CTRLKEY || G.qual==(LR_SHIFTKEY|LR_CTRLKEY))
|
|
make_parent();
|
|
else if(G.qual==LR_SHIFTKEY) {
|
|
toggle_blockhandler(curarea, VIEW3D_HANDLER_PREVIEW, 0);
|
|
doredraw= 1;
|
|
}
|
|
else if(G.qual==(LR_ALTKEY|LR_SHIFTKEY)) {
|
|
initTransform(TFM_PUSHPULL, CTX_NONE);
|
|
Transform();
|
|
}
|
|
else if(G.qual==LR_ALTKEY)
|
|
clear_parent();
|
|
else if(G.qual==(LR_ALTKEY|LR_CTRLKEY))
|
|
make_proxy();
|
|
else if(G.qual==(LR_ALTKEY|LR_CTRLKEY|LR_SHIFTKEY)) {
|
|
start_RBSimulation();
|
|
}
|
|
else if((G.qual==0) && (OBACT) && (OBACT->type==OB_ARMATURE) && (OBACT->flag & OB_POSEMODE))
|
|
select_bone_parent();
|
|
else if((G.qual==0)) {
|
|
start_game();
|
|
}
|
|
break;
|
|
case RKEY:
|
|
if((G.obedit==0) && G.qual==LR_ALTKEY) {
|
|
if(okee("Clear rotation")) {
|
|
clear_object('r');
|
|
}
|
|
}
|
|
else if(G.qual== (LR_CTRLKEY|LR_ALTKEY)) {
|
|
v3d->twtype= V3D_MANIP_ROTATE;
|
|
doredraw= 1;
|
|
}
|
|
else if (G.obedit) {
|
|
if((G.qual==LR_SHIFTKEY)) {
|
|
if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
|
|
selectrow_nurb();
|
|
}
|
|
else if(G.qual==LR_CTRLKEY) {
|
|
if (G.obedit->type==OB_MESH) {
|
|
CutEdgeloop(1);
|
|
BIF_undo_push("Cut Edgeloop");
|
|
}
|
|
else if (G.obedit->type==OB_ARMATURE) {
|
|
initTransform(TFM_BONE_ROLL, CTX_NONE);
|
|
Transform();
|
|
}
|
|
}
|
|
else if((G.qual==0)) {
|
|
initTransform(TFM_ROTATION, CTX_NONE);
|
|
Transform();
|
|
}
|
|
}
|
|
else if((G.qual==0)) {
|
|
initTransform(TFM_ROTATION, CTX_NONE);
|
|
Transform();
|
|
}
|
|
break;
|
|
case SKEY:
|
|
if(G.qual== (LR_CTRLKEY|LR_ALTKEY)) {
|
|
v3d->twtype= V3D_MANIP_SCALE;
|
|
doredraw= 1;
|
|
}
|
|
else if(G.obedit) {
|
|
|
|
if(G.qual==LR_ALTKEY) {
|
|
if(G.obedit->type==OB_ARMATURE) {
|
|
initTransform(TFM_BONESIZE, CTX_NONE);
|
|
}
|
|
else if (G.obedit->type==OB_CURVE) {
|
|
initTransform(TFM_CURVE_SHRINKFATTEN, CTX_NONE);
|
|
} else {
|
|
initTransform(TFM_SHRINKFATTEN, CTX_NONE);
|
|
}
|
|
Transform();
|
|
}
|
|
else if(G.qual==LR_CTRLKEY) {
|
|
initTransform(TFM_SHEAR, CTX_NONE);
|
|
Transform();
|
|
}
|
|
else if(G.qual==LR_SHIFTKEY)
|
|
snapmenu();
|
|
else if(G.qual==0) {
|
|
if(G.obedit->type==OB_ARMATURE) {
|
|
bArmature *arm= G.obedit->data;
|
|
if(arm->drawtype==ARM_ENVELOPE)
|
|
initTransform(TFM_BONE_ENVELOPE, CTX_NONE);
|
|
else
|
|
initTransform(TFM_RESIZE, CTX_NONE);
|
|
}
|
|
else
|
|
initTransform(TFM_RESIZE, CTX_NONE);
|
|
Transform();
|
|
}
|
|
else if(G.qual==(LR_SHIFTKEY|LR_CTRLKEY)){
|
|
initTransform(TFM_TOSPHERE, CTX_NONE);
|
|
Transform();
|
|
}
|
|
if ( G.qual == (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) {
|
|
if(G.obedit->type==OB_MESH) select_sharp_edges();
|
|
}
|
|
}
|
|
else if(G.qual==LR_ALTKEY) {
|
|
if(G.f & G_WEIGHTPAINT)
|
|
ob= ob->parent;
|
|
if(ob && (ob->flag & OB_POSEMODE)) {
|
|
bArmature *arm= ob->data;
|
|
if( ELEM(arm->drawtype, ARM_B_BONE, ARM_ENVELOPE)) {
|
|
initTransform(TFM_BONESIZE, CTX_NONE);
|
|
Transform();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(okee("Clear scale")) {
|
|
clear_object('s');
|
|
}
|
|
}
|
|
else if(G.qual==LR_SHIFTKEY) {
|
|
snapmenu();
|
|
}
|
|
else if((G.qual==0)) {
|
|
initTransform(TFM_RESIZE, CTX_NONE);
|
|
Transform();
|
|
}
|
|
else if(G.qual==(LR_SHIFTKEY|LR_CTRLKEY)) {
|
|
initTransform(TFM_TOSPHERE, CTX_NONE);
|
|
Transform();
|
|
}
|
|
else if(G.qual==(LR_CTRLKEY|LR_ALTKEY|LR_SHIFTKEY)) {
|
|
initTransform(TFM_SHEAR, CTX_NONE);
|
|
Transform();
|
|
}
|
|
break;
|
|
case TKEY:
|
|
if(G.qual == LR_SHIFTKEY) { /* toggle texture in solid draw mode */
|
|
G.vd->flag2 ^= V3D_SOLID_TEX;
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
} else if(G.obedit){
|
|
if((G.qual & LR_CTRLKEY) && G.obedit->type==OB_MESH) {
|
|
convert_to_triface(G.qual & LR_SHIFTKEY);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
if (EM_texFaceCheck())
|
|
allqueue(REDRAWIMAGE, 0);
|
|
|
|
countall();
|
|
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
|
}
|
|
if (G.obedit->type==OB_CURVE) {
|
|
if (G.qual==LR_ALTKEY) {
|
|
clear_tilt();
|
|
}
|
|
else if (G.qual==0) {
|
|
initTransform(TFM_TILT, CTX_NONE);
|
|
Transform();
|
|
}
|
|
}
|
|
}
|
|
else if(G.qual==LR_CTRLKEY) {
|
|
if(ob && (ob->flag & OB_POSEMODE));
|
|
else make_track();
|
|
}
|
|
else if(G.qual==LR_ALTKEY) {
|
|
if(ob && (ob->flag & OB_POSEMODE));
|
|
else clear_track();
|
|
}
|
|
else if((G.qual==0)){
|
|
texspace_edit();
|
|
}
|
|
|
|
break;
|
|
case UKEY:
|
|
/*// Use Ctrl Z like everybody else
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH) {
|
|
if(G.qual==0) BIF_undo(); else BIF_redo();
|
|
}
|
|
else if ELEM5(G.obedit->type, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) {
|
|
if(G.qual==0) BIF_undo(); else BIF_redo();
|
|
}
|
|
}*/
|
|
if(G.obedit) {
|
|
if(G.qual==0) {
|
|
uv_autocalc_tface();
|
|
}
|
|
}
|
|
else if((G.qual==0)) {
|
|
if(G.f & G_WEIGHTPAINT)
|
|
BIF_undo();
|
|
else if(G.f & G_VERTEXPAINT)
|
|
BIF_undo();
|
|
else if(G.f & G_TEXTUREPAINT)
|
|
imagepaint_undo();
|
|
else {
|
|
single_user();
|
|
}
|
|
}
|
|
|
|
break;
|
|
case VKEY:
|
|
if ((G.qual==LR_CTRLKEY)) {
|
|
if ((G.obedit) && G.obedit->type==OB_MESH) {
|
|
Vertex_Menu();
|
|
}
|
|
} else if((G.qual==LR_SHIFTKEY)) {
|
|
if ((G.obedit) && G.obedit->type==OB_MESH) {
|
|
align_view_to_selected(v3d);
|
|
}
|
|
else if (FACESEL_PAINT_TEST) {
|
|
align_view_to_selected(v3d);
|
|
}
|
|
}
|
|
else if(G.qual==LR_ALTKEY)
|
|
image_aspect();
|
|
else if (G.qual==0){
|
|
if(G.obedit) {
|
|
if(G.obedit->type==OB_MESH) {
|
|
mesh_rip();
|
|
}
|
|
else if(G.obedit->type==OB_CURVE) {
|
|
sethandlesNurb(2);
|
|
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
BIF_undo_push("Handle change");
|
|
}
|
|
}
|
|
else if(ob && ob->type == OB_MESH)
|
|
set_vpaint();
|
|
}
|
|
break;
|
|
case WKEY:
|
|
if((G.qual==LR_SHIFTKEY)) {
|
|
initTransform(TFM_WARP, CTX_NONE);
|
|
Transform();
|
|
}
|
|
/*else if(G.qual==LR_ALTKEY) {}*/
|
|
else if(G.qual==LR_CTRLKEY) {
|
|
if(G.obedit) {
|
|
if ELEM(G.obedit->type, OB_CURVE, OB_SURF) {
|
|
switchdirectionNurb2();
|
|
}
|
|
}
|
|
}
|
|
else if((G.qual==0))
|
|
special_editmenu();
|
|
|
|
break;
|
|
case XKEY:
|
|
case DELKEY:
|
|
if(G.qual==0 || G.qual==LR_SHIFTKEY)
|
|
delete_context_selected();
|
|
break;
|
|
case YKEY:
|
|
if((G.qual==0) && (G.obedit)) {
|
|
if(G.obedit->type==OB_MESH) split_mesh();
|
|
}
|
|
break;
|
|
case ZKEY:
|
|
toggle_shading();
|
|
|
|
scrarea_queue_headredraw(curarea);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
|
|
case HOMEKEY:
|
|
if(G.qual==0)
|
|
view3d_home(0);
|
|
break;
|
|
case COMMAKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
G.vd->around= V3D_CENTROID;
|
|
} else if(G.qual==LR_SHIFTKEY) {
|
|
G.vd->around= V3D_CENTROID;
|
|
} else if(G.qual==0) {
|
|
G.vd->around= V3D_CENTER;
|
|
}
|
|
handle_view3d_around();
|
|
|
|
scrarea_queue_headredraw(curarea);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
|
|
case PERIODKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
G.vd->around= V3D_LOCAL;
|
|
} else if(G.qual==LR_ALTKEY) {
|
|
G.vd->around= V3D_ACTIVE;
|
|
} else if(G.qual==0) {
|
|
G.vd->around= V3D_CURSOR;
|
|
}
|
|
handle_view3d_around();
|
|
|
|
scrarea_queue_headredraw(curarea);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
|
|
case PADSLASHKEY:
|
|
if(G.qual==0) {
|
|
if(G.vd->localview) {
|
|
G.vd->localview= 0;
|
|
endlocalview(curarea);
|
|
}
|
|
else {
|
|
G.vd->localview= 1;
|
|
initlocalview();
|
|
}
|
|
scrarea_queue_headredraw(curarea);
|
|
}
|
|
break;
|
|
case PADASTERKEY: /* '*' */
|
|
if(G.qual==0) {
|
|
if(ob) {
|
|
if ((G.obedit) && (G.obedit->type == OB_MESH)) {
|
|
editmesh_align_view_to_selected(G.vd, 3);
|
|
}
|
|
else if (FACESEL_PAINT_TEST) {
|
|
if(ob->type==OB_MESH) {
|
|
Mesh *me= ob->data;
|
|
faceselect_align_view_to_selected(G.vd, me, 3);
|
|
}
|
|
}
|
|
else
|
|
obmat_to_viewmat(ob, 1);
|
|
|
|
if(G.vd->persp==2) G.vd->persp= 1;
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
}
|
|
break;
|
|
case PADPERIOD: /* '.' */
|
|
if(G.qual==0)
|
|
centerview();
|
|
break;
|
|
|
|
case PAGEUPKEY:
|
|
if(G.qual==LR_CTRLKEY)
|
|
movekey_obipo(1);
|
|
else if((G.qual==0))
|
|
nextkey_obipo(1); /* in editipo.c */
|
|
break;
|
|
|
|
case PAGEDOWNKEY:
|
|
if(G.qual==LR_CTRLKEY)
|
|
movekey_obipo(-1);
|
|
else if((G.qual==0))
|
|
nextkey_obipo(-1);
|
|
break;
|
|
|
|
case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
|
|
case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
|
|
case PADENTER:
|
|
persptoetsen(event);
|
|
doredraw= 1;
|
|
break;
|
|
case PADMINUS:
|
|
if ( (G.qual==LR_CTRLKEY)
|
|
&& (G.obedit) && (G.obedit->type==OB_MESH) )
|
|
select_less();
|
|
else if ( (G.qual==LR_CTRLKEY)
|
|
&& (G.obedit) && (G.obedit->type==OB_CURVE) )
|
|
select_less_nurb();
|
|
else if ( (G.qual==LR_CTRLKEY)
|
|
&& (G.obedit) && (G.obedit->type==OB_SURF) )
|
|
select_less_nurb();
|
|
else {
|
|
persptoetsen(event);
|
|
doredraw= 1;
|
|
}
|
|
break;
|
|
|
|
case PADPLUSKEY:
|
|
if ( (G.qual==LR_CTRLKEY)
|
|
&& (G.obedit) && (G.obedit->type==OB_MESH) )
|
|
select_more();
|
|
else if ( (G.qual==LR_CTRLKEY)
|
|
&& (G.obedit) && (G.obedit->type==OB_CURVE) )
|
|
select_more_nurb();
|
|
else if ( (G.qual==LR_CTRLKEY)
|
|
&& (G.obedit) && (G.obedit->type==OB_SURF) )
|
|
select_more_nurb();
|
|
else {
|
|
persptoetsen(event);
|
|
doredraw= 1;
|
|
}
|
|
break;
|
|
|
|
case ESCKEY:
|
|
if(G.qual==0) {
|
|
if (G.vd->flag & V3D_DISPIMAGE) {
|
|
G.vd->flag &= ~V3D_DISPIMAGE;
|
|
doredraw= 1;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(doredraw) {
|
|
scrarea_queue_winredraw(curarea);
|
|
scrarea_queue_headredraw(curarea);
|
|
}
|
|
}
|
|
|
|
static void initview3d(ScrArea *sa)
|
|
{
|
|
View3D *vd;
|
|
|
|
vd= MEM_callocN(sizeof(View3D), "initview3d");
|
|
BLI_addhead(&sa->spacedata, vd); /* addhead! not addtail */
|
|
|
|
vd->spacetype= SPACE_VIEW3D;
|
|
vd->blockscale= 0.7f;
|
|
vd->viewquat[0]= 1.0f;
|
|
vd->viewquat[1]= vd->viewquat[2]= vd->viewquat[3]= 0.0f;
|
|
vd->persp= 1;
|
|
vd->drawtype= OB_WIRE;
|
|
vd->view= 7;
|
|
vd->dist= 10.0;
|
|
vd->lens= 35.0f;
|
|
vd->near= 0.01f;
|
|
vd->far= 500.0f;
|
|
vd->grid= 1.0f;
|
|
vd->gridlines= 16;
|
|
vd->gridsubdiv = 10;
|
|
|
|
vd->lay= vd->layact= 1;
|
|
if(G.scene) {
|
|
vd->lay= vd->layact= G.scene->lay;
|
|
vd->camera= G.scene->camera;
|
|
}
|
|
vd->scenelock= 1;
|
|
vd->gridflag |= V3D_SHOW_X;
|
|
vd->gridflag |= V3D_SHOW_Y;
|
|
vd->gridflag |= V3D_SHOW_FLOOR;
|
|
vd->gridflag &= ~V3D_SHOW_Z;
|
|
|
|
vd->depths= NULL;
|
|
}
|
|
|
|
|
|
/* ******************** SPACE: IPO ********************** */
|
|
|
|
static void changeview2dspace(ScrArea *sa, void *spacedata)
|
|
{
|
|
if(G.v2d==0) return;
|
|
|
|
test_view2d(G.v2d, curarea->winx, curarea->winy);
|
|
myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
|
|
}
|
|
|
|
static int get_cfra_from_dx(SpaceIpo * sipo, int dx)
|
|
{
|
|
if (sipo->blocktype == ID_SEQ) {
|
|
Sequence * seq = (Sequence*) sipo->from;
|
|
if (!seq) {
|
|
return dx;
|
|
}
|
|
if ((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
|
|
return dx;
|
|
} else {
|
|
float m= (seq->enddisp - seq->startdisp)/100.0f;
|
|
float cfra = dx * m + seq->startdisp;
|
|
|
|
return (int) cfra;
|
|
}
|
|
} else {
|
|
return dx;
|
|
}
|
|
}
|
|
|
|
static void winqreadipospace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
extern void do_ipobuts(unsigned short event); /* drawipo.c */
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
SpaceIpo *sipo= curarea->spacedata.first;
|
|
View2D *v2d= &sipo->v2d;
|
|
float dx, dy;
|
|
int cfra, doredraw= 0;
|
|
short mval[2];
|
|
short mousebut = L_MOUSE;
|
|
|
|
if(sa->win==0) return;
|
|
|
|
if(val) {
|
|
if( uiDoBlocks(&sa->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
/* swap mouse buttons based on user preference */
|
|
if (U.flag & USER_LMOUSESELECT) {
|
|
if (event == LEFTMOUSE) {
|
|
event = RIGHTMOUSE;
|
|
mousebut = L_MOUSE;
|
|
} else if (event == RIGHTMOUSE) {
|
|
event = LEFTMOUSE;
|
|
mousebut = R_MOUSE;
|
|
}
|
|
}
|
|
|
|
switch(event) {
|
|
case UI_BUT_EVENT:
|
|
/* note: bad bad code, will be cleaned! is because event queues are all shattered */
|
|
if(val>0 && val < 256) do_ipowin_buts(val-1);
|
|
else do_ipobuts(val);
|
|
break;
|
|
|
|
case LEFTMOUSE:
|
|
if( in_ipo_buttons() ) {
|
|
do_ipo_selectbuttons();
|
|
doredraw= 1;
|
|
}
|
|
else if(view2dmove(LEFTMOUSE)); /* only checks for sliders */
|
|
else if((G.qual & LR_CTRLKEY) && (sipo->showkey==0)) add_vert_ipo();
|
|
else {
|
|
do {
|
|
getmouseco_areawin(mval);
|
|
areamouseco_to_ipoco(v2d, mval, &dx, &dy);
|
|
|
|
cfra = get_cfra_from_dx(sipo, (int)dx);
|
|
if(cfra< 1) cfra= 1;
|
|
|
|
if( cfra!=CFRA ) {
|
|
CFRA= cfra;
|
|
update_for_newframe_nodraw(0); /* 1 = nosound */
|
|
force_draw_all(0); /* To make constraint sliders redraw */
|
|
}
|
|
else PIL_sleep_ms(30);
|
|
|
|
} while(get_mbut() & mousebut);
|
|
}
|
|
break;
|
|
case RIGHTMOUSE:
|
|
mouse_select_ipo();
|
|
allqueue(REDRAWMARKER, 0);
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
if(in_ipo_buttons()) {
|
|
scroll_ipobuts();
|
|
}
|
|
else view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
case WHEELUPMOUSE:
|
|
case WHEELDOWNMOUSE:
|
|
view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
case PADPLUSKEY:
|
|
view2d_zoom(v2d, 0.1154f, sa->winx, sa->winy);
|
|
doredraw= 1;
|
|
break;
|
|
case PADMINUS:
|
|
view2d_zoom(v2d, -0.15f, sa->winx, sa->winy);
|
|
doredraw= 1;
|
|
break;
|
|
case PAGEUPKEY:
|
|
if(G.qual & LR_CTRLKEY)
|
|
movekey_ipo(1);
|
|
else if(G.qual & LR_SHIFTKEY)
|
|
nextkey_ipo(1);
|
|
else
|
|
nextprev_marker(1);
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
if(G.qual & LR_CTRLKEY)
|
|
movekey_ipo(-1);
|
|
else if(G.qual & LR_SHIFTKEY)
|
|
nextkey_ipo(-1);
|
|
else
|
|
nextprev_marker(-1);
|
|
break;
|
|
case HOMEKEY:
|
|
if((G.qual==0))
|
|
do_ipo_buttons(B_IPOHOME);
|
|
break;
|
|
case PADPERIOD:
|
|
if((G.qual==0))
|
|
do_ipo_buttons(B_IPOVIEWCENTER);
|
|
break;
|
|
|
|
case AKEY:
|
|
if (G.qual & LR_CTRLKEY) {
|
|
deselect_markers(1, 0);
|
|
allqueue(REDRAWMARKER, 0);
|
|
}
|
|
else if (G.qual==0) {
|
|
if(in_ipo_buttons()) {
|
|
swap_visible_editipo();
|
|
}
|
|
else {
|
|
swap_selectall_editipo();
|
|
}
|
|
allspace (REMAKEIPO, 0);
|
|
allqueue (REDRAWNLA, 0);
|
|
allqueue (REDRAWACTION, 0);
|
|
}
|
|
|
|
break;
|
|
case BKEY:
|
|
if (G.qual==0)
|
|
borderselect_ipo();
|
|
else if (G.qual==LR_CTRLKEY) {
|
|
borderselect_markers();
|
|
}
|
|
break;
|
|
case CKEY:
|
|
if (G.qual == LR_SHIFTKEY)
|
|
center_currframe();
|
|
else
|
|
move_to_frame();
|
|
break;
|
|
case DKEY:
|
|
if (G.qual==LR_SHIFTKEY) {
|
|
add_duplicate_editipo();
|
|
} else if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY)) {
|
|
duplicate_marker();
|
|
allqueue(REDRAWMARKER, 0);
|
|
}
|
|
break;
|
|
case GKEY:
|
|
if (G.qual & LR_CTRLKEY) {
|
|
transform_markers('g', 0);
|
|
allqueue(REDRAWMARKER, 0);
|
|
} else if (G.qual==0)
|
|
transform_ipo('g');
|
|
break;
|
|
case HKEY:
|
|
if (G.qual==LR_ALTKEY)
|
|
sethandles_ipo(HD_AUTO_ANIM);
|
|
if (G.qual==LR_SHIFTKEY)
|
|
sethandles_ipo(HD_AUTO);
|
|
else if (G.qual==0)
|
|
sethandles_ipo(HD_ALIGN);
|
|
break;
|
|
case JKEY:
|
|
if (G.qual==LR_CTRLKEY)
|
|
join_ipo_menu();
|
|
break;
|
|
case KKEY:
|
|
if (G.qual==0) {
|
|
ipo_toggle_showkey();
|
|
scrarea_queue_headredraw(curarea);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
doredraw= 1;
|
|
}
|
|
break;
|
|
case MKEY:
|
|
if (G.qual==0) {
|
|
add_marker(CFRA);
|
|
} else if (G.qual==LR_SHIFTKEY) {
|
|
ipo_mirror_menu();
|
|
break;
|
|
} else if (G.qual == LR_CTRLKEY) {
|
|
rename_marker();
|
|
} else {
|
|
break;
|
|
}
|
|
allqueue(REDRAWMARKER, 0);
|
|
break;
|
|
case NKEY:
|
|
toggle_blockhandler(sa, IPO_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE);
|
|
doredraw= 1;
|
|
break;
|
|
case OKEY:
|
|
if (G.qual==LR_SHIFTKEY)
|
|
smooth_ipo();
|
|
else
|
|
clean_ipo();
|
|
break;
|
|
case PKEY:
|
|
if (G.qual & LR_CTRLKEY) /* set preview range */
|
|
anim_previewrange_set();
|
|
else if (G.qual & LR_ALTKEY) /* clear preview range */
|
|
anim_previewrange_clear();
|
|
allqueue(REDRAWTIME, 0);
|
|
allqueue(REDRAWBUTSALL, 0);
|
|
allqueue(REDRAWACTION, 0);
|
|
allqueue(REDRAWNLA, 0);
|
|
allqueue(REDRAWIPO, 0);
|
|
break;
|
|
case RKEY:
|
|
if (G.qual==LR_CTRLKEY)
|
|
ipo_record();
|
|
else
|
|
transform_ipo('r');
|
|
break;
|
|
case SKEY:
|
|
if (G.qual==LR_SHIFTKEY) {
|
|
ipo_snap_menu();
|
|
}
|
|
else if (G.qual==0)
|
|
transform_ipo('s');
|
|
break;
|
|
case TKEY:
|
|
if (G.qual==0)
|
|
set_ipotype();
|
|
break;
|
|
case VKEY:
|
|
if (G.qual==0)
|
|
sethandles_ipo(HD_VECT);
|
|
break;
|
|
case XKEY:
|
|
case DELKEY:
|
|
if (okee("Erase selected")) {
|
|
remove_marker();
|
|
del_ipo(0);
|
|
|
|
/* note: don't update the other spaces (in particular ipo)
|
|
* or else curves disappear.
|
|
*/
|
|
allqueue(REDRAWTIME, 0);
|
|
allqueue(REDRAWSOUND, 0);
|
|
}
|
|
break;
|
|
case ACCENTGRAVEKEY:
|
|
if((G.qual==0)) {
|
|
do_ipo_buttons(B_IPOVIEWALL);
|
|
allqueue(REDRAWIPO, 0);
|
|
}
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
if(doredraw) scrarea_queue_winredraw(sa);
|
|
}
|
|
|
|
void initipo(ScrArea *sa)
|
|
{
|
|
SpaceIpo *sipo;
|
|
|
|
sipo= MEM_callocN(sizeof(SpaceIpo), "initipo");
|
|
BLI_addhead(&sa->spacedata, sipo);
|
|
|
|
sipo->spacetype= SPACE_IPO;
|
|
sipo->blockscale= 0.7f;
|
|
|
|
/* sipo space loopt van (0,-?) tot (??,?) */
|
|
sipo->v2d.tot.xmin= 0.0;
|
|
sipo->v2d.tot.ymin= -10.0;
|
|
sipo->v2d.tot.xmax= G.scene->r.efra;
|
|
sipo->v2d.tot.ymax= 10.0;
|
|
|
|
sipo->v2d.cur= sipo->v2d.tot;
|
|
|
|
sipo->v2d.min[0]= 0.01f;
|
|
sipo->v2d.min[1]= 0.01f;
|
|
|
|
sipo->v2d.max[0]= 15000.0f;
|
|
sipo->v2d.max[1]= 10000.0f;
|
|
|
|
sipo->v2d.scroll= L_SCROLL+B_SCROLL;
|
|
sipo->v2d.keeptot= 0;
|
|
|
|
sipo->blocktype= ID_OB;
|
|
}
|
|
|
|
/* ******************** SPACE: INFO ********************** */
|
|
|
|
void space_mipmap_button_function(int event) {
|
|
set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
|
|
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
|
|
#if 0
|
|
static void space_sound_button_function(int event)
|
|
{
|
|
int a;
|
|
SYS_SystemHandle syshandle;
|
|
|
|
if ((syshandle = SYS_GetSystem()))
|
|
{
|
|
a = (U.gameflags & USER_DISABLE_SOUND);
|
|
SYS_WriteCommandLineInt(syshandle, "noaudio", a);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
static char *iconfile_menu(void)
|
|
{
|
|
static char string[512];
|
|
char *str = string;
|
|
IconFile *ifile;
|
|
ListBase *iconfilelist = BIF_iconfile_list();
|
|
|
|
str += sprintf(str, "Built-in %%x0|%%l|");
|
|
|
|
for(ifile=iconfilelist->first; ifile; ifile=ifile->next) {
|
|
str += sprintf(str, "%s %%x%d|", ifile->filename, ifile->index);
|
|
}
|
|
|
|
return string;
|
|
}
|
|
|
|
static void set_userdef_iconfile_cb(void *menuindex, void *unused2)
|
|
{
|
|
bTheme *btheme= U.themes.first;
|
|
IconFile *ifile;
|
|
ListBase *iconfilelist = BIF_iconfile_list();
|
|
int index = *((int *)menuindex);
|
|
|
|
if (index==0) {
|
|
BLI_strncpy(btheme->tui.iconfile, "", sizeof(btheme->tui.iconfile));
|
|
return;
|
|
}
|
|
|
|
for(ifile=iconfilelist->first; ifile; ifile=ifile->next) {
|
|
if (index == ifile->index) {
|
|
BLI_strncpy(btheme->tui.iconfile, ifile->filename, sizeof(btheme->tui.iconfile));
|
|
}
|
|
}
|
|
}
|
|
|
|
/* needed for event; choose new 'curmain' resets it... */
|
|
static short th_curcol= TH_BACK;
|
|
static char *th_curcol_ptr= NULL;
|
|
static char th_curcol_arr[4]={0, 0, 0, 255};
|
|
|
|
static void info_user_themebuts(uiBlock *block, short y1, short y2, short y3)
|
|
{
|
|
bTheme *btheme, *bt;
|
|
int spacetype= 0;
|
|
static short cur=1, curmain=2;
|
|
short a, tot=0, isbuiltin= 0;
|
|
char string[21*32], *strp, *col;
|
|
/* for choosing an icon image based on index in the cached list */
|
|
static int iconfileindex=0;
|
|
|
|
y3= y2+23; /* exception! */
|
|
|
|
/* count total, max 16! */
|
|
for(bt= U.themes.first; bt; bt= bt->next) tot++;
|
|
|
|
/* if cur not is 1; move that to front of list */
|
|
if(cur!=1) {
|
|
a= 1;
|
|
for(bt= U.themes.first; bt; bt= bt->next, a++) {
|
|
if(a==cur) {
|
|
BLI_remlink(&U.themes, bt);
|
|
BLI_addhead(&U.themes, bt);
|
|
allqueue(REDRAWALL, 0);
|
|
cur= 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* the current theme */
|
|
btheme= U.themes.first;
|
|
if(strcmp(btheme->name, "Default")==0) isbuiltin= 1;
|
|
|
|
/* construct popup script */
|
|
string[0]= 0;
|
|
for(bt= U.themes.first; bt; bt= bt->next) {
|
|
strcat(string, bt->name);
|
|
if(btheme->next) strcat(string, " |");
|
|
}
|
|
uiDefButS(block, MENU, B_UPDATE_THEME_ICONS, string, 45,y3,200,20, &cur, 0, 0, 0, 0, "Current theme");
|
|
|
|
|
|
/* add / delete / name */
|
|
|
|
if(tot<16)
|
|
uiDefBut(block, BUT, B_ADD_THEME, "Add", 45,y2,200,20, NULL, 0, 0, 0, 0, "Makes new copy of this theme");
|
|
if(tot>1 && isbuiltin==0)
|
|
uiDefBut(block, BUT, B_DEL_THEME, "Delete", 45,y1,200,20, NULL, 0, 0, 0, 0, "Delete theme");
|
|
|
|
if(isbuiltin) return;
|
|
|
|
/* name */
|
|
uiDefBut(block, TEX, B_NAME_THEME, "", 255,y3,200,20, btheme->name, 1.0, 30.0, 0, 0, "Rename theme");
|
|
|
|
/* main choices pup: note, it uses collums, and the seperators (%l) then have to fill both halves equally for the menu to work */
|
|
uiDefButS(block, MENU, B_CHANGE_THEME, "UI and Buttons %x1|%l|3D View %x2|%l|Ipo Curve Editor %x3|Action Editor %x4|"
|
|
"NLA Editor %x5|%l|UV/Image Editor %x6|Video Sequence Editor %x7|Node Editor %x16|Timeline %x15|%l|Audio Window %x8|Text Editor %x9|%l|User Preferences %x10|"
|
|
"Outliner %x11|Buttons Window %x12|%l|File Browser %x13|Image Browser %x14",
|
|
255,y2,200,20, &curmain, 0, 0, 0, 0, "Specify theme for...");
|
|
if(curmain==1) spacetype= 0;
|
|
else if(curmain==2) spacetype= SPACE_VIEW3D;
|
|
else if(curmain==3) spacetype= SPACE_IPO;
|
|
else if(curmain==4) spacetype= SPACE_ACTION;
|
|
else if(curmain==5) spacetype= SPACE_NLA;
|
|
else if(curmain==6) spacetype= SPACE_IMAGE;
|
|
else if(curmain==7) spacetype= SPACE_SEQ;
|
|
else if(curmain==8) spacetype= SPACE_SOUND;
|
|
else if(curmain==9) spacetype= SPACE_TEXT;
|
|
else if(curmain==10) spacetype= SPACE_INFO;
|
|
else if(curmain==11) spacetype= SPACE_OOPS;
|
|
else if(curmain==12) spacetype= SPACE_BUTS;
|
|
else if(curmain==13) spacetype= SPACE_FILE;
|
|
else if(curmain==14) spacetype= SPACE_IMASEL;
|
|
else if(curmain==15) spacetype= SPACE_TIME;
|
|
else if(curmain==16) spacetype= SPACE_NODE;
|
|
else return; /* only needed while coding... when adding themes for more windows */
|
|
|
|
/* color choices pup */
|
|
if(curmain==1) {
|
|
strp= BIF_ThemeColorsPup(0);
|
|
if(th_curcol==TH_BACK) th_curcol= TH_BUT_OUTLINE; /* switching main choices... */
|
|
}
|
|
else strp= BIF_ThemeColorsPup(spacetype);
|
|
|
|
uiDefButS(block, MENU, B_REDR, strp, 255,y1,200,20, &th_curcol, 0, 0, 0, 0, "Current color");
|
|
MEM_freeN(strp);
|
|
|
|
th_curcol_ptr= col= BIF_ThemeGetColorPtr(btheme, spacetype, th_curcol);
|
|
if(col==NULL) return;
|
|
|
|
/* first handle exceptions, special single values, row selection, etc */
|
|
if(th_curcol==TH_VERTEX_SIZE) {
|
|
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"Vertex size ", 465,y3,200,20, col, 1.0, 10.0, 0, 0, "");
|
|
}
|
|
else if(th_curcol==TH_FACEDOT_SIZE) {
|
|
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"Face dot size ", 465,y3,200,20, col, 1.0, 10.0, 0, 0, "");
|
|
}
|
|
else if(th_curcol==TH_BUT_DRAWTYPE) {
|
|
uiBlockBeginAlign(block);
|
|
uiDefButC(block, ROW, B_UPDATE_THEME, "Shaded", 465,y2,80,20, col, 2.0, (float) TH_SHADED, 0, 0, "");
|
|
uiDefButC(block, ROW, B_UPDATE_THEME, "Rounded", 545,y2,80,20, col, 2.0, (float) TH_ROUNDED, 0, 0, "");
|
|
uiDefButC(block, ROW, B_UPDATE_THEME, "Minimal", 625,y2,80,20, col, 2.0, (float) TH_MINIMAL, 0, 0, "");
|
|
uiDefButC(block, ROW, B_UPDATE_THEME, "OldSkool", 705,y2,80,20, col, 2.0, (float) TH_OLDSKOOL, 0, 0, "");
|
|
uiBlockEndAlign(block);
|
|
}
|
|
else if(th_curcol==TH_ICONFILE) {
|
|
uiBut *but;
|
|
|
|
/* set the icon file menu to the correct icon file index for what's stored in the theme values */
|
|
iconfileindex= BIF_iconfile_get_index(btheme->tui.iconfile);
|
|
|
|
but = uiDefButI(block, MENU, B_UPDATE_THEME_ICONS, iconfile_menu(),
|
|
465,y2,200,20, &iconfileindex, 0, 0, 0, 0, "The icon PNG file to use, searching in .blender/icons");
|
|
uiButSetFunc(but, set_userdef_iconfile_cb, &iconfileindex, NULL);
|
|
|
|
}
|
|
else {
|
|
uiBlockBeginAlign(block);
|
|
if ELEM9(th_curcol, TH_PANEL, TH_LAMP, TH_FACE, TH_FACE_SELECT, TH_EDITMESH_ACTIVE, TH_MENU_BACK, TH_MENU_HILITE, TH_MENU_ITEM, TH_NODE) {
|
|
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"A ", 465,y3+25,200,20, col+3, 0.0, 255.0, B_THEMECOL, 0, "");
|
|
}
|
|
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"R ", 465,y3,200,20, col, 0.0, 255.0, B_THEMECOL, 0, "");
|
|
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"G ", 465,y2,200,20, col+1, 0.0, 255.0, B_THEMECOL, 0, "");
|
|
uiDefButC(block, NUMSLI, B_UPDATE_THEME,"B ", 465,y1,200,20, col+2, 0.0, 255.0, B_THEMECOL, 0, "");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefButC(block, COL, B_UPDATE_THEME, "", 675,y1,50,y3-y1+20, col, 0, 0, 0, 0, "");
|
|
|
|
/* copy paste */
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, BUT, B_THEME_COPY, "Copy Color", 755,y2,120,20, NULL, 0, 0, 0, 0, "Stores current color in buffer");
|
|
uiDefBut(block, BUT, B_THEME_PASTE, "Paste Color", 755,y1,120,20, NULL, 0, 0, 0, 0, "Pastes buffer color");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefButC(block, COL, 0, "", 885,y1,50,y2-y1+20, th_curcol_arr, 0, 0, 0, 0, "");
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void drawinfospace(ScrArea *sa, void *spacedata)
|
|
{
|
|
uiBlock *block;
|
|
static short cur_light=0;
|
|
float fac, col[3];
|
|
short xpos, ypos, ypostab, buth, rspace, dx, y1, y2, y3, y4, y5, y6, y7;
|
|
short y2label, y3label, y4label, y5label, y6label, y7label;
|
|
short spref, mpref, lpref, smfileselbut;
|
|
short edgsp, midsp;
|
|
char naam[32];
|
|
|
|
if(curarea->win==0 || curarea->winy<2) return;
|
|
|
|
BIF_GetThemeColor3fv(TH_BACK, col);
|
|
glClearColor(col[0], col[1], col[2], 0.0);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
/* smaller buttons make no sense */
|
|
if(curarea->winx<320) return;
|
|
|
|
if(curarea->winx<=1280.0) {
|
|
fac= ((float)curarea->winx)/1280.0f;
|
|
myortho2(0.375f, 1280.375f, 0.375f, curarea->winy/fac + 0.375f);
|
|
}
|
|
else {
|
|
myortho2(0.375f, (float)curarea->winx + 0.375f, 0.375f, (float)curarea->winy + 0.375f);
|
|
}
|
|
|
|
sprintf(naam, "infowin %d", curarea->win);
|
|
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSS, UI_HELV, curarea->win);
|
|
|
|
|
|
/* Vars for nice grid alignment */
|
|
dx= (1280-90)/7; /* spacing for use in equally dividing 'tab' row */
|
|
|
|
xpos = 45; /* left padding */
|
|
ypos = 50; /* bottom padding for buttons */
|
|
ypostab = 10; /* bottom padding for 'tab' row */
|
|
|
|
buth = 20; /* standard button height */
|
|
|
|
spref = 90; /* standard size for small preferences button */
|
|
mpref = 189; /* standard size for medium preferences button */
|
|
lpref = 288; /* standard size for large preferences button */
|
|
smfileselbut = buth; /* standard size for fileselect button (square) */
|
|
|
|
edgsp = 3; /* space from edge of end 'tab' to edge of end button */
|
|
midsp = 9; /* horizontal space between buttons */
|
|
|
|
rspace = 3; /* default space between rows */
|
|
|
|
y1 = ypos; /* grid alignment for each row of buttons */
|
|
y2 = ypos+buth+rspace;
|
|
y3 = ypos+2*(buth+rspace);
|
|
y4 = ypos+3*(buth+rspace);
|
|
y5 = ypos+4*(buth+rspace);
|
|
y6 = ypos+5*(buth+rspace);
|
|
y7 = ypos+6*(buth+rspace);
|
|
|
|
|
|
y2label = y2-2; /* adjustments to offset the labels down to align better */
|
|
y3label = y3-2;
|
|
y4label = y4-2;
|
|
y5label = y5-2;
|
|
y6label = y6-2;
|
|
y7label = y7-2;
|
|
|
|
|
|
/* set the color to blue and draw the main 'tab' controls */
|
|
|
|
uiBlockSetCol(block, TH_BUT_SETTING1);
|
|
uiBlockBeginAlign(block);
|
|
|
|
uiDefButS(block, ROW,B_USERPREF,"View & Controls",
|
|
xpos,ypostab,(short)dx,buth,
|
|
&U.userpref,1.0,0.0, 0, 0,"");
|
|
|
|
uiDefButS(block, ROW,B_USERPREF,"Edit Methods",
|
|
(short)(xpos+dx),ypostab,(short)dx,buth,
|
|
&U.userpref,1.0,1.0, 0, 0,"");
|
|
|
|
uiDefButS(block, ROW,B_USERPREF,"Language & Font",
|
|
(short)(xpos+2*dx),ypostab,(short)dx,buth,
|
|
&U.userpref,1.0,2.0, 0, 0,"");
|
|
|
|
uiDefButS(block, ROW,B_USERPREF,"Themes",
|
|
(short)(xpos+3*dx),ypostab,(short)dx,buth,
|
|
&U.userpref,1.0,6.0, 0, 0,"");
|
|
|
|
uiDefButS(block, ROW,B_USERPREF,"Auto Save",
|
|
(short)(xpos+4*dx),ypostab,(short)dx,buth,
|
|
&U.userpref,1.0,3.0, 0, 0,"");
|
|
|
|
uiDefButS(block, ROW,B_USERPREF,"System & OpenGL",
|
|
(short)(xpos+5*dx),ypostab,(short)dx,buth,
|
|
&U.userpref,1.0,4.0, 0, 0,"");
|
|
|
|
uiDefButS(block, ROW,B_USERPREF,"File Paths",
|
|
(short)(xpos+6*dx),ypostab,(short)dx,buth,
|
|
&U.userpref,1.0,5.0, 0, 0,"");
|
|
|
|
uiBlockSetCol(block, TH_AUTO);
|
|
uiBlockEndAlign(block);
|
|
/* end 'tab' controls */
|
|
|
|
/* line 2: left x co-ord, top y co-ord, width, height */
|
|
|
|
if(U.userpref == 6) {
|
|
info_user_themebuts(block, y1, y2, y3);
|
|
}
|
|
else if (U.userpref == 0) { /* view & controls */
|
|
|
|
uiDefBut(block, LABEL,0,"Display:",
|
|
xpos,y6label,spref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOG, USER_TOOLTIPS, 0, "Tool Tips",
|
|
(xpos+edgsp),y5,spref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Display tooltips (help tags) over buttons");
|
|
uiDefButBitI(block, TOG, USER_DRAWVIEWINFO, B_DRAWINFO, "Object Info",
|
|
(xpos+edgsp),y4,spref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Display active object name and frame number in the 3D View");
|
|
uiDefButBitI(block, TOG, USER_SCENEGLOBAL, 0, "Global Scene",
|
|
(xpos+edgsp),y3,spref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Forces the current Scene to be displayed in all Screens");
|
|
#ifndef __APPLE__
|
|
uiDefButBitS(block, TOG, 1, 0, "Large Cursors",
|
|
(xpos+edgsp),y2,spref,buth,
|
|
&(U.curssize), 0, 0, 0, 0,
|
|
"Use large mouse cursors when available");
|
|
#else
|
|
U.curssize=0; /*Small Cursor always for OS X for now */
|
|
#endif
|
|
uiDefButBitI(block, TOG, USER_SHOW_VIEWPORTNAME, B_DRAWINFO, "View Name",
|
|
(xpos+edgsp),y1,spref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Show the name of the view's direction in each 3D View");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefBut(block, LABEL,0,"Menus:",
|
|
(xpos+(2*edgsp)+spref),y6label,spref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOG, USER_MENUOPENAUTO, 0, "Open on Mouse Over",
|
|
(xpos+edgsp+spref+midsp),y5,mpref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Open menu buttons and pulldowns automatically when the mouse is hovering");
|
|
uiDefButS(block, NUM, 0, "Top Level:",
|
|
(xpos+edgsp+spref+midsp),y4,spref+edgsp,buth,
|
|
&(U.menuthreshold1), 1, 40, 0, 0,
|
|
"Time delay in 1/10 seconds before automatically opening top level menus");
|
|
uiDefButS(block, NUM, 0, "Sublevels:",
|
|
(xpos+edgsp+(2*spref)+(2*midsp)-edgsp),y4,spref+edgsp,buth,
|
|
&(U.menuthreshold2), 1, 40, 0, 0,
|
|
"Time delay in 1/10 seconds before automatically opening menu sublevels");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefBut(block, LABEL,0,"Toolbox click-hold delay:",
|
|
(xpos+(2*edgsp)+spref),y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, NUM, 0, "LMB:",
|
|
(xpos+edgsp+spref+midsp),y2,spref+edgsp,buth,
|
|
&(U.tb_leftmouse), 2, 40, 0, 0,
|
|
"Time in 1/10 seconds to hold the Left Mouse Button before opening the toolbox");
|
|
uiDefButS(block, NUM, 0, "RMB:",
|
|
(xpos+edgsp+(2*spref)+(2*midsp)-edgsp),y2,spref+edgsp,buth,
|
|
&(U.tb_rightmouse), 2, 40, 0, 0,
|
|
"Time in 1/10 seconds to hold the Right Mouse Button before opening the toolbox");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefButBitI(block, TOG, USER_PANELPINNED, 0, "Pin Floating Panels",
|
|
(xpos+edgsp+spref+midsp),y1,(mpref/2),buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Make floating panels invoked by a hotkey (eg. N Key) open at the previous location");
|
|
uiDefButBitI(block, TOG, USER_PLAINMENUS, B_PLAINMENUS, "Plain Menus",
|
|
(xpos+edgsp+(2*spref)+(2*midsp)),y1,spref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Use a column layout for toolbox and do not flip the contents of any menu");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefBut(block, LABEL,0,"Snap to grid:",
|
|
(xpos+(2*edgsp)+spref+midsp+mpref),y6label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOG, USER_AUTOGRABGRID, 0, "Grab/Move",
|
|
(xpos+edgsp+mpref+spref+(2*midsp)),y5,spref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Snap objects and sub-objects to grid units when moving");
|
|
uiDefButBitI(block, TOG, USER_AUTOROTGRID, 0, "Rotate",
|
|
(xpos+edgsp+mpref+spref+(2*midsp)),y4,spref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Snap objects and sub-objects to grid units when rotating");
|
|
uiDefButBitI(block, TOG, USER_AUTOSIZEGRID, 0, "Scale",
|
|
(xpos+edgsp+mpref+spref+(2*midsp)),y3,spref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Snap objects and sub-objects to grid units when scaling");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefButBitI(block, TOG, USER_LOCKAROUND, B_DRAWINFO, "Global Pivot",
|
|
(xpos+edgsp+mpref+spref+(2*midsp)),y1,spref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Lock the same rotation/scaling pivot in all 3D Views");
|
|
|
|
uiDefBut(block, LABEL,0,"View zoom:",
|
|
(xpos+(2*edgsp)+mpref+(2*spref)+(2*midsp)),y6label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */
|
|
uiDefButS(block, ROW, 0, "Continue",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)),y5,(mpref/3),buth,
|
|
&(U.viewzoom), 40, USER_ZOOM_CONT, 0, 0,
|
|
"Old style zoom, continues while moving mouse up or down");
|
|
uiDefButS(block, ROW, 0, "Dolly",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)+(mpref/3)),y5,(mpref/3),buth,
|
|
&(U.viewzoom), 40, USER_ZOOM_DOLLY, 0, 0,
|
|
"Zooms in and out based on vertical mouse movement.");
|
|
uiDefButS(block, ROW, 0, "Scale",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)+(2*mpref/3)),y5,(mpref/3),buth,
|
|
&(U.viewzoom), 40, USER_ZOOM_SCALE, 0, 0,
|
|
"Zooms in and out like scaling the view, mouse movements relative to center.");
|
|
uiBlockSetCol(block, TH_AUTO); /* end color */
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefButBitI(block, TOG, USER_ZOOM_TO_MOUSEPOS, B_DRAWINFO, "Zoom to Mouse Position",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)),y4,mpref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Zoom in towards the mouse pointer's position in the 3D view, rather than the 2D window center");
|
|
|
|
uiDefBut(block, LABEL,0,"View rotation:",
|
|
(xpos+(2*edgsp)+mpref+(2*spref)+(2*midsp)),y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */
|
|
uiDefButBitI(block, TOG, USER_TRACKBALL, B_DRAWINFO, "Trackball",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)),y2,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Allow the view to tumble freely when orbiting with the Middle Mouse Button");
|
|
uiDefButBitI(block, TOGN, USER_TRACKBALL, B_DRAWINFO, "Turntable",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)+(mpref/2)),y2,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Use fixed up axis for orbiting with Middle Mouse Button");
|
|
uiBlockSetCol(block, TH_AUTO); /* end color */
|
|
uiDefButBitI(block, TOG, USER_AUTOPERSP, B_DRAWINFO, "Auto Perspective",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)),y1,(mpref/2),buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Automatically switch between orthographic and perspective when changing from top/front/side views");
|
|
uiDefButBitI(block, TOG, USER_ORBIT_SELECTION, B_DRAWINFO, "Around Selection",
|
|
(xpos+edgsp+mpref+(2*spref)+(3*midsp)+(mpref/2)),y1,(mpref/2),buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Use selection as the orbiting center");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefBut(block, LABEL,0,"Select with:",
|
|
(xpos+(2*edgsp)+(3*mpref)+(3*midsp)),y6label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */
|
|
uiDefButBitI(block, TOG, USER_LMOUSESELECT, B_DRAWINFO, "Left Mouse",
|
|
(xpos+edgsp+(3*mpref)+(4*midsp)),y5,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0, "Use the Left Mouse Button for selection");
|
|
uiDefButBitI(block, TOGN, USER_LMOUSESELECT, B_DRAWINFO, "Right Mouse",
|
|
(xpos+edgsp+(3*mpref)+(4*midsp)+(mpref/2)),y5,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0, "Use the Right Mouse Button for selection");
|
|
uiBlockSetCol(block, TH_AUTO); /* end color */
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
if(U.flag & USER_LMOUSESELECT) {
|
|
uiDefBut(block, LABEL,0,"Cursor with: Right Mouse",
|
|
(xpos+(2*edgsp)+(3*mpref)+(3*midsp)),y4label+5,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
} else {
|
|
uiDefBut(block, LABEL,0,"Cursor with: Left Mouse",
|
|
(xpos+(2*edgsp)+(3*mpref)+(3*midsp)),y4label+5,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
}
|
|
|
|
/* illegal combo... */
|
|
if (U.flag & USER_LMOUSESELECT)
|
|
U.flag &= ~USER_TWOBUTTONMOUSE;
|
|
|
|
uiDefButBitI(block, TOG, USER_TWOBUTTONMOUSE, B_DRAWINFO, "Emulate 3 Button Mouse",
|
|
(xpos+edgsp+(3*mpref)+(4*midsp)),y3,mpref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Emulates Middle Mouse with Alt+LeftMouse (doesnt work with Left Mouse Select option)");
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOG, USER_SHOW_ROTVIEWICON, B_DRAWINFO, "Mini Axis",
|
|
(xpos+edgsp+(3*mpref)+(4*midsp)),y1,(mpref/3),buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Show a small rotating 3D axis in the bottom left corner of the 3D View");
|
|
uiDefButS(block, NUM, B_DRAWINFO, "Size:",
|
|
(xpos+edgsp+(3*mpref)+(4*midsp)+(mpref/3)),y1,(mpref/3),buth,
|
|
&U.rvisize, 10, 64, 0, 0,
|
|
"The axis icon's size");
|
|
uiDefButS(block, NUM, B_DRAWINFO, "Bright:",
|
|
(xpos+edgsp+(3*mpref)+(4*midsp)+2*(mpref/3)),y1,(mpref/3),buth,
|
|
&U.rvibright, 0, 10, 0, 0,
|
|
"The brightness of the icon");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefBut(block, LABEL,0,"Middle Mouse Button:",
|
|
(xpos+(2*edgsp)+(4*mpref)+(4*midsp)),y6label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiBlockSetCol(block, TH_BUT_SETTING1); /* mutually exclusive toggles, start color */
|
|
uiDefButBitI(block, TOGN, USER_VIEWMOVE, B_DRAWINFO, "Rotate View",
|
|
(xpos+edgsp+(4*mpref)+(5*midsp)),y5,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0, "Default action for the Middle Mouse Button");
|
|
uiDefButBitI(block, TOG, USER_VIEWMOVE, B_DRAWINFO, "Pan View",
|
|
(xpos+edgsp+(4*mpref)+(5*midsp)+(mpref/2)),y5,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0, "Default action for the Middle Mouse Button");
|
|
uiBlockSetCol(block, TH_AUTO); /* end color */
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"Mouse Wheel:",
|
|
(xpos+(2*edgsp)+(4*mpref)+(4*midsp)),y4label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOG, USER_WHEELZOOMDIR, 0, "Invert Zoom",
|
|
(xpos+edgsp+(4*mpref)+(5*midsp)),y3,spref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0,
|
|
"Swap the Mouse Wheel zoom direction");
|
|
uiDefButI(block, NUM, 0, "Scroll Lines:",
|
|
(xpos+edgsp+(4*mpref)+(6*midsp)+spref-edgsp),y3,spref+edgsp,buth,
|
|
&U.wheellinescroll, 0.0, 32.0, 0, 0,
|
|
"The number of lines scrolled at a time with the mouse wheel");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, NUM, B_DRAWINFO, "Smooth View:",
|
|
(xpos+edgsp+(4*mpref)+(5*midsp)),y2,(mpref),buth,
|
|
&U.smooth_viewtx, 0, 1000, 0, 0,
|
|
"The time to animate the view in miliseconds, zero to disable");
|
|
uiDefButS(block, NUM, B_DRAWINFO, "Rotation Angle:",
|
|
(xpos+edgsp+(4*mpref)+(5*midsp)),y1,(mpref),buth,
|
|
&U.pad_rot_angle, 0, 90, 0, 0,
|
|
"The rotation step for numerical pad keys (2 4 6 8)");
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"3D Transform Widget:",
|
|
(xpos+(2*edgsp)+(5*mpref)+(5*midsp)),y6label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, NUM, B_REDRCURW3D, "Size:",
|
|
(xpos+edgsp+(5*mpref)+(6*midsp)),y5,(mpref/2),buth,
|
|
&(U.tw_size), 2, 40, 0, 0, "Diameter of widget, in 10 pixel units");
|
|
uiDefButS(block, NUM, B_REDRCURW3D, "Handle:",
|
|
(xpos+edgsp+(5*mpref)+(6*midsp)+(mpref/2)),y5,(mpref/2),buth,
|
|
&(U.tw_handlesize), 2, 40, 0, 0, "Size of widget handles as percentage of widget radius");
|
|
uiDefButS(block, NUM, B_REDRCURW3D, "Hotspot:",
|
|
(xpos+edgsp+(5*mpref)+(6*midsp)),y4,(mpref),buth,
|
|
&(U.tw_hotspot), 4, 40, 0, 0, "Hotspot in pixels for clicking widget handles");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiDefButS(block, NUM, B_REDRCURW3D, "Object Center Size: ",
|
|
(xpos+edgsp+(5*mpref)+(6*midsp)),y3,mpref,buth,
|
|
&(U.obcenter_dia), 4, 10, 0, 0,
|
|
"Diameter in Pixels for Object/Lamp center display");
|
|
|
|
|
|
} else if (U.userpref == 1) { /* edit methods */
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"Material linked to:",
|
|
xpos,y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOGN, USER_MAT_ON_OB, B_DRAWINFO, "ObData",
|
|
(xpos+edgsp),y2,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0, "Link new objects' material to the obData block");
|
|
uiDefButBitI(block, TOG, USER_MAT_ON_OB, B_DRAWINFO, "Object",
|
|
(xpos+edgsp+(mpref/2)),y2,(mpref/2),buth,
|
|
&(U.flag), 0, 0, 0, 0, "Link new objects' material to the object block");
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"Undo:",
|
|
(xpos+(2*edgsp)+mpref),y3label, mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButS(block, NUMSLI, B_DRAWINFO, "Steps: ",
|
|
(xpos+edgsp+mpref+midsp),y2,mpref,buth,
|
|
&(U.undosteps), 0, 64, 0, 0, "Number of undo steps available (smaller values conserve memory)");
|
|
|
|
uiDefButBitI(block, TOG, USER_GLOBALUNDO, B_DRAWINFO, "Global Undo",
|
|
(xpos+edgsp+mpref+midsp),y1,mpref,buth,
|
|
&(U.uiflag), 2, 64, 0, 0, "Global undo works by keeping a full copy of the file itself in memory, so takes extra memory");
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"Auto keyframe",
|
|
(xpos+(2*edgsp)+(2*mpref)+midsp),y5label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
uiDefButBitI(block, TOG, G_RECORDKEYS, REDRAWTIME, "Action and Object",
|
|
(xpos+edgsp+(2*mpref)+(2*midsp)),y4,mpref, buth,
|
|
&(G.flags), 0, 0, 0, 0, "Automatic keyframe insertion in Object and Action Ipo curves");
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOG, USER_KEYINSERTAVAI, REDRAWTIME, "Available",
|
|
(xpos+edgsp+(2*mpref)+(2*midsp)),y3,mpref, buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion in available curves");
|
|
|
|
uiDefButBitI(block, TOG, USER_KEYINSERTNEED, REDRAWTIME, "Needed",
|
|
(xpos+edgsp+(2*mpref)+(2*midsp)),y2,mpref, buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion only when keyframe needed");
|
|
|
|
uiDefButBitI(block, TOG, G_AUTOMATKEYS, REDRAWTIME, "Use Visual Keying",
|
|
(xpos+edgsp+(2*mpref)+(2*midsp)),y1,mpref, buth,
|
|
&(G.flags), 0, 0, 0, 0, "Use Visual keying automatically for constrained objects");
|
|
uiBlockEndAlign(block);
|
|
|
|
/* uiDefButBitS(block, TOG, USER_KEYINSERTACT, 0, "Action",
|
|
(xpos+edgsp+(2*mpref)+(2*midsp)),y2,(spref+edgsp),buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion in Action Ipo curve");
|
|
uiDefButBitS(block, TOG, USER_KEYINSERTOBJ, 0, "Object",
|
|
(xpos+edgsp+(2*mpref)+(3*midsp)+spref-edgsp),y2,(spref+edgsp),buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Automatic keyframe insertion in Object Ipo curve"); */
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"Duplicate with object:",
|
|
(xpos+(2*edgsp)+(3*midsp)+(3*mpref)+spref),y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefButBitI(block, TOG, USER_DUP_MESH, 0, "Mesh",
|
|
(xpos+edgsp+(4*midsp)+(3*mpref)+spref),y2,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes mesh data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_SURF, 0, "Surface",
|
|
(xpos+edgsp+(5*midsp)+(3*mpref)+(2*spref)),y2,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes surface data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_CURVE, 0, "Curve",
|
|
(xpos+edgsp+(6*midsp)+(3*mpref)+(3*spref)),y2,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes curve data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_FONT, 0, "Text",
|
|
(xpos+edgsp+(7*midsp)+(3*mpref)+(4*spref)),y2,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes text data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_MBALL, 0, "Metaball",
|
|
(xpos+edgsp+(8*midsp)+(3*mpref)+(5*spref)),y2,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes metaball data to be duplicated with Shift+D");
|
|
|
|
uiDefButBitI(block, TOG, USER_DUP_ARM, 0, "Armature",
|
|
(xpos+edgsp+(4*midsp)+(3*mpref)+spref),y1,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes armature data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_LAMP, 0, "Lamp",
|
|
(xpos+edgsp+(5*midsp)+(3*mpref)+(2*spref)),y1,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes lamp data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_MAT, 0, "Material",
|
|
(xpos+edgsp+(6*midsp)+(3*mpref)+(3*spref)),y1,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes material data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_TEX, 0, "Texture",
|
|
(xpos+edgsp+(7*midsp)+(3*mpref)+(4*spref)),y1,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes texture data to be duplicated with Shift+D");
|
|
uiDefButBitI(block, TOG, USER_DUP_IPO, 0, "Ipo",
|
|
(xpos+edgsp+(8*midsp)+(3*mpref)+(5*spref)),y1,(spref+edgsp),buth,
|
|
&(U.dupflag), 0, 0, 0, 0, "Causes ipo data to be duplicated with Shift+D");
|
|
uiBlockEndAlign(block);
|
|
|
|
} else if(U.userpref == 2) { /* language & colors */
|
|
|
|
#ifdef INTERNATIONAL
|
|
uiDefButBitS(block, TOG, USER_DOTRANSLATE, B_DOLANGUIFONT, "International Fonts",
|
|
xpos,y2,mpref,buth,
|
|
&(U.transopts), 0, 0, 0, 0, "Activate international interface");
|
|
|
|
if(U.transopts & USER_DOTRANSLATE) {
|
|
char curfont[320];
|
|
|
|
sprintf(curfont, "Interface Font: ");
|
|
if(U.fontname[0]) strcat(curfont, U.fontname);
|
|
else strcat(curfont, "Built-in");
|
|
|
|
uiDefBut(block, LABEL,0,curfont,
|
|
(xpos),y3,4*mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
uiDefBut(block, BUT, B_LOADUIFONT, "Select Font",
|
|
xpos,y1,mpref,buth,
|
|
0, 0, 0, 0, 0, "Select a new font for the interface");
|
|
|
|
uiDefButI(block, BUT, B_RESTOREFONT, "Restore to default",
|
|
(xpos+edgsp+mpref+midsp),y2,mpref,buth,
|
|
&U.fontsize, 0, 0, 0, 0, "Restores to using the default included antialised font");
|
|
|
|
uiDefButI(block, MENU, B_SETFONTSIZE, fontsize_pup(),
|
|
(xpos+edgsp+mpref+midsp),y1,mpref,buth,
|
|
&U.fontsize, 0, 0, 0, 0, "Current interface font size (points)");
|
|
|
|
/*
|
|
uiDefButS(block, MENU, B_SETENCODING, encoding_pup(),
|
|
(xpos+edgsp+mpref+midsp),y1,mpref,buth,
|
|
&U.encoding, 0, 0, 0, 0, "Current interface font encoding");
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"Translate:",
|
|
(xpos+edgsp+(2.1*mpref)+(2*midsp)),y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
*/
|
|
|
|
uiDefButBitS(block, TOG, USER_TR_TOOLTIPS, B_SETTRANSBUTS, "Tooltips",
|
|
(xpos+edgsp+(2.2*mpref)+(3*midsp)),y1,spref,buth,
|
|
&(U.transopts), 0, 0, 0, 0, "Translate tooltips");
|
|
|
|
uiDefButBitS(block, TOG, USER_TR_BUTTONS, B_SETTRANSBUTS, "Buttons",
|
|
(xpos+edgsp+(2.2*mpref)+(4*midsp)+spref),y1,spref,buth,
|
|
&(U.transopts), 0, 0, 0, 0, "Translate button labels");
|
|
|
|
uiDefButBitS(block, TOG, USER_TR_MENUS, B_SETTRANSBUTS, "Toolbox",
|
|
(xpos+edgsp+(2.2*mpref)+(5*midsp)+(2*spref)),y1,spref,buth,
|
|
&(U.transopts), 0, 0, 0, 0, "Translate toolbox menu");
|
|
|
|
uiDefButI(block, MENU, B_SETLANGUAGE, language_pup(),
|
|
(xpos+edgsp+(2.2*mpref)+(3*midsp)),y2,mpref+(0.5*mpref)+3,buth,
|
|
&U.language, 0, 0, 0, 0, "Select interface language");
|
|
|
|
uiDefButBitS(block, TOG, USER_USETEXTUREFONT, B_USETEXTUREFONT, "Use Textured Fonts",
|
|
(xpos+edgsp+(4*mpref)+(4*midsp)),y2,mpref,buth,
|
|
&(U.transopts), 0, 0, 0, 0,
|
|
"Use Textured Fonts");
|
|
}
|
|
|
|
/* end of INTERNATIONAL */
|
|
#endif
|
|
|
|
} else if(U.userpref == 3) { /* auto save */
|
|
|
|
|
|
uiDefButS(block, NUM, 0, "Save Versions:",
|
|
(xpos+edgsp),y3,mpref,buth,
|
|
&U.versions, 0.0, 32.0, 0, 0,
|
|
"The number of old versions to maintain in the current directory, when manually saving");
|
|
|
|
uiDefButBitI(block, TOG, USER_AUTOSAVE, B_RESETAUTOSAVE, "Auto Save Temp Files",
|
|
(xpos+edgsp+mpref+midsp),y3,mpref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Enables automatic saving of temporary files");
|
|
|
|
if(U.flag & USER_AUTOSAVE) {
|
|
|
|
uiDefButI(block, NUM, B_RESETAUTOSAVE, "Minutes:",
|
|
(xpos+edgsp+mpref+midsp),y2,mpref,buth,
|
|
&(U.savetime), 1.0, 60.0, 0, 0,
|
|
"The time (in minutes) to wait between automatic temporary saves");
|
|
|
|
uiDefBut(block, BUT, B_LOADTEMP, "Open Recent",
|
|
(xpos+edgsp+mpref+midsp),y1,mpref,buth,
|
|
0, 0, 0, 0, 0,"Open the most recently saved temporary file");
|
|
}
|
|
|
|
uiDefButS(block, NUM, B_DRAWINFO, "Recent Files:",
|
|
(xpos+edgsp+(2*mpref)+(3*midsp)),y3,(mpref),buth,
|
|
&U.recent_files, 0, 30, 0, 0,
|
|
"Maximum number of recently opened files to remember");
|
|
|
|
uiDefButBitI(block, TOG, USER_SAVE_PREVIEWS, 0, "Save Preview Images",
|
|
(xpos+edgsp+(3*mpref)+(4*midsp)),y3,mpref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Enables automatic saving of preview images in the .blend file");
|
|
|
|
} else if (U.userpref == 4) { /* system & opengl */
|
|
|
|
uiDefBut(block, LABEL,0,"Solid OpenGL lights:",
|
|
xpos+edgsp, y6label, mpref, buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
for (cur_light=0; cur_light<3; cur_light++) {
|
|
char lightname[12];
|
|
int lightbutw=buth*2;
|
|
int offs=cur_light*(midsp+lightbutw);
|
|
|
|
sprintf(lightname, "Light %d", cur_light+1);
|
|
|
|
uiDefButBitI(block, TOG, 1, B_RECALCLIGHT, lightname,
|
|
xpos+edgsp+offs, y5, lightbutw, buth,
|
|
&U.light[cur_light].flag, 0.0, 0.0, 0, 0, "Enable this OpenGL light in Solid draw mode");
|
|
|
|
uiDefButF(block, BUT_NORMAL, B_RECALCLIGHT, "",
|
|
xpos+edgsp+offs, y3, lightbutw, buth*2+rspace,
|
|
U.light[cur_light].vec, 0.0f, 1.0f, 0, 0, "The direction that the OpenGL light is shining");
|
|
|
|
uiDefButF(block, COL, B_RECALCLIGHT, "",
|
|
xpos+edgsp+offs, y2, lightbutw, buth,
|
|
U.light[cur_light].col, 0.0, 0.0, 0, 0, "");
|
|
uiDefButF(block, COL, B_RECALCLIGHT, "",
|
|
xpos+edgsp+offs, y1, lightbutw, buth,
|
|
U.light[cur_light].spec, 0.0, 0.0, 0, 0, "");
|
|
}
|
|
|
|
uiDefBut(block, LABEL,0,"Color",
|
|
xpos+edgsp+140, y2, mpref/4, buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiDefBut(block, LABEL,0,"Spec",
|
|
xpos+edgsp+140, y1, mpref/4, buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
|
|
#ifdef WITH_VERSE
|
|
uiDefBut(block, TEX, 0, "Verse Master: ",
|
|
(xpos+edgsp)+mpref*2+2*midsp,y5,mpref*2+midsp,buth,
|
|
U.versemaster, 1.0, 63.0, 0, 0,
|
|
"The Verse Master-server IP");
|
|
uiDefBut(block, TEX, 0, "Verse Username: ",
|
|
(xpos+edgsp)+mpref*2+2*midsp,y4,mpref*2+midsp,buth,
|
|
U.verseuser, 1.0, 63.0, 0, 0,
|
|
"The Verse user name");
|
|
#endif
|
|
|
|
/*
|
|
uiDefButBitS(block, TOG, USER_EVTTOCONSOLE, 0, "Log Events to Console",
|
|
(xpos+edgsp),y2,lpref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Display a list of input events in the console");
|
|
|
|
uiDefButS(block, MENU, B_CONSOLEOUT, consolemethod_pup(),
|
|
(xpos+edgsp), y1, lpref,buth,
|
|
&U.console_out, 0, 0, 0, 0, "Select console output method");
|
|
|
|
uiDefButS(block, NUM, B_CONSOLENUMLINES, "Lines:",
|
|
(xpos+edgsp+lpref+midsp),y1,spref,buth,
|
|
&U.console_buffer, 1.0, 4000.0, 0, 0, "Maximum number of internal console lines");
|
|
*/
|
|
|
|
#ifdef _WIN32
|
|
uiDefBut(block, LABEL,0,"Win Codecs:",
|
|
(xpos+edgsp+(1*midsp)+(1*mpref)),y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
uiDefButBitI(block, TOG, USER_ALLWINCODECS, 0, "Enable all codecs",
|
|
(xpos+edgsp+(1*mpref)+(1*midsp)),y2,mpref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Allows all codecs for rendering (not guaranteed)");
|
|
#endif
|
|
|
|
uiDefBut(block, LABEL,0,"Auto Run Python Scripts",
|
|
(xpos+edgsp+(1*midsp)+(1*mpref)),y6label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
uiDefButBitI(block, TOG, G_DOSCRIPTLINKS, REDRAWBUTSSCRIPT, "Enabled by Default",
|
|
(xpos+edgsp+(1*mpref)+(1*midsp)),y5,mpref,buth,
|
|
&(G.f), 0, 0, 0, 0, "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)");
|
|
|
|
uiDefBut(block, LABEL,0,"Keyboard:",
|
|
(xpos+edgsp+(3*midsp)+(3*mpref)),y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
uiDefButBitI(block, TOG, USER_NO_CAPSLOCK, B_U_CAPSLOCK, "Disable Caps Lock",
|
|
(xpos+edgsp+(3*midsp)+(3*mpref)),y1,mpref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Disables the Caps Lock key when entering text");
|
|
|
|
uiDefButBitI(block, TOG, USER_NONUMPAD, 0, "Emulate Numpad",
|
|
(xpos+edgsp+(3*midsp)+(3*mpref)),y2,mpref,buth,
|
|
&(U.flag), 0, 0, 0, 0,
|
|
"Causes the 1 to 0 keys to act as the numpad (useful for laptops)");
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"System:",
|
|
(xpos+edgsp+(4*midsp)+(4*mpref)),y7label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiDefButI(block, NUM, B_REDR, "Prefetch frames ",
|
|
(xpos+edgsp+(4*mpref)+(4*midsp)), y6, mpref, buth,
|
|
&U.prefetchframes, 0.0, 500.0, 20, 2,
|
|
"Number of frames to render ahead during playback.");
|
|
|
|
uiDefButI(block, NUM, B_MEMCACHELIMIT, "MEM Cache Limit ",
|
|
(xpos+edgsp+(4*mpref)+(4*midsp)), y5, mpref, buth,
|
|
&U.memcachelimit, 0.0, 1024.0, 30, 2,
|
|
"Memory cache limit in sequencer");
|
|
uiDefButS(block, NUM, B_REDR, "Frameserver Port ",
|
|
(xpos+edgsp+(4*mpref)+(4*midsp)), y4, mpref, buth,
|
|
&U.frameserverport, 0.0, 32727.0, 30, 2,
|
|
"Frameserver Port for Framserver-Rendering");
|
|
|
|
uiDefButBitI(block, TOG, USER_DISABLE_SOUND, B_SOUNDTOGGLE, "Disable Game Sound",
|
|
(xpos+edgsp+(4*mpref)+(4*midsp)),y3,mpref,buth,
|
|
&(U.gameflags), 0, 0, 0, 0, "Disables sounds from being played in games");
|
|
|
|
uiDefButBitI(block, TOG, USER_FILTERFILEEXTS, 0, "Filter File Extensions",
|
|
(xpos+edgsp+(4*mpref)+(4*midsp)),y2,mpref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Display only files with extensions in the image select window");
|
|
|
|
uiDefButBitI(block, TOG, USER_HIDE_DOT, 0, "Hide dot file/datablock",
|
|
(xpos+edgsp+(4*mpref)+(4*midsp)),y1,mpref,buth,
|
|
&(U.uiflag), 0, 0, 0, 0, "Hide files/datablocks that start with a dot(.*)");
|
|
|
|
uiDefBut(block, LABEL,0,"OpenGL:",
|
|
(xpos+edgsp+(5*midsp)+(5*mpref)),y7label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
|
|
uiDefButF(block, NUMSLI, B_DRAWINFO, "Clip Alpha: ",
|
|
(xpos+edgsp+(5*mpref)+(5*midsp)),y6,mpref,buth,
|
|
&(U.glalphaclip), 0.0, 1.0, 0, 0, "Clip alpha below this threshold in the 3d textured view");
|
|
|
|
uiDefButBitI(block, TOGN, USER_DISABLE_MIPMAP, B_MIPMAPCHANGED, "Mipmaps",
|
|
(xpos+edgsp+(5*mpref)+(5*midsp)),y5,mpref,buth,
|
|
&(U.gameflags), 0, 0, 0, 0, "Toggles between mipmap textures on (beautiful) and off (fast)");
|
|
|
|
/* main choices pup: note, it uses collums, and the seperators (%l) then have to fill both halves equally for the menu to work */
|
|
uiDefButS(block, MENU, B_GLRESLIMITCHANGED, "GL Texture Clamp Off%x0|%l|GL Texture Clamp 8192%x8192|GL Texture Clamp 4096%x4096|GL Texture Clamp 2048%x2048|GL Texture Clamp 1024%x1024|GL Texture Clamp 512%x512|GL Texture Clamp 256%x256|GL Texture Clamp 128%x128",
|
|
(xpos+edgsp+(5*mpref)+(5*midsp)),y4,mpref,buth, &(U.glreslimit), 0, 0, 0, 0, "Limit the texture size to save graphics memory");
|
|
|
|
uiDefButBitI(block, TOG, USER_VERTEX_ARRAYS, 0, "Vertex Arrays",
|
|
(xpos+edgsp+(5*mpref)+(5*midsp)),y3,mpref,buth,
|
|
&(U.gameflags), 0, 0, 0, 0, "Toggles between vertex arrays on (less reliable) and off (more reliable)");
|
|
|
|
uiDefButI(block, NUM, 0, "Time Out ",
|
|
(xpos+edgsp+(5*mpref)+(5*midsp)), y2, mpref, buth,
|
|
&U.textimeout, 0.0, 3600.0, 30, 2, "Time since last access of a GL texture in seconds after which it is freed. (Set to 0 to keep textures allocated)");
|
|
uiDefButI(block, NUM, 0, "Collect Rate ",
|
|
(xpos+edgsp+(5*mpref)+(5*midsp)), y1, mpref, buth,
|
|
&U.texcollectrate, 1.0, 3600.0, 30, 2, "Number of seconds between each run of the GL texture garbage collector.");
|
|
|
|
|
|
uiDefBut(block, LABEL,0,"Audio mixing buffer:",
|
|
(xpos+edgsp+(2*midsp)+(2*mpref)),y3label,mpref,buth,
|
|
0, 0, 0, 0, 0, "");
|
|
uiBlockBeginAlign(block);
|
|
uiDefButI(block, ROW, 0, "256",
|
|
(xpos+edgsp+(2*midsp)+(2*mpref)),y2,(mpref/4),buth,
|
|
&U.mixbufsize, 2.0, 256.0, 0, 0, "Set audio mixing buffer size to 256 samples");
|
|
uiDefButI(block, ROW, 0, "512",
|
|
(xpos+edgsp+(2*midsp)+(2*mpref)+(mpref/4)),y2,(mpref/4),buth,
|
|
&U.mixbufsize, 2.0, 512.0, 0, 0, "Set audio mixing buffer size to 512 samples");
|
|
uiDefButI(block, ROW, 0, "1024",
|
|
(xpos+edgsp+(2*midsp)+(2*mpref)+(2*mpref/4)),y2,(mpref/4),buth,
|
|
&U.mixbufsize, 2.0, 1024.0, 0, 0, "Set audio mixing buffer size to 1024 samples");
|
|
uiDefButI(block, ROW, 0, "2048",
|
|
(xpos+edgsp+(2*midsp)+(2*mpref)+(3*mpref/4)),y2,(mpref/4),buth,
|
|
&U.mixbufsize, 2.0, 2048.0, 0, 0, "Set audio mixing buffer size to 2048 samples");
|
|
uiBlockEndAlign(block);
|
|
|
|
} else if(U.userpref == 5) { /* file paths */
|
|
|
|
/* yafray: (temporary) path button for yafray xml export, now with fileselect */
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "YFexport: ",
|
|
(xpos+edgsp), y2+buth+rspace, lpref-smfileselbut, buth,
|
|
U.yfexportdir, 1.0, 63.0, 0, 0,
|
|
"The default directory for yafray xml export (must exist!)");
|
|
uiDefIconBut(block, BUT, B_YAFRAYDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+lpref-smfileselbut), y2+buth+rspace, smfileselbut, buth,
|
|
0, 0, 0, 0, 0, "Select the default yafray export directory");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Fonts: ",
|
|
(xpos+edgsp),y2,(lpref-smfileselbut),buth,
|
|
U.fontdir, 1.0, 63.0, 0, 0,
|
|
"The default directory to search for loading fonts");
|
|
uiDefIconBut(block, BUT, B_FONTDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+lpref-smfileselbut),y2,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Select the default font directory");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Textures: ",
|
|
(xpos+edgsp+lpref+midsp),y2,(lpref-smfileselbut),buth,
|
|
U.textudir, 1.0, 63.0, 0, 0, "The default directory to search for textures");
|
|
uiDefIconBut(block, BUT, B_TEXTUDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+(2*lpref)+midsp-smfileselbut),y2,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Select the default texture location");
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Tex Plugins: ",
|
|
(xpos+edgsp+(2*lpref)+(2*midsp)),y2,(lpref-smfileselbut),buth,
|
|
U.plugtexdir, 1.0, 63.0, 0, 0, "The default directory to search for texture plugins");
|
|
uiDefIconBut(block, BUT, B_PLUGTEXDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+(3*lpref)+(2*midsp)-smfileselbut),y2,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Select the default texture plugin location");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Seq Plugins: ",
|
|
(xpos+edgsp+(3*lpref)+(3*midsp)),y2,(lpref-smfileselbut),buth,
|
|
U.plugseqdir, 1.0, 63.0, 0, 0, "The default directory to search for sequence plugins");
|
|
uiDefIconBut(block, BUT, B_PLUGSEQDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+(4*lpref)+(3*midsp)-smfileselbut),y2,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Select the default sequence plugin location");
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Render: ",
|
|
(xpos+edgsp),y1,(lpref-smfileselbut),buth,
|
|
U.renderdir, 1.0, 63.0, 0, 0, "The default directory for rendering output");
|
|
uiDefIconBut(block, BUT, B_RENDERDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+lpref-smfileselbut),y1,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Select the default render output location");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Python: ",
|
|
(xpos+edgsp+lpref+midsp),y1,(lpref-2*smfileselbut),buth,
|
|
U.pythondir, 1.0, 63.0, 0, 0, "The default directory to search for Python scripts");
|
|
uiDefIconBut(block, BUT, B_PYMENUEVAL, ICON_SCRIPT,
|
|
(xpos+edgsp+(2*lpref)+midsp-2*smfileselbut),y1,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Re-evaluate scripts registration in menus");
|
|
uiDefIconBut(block, BUT, B_PYTHONDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+(2*lpref)+midsp-smfileselbut),y1,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Select the default Python script location");
|
|
uiBlockEndAlign(block);
|
|
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Sounds: ",
|
|
(xpos+edgsp+(2*lpref)+(2*midsp)),y1,(lpref-smfileselbut),buth,
|
|
U.sounddir, 1.0, 63.0, 0, 0, "The default directory to search for sounds");
|
|
uiDefIconBut(block, BUT, B_SOUNDDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+(3*lpref)+(2*midsp)-smfileselbut),y1,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Selet the default sound location");
|
|
uiBlockEndAlign(block);
|
|
|
|
uiBlockBeginAlign(block);
|
|
uiDefBut(block, TEX, 0, "Temp: ",
|
|
(xpos+edgsp+(3*lpref)+(3*midsp)),y1,(lpref-smfileselbut),buth,
|
|
U.tempdir, 1.0, 63.0, 0, 0, "The directory for storing temporary save files");
|
|
uiDefIconBut(block, BUT, B_TEMPDIRFILESEL, ICON_FILESEL,
|
|
(xpos+edgsp+(4*lpref)+(3*midsp)-smfileselbut),y1,smfileselbut,buth,
|
|
0, 0, 0, 0, 0, "Select the default temporary save file location");
|
|
uiBlockEndAlign(block);
|
|
|
|
}
|
|
|
|
uiDrawBlock(block);
|
|
|
|
myortho2(-0.375, (float)(sa->winx)-0.375, -0.375, (float)(sa->winy)-0.375);
|
|
draw_area_emboss(sa);
|
|
|
|
/* restore buttons transform */
|
|
if(curarea->winx<=1280.0) {
|
|
fac= ((float)curarea->winx)/1280.0f;
|
|
myortho2(0.0, 1280.0, 0.0, curarea->winy/fac);
|
|
}
|
|
else {
|
|
myortho2(0.0, (float)curarea->winx, 0.0, (float)curarea->winy);
|
|
}
|
|
sa->win_swap= WIN_BACK_OK;
|
|
|
|
}
|
|
|
|
|
|
static void winqreadinfospace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
|
|
if(val) {
|
|
if( uiDoBlocks(&curarea->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
switch(event) {
|
|
case UI_BUT_EVENT:
|
|
if(val==REDRAWTIME) allqueue(REDRAWTIME, 0);
|
|
else if(val==B_ADD_THEME) {
|
|
bTheme *btheme, *new;
|
|
|
|
btheme= U.themes.first;
|
|
new= MEM_callocN(sizeof(bTheme), "theme");
|
|
memcpy(new, btheme, sizeof(bTheme));
|
|
BLI_addhead(&U.themes, new);
|
|
strcpy(new->name, "New User Theme");
|
|
addqueue(sa->win, REDRAW, 1);
|
|
}
|
|
else if(val==B_DEL_THEME) {
|
|
bTheme *btheme= U.themes.first;
|
|
BLI_remlink(&U.themes, btheme);
|
|
MEM_freeN(btheme);
|
|
BIF_SetTheme(sa); /* prevent usage of old theme in calls */
|
|
addqueue(sa->win, REDRAW, 1);
|
|
}
|
|
else if(val==B_NAME_THEME) {
|
|
bTheme *btheme= U.themes.first;
|
|
if(strcmp(btheme->name, "Default")==0) {
|
|
strcpy(btheme->name, "New User Theme");
|
|
addqueue(sa->win, REDRAW, 1);
|
|
}
|
|
}
|
|
else if(val==B_UPDATE_THEME) {
|
|
allqueue(REDRAWALL, 0);
|
|
}
|
|
else if(val==B_UPDATE_THEME_ICONS) {
|
|
BIF_icons_free();
|
|
BIF_icons_init(BIFICONID_LAST+1);
|
|
allqueue(REDRAWALL, 0);
|
|
}
|
|
else if(val==B_CHANGE_THEME) {
|
|
th_curcol= TH_BACK; /* backdrop color is always there... */
|
|
addqueue(sa->win, REDRAW, 1);
|
|
}
|
|
else if(val==B_THEME_COPY) {
|
|
if(th_curcol_ptr) {
|
|
th_curcol_arr[0]= th_curcol_ptr[0];
|
|
th_curcol_arr[1]= th_curcol_ptr[1];
|
|
th_curcol_arr[2]= th_curcol_ptr[2];
|
|
th_curcol_arr[3]= th_curcol_ptr[3];
|
|
addqueue(sa->win, REDRAW, 1);
|
|
}
|
|
}
|
|
else if(val==B_THEME_PASTE) {
|
|
if(th_curcol_ptr) {
|
|
th_curcol_ptr[0]= th_curcol_arr[0];
|
|
th_curcol_ptr[1]= th_curcol_arr[1];
|
|
th_curcol_ptr[2]= th_curcol_arr[2];
|
|
th_curcol_ptr[3]= th_curcol_arr[3];
|
|
allqueue(REDRAWALL, 0);
|
|
}
|
|
}
|
|
else if(val==B_RECALCLIGHT) {
|
|
if(U.light[0].flag==0 && U.light[1].flag==0 && U.light[2].flag==0)
|
|
U.light[0].flag= 1;
|
|
|
|
default_gl_light();
|
|
addqueue(sa->win, REDRAW, 1);
|
|
allqueue(REDRAWVIEW3D, 0);
|
|
}
|
|
else if (val==B_MEMCACHELIMIT) {
|
|
printf("Setting memcache limit to %d\n",
|
|
U.memcachelimit);
|
|
MEM_CacheLimiter_set_maximum(
|
|
U.memcachelimit * 1024 * 1024);
|
|
}
|
|
else do_global_buttons(val);
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void init_infospace(ScrArea *sa)
|
|
{
|
|
SpaceInfo *sinfo;
|
|
|
|
sinfo= MEM_callocN(sizeof(SpaceInfo), "initinfo");
|
|
BLI_addhead(&sa->spacedata, sinfo);
|
|
|
|
sinfo->spacetype=SPACE_INFO;
|
|
}
|
|
|
|
/* ******************** SPACE: BUTS ********************** */
|
|
|
|
extern void drawbutspace(ScrArea *sa, void *spacedata); /* buttons.c */
|
|
|
|
static void changebutspace(ScrArea *sa, void *spacedata)
|
|
{
|
|
if(G.v2d==0) return;
|
|
|
|
test_view2d(G.v2d, curarea->winx, curarea->winy);
|
|
myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
|
|
}
|
|
|
|
static void winqreadbutspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
SpaceButs *sbuts= curarea->spacedata.first;
|
|
ScrArea *sa2, *sa3d;
|
|
int nr;
|
|
|
|
if(val) {
|
|
|
|
if( uiDoBlocks(&curarea->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
switch(event) {
|
|
case UI_BUT_EVENT:
|
|
do_butspace(val);
|
|
break;
|
|
|
|
case MIDDLEMOUSE:
|
|
case WHEELUPMOUSE:
|
|
case WHEELDOWNMOUSE:
|
|
view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
case PAGEUPKEY:
|
|
event= WHEELUPMOUSE;
|
|
view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
event= WHEELDOWNMOUSE;
|
|
view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
|
|
case RIGHTMOUSE:
|
|
nr= pupmenu("Panel Alignment%t|Horizontal%x1|Vertical%x2|Free %x0");
|
|
if (nr>=0) {
|
|
sbuts->align= nr;
|
|
if(nr) {
|
|
uiAlignPanelStep(sa, 1.0);
|
|
do_buts_buttons(B_BUTSHOME);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PADPLUSKEY:
|
|
view2d_zoom(&sbuts->v2d, 0.06f, curarea->winx, curarea->winy);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
case PADMINUS:
|
|
view2d_zoom(&sbuts->v2d, -0.075f, curarea->winx, curarea->winy);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
case RENDERPREVIEW:
|
|
BIF_previewrender_buts(sbuts);
|
|
break;
|
|
|
|
case HOMEKEY:
|
|
do_buts_buttons(B_BUTSHOME);
|
|
break;
|
|
|
|
|
|
/* if only 1 view, also de persp, excluding arrowkeys */
|
|
case PAD0: case PAD1: case PAD3:
|
|
case PAD5: case PAD7: case PAD9:
|
|
case PADENTER: case ZKEY: case PKEY:
|
|
sa3d= 0;
|
|
sa2= G.curscreen->areabase.first;
|
|
while(sa2) {
|
|
if(sa2->spacetype==SPACE_VIEW3D) {
|
|
if(sa3d) return;
|
|
sa3d= sa2;
|
|
}
|
|
sa2= sa2->next;
|
|
}
|
|
if(sa3d) {
|
|
sa= curarea;
|
|
areawinset(sa3d->win);
|
|
|
|
if(event==PKEY && G.qual==0) start_game();
|
|
else if(event==ZKEY) toggle_shading();
|
|
else persptoetsen(event);
|
|
|
|
scrarea_queue_winredraw(sa3d);
|
|
scrarea_queue_headredraw(sa3d);
|
|
areawinset(sa->win);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void set_rects_butspace(SpaceButs *buts)
|
|
{
|
|
/* buts space goes from (0,0) to (1280, 228) */
|
|
|
|
buts->v2d.tot.xmin= 0.0f;
|
|
buts->v2d.tot.ymin= 0.0f;
|
|
buts->v2d.tot.xmax= 1279.0f;
|
|
buts->v2d.tot.ymax= 228.0f;
|
|
|
|
buts->v2d.min[0]= 256.0f;
|
|
buts->v2d.min[1]= 42.0f;
|
|
|
|
buts->v2d.max[0]= 2048.0f;
|
|
buts->v2d.max[1]= 450.0f;
|
|
|
|
buts->v2d.minzoom= 0.5f;
|
|
buts->v2d.maxzoom= 1.21f;
|
|
|
|
buts->v2d.scroll= 0;
|
|
buts->v2d.keepaspect= 1;
|
|
buts->v2d.keepzoom= 1;
|
|
buts->v2d.keeptot= 1;
|
|
|
|
}
|
|
|
|
void test_butspace(void)
|
|
{
|
|
ScrArea *area= curarea;
|
|
int blocksmin= uiBlocksGetYMin(&area->uiblocks)-10.0f;
|
|
|
|
G.buts->v2d.tot.ymin= MIN2(0.0f, blocksmin-10.0f);
|
|
}
|
|
|
|
static void init_butspace(ScrArea *sa)
|
|
{
|
|
SpaceButs *buts;
|
|
|
|
buts= MEM_callocN(sizeof(SpaceButs), "initbuts");
|
|
BLI_addhead(&sa->spacedata, buts);
|
|
|
|
buts->spacetype= SPACE_BUTS;
|
|
buts->scaflag= BUTS_SENS_LINK|BUTS_SENS_ACT|BUTS_CONT_ACT|BUTS_ACT_ACT|BUTS_ACT_LINK;
|
|
|
|
/* set_rects only does defaults, so after reading a file the cur has not changed */
|
|
set_rects_butspace(buts);
|
|
buts->v2d.cur= buts->v2d.tot;
|
|
|
|
buts->ri = NULL;
|
|
}
|
|
|
|
void extern_set_butspace(int fkey, int do_cycle)
|
|
{
|
|
ScrArea *sa;
|
|
SpaceButs *sbuts;
|
|
Object *ob= OBACT;
|
|
|
|
/* when a f-key pressed: 'closest' button window is initialized */
|
|
if(curarea->spacetype==SPACE_BUTS) sa= curarea;
|
|
else {
|
|
/* find area */
|
|
sa= G.curscreen->areabase.first;
|
|
while(sa) {
|
|
if(sa->spacetype==SPACE_BUTS) break;
|
|
sa= sa->next;
|
|
}
|
|
}
|
|
|
|
if(sa==NULL) return;
|
|
|
|
if(sa!=curarea) areawinset(sa->win);
|
|
|
|
sbuts= sa->spacedata.first;
|
|
if(!do_cycle) sbuts->oldkeypress= 0;
|
|
|
|
if(fkey==F4KEY) {
|
|
sbuts->mainb= CONTEXT_LOGIC;
|
|
}
|
|
else if(fkey==F5KEY) {
|
|
/* if it's already in shading context, cycle between tabs with the same key */
|
|
if (sbuts->oldkeypress == F5KEY) {
|
|
|
|
if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_LAMP)
|
|
sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_MAT;
|
|
else if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_MAT)
|
|
sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_TEX;
|
|
else if (sbuts->tab[CONTEXT_SHADING]==1) {
|
|
sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_RAD;
|
|
}
|
|
else if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_RAD)
|
|
sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_WORLD;
|
|
else if (sbuts->tab[CONTEXT_SHADING]==TAB_SHADING_WORLD)
|
|
sbuts->tab[CONTEXT_SHADING]=TAB_SHADING_LAMP;
|
|
}
|
|
/* if we're coming in from texture buttons,
|
|
or from outside the shading context, just go to the 'default' */
|
|
else if (ob) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
|
|
if(ob->type==OB_CAMERA)
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_WORLD;
|
|
else if(ob->type==OB_LAMP)
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_LAMP;
|
|
else
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
|
|
}
|
|
else {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_MAT;
|
|
}
|
|
BIF_preview_changed(ID_TE);
|
|
}
|
|
else if(fkey==F6KEY) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_TEX;
|
|
BIF_preview_changed(ID_TE);
|
|
}
|
|
else if(fkey==F7KEY) {
|
|
/* if it's already in object context, cycle between tabs with the same key */
|
|
if (sbuts->oldkeypress == F7KEY) {
|
|
|
|
if (sbuts->tab[CONTEXT_OBJECT]==TAB_OBJECT_OBJECT)
|
|
sbuts->tab[CONTEXT_OBJECT]=TAB_OBJECT_PHYSICS;
|
|
else if (sbuts->tab[CONTEXT_OBJECT]==TAB_OBJECT_PHYSICS)
|
|
sbuts->tab[CONTEXT_OBJECT]=TAB_OBJECT_OBJECT;
|
|
}
|
|
else sbuts->mainb= CONTEXT_OBJECT;
|
|
|
|
}
|
|
else if(fkey==F8KEY) {
|
|
sbuts->mainb= CONTEXT_SHADING;
|
|
sbuts->tab[CONTEXT_SHADING]= TAB_SHADING_WORLD;
|
|
BIF_preview_changed(ID_TE);
|
|
}
|
|
else if(fkey==F9KEY) sbuts->mainb= CONTEXT_EDITING;
|
|
else if(fkey==F10KEY) {
|
|
/* if it's already in scene context, cycle between tabs with the same key */
|
|
if (sbuts->oldkeypress == F10KEY) {
|
|
|
|
if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_RENDER)
|
|
sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_ANIM;
|
|
else if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_ANIM)
|
|
sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_SOUND;
|
|
else if (sbuts->tab[CONTEXT_SCENE]==TAB_SCENE_SOUND)
|
|
sbuts->tab[CONTEXT_SCENE]=TAB_SCENE_RENDER;
|
|
}
|
|
else sbuts->mainb= CONTEXT_SCENE;
|
|
}
|
|
|
|
sbuts->oldkeypress = fkey;
|
|
|
|
scrarea_queue_headredraw(sa);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
|
|
/* ******************** SPACE: SEQUENCE ********************** */
|
|
|
|
/* extern void drawseqspace(ScrArea *sa, void *spacedata); BIF_drawseq.h */
|
|
|
|
static void winqreadseqspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
SpaceSeq *sseq= curarea->spacedata.first;
|
|
View2D *v2d= &sseq->v2d;
|
|
Sequence *last_seq = get_last_seq();
|
|
float dx, dy;
|
|
int doredraw= 0, cfra=0, first;
|
|
short mval[2];
|
|
short nr;
|
|
short mousebut = L_MOUSE;
|
|
|
|
if(curarea->win==0) return;
|
|
|
|
if(val) {
|
|
if( uiDoBlocks(&curarea->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
/* swap mouse buttons based on user preference */
|
|
if (U.flag & USER_LMOUSESELECT) {
|
|
if (event == LEFTMOUSE) {
|
|
event = RIGHTMOUSE;
|
|
mousebut = L_MOUSE;
|
|
} else if (event == RIGHTMOUSE) {
|
|
event = LEFTMOUSE;
|
|
mousebut = R_MOUSE;
|
|
}
|
|
}
|
|
|
|
switch(event) {
|
|
case UI_BUT_EVENT:
|
|
do_seqbuttons(val);
|
|
break;
|
|
case LEFTMOUSE:
|
|
if(sseq->mainb || view2dmove(event)==0) {
|
|
|
|
first= 1;
|
|
set_special_seq_update(1);
|
|
|
|
do {
|
|
getmouseco_areawin(mval);
|
|
areamouseco_to_ipoco(v2d, mval, &dx, &dy);
|
|
|
|
cfra= (int)dx;
|
|
if(cfra< 1) cfra= 1;
|
|
/* else if(cfra> EFRA) cfra= EFRA; */
|
|
|
|
if( cfra!=CFRA || first ) {
|
|
first= 0;
|
|
|
|
CFRA= cfra;
|
|
force_draw(0);
|
|
update_for_newframe(); /* for audio scrubbing */
|
|
}
|
|
else PIL_sleep_ms(30);
|
|
|
|
} while(get_mbut() & mousebut);
|
|
|
|
set_special_seq_update(0);
|
|
|
|
if (cfra == 0)
|
|
update_for_newframe();
|
|
}
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
if(sseq->mainb) seq_viewmove(sseq);
|
|
else view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
case RIGHTMOUSE:
|
|
if(sseq->mainb) break;
|
|
mouse_select_seq();
|
|
break;
|
|
case PADPLUSKEY:
|
|
if (G.qual==LR_CTRLKEY) {
|
|
select_more_seq();
|
|
break;
|
|
}
|
|
case WHEELUPMOUSE:
|
|
if(sseq->mainb) {
|
|
sseq->zoom++;
|
|
if(sseq->zoom==-1) sseq->zoom= 1;
|
|
if(sseq->zoom>8) sseq->zoom= 8;
|
|
}
|
|
else {
|
|
if((G.qual==0)) {
|
|
dx= 0.1154f*(v2d->cur.xmax-v2d->cur.xmin);
|
|
v2d->cur.xmin+= dx;
|
|
v2d->cur.xmax-= dx;
|
|
test_view2d(G.v2d, sa->winx, sa->winy);
|
|
view2d_do_locks(sa, V2D_LOCK_COPY);
|
|
}
|
|
else if((G.qual==LR_SHIFTKEY)) {
|
|
insert_gap(25, CFRA);
|
|
BIF_undo_push("Insert gaps Sequencer");
|
|
allqueue(REDRAWSEQ, 0);
|
|
}
|
|
else if(G.qual==LR_ALTKEY) {
|
|
insert_gap(250, CFRA);
|
|
BIF_undo_push("Insert gaps Sequencer");
|
|
allqueue(REDRAWSEQ, 0);
|
|
}
|
|
}
|
|
doredraw= 1;
|
|
break;
|
|
case PADMINUS:
|
|
if (G.qual==LR_CTRLKEY) {
|
|
select_less_seq();
|
|
break;
|
|
}
|
|
case WHEELDOWNMOUSE:
|
|
if(sseq->mainb) {
|
|
sseq->zoom--;
|
|
if(sseq->zoom==0) sseq->zoom= -2;
|
|
if(sseq->zoom<-8) sseq->zoom= -8;
|
|
}
|
|
else {
|
|
if((G.qual==LR_SHIFTKEY))
|
|
no_gaps();
|
|
else if((G.qual==0)) {
|
|
dx= 0.15f*(v2d->cur.xmax-v2d->cur.xmin);
|
|
v2d->cur.xmin-= dx;
|
|
v2d->cur.xmax+= dx;
|
|
test_view2d(G.v2d, sa->winx, sa->winy);
|
|
view2d_do_locks(sa, V2D_LOCK_COPY);
|
|
}
|
|
}
|
|
doredraw= 1;
|
|
break;
|
|
case HOMEKEY:
|
|
if((G.qual==0))
|
|
do_seq_buttons(B_SEQHOME);
|
|
break;
|
|
case PADPERIOD:
|
|
if(last_seq) {
|
|
CFRA= last_seq->startdisp;
|
|
v2d->cur.xmin= last_seq->startdisp- (last_seq->len/20);
|
|
v2d->cur.xmax= last_seq->enddisp+ (last_seq->len/20);
|
|
update_for_newframe();
|
|
}
|
|
break;
|
|
|
|
case AKEY:
|
|
if (G.qual == LR_CTRLKEY) {
|
|
deselect_markers(1, 0);
|
|
allqueue(REDRAWMARKER, 0);
|
|
} else {
|
|
if(sseq->mainb) break;
|
|
if((G.qual==LR_SHIFTKEY)) {
|
|
add_sequence(-1);
|
|
} else if((G.qual==0)) {
|
|
swap_select_seq();
|
|
}
|
|
}
|
|
break;
|
|
case SPACEKEY:
|
|
if (G.qual==0) {
|
|
if (sseq->mainb) {
|
|
play_anim(1);
|
|
} else {
|
|
add_sequence(-1);
|
|
}
|
|
}
|
|
break;
|
|
case BKEY:
|
|
if(sseq->mainb) break;
|
|
if((G.qual==0))
|
|
borderselect_seq();
|
|
break;
|
|
case CKEY:
|
|
if((G.qual==0)) {
|
|
if(last_seq && (last_seq->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL))) {
|
|
if(last_seq->flag & SEQ_LEFTSEL) CFRA= last_seq->startdisp;
|
|
else CFRA= last_seq->enddisp-1;
|
|
|
|
dx= CFRA-(v2d->cur.xmax+v2d->cur.xmin)/2;
|
|
v2d->cur.xmax+= dx;
|
|
v2d->cur.xmin+= dx;
|
|
update_for_newframe();
|
|
}
|
|
else
|
|
change_sequence();
|
|
}
|
|
break;
|
|
case DKEY:
|
|
if (G.qual == (LR_CTRLKEY|LR_SHIFTKEY))
|
|
duplicate_marker();
|
|
else if ((G.qual==LR_SHIFTKEY)) {
|
|
if(sseq->mainb) break;
|
|
add_duplicate_seq();
|
|
}
|
|
break;
|
|
case EKEY:
|
|
if(sseq->mainb) break;
|
|
if((G.qual==0))
|
|
transform_seq('e', 0);
|
|
break;
|
|
case FKEY:
|
|
if((G.qual==0))
|
|
set_filter_seq();
|
|
break;
|
|
case GKEY:
|
|
if (G.qual & LR_CTRLKEY)
|
|
transform_markers('g', 0);
|
|
else if (G.qual==0) {
|
|
if(sseq->mainb) break;
|
|
transform_seq('g', 0);
|
|
}
|
|
break;
|
|
case KKEY:
|
|
if((G.qual==0)) { /* Cut at current frame */
|
|
if(okee("Cut strips")) seq_cut(CFRA);
|
|
}
|
|
break;
|
|
case LKEY:
|
|
if((G.qual==0)) { /* Cut at current frame */
|
|
select_linked_seq( 0 );
|
|
} else if((G.qual==LR_CTRLKEY)) { /* Cut at current frame */
|
|
select_linked_seq( 2 );
|
|
}
|
|
break;
|
|
case YKEY:
|
|
if((G.qual==0)) { /* Cut at current frame */
|
|
seq_separate_images();
|
|
}
|
|
break;
|
|
case MKEY:
|
|
if(G.qual==LR_ALTKEY) {
|
|
un_meta();
|
|
break; /*dont redraw timeline etc */
|
|
} else if((G.qual==0)){
|
|
if ((last_seq) &&
|
|
(last_seq->type == SEQ_RAM_SOUND
|
|
|| last_seq->type == SEQ_HD_SOUND))
|
|
{
|
|
last_seq->flag ^= SEQ_MUTE;
|
|
doredraw = 1;
|
|
} else {
|
|
make_meta();
|
|
}
|
|
break; /*dont redraw timeline etc */
|
|
} else if ((G.qual==(LR_CTRLKEY|LR_ALTKEY) )) {
|
|
add_marker(CFRA);
|
|
} else if ((G.qual==LR_CTRLKEY)) {
|
|
rename_marker();
|
|
} else {
|
|
break; /* do nothing */
|
|
}
|
|
allqueue(REDRAWMARKER, 0);
|
|
break;
|
|
case NKEY:
|
|
if(G.qual==0) {
|
|
toggle_blockhandler(curarea, SEQ_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE);
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
break;
|
|
case RKEY:
|
|
if((G.qual==LR_SHIFTKEY))
|
|
seq_remap_paths();
|
|
else
|
|
reassign_inputs_seq_effect();
|
|
break;
|
|
case SKEY:
|
|
if((G.qual==LR_SHIFTKEY))
|
|
seq_snap_menu();
|
|
break;
|
|
case PKEY:
|
|
if((G.qual==0))
|
|
touch_seq_files();
|
|
break;
|
|
case TKEY: /* popup menu */
|
|
nr= pupmenu("Time value%t|Frames %x1|Seconds%x2");
|
|
if (nr>0) {
|
|
if(nr==1) sseq->flag |= SEQ_DRAWFRAMES;
|
|
else sseq->flag &= ~SEQ_DRAWFRAMES;
|
|
doredraw= 1;
|
|
}
|
|
break;
|
|
case XKEY:
|
|
case DELKEY:
|
|
if(G.qual==0) {
|
|
if(sseq->mainb) break;
|
|
if((G.qual==0))
|
|
del_seq();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(doredraw) scrarea_queue_winredraw(curarea);
|
|
}
|
|
|
|
|
|
static void init_seqspace(ScrArea *sa)
|
|
{
|
|
SpaceSeq *sseq;
|
|
|
|
sseq= MEM_callocN(sizeof(SpaceSeq), "initseqspace");
|
|
BLI_addhead(&sa->spacedata, sseq);
|
|
|
|
sseq->spacetype= SPACE_SEQ;
|
|
sseq->zoom= 4;
|
|
sseq->blockscale= 0.7;
|
|
sseq->chanshown = 0;
|
|
|
|
/* seq space goes from (0,8) to (250, 0) */
|
|
|
|
sseq->v2d.tot.xmin= 0.0;
|
|
sseq->v2d.tot.ymin= 0.0;
|
|
sseq->v2d.tot.xmax= 250.0;
|
|
sseq->v2d.tot.ymax= 8.0;
|
|
|
|
sseq->v2d.cur= sseq->v2d.tot;
|
|
|
|
sseq->v2d.min[0]= 10.0;
|
|
sseq->v2d.min[1]= 4.0;
|
|
|
|
sseq->v2d.max[0]= 32000.0;
|
|
sseq->v2d.max[1]= MAXSEQ;
|
|
|
|
sseq->v2d.minzoom= 0.1f;
|
|
sseq->v2d.maxzoom= 10.0;
|
|
|
|
sseq->v2d.scroll= L_SCROLL+B_SCROLL;
|
|
sseq->v2d.keepaspect= 0;
|
|
sseq->v2d.keepzoom= 0;
|
|
sseq->v2d.keeptot= 0;
|
|
}
|
|
|
|
/* ******************** SPACE: ACTION ********************** */
|
|
extern void drawactionspace(ScrArea *sa, void *spacedata);
|
|
extern void winqreadactionspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
|
|
|
|
static void changeactionspace(ScrArea *sa, void *spacedata)
|
|
{
|
|
if(G.v2d==0) return;
|
|
|
|
/* this sets the sub-areas correct, for scrollbars */
|
|
test_view2d(G.v2d, sa->winx, sa->winy);
|
|
|
|
/* action space uses weird matrices... local calculated in a function */
|
|
/* myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); */
|
|
}
|
|
|
|
|
|
static void init_actionspace(ScrArea *sa)
|
|
{
|
|
SpaceAction *saction;
|
|
|
|
saction= MEM_callocN(sizeof(SpaceAction), "initactionspace");
|
|
BLI_addhead(&sa->spacedata, saction);
|
|
|
|
saction->spacetype= SPACE_ACTION;
|
|
saction->blockscale= 0.7;
|
|
|
|
saction->v2d.tot.xmin= 1.0;
|
|
saction->v2d.tot.ymin= -1000.0;
|
|
saction->v2d.tot.xmax= 1000.0;
|
|
saction->v2d.tot.ymax= 0.0;
|
|
|
|
saction->v2d.cur.xmin= -5.0;
|
|
saction->v2d.cur.ymin= -75.0;
|
|
saction->v2d.cur.xmax= 65.0;
|
|
saction->v2d.cur.ymax= 5.0;
|
|
|
|
saction->v2d.min[0]= 0.0;
|
|
saction->v2d.min[1]= 0.0;
|
|
|
|
saction->v2d.max[0]= 32000.0;
|
|
saction->v2d.max[1]= 1000.0;
|
|
|
|
saction->v2d.minzoom= 0.01;
|
|
saction->v2d.maxzoom= 50;
|
|
|
|
saction->v2d.scroll= R_SCROLL+B_SCROLL;
|
|
saction->v2d.keepaspect= 0;
|
|
saction->v2d.keepzoom= V2D_LOCKZOOM_Y;
|
|
saction->v2d.keeptot= 0;
|
|
|
|
}
|
|
|
|
static void free_actionspace(SpaceAction *saction)
|
|
{
|
|
/* don't free saction itself */
|
|
|
|
/* __PINFAKE */
|
|
/* if (saction->flag & SACTION_PIN)
|
|
if (saction->action)
|
|
saction->action->id.us --;
|
|
|
|
*/ /* end PINFAKE */
|
|
}
|
|
|
|
|
|
/* ******************** SPACE: FILE ********************** */
|
|
|
|
static void init_filespace(ScrArea *sa)
|
|
{
|
|
SpaceFile *sfile;
|
|
|
|
sfile= MEM_callocN(sizeof(SpaceFile), "initfilespace");
|
|
BLI_addhead(&sa->spacedata, sfile);
|
|
|
|
sfile->dir[0]= '/';
|
|
sfile->type= FILE_UNIX;
|
|
sfile->blockscale= 0.7;
|
|
sfile->spacetype= SPACE_FILE;
|
|
}
|
|
|
|
|
|
/* ******************** SPACE: SOUND ********************** */
|
|
|
|
extern void drawsoundspace(ScrArea *sa, void *spacedata);
|
|
extern void winqreadsoundspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
|
|
|
|
static void init_soundspace(ScrArea *sa)
|
|
{
|
|
SpaceSound *ssound;
|
|
|
|
ssound= MEM_callocN(sizeof(SpaceSound), "initsoundspace");
|
|
BLI_addhead(&sa->spacedata, ssound);
|
|
|
|
ssound->spacetype= SPACE_SOUND;
|
|
ssound->blockscale= 0.7;
|
|
/* sound space goes from (0,8) to (250, 0) */
|
|
|
|
ssound->v2d.tot.xmin= -4.0;
|
|
ssound->v2d.tot.ymin= -4.0;
|
|
ssound->v2d.tot.xmax= 250.0;
|
|
ssound->v2d.tot.ymax= 255.0;
|
|
|
|
ssound->v2d.cur.xmin= -4.0;
|
|
ssound->v2d.cur.ymin= -4.0;
|
|
ssound->v2d.cur.xmax= 50.0;
|
|
ssound->v2d.cur.ymax= 255.0;
|
|
|
|
ssound->v2d.min[0]= 1.0;
|
|
ssound->v2d.min[1]= 259.0;
|
|
|
|
ssound->v2d.max[0]= 32000.0;
|
|
ssound->v2d.max[1]= 259;
|
|
|
|
ssound->v2d.minzoom= 0.1f;
|
|
ssound->v2d.maxzoom= 10.0;
|
|
|
|
ssound->v2d.scroll= B_SCROLL;
|
|
ssound->v2d.keepaspect= 0;
|
|
ssound->v2d.keepzoom= 0;
|
|
ssound->v2d.keeptot= 0;
|
|
|
|
}
|
|
|
|
void free_soundspace(SpaceSound *ssound)
|
|
{
|
|
/* don't free ssound itself */
|
|
|
|
|
|
}
|
|
|
|
/* ******************** SPACE: IMAGE ********************** */
|
|
|
|
static void changeimagepace(ScrArea *sa, void *spacedata)
|
|
{
|
|
image_preview_event(2);
|
|
}
|
|
|
|
static void winqreadimagespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
SpaceImage *sima= spacedata;
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
|
|
if(val==0) return;
|
|
|
|
if(uiDoBlocks(&sa->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
if (U.flag & USER_LMOUSESELECT) {
|
|
if (event == LEFTMOUSE) {
|
|
event = RIGHTMOUSE;
|
|
} else if (event == RIGHTMOUSE) {
|
|
event = LEFTMOUSE;
|
|
}
|
|
}
|
|
|
|
if (sima->image && (sima->flag & SI_DRAWTOOL)) {
|
|
switch(event) {
|
|
case CKEY:
|
|
toggle_blockhandler(sa, IMAGE_HANDLER_PAINT, UI_PNL_UNSTOW);
|
|
scrarea_queue_winredraw(sa);
|
|
break;
|
|
case LEFTMOUSE:
|
|
imagepaint_paint(L_MOUSE, 0);
|
|
break;
|
|
case RIGHTMOUSE:
|
|
imagepaint_pick(R_MOUSE);
|
|
break;
|
|
}
|
|
}
|
|
else if (G.obedit) {
|
|
/* Draw tool is inactive, editmode is enabled and the image is not a render or composite */
|
|
if (EM_texFaceCheck() && (G.sima->image==0 || (G.sima->image->type != IMA_TYPE_R_RESULT && G.sima->image->type != IMA_TYPE_COMPOSITE))) {
|
|
switch(event) {
|
|
case LEFTMOUSE:
|
|
if(G.qual == LR_SHIFTKEY) {
|
|
if(G.sima->image && G.sima->image->tpageflag & IMA_TILES) {
|
|
mouseco_to_curtile();
|
|
}
|
|
} else if (!gesture()) {
|
|
mouseco_to_cursor_sima();
|
|
}
|
|
break;
|
|
case RIGHTMOUSE:
|
|
mouse_select_sima();
|
|
break;
|
|
case AKEY:
|
|
select_swap_tface_uv();
|
|
break;
|
|
case BKEY:
|
|
if(G.qual==LR_SHIFTKEY)
|
|
borderselect_sima(UV_SELECT_PINNED);
|
|
else if((G.qual==0))
|
|
borderselect_sima(UV_SELECT_ALL);
|
|
break;
|
|
case CKEY:
|
|
if (G.sima->flag & SI_SYNC_UVSEL) {
|
|
/* operate on the editmesh */
|
|
if (G.qual==0) {
|
|
if (G.scene->selectmode != SCE_SELECT_FACE) {
|
|
G.sima->flag ^= SI_SELACTFACE;
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
} else {
|
|
error("Sync selection to Edit Mesh disables UV select options");
|
|
}
|
|
} else {
|
|
/* normal operaton */
|
|
if(G.qual==LR_CTRLKEY) {
|
|
G.sima->sticky = SI_STICKY_VERTEX;
|
|
scrarea_do_headdraw(curarea);
|
|
} else if(G.qual==LR_SHIFTKEY) {
|
|
G.sima->sticky = SI_STICKY_DISABLE;
|
|
scrarea_do_headdraw(curarea);
|
|
} else if(G.qual==LR_ALTKEY) {
|
|
G.sima->sticky = SI_STICKY_LOC;
|
|
scrarea_do_headdraw(curarea);
|
|
} else {
|
|
G.sima->flag ^= SI_SELACTFACE;
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
}
|
|
break;
|
|
case EKEY :
|
|
if(okee("Unwrap"))
|
|
unwrap_lscm(0);
|
|
break;
|
|
case HKEY:
|
|
if(G.qual==LR_ALTKEY)
|
|
reveal_tface_uv();
|
|
else if((G.qual==LR_SHIFTKEY))
|
|
hide_tface_uv(1);
|
|
else if((G.qual==0))
|
|
hide_tface_uv(0);
|
|
break;
|
|
case LKEY:
|
|
if(G.qual==0)
|
|
select_linked_tface_uv(0);
|
|
else if(G.qual==LR_SHIFTKEY)
|
|
select_linked_tface_uv(1);
|
|
else if(G.qual==LR_CTRLKEY)
|
|
select_linked_tface_uv(2);
|
|
else if(G.qual==LR_ALTKEY)
|
|
unlink_selection();
|
|
break;
|
|
case PKEY:
|
|
if(G.qual==LR_CTRLKEY)
|
|
pack_charts_tface_uv();
|
|
else if(G.qual==LR_SHIFTKEY)
|
|
select_pinned_tface_uv();
|
|
else if(G.qual==LR_ALTKEY)
|
|
pin_tface_uv(0);
|
|
else
|
|
pin_tface_uv(1);
|
|
break;
|
|
case GKEY:
|
|
if((G.qual==0) && is_uv_tface_editing_allowed()) {
|
|
initTransform(TFM_TRANSLATION, CTX_NONE);
|
|
Transform();
|
|
}
|
|
break;
|
|
case RKEY:
|
|
if((G.qual==0) && is_uv_tface_editing_allowed()) {
|
|
initTransform(TFM_ROTATION, CTX_NONE);
|
|
Transform();
|
|
}
|
|
break;
|
|
case SKEY:
|
|
if (is_uv_tface_editing_allowed()) {
|
|
if ( G.qual==LR_SHIFTKEY) {
|
|
/* Snap */
|
|
snap_menu_sima();
|
|
} else if (G.qual==0) {
|
|
initTransform(TFM_RESIZE, CTX_NONE);
|
|
Transform();
|
|
}
|
|
}
|
|
break;
|
|
case VKEY:
|
|
if(G.qual == 0)
|
|
stitch_vert_uv_tface();
|
|
else if(G.qual==LR_SHIFTKEY)
|
|
stitch_limit_uv_tface();
|
|
else if(G.qual==LR_CTRLKEY)
|
|
minimize_stretch_tface_uv();
|
|
break;
|
|
case WKEY:
|
|
weld_align_menu_tface_uv();
|
|
break;
|
|
case MKEY:
|
|
if((G.qual==0))
|
|
mirrormenu_tface_uv();
|
|
break;
|
|
case COMMAKEY:
|
|
if(G.qual==LR_SHIFTKEY) {
|
|
G.v2d->around= V3D_CENTROID;
|
|
} else if(G.qual==0) {
|
|
G.v2d->around= V3D_CENTER;
|
|
}
|
|
|
|
scrarea_queue_headredraw(curarea);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
case PERIODKEY:
|
|
if(G.qual==LR_CTRLKEY) {
|
|
G.v2d->around= V3D_LOCAL;
|
|
} else if(G.qual==0) {
|
|
G.v2d->around= V3D_CURSOR;
|
|
}
|
|
scrarea_queue_headredraw(curarea);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
case PADPERIOD:
|
|
if(G.qual==0)
|
|
image_viewcenter();
|
|
break;
|
|
case OKEY:
|
|
if(G.qual==0) {
|
|
G.scene->proportional= !G.scene->proportional;
|
|
allqueue(REDRAWHEADERS, 0);
|
|
} else if (G.qual==LR_SHIFTKEY) {
|
|
G.scene->prop_mode = (G.scene->prop_mode+1)%7;
|
|
allqueue(REDRAWHEADERS, 0);
|
|
}
|
|
break;
|
|
case PADSLASHKEY:
|
|
if(G.qual==0)
|
|
G.sima->flag ^= SI_LOCAL_UV;
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
case TABKEY:
|
|
if (G.qual == LR_SHIFTKEY) {
|
|
G.scene->snap_flag ^= SCE_SNAP;
|
|
allqueue(REDRAWHEADERS, 0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
/* Draw and editmode are inactive */
|
|
switch(event) {
|
|
case LEFTMOUSE:
|
|
sima_sample_color();
|
|
break;
|
|
case RIGHTMOUSE:
|
|
if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT))
|
|
sample_vpaint();
|
|
break;
|
|
case NKEY:
|
|
if(G.qual==LR_CTRLKEY)
|
|
replace_names_but();
|
|
break;
|
|
case PKEY:
|
|
if(G.qual==LR_SHIFTKEY) {
|
|
toggle_blockhandler(sa, IMAGE_HANDLER_PREVIEW, 0);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/* least intrusive nonumpad hack, only for plus/minus */
|
|
if (U.flag & USER_NONUMPAD) {
|
|
event= convert_for_nonumpad(event);
|
|
}
|
|
|
|
/* Events handled always (whether the draw tool is active or not) */
|
|
switch (event) {
|
|
case UI_BUT_EVENT:
|
|
do_image_buttons(val); /* header_image.c */
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
if((G.qual==LR_CTRLKEY) || ((U.flag & USER_TWOBUTTONMOUSE) && (G.qual==(LR_ALTKEY|LR_CTRLKEY))))
|
|
image_viewmove(1);
|
|
else
|
|
image_viewmove(0);
|
|
break;
|
|
case WHEELUPMOUSE: case WHEELDOWNMOUSE: case PADPLUSKEY: case PADMINUS:
|
|
case PAD1: case PAD2: case PAD4: case PAD8:
|
|
image_viewzoom(event, (G.qual & LR_SHIFTKEY)==0);
|
|
scrarea_queue_winredraw(sa);
|
|
break;
|
|
case HOMEKEY:
|
|
if((G.qual==0))
|
|
image_home();
|
|
|
|
break;
|
|
case NKEY:
|
|
if(G.qual==LR_ALTKEY) {
|
|
new_image_sima();
|
|
} else if(G.qual==0) {
|
|
/*if (EM_texFaceCheck()) {
|
|
toggle_blockhandler(sa, IMAGE_HANDLER_TRANSFORM_PROPERTIES, UI_PNL_TO_MOUSE);
|
|
} else {
|
|
toggle_blockhandler(sa, IMAGE_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE);
|
|
}*/
|
|
toggle_blockhandler(sa, IMAGE_HANDLER_PROPERTIES, UI_PNL_TO_MOUSE);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case OKEY:
|
|
if (G.qual & LR_ALTKEY)
|
|
open_image_sima(G.qual & LR_CTRLKEY);
|
|
break;
|
|
case RKEY:
|
|
if(G.qual==LR_ALTKEY)
|
|
reload_image_sima();
|
|
break;
|
|
case SKEY:
|
|
if(G.qual & LR_ALTKEY)
|
|
save_image_sima();
|
|
break;
|
|
case ESCKEY:
|
|
if(sima->flag & SI_PREVSPACE) {
|
|
/* only allow ESC once */
|
|
sima->flag &= ~SI_PREVSPACE;
|
|
|
|
sima= sa->spacedata.first;
|
|
if(sima->next) {
|
|
SpaceLink *sl;
|
|
|
|
BLI_remlink(&sa->spacedata, sima);
|
|
BLI_addtail(&sa->spacedata, sima);
|
|
|
|
sl= sa->spacedata.first;
|
|
|
|
newspace(sa, sl->spacetype);
|
|
}
|
|
}
|
|
if(sima->flag & SI_FULLWINDOW) {
|
|
sima->flag &= ~SI_FULLWINDOW;
|
|
if(sa->full)
|
|
area_fullscreen();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void init_imagespace(ScrArea *sa)
|
|
{
|
|
SpaceImage *sima;
|
|
|
|
sima= MEM_callocN(sizeof(SpaceImage), "initimaspace");
|
|
BLI_addhead(&sa->spacedata, sima);
|
|
|
|
sima->spacetype= SPACE_IMAGE;
|
|
sima->zoom= 1;
|
|
sima->blockscale= 0.7;
|
|
|
|
sima->iuser.ok= 1;
|
|
sima->iuser.fie_ima= 2;
|
|
sima->iuser.frames= 100;
|
|
}
|
|
|
|
|
|
/* ******************** SPACE: IMASEL ********************** */
|
|
|
|
extern void drawimaselspace(ScrArea *sa, void *spacedata);
|
|
extern void winqreadimaselspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
|
|
|
|
static void changeimaselspace(ScrArea *sa, void *spacedata)
|
|
{
|
|
if(G.v2d==0) return;
|
|
|
|
test_view2d(G.v2d, curarea->winx, curarea->winy);
|
|
myortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax);
|
|
}
|
|
|
|
static void init_imaselspace(ScrArea *sa)
|
|
{
|
|
SpaceImaSel *simasel;
|
|
|
|
simasel= MEM_callocN(sizeof(SpaceImaSel), "init imaselspace");
|
|
BLI_addhead(&sa->spacedata, simasel);
|
|
|
|
simasel->spacetype= SPACE_IMASEL;
|
|
simasel->blockscale= 0.7;
|
|
|
|
/* view 2D */
|
|
simasel->v2d.tot.xmin= -10.0;
|
|
simasel->v2d.tot.ymin= -10.0;
|
|
simasel->v2d.tot.xmax= (float)sa->winx + 10.0f;
|
|
simasel->v2d.tot.ymax= (float)sa->winy + 10.0f;
|
|
|
|
simasel->v2d.cur.xmin= 0.0;
|
|
simasel->v2d.cur.ymin= 0.0;
|
|
simasel->v2d.cur.xmax= (float)sa->winx;
|
|
simasel->v2d.cur.ymax= (float)sa->winy;
|
|
|
|
simasel->v2d.min[0]= 1.0;
|
|
simasel->v2d.min[1]= 1.0;
|
|
|
|
simasel->v2d.max[0]= 32000.0f;
|
|
simasel->v2d.max[1]= 32000.0f;
|
|
|
|
simasel->v2d.minzoom= 0.5f;
|
|
simasel->v2d.maxzoom= 1.21f;
|
|
|
|
simasel->v2d.scroll= 0;
|
|
simasel->v2d.keepaspect= 1;
|
|
simasel->v2d.keepzoom= 1;
|
|
simasel->v2d.keeptot= 0;
|
|
|
|
simasel->prv_h = 96;
|
|
simasel->prv_w = 96;
|
|
|
|
simasel->flag = 7; /* ??? elubie */
|
|
strcpy (simasel->dir, U.textudir); /* TON */
|
|
strcpy (simasel->file, "");
|
|
|
|
simasel->returnfunc = 0;
|
|
simasel->title[0] = 0;
|
|
simasel->type = FILE_UNIX;
|
|
simasel->files = BIF_filelist_new();
|
|
}
|
|
|
|
/* ******************** SPACE: OOPS ********************** */
|
|
|
|
extern void drawoopsspace(ScrArea *sa, void *spacedata);
|
|
|
|
static void winqreadoopsspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
|
|
{
|
|
unsigned short event= evt->event;
|
|
short val= evt->val;
|
|
SpaceOops *soops= curarea->spacedata.first;
|
|
View2D *v2d= &soops->v2d;
|
|
float dx, dy;
|
|
|
|
if(val==0) return;
|
|
|
|
if( uiDoBlocks(&sa->uiblocks, event)!=UI_NOTHING ) event= 0;
|
|
|
|
if (U.flag & USER_NONUMPAD) {
|
|
event= convert_for_nonumpad(event);
|
|
}
|
|
|
|
/* keep leftmouse select for outliner, regardless of user pref */
|
|
if(soops->type==SO_OUTLINER) {
|
|
switch(event) {
|
|
case LEFTMOUSE:
|
|
case RIGHTMOUSE:
|
|
outliner_mouse_event(sa, event);
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
case WHEELUPMOUSE:
|
|
case WHEELDOWNMOUSE:
|
|
view2dmove(event); /* in drawipo.c */
|
|
soops->storeflag |= SO_TREESTORE_REDRAW;
|
|
break;
|
|
|
|
case AKEY:
|
|
if(G.qual==LR_SHIFTKEY)
|
|
outliner_toggle_selected(sa);
|
|
else
|
|
outliner_toggle_visible(sa);
|
|
break;
|
|
case FKEY:
|
|
{
|
|
/* search */
|
|
int search_flags=0, again=0;
|
|
|
|
/* CTRL=case sensitive, SHIFT=find again, ALT=complete */
|
|
if (G.qual & LR_CTRLKEY) search_flags |= 1;
|
|
if (G.qual & LR_ALTKEY) search_flags |= 8;
|
|
if (G.qual & LR_SHIFTKEY) again = 1;
|
|
|
|
outliner_find_panel(sa, again, search_flags);
|
|
}
|
|
break;
|
|
case XKEY:
|
|
case DELKEY:
|
|
outliner_del(sa);
|
|
break;
|
|
case WKEY:
|
|
outliner_operation_menu(sa);
|
|
break;
|
|
|
|
case HOMEKEY:
|
|
outliner_show_hierarchy(sa);
|
|
break;
|
|
case PAGEUPKEY:
|
|
outliner_page_up_down(sa, 1);
|
|
break;
|
|
case PAGEDOWNKEY:
|
|
outliner_page_up_down(sa, -1);
|
|
break;
|
|
|
|
case RETKEY:
|
|
case PADENTER:
|
|
outliner_mouse_event(sa, event);
|
|
break;
|
|
case PERIODKEY:
|
|
case PADPERIOD:
|
|
outliner_show_active(sa);
|
|
break;
|
|
case PADPLUSKEY:
|
|
outliner_one_level(sa, 1);
|
|
break;
|
|
case PADMINUS:
|
|
outliner_one_level(sa, -1);
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
/* swap mouse buttons based on user preference */
|
|
if (U.flag & USER_LMOUSESELECT) {
|
|
if (event==LEFTMOUSE) event = RIGHTMOUSE;
|
|
else if (event==RIGHTMOUSE) event = LEFTMOUSE;
|
|
}
|
|
|
|
switch(event) {
|
|
case LEFTMOUSE:
|
|
gesture();
|
|
break;
|
|
case MIDDLEMOUSE:
|
|
case WHEELUPMOUSE:
|
|
case WHEELDOWNMOUSE:
|
|
view2dmove(event); /* in drawipo.c */
|
|
break;
|
|
case RIGHTMOUSE:
|
|
mouse_select_oops();
|
|
break;
|
|
case PADPLUSKEY:
|
|
|
|
dx= 0.1154*(v2d->cur.xmax-v2d->cur.xmin);
|
|
dy= 0.1154*(v2d->cur.ymax-v2d->cur.ymin);
|
|
v2d->cur.xmin+= dx;
|
|
v2d->cur.xmax-= dx;
|
|
v2d->cur.ymin+= dy;
|
|
v2d->cur.ymax-= dy;
|
|
test_view2d(G.v2d, curarea->winx, curarea->winy);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
|
|
case PADMINUS:
|
|
|
|
dx= 0.15*(v2d->cur.xmax-v2d->cur.xmin);
|
|
dy= 0.15*(v2d->cur.ymax-v2d->cur.ymin);
|
|
v2d->cur.xmin-= dx;
|
|
v2d->cur.xmax+= dx;
|
|
v2d->cur.ymin-= dy;
|
|
v2d->cur.ymax+= dy;
|
|
test_view2d(G.v2d, curarea->winx, curarea->winy);
|
|
scrarea_queue_winredraw(curarea);
|
|
break;
|
|
|
|
case HOMEKEY:
|
|
if((G.qual==0))
|
|
do_oops_buttons(B_OOPSHOME);
|
|
break;
|
|
|
|
case PADPERIOD:
|
|
if((G.qual==0))
|
|
do_oops_buttons(B_OOPSVIEWSEL);
|
|
break;
|
|
|
|
case AKEY:
|
|
if((G.qual==0)) {
|
|
swap_select_all_oops();
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
break;
|
|
case BKEY:
|
|
if((G.qual==0))
|
|
borderselect_oops();
|
|
break;
|
|
case GKEY:
|
|
if((G.qual==0))
|
|
transform_oops('g', 0);
|
|
break;
|
|
case LKEY:
|
|
if((G.qual==LR_SHIFTKEY))
|
|
select_backlinked_oops();
|
|
else if((G.qual==0))
|
|
select_linked_oops();
|
|
break;
|
|
case SKEY:
|
|
if((G.qual==LR_ALTKEY)) {
|
|
if (okee("Shrink blocks")) {
|
|
shrink_oops();
|
|
}
|
|
} else if((G.qual==LR_SHIFTKEY)) {
|
|
if (okee("Shuffle blocks")) {
|
|
shuffle_oops();
|
|
}
|
|
} else if((G.qual==0)) {
|
|
transform_oops('s', 0);
|
|
}
|
|
break;
|
|
case PKEY:
|
|
if((G.qual==LR_CTRLKEY)) {
|
|
make_parent();
|
|
} else if((G.qual==LR_ALTKEY)) {
|
|
clear_parent();
|
|
}
|
|
break;
|
|
|
|
|
|
case ONEKEY:
|
|
do_layer_buttons(0); break;
|
|
case TWOKEY:
|
|
do_layer_buttons(1); break;
|
|
case THREEKEY:
|
|
do_layer_buttons(2); break;
|
|
case FOURKEY:
|
|
do_layer_buttons(3); break;
|
|
case FIVEKEY:
|
|
do_layer_buttons(4); break;
|
|
case SIXKEY:
|
|
do_layer_buttons(5); break;
|
|
case SEVENKEY:
|
|
do_layer_buttons(6); break;
|
|
case EIGHTKEY:
|
|
do_layer_buttons(7); break;
|
|
case NINEKEY:
|
|
do_layer_buttons(8); break;
|
|
case ZEROKEY:
|
|
do_layer_buttons(9); break;
|
|
case MINUSKEY:
|
|
do_layer_buttons(10); break;
|
|
case EQUALKEY:
|
|
do_layer_buttons(11); break;
|
|
case ACCENTGRAVEKEY:
|
|
do_layer_buttons(-1); break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
void init_v2d_oops(ScrArea *sa, SpaceOops *soops)
|
|
{
|
|
View2D *v2d= &soops->v2d;
|
|
|
|
if(soops->type==SO_OUTLINER) {
|
|
/* outliner space is window size */
|
|
calc_scrollrcts(sa, v2d, sa->winx, sa->winy);
|
|
|
|
v2d->tot.xmax= (v2d->mask.xmax-v2d->mask.xmin);
|
|
v2d->tot.ymax= (v2d->mask.ymax-v2d->mask.ymin);
|
|
v2d->tot.xmin= 0.0;
|
|
v2d->tot.ymin= 0.0;
|
|
|
|
v2d->cur= v2d->tot;
|
|
|
|
v2d->min[0]= v2d->tot.xmin;
|
|
v2d->min[1]= v2d->tot.ymin;
|
|
|
|
v2d->max[0]= v2d->tot.xmax;
|
|
v2d->max[1]= v2d->tot.ymax;
|
|
|
|
v2d->minzoom= 1.0;
|
|
v2d->maxzoom= 1.0;
|
|
|
|
/* B_SCROLLO used here instead of B_SCROLL, to stop old blender's hanging on
|
|
* loading a file from a version with horizontal scrolling due to an old bug
|
|
*/
|
|
v2d->scroll= L_SCROLL+B_SCROLLO;
|
|
v2d->keepaspect= 1;
|
|
v2d->keepzoom= 1;
|
|
|
|
/* NOTE: keeptot is 2, as keeptot!=0 makes sure it does get
|
|
* too freely scrolled on x-axis, but keeptot=1 will result
|
|
* in a snap-back when clicking on elements
|
|
*/
|
|
v2d->keeptot= 2;
|
|
}
|
|
else {
|
|
v2d->tot.xmin= -28.0;
|
|
v2d->tot.xmax= 28.0;
|
|
v2d->tot.ymin= -28.0;
|
|
v2d->tot.ymax= 28.0;
|
|
|
|
v2d->cur= v2d->tot;
|
|
|
|
v2d->min[0]= 10.0;
|
|
v2d->min[1]= 4.0;
|
|
|
|
v2d->max[0]= 320.0;
|
|
v2d->max[1]= 320.0;
|
|
|
|
v2d->minzoom= 0.01f;
|
|
v2d->maxzoom= 2.0;
|
|
|
|
/* v2d->scroll= L_SCROLL+B_SCROLL; */
|
|
v2d->scroll= 0;
|
|
v2d->keepaspect= 1;
|
|
v2d->keepzoom= 0;
|
|
v2d->keeptot= 0;
|
|
}
|
|
}
|
|
|
|
static void init_oopsspace(ScrArea *sa)
|
|
{
|
|
SpaceOops *soops;
|
|
|
|
soops= MEM_callocN(sizeof(SpaceOops), "initoopsspace");
|
|
BLI_addhead(&sa->spacedata, soops);
|
|
|
|
soops->visiflag= OOPS_OB+OOPS_MA+OOPS_ME+OOPS_TE+OOPS_CU+OOPS_IP;
|
|
/* new oops is default an outliner */
|
|
soops->type= SO_OUTLINER;
|
|
|
|
soops->spacetype= SPACE_OOPS;
|
|
soops->blockscale= 0.7;
|
|
init_v2d_oops(sa, soops);
|
|
}
|
|
|
|
/* ******************** SPACE: NLA ********************** */
|
|
|
|
static void init_nlaspace(ScrArea *sa)
|
|
{
|
|
SpaceNla *snla;
|
|
|
|
snla= MEM_callocN(sizeof(SpaceNla), "initnlaspace");
|
|
BLI_addhead(&sa->spacedata, snla);
|
|
|
|
snla->spacetype= SPACE_NLA;
|
|
snla->blockscale= 0.7;
|
|
|
|
snla->v2d.tot.xmin= 1.0;
|
|
snla->v2d.tot.ymin= 0.0;
|
|
snla->v2d.tot.xmax= 1000.0;
|
|
snla->v2d.tot.ymax= 1000.0;
|
|
|
|
snla->v2d.cur.xmin= -5.0;
|
|
snla->v2d.cur.ymin= 0.0;
|
|
snla->v2d.cur.xmax= 65.0;
|
|
snla->v2d.cur.ymax= 1000.0;
|
|
|
|
snla->v2d.min[0]= 0.0;
|
|
snla->v2d.min[1]= 0.0;
|
|
|
|
snla->v2d.max[0]= 1000.0;
|
|
snla->v2d.max[1]= 1000.0;
|
|
|
|
snla->v2d.minzoom= 0.1F;
|
|
snla->v2d.maxzoom= 50;
|
|
|
|
snla->v2d.scroll= R_SCROLL+B_SCROLL;
|
|
snla->v2d.keepaspect= 0;
|
|
snla->v2d.keepzoom= V2D_LOCKZOOM_Y;
|
|
snla->v2d.keeptot= 0;
|
|
|
|
snla->lock = 0;
|
|
}
|
|
|
|
|
|
|
|
/* ******************** SPACE: Text ********************** */
|
|
|
|
extern void drawtextspace(ScrArea *sa, void *spacedata);
|
|
extern void winqreadtextspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
|
|
|
|
static void init_textspace(ScrArea *sa)
|
|
{
|
|
SpaceText *st;
|
|
|
|
st= MEM_callocN(sizeof(SpaceText), "inittextspace");
|
|
BLI_addhead(&sa->spacedata, st);
|
|
|
|
st->spacetype= SPACE_TEXT;
|
|
st->blockscale= 0.7;
|
|
st->text= NULL;
|
|
st->flags= 0;
|
|
|
|
st->font_id= 5;
|
|
st->lheight= 12;
|
|
st->showlinenrs= 0;
|
|
st->tabnumber = 4;
|
|
st->currtab_set = 0;
|
|
|
|
st->top= 0;
|
|
}
|
|
|
|
|
|
/* ******************** SPACE: Script ********************** */
|
|
|
|
extern void drawscriptspace(ScrArea *sa, void *spacedata);
|
|
extern void winqreadscriptspace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
|
|
|
|
static void init_scriptspace(ScrArea *sa)
|
|
{
|
|
SpaceScript *sc;
|
|
|
|
sc = MEM_callocN(sizeof(SpaceScript), "initscriptspace");
|
|
BLI_addhead(&sa->spacedata, sc);
|
|
|
|
sc->spacetype = SPACE_SCRIPT;
|
|
sc->blockscale= 0.7;
|
|
sc->script = NULL;
|
|
sc->flags = 0;
|
|
}
|
|
|
|
|
|
/* ******************** SPACE: Time ********************** */
|
|
|
|
extern void drawtimespace(ScrArea *sa, void *spacedata);
|
|
extern void winqreadtimespace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
|
|
|
|
static void init_timespace(ScrArea *sa)
|
|
{
|
|
SpaceTime *stime;
|
|
|
|
stime= MEM_callocN(sizeof(SpaceTime), "init timespace");
|
|
BLI_addhead(&sa->spacedata, stime);
|
|
|
|
stime->spacetype= SPACE_TIME;
|
|
stime->blockscale= 0.7;
|
|
stime->redraws= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
|
|
|
|
stime->v2d.tot.xmin= -4.0;
|
|
stime->v2d.tot.ymin= 0.0;
|
|
stime->v2d.tot.xmax= (float)EFRA + 4.0;
|
|
stime->v2d.tot.ymax= (float)sa->winy;
|
|
|
|
stime->v2d.cur= stime->v2d.tot;
|
|
|
|
stime->v2d.min[0]= 1.0;
|
|
stime->v2d.min[1]= (float)sa->winy;
|
|
|
|
stime->v2d.max[0]= 32000.0;
|
|
stime->v2d.max[1]= (float)sa->winy;
|
|
|
|
stime->v2d.minzoom= 0.1f;
|
|
stime->v2d.maxzoom= 10.0;
|
|
|
|
stime->v2d.scroll= 0;
|
|
stime->v2d.keepaspect= 0;
|
|
stime->v2d.keepzoom= 0;
|
|
stime->v2d.keeptot= 0;
|
|
|
|
stime->flag |= TIME_DRAWFRAMES;
|
|
|
|
}
|
|
|
|
/* ******************** SPACE: Nodes ********************** */
|
|
|
|
extern void drawnodespace(ScrArea *sa, void *spacedata);
|
|
extern void winqreadnodespace(struct ScrArea *sa, void *spacedata, struct BWinEvent *evt);
|
|
|
|
static void init_nodespace(ScrArea *sa)
|
|
{
|
|
SpaceNode *snode;
|
|
|
|
snode= MEM_callocN(sizeof(SpaceNode), "init nodespace");
|
|
BLI_addhead(&sa->spacedata, snode);
|
|
|
|
snode->spacetype= SPACE_NODE;
|
|
snode->blockscale= 0.7;
|
|
|
|
snode->v2d.tot.xmin= -10.0;
|
|
snode->v2d.tot.ymin= -10.0;
|
|
snode->v2d.tot.xmax= (float)sa->winx + 10.0f;
|
|
snode->v2d.tot.ymax= (float)sa->winy + 10.0f;
|
|
|
|
snode->v2d.cur.xmin= 0.0;
|
|
snode->v2d.cur.ymin= 0.0;
|
|
snode->v2d.cur.xmax= (float)sa->winx;
|
|
snode->v2d.cur.ymax= (float)sa->winy;
|
|
|
|
snode->v2d.min[0]= 1.0;
|
|
snode->v2d.min[1]= 1.0;
|
|
|
|
snode->v2d.max[0]= 32000.0f;
|
|
snode->v2d.max[1]= 32000.0f;
|
|
|
|
snode->v2d.minzoom= 0.5f;
|
|
snode->v2d.maxzoom= 1.21f;
|
|
|
|
snode->v2d.scroll= 0;
|
|
snode->v2d.keepaspect= 1;
|
|
snode->v2d.keepzoom= 1;
|
|
snode->v2d.keeptot= 0;
|
|
}
|
|
|
|
|
|
|
|
/* ******************** SPACE: GENERAL ********************** */
|
|
|
|
void newspace(ScrArea *sa, int type)
|
|
{
|
|
int xtra= type & 256; /* hack to enforce outliner with hotkey from toets.c */
|
|
|
|
type &= ~256;
|
|
|
|
if(type>=0) {
|
|
if(sa->spacetype != type) {
|
|
SpaceLink *sl;
|
|
|
|
sa->spacetype= type;
|
|
sa->headbutofs= 0;
|
|
|
|
uiFreeBlocks(&sa->uiblocks);
|
|
wich_cursor(sa);
|
|
|
|
if (sa->headwin) addqueue(sa->headwin, CHANGED, 1);
|
|
scrarea_queue_headredraw(sa);
|
|
|
|
addqueue(sa->win, CHANGED, 1);
|
|
scrarea_queue_winredraw(sa);
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next)
|
|
if(sl->spacetype==type)
|
|
break;
|
|
|
|
if (sl) {
|
|
BLI_remlink(&sa->spacedata, sl);
|
|
BLI_addhead(&sa->spacedata, sl);
|
|
} else {
|
|
if(type==SPACE_VIEW3D)
|
|
initview3d(sa);
|
|
else if(type==SPACE_IPO)
|
|
initipo(sa);
|
|
else if(type==SPACE_INFO)
|
|
init_infospace(sa);
|
|
else if(type==SPACE_BUTS)
|
|
init_butspace(sa);
|
|
else if(type==SPACE_FILE)
|
|
init_filespace(sa);
|
|
else if(type==SPACE_SEQ)
|
|
init_seqspace(sa);
|
|
else if(type==SPACE_IMAGE)
|
|
init_imagespace(sa);
|
|
else if(type==SPACE_IMASEL)
|
|
init_imaselspace(sa);
|
|
else if(type==SPACE_OOPS)
|
|
init_oopsspace(sa);
|
|
else if(type==SPACE_ACTION)
|
|
init_actionspace(sa);
|
|
else if(type==SPACE_TEXT)
|
|
init_textspace(sa);
|
|
else if(type==SPACE_SCRIPT)
|
|
init_scriptspace(sa);
|
|
else if(type==SPACE_SOUND)
|
|
init_soundspace(sa);
|
|
else if(type==SPACE_NLA)
|
|
init_nlaspace(sa);
|
|
else if(type==SPACE_TIME)
|
|
init_timespace(sa);
|
|
else if(type==SPACE_NODE)
|
|
init_nodespace(sa);
|
|
|
|
sl= sa->spacedata.first;
|
|
sl->area= sa;
|
|
}
|
|
|
|
areawinset(sa->win);
|
|
bwin_clear_viewmat(sa->win);
|
|
}
|
|
}
|
|
|
|
|
|
/* exception: filespace */
|
|
if(sa->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= sa->spacedata.first;
|
|
|
|
if(sfile->type==FILE_MAIN) {
|
|
freefilelist(sfile);
|
|
} else {
|
|
sfile->type= FILE_UNIX;
|
|
}
|
|
|
|
sfile->returnfunc= NULL;
|
|
sfile->title[0]= 0;
|
|
if(sfile->filelist) test_flags_file(sfile);
|
|
}
|
|
/* exception: imasel space */
|
|
else if(sa->spacetype==SPACE_IMASEL) {
|
|
SpaceImaSel *simasel= sa->spacedata.first;
|
|
if(simasel->type==FILE_MAIN) {
|
|
if (simasel->files) {
|
|
BIF_filelist_free(simasel->files);
|
|
BIF_filelist_settype(simasel->files, FILE_MAIN);
|
|
}
|
|
} else {
|
|
if (simasel->files) {
|
|
simasel->type= FILE_UNIX;
|
|
BIF_filelist_settype(simasel->files, simasel->type);
|
|
}
|
|
}
|
|
simasel->returnfunc= NULL;
|
|
simasel->title[0]= 0;
|
|
}
|
|
else if(sa->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= sa->spacedata.first;
|
|
if(xtra && so->type!=SO_OUTLINER) {
|
|
so->type= SO_OUTLINER;
|
|
init_v2d_oops(sa, so);
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
}
|
|
|
|
void freespacelist(ScrArea *sa)
|
|
{
|
|
SpaceLink *sl;
|
|
|
|
for (sl= sa->spacedata.first; sl; sl= sl->next) {
|
|
if(sl->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= (SpaceFile*) sl;
|
|
if(sfile->libfiledata)
|
|
BLO_blendhandle_close(sfile->libfiledata);
|
|
if(sfile->filelist)
|
|
freefilelist(sfile);
|
|
if(sfile->pupmenu)
|
|
MEM_freeN(sfile->pupmenu);
|
|
}
|
|
else if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *buts= (SpaceButs*) sl;
|
|
if(buts->ri) {
|
|
if (buts->ri->rect) MEM_freeN(buts->ri->rect);
|
|
MEM_freeN(buts->ri);
|
|
}
|
|
if(G.buts==buts) G.buts= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *si= (SpaceIpo*) sl;
|
|
if(si->editipo) MEM_freeN(si->editipo);
|
|
free_ipokey(&si->ipokey);
|
|
if(G.sipo==si) G.sipo= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *vd= (View3D*) sl;
|
|
if(vd->bgpic) {
|
|
if(vd->bgpic->ima) vd->bgpic->ima->id.us--;
|
|
MEM_freeN(vd->bgpic);
|
|
}
|
|
if(vd->localvd) MEM_freeN(vd->localvd);
|
|
if(vd->clipbb) MEM_freeN(vd->clipbb);
|
|
if(vd->depths) {
|
|
if(vd->depths->depths) MEM_freeN(vd->depths->depths);
|
|
MEM_freeN(vd->depths);
|
|
vd->depths= NULL;
|
|
}
|
|
retopo_free_view_data(vd);
|
|
if(vd->properties_storage) MEM_freeN(vd->properties_storage);
|
|
if(G.vd==vd) G.vd= NULL;
|
|
if(vd->ri) {
|
|
BIF_view3d_previewrender_free(vd);
|
|
}
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *) sl;
|
|
free_oopspace(so);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
SpaceImaSel *simasel= (SpaceImaSel*) sl;
|
|
free_imasel(simasel);
|
|
}
|
|
else if(sl->spacetype==SPACE_ACTION) {
|
|
free_actionspace((SpaceAction*)sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_NLA){
|
|
/* free_nlaspace((SpaceNla*)sl); */
|
|
}
|
|
else if(sl->spacetype==SPACE_TEXT) {
|
|
free_textspace((SpaceText *)sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_SCRIPT) {
|
|
free_scriptspace((SpaceScript *)sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_SOUND) {
|
|
free_soundspace((SpaceSound *)sl);
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= (SpaceImage *)sl;
|
|
if(sima->cumap)
|
|
curvemapping_free(sima->cumap);
|
|
if(sima->info_str)
|
|
MEM_freeN(sima->info_str);
|
|
if(sima->info_spare)
|
|
MEM_freeN(sima->info_spare);
|
|
if(sima->spare)
|
|
IMB_freeImBuf(sima->spare);
|
|
}
|
|
else if(sl->spacetype==SPACE_NODE) {
|
|
/* SpaceNode *snode= (SpaceNode *)sl; */
|
|
}
|
|
}
|
|
|
|
BLI_freelistN(&sa->spacedata);
|
|
}
|
|
|
|
/* can be called for area-full, so it should keep interesting stuff */
|
|
void duplicatespacelist(ScrArea *newarea, ListBase *lb1, ListBase *lb2)
|
|
{
|
|
SpaceLink *sl;
|
|
|
|
duplicatelist(lb1, lb2);
|
|
|
|
/* lb1 is copy from lb2, from lb2 we free stuff, rely on event system to properly re-alloc */
|
|
|
|
sl= lb2->first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= (SpaceFile*) sl;
|
|
sfile->libfiledata= NULL;
|
|
sfile->filelist= NULL;
|
|
sfile->pupmenu= NULL;
|
|
sfile->menup= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*)sl;
|
|
BIF_view3d_previewrender_free(v3d);
|
|
v3d->depths= NULL;
|
|
v3d->retopo_view_data= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
so->oops.first= so->oops.last= NULL;
|
|
so->tree.first= so->tree.last= NULL;
|
|
so->treestore= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_IMASEL) {
|
|
SpaceImaSel *simasel= (SpaceImaSel*) sl;
|
|
simasel->pupmenu= NULL;
|
|
simasel->menup= NULL;
|
|
simasel->files = BIF_filelist_new();
|
|
BIF_filelist_setdir(simasel->files, simasel->dir);
|
|
BIF_filelist_settype(simasel->files, simasel->type);
|
|
/* see SPACE_FILE - elubie */
|
|
}
|
|
else if(sl->spacetype==SPACE_NODE) {
|
|
SpaceNode *snode= (SpaceNode *)sl;
|
|
snode->nodetree= NULL;
|
|
}
|
|
|
|
sl= sl->next;
|
|
}
|
|
|
|
/* but some things we copy */
|
|
|
|
sl= lb1->first;
|
|
while(sl) {
|
|
sl->area= newarea;
|
|
|
|
if(sl->spacetype==SPACE_BUTS) {
|
|
SpaceButs *buts= (SpaceButs *)sl;
|
|
buts->ri= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_FILE) {
|
|
SpaceFile *sfile= (SpaceFile*) sl;
|
|
sfile->menup= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *si= (SpaceIpo *)sl;
|
|
si->editipo= NULL;
|
|
si->ipokey.first= si->ipokey.last= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *vd= (View3D *)sl;
|
|
if(vd->bgpic) {
|
|
vd->bgpic= MEM_dupallocN(vd->bgpic);
|
|
if(vd->bgpic->ima) vd->bgpic->ima->id.us++;
|
|
}
|
|
vd->clipbb= MEM_dupallocN(vd->clipbb);
|
|
vd->ri= NULL;
|
|
vd->properties_storage= NULL;
|
|
}
|
|
else if(sl->spacetype==SPACE_IMAGE) {
|
|
SpaceImage *sima= (SpaceImage *)sl;
|
|
if(sima->cumap)
|
|
sima->cumap= curvemapping_copy(sima->cumap);
|
|
if(sima->info_str)
|
|
sima->info_str= MEM_dupallocN(sima->info_str);
|
|
if(sima->info_spare)
|
|
sima->info_spare= MEM_dupallocN(sima->info_spare);
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
|
|
/* again: from old View3D restore localview (because full) */
|
|
sl= lb2->first;
|
|
while(sl) {
|
|
if(sl->spacetype==SPACE_VIEW3D) {
|
|
View3D *v3d= (View3D*) sl;
|
|
if(v3d->localvd) {
|
|
restore_localviewdata(v3d);
|
|
v3d->localvd= NULL;
|
|
v3d->properties_storage= NULL;
|
|
v3d->localview= 0;
|
|
v3d->lay &= 0xFFFFFF;
|
|
}
|
|
}
|
|
sl= sl->next;
|
|
}
|
|
}
|
|
|
|
/* is called everywhere in blender */
|
|
void allqueue(unsigned short event, short val)
|
|
{
|
|
ScrArea *sa;
|
|
View3D *v3d;
|
|
SpaceButs *buts;
|
|
SpaceFile *sfile;
|
|
|
|
sa= G.curscreen->areabase.first;
|
|
while(sa) {
|
|
|
|
if(event==REDRAWALL) {
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
else if(sa->win != val) {
|
|
switch(event) {
|
|
|
|
case REDRAWHEADERS:
|
|
scrarea_queue_headredraw(sa);
|
|
break;
|
|
case REDRAWVIEW3D:
|
|
if(sa->spacetype==SPACE_VIEW3D) {
|
|
scrarea_queue_winredraw(sa);
|
|
if(val) scrarea_queue_headredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWVIEW3D_Z:
|
|
if(sa->spacetype==SPACE_VIEW3D) {
|
|
v3d= sa->spacedata.first;
|
|
if(v3d->drawtype==OB_SOLID) {
|
|
scrarea_queue_winredraw(sa);
|
|
if(val) scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
break;
|
|
case REDRAWVIEWCAM:
|
|
if(sa->spacetype==SPACE_VIEW3D) {
|
|
v3d= sa->spacedata.first;
|
|
if(v3d->persp>1) scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWINFO:
|
|
if(sa->spacetype==SPACE_INFO) {
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWIMAGE:
|
|
if(sa->spacetype==SPACE_IMAGE) {
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWIPO:
|
|
if(sa->spacetype==SPACE_IPO) {
|
|
SpaceIpo *si;
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
if(val) {
|
|
si= sa->spacedata.first;
|
|
if (si->pin==0)
|
|
si->blocktype= val;
|
|
}
|
|
}
|
|
else if(sa->spacetype==SPACE_OOPS) {
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
|
|
break;
|
|
|
|
case REDRAWBUTSALL:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
buts= sa->spacedata.first;
|
|
buts->re_align= 1;
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWBUTSHEAD:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWBUTSSCENE:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
buts= sa->spacedata.first;
|
|
if(buts->mainb==CONTEXT_SCENE) {
|
|
buts->re_align= 1;
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
break;
|
|
case REDRAWBUTSOBJECT:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
buts= sa->spacedata.first;
|
|
if(buts->mainb==CONTEXT_OBJECT) {
|
|
buts->re_align= 1;
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
break;
|
|
case REDRAWBUTSSHADING:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
buts= sa->spacedata.first;
|
|
if(buts->mainb==CONTEXT_SHADING) {
|
|
buts->re_align= 1;
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
break;
|
|
case REDRAWBUTSEDIT:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
buts= sa->spacedata.first;
|
|
if(buts->mainb==CONTEXT_EDITING) {
|
|
buts->re_align= 1;
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
break;
|
|
case REDRAWBUTSSCRIPT:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
buts= sa->spacedata.first;
|
|
if(buts->mainb==CONTEXT_SCRIPT) {
|
|
buts->re_align= 1;
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
break;
|
|
case REDRAWBUTSLOGIC:
|
|
if(sa->spacetype==SPACE_BUTS) {
|
|
buts= sa->spacedata.first;
|
|
if(buts->mainb==CONTEXT_LOGIC) {
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case REDRAWDATASELECT:
|
|
if(sa->spacetype==SPACE_FILE) {
|
|
sfile= sa->spacedata.first;
|
|
if(sfile->type==FILE_MAIN) {
|
|
freefilelist(sfile);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
}
|
|
else if(sa->spacetype==SPACE_OOPS) {
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWSEQ:
|
|
if(sa->spacetype==SPACE_SEQ) {
|
|
addqueue(sa->win, CHANGED, 1);
|
|
scrarea_queue_winredraw(sa);
|
|
scrarea_queue_headredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWOOPS:
|
|
if(sa->spacetype==SPACE_OOPS) {
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWNLA:
|
|
if(sa->spacetype==SPACE_NLA) {
|
|
scrarea_queue_headredraw(sa);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
case REDRAWACTION:
|
|
if(sa->spacetype==SPACE_ACTION) {
|
|
scrarea_queue_headredraw(sa);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWTEXT:
|
|
if(sa->spacetype==SPACE_TEXT) {
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWSCRIPT:
|
|
if (sa->spacetype==SPACE_SCRIPT) {
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWSOUND:
|
|
if(sa->spacetype==SPACE_SOUND) {
|
|
scrarea_queue_headredraw(sa);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWTIME:
|
|
if(sa->spacetype==SPACE_TIME) {
|
|
scrarea_queue_headredraw(sa);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case REDRAWNODE:
|
|
if(sa->spacetype==SPACE_NODE) {
|
|
scrarea_queue_headredraw(sa);
|
|
scrarea_queue_winredraw(sa);
|
|
}
|
|
break;
|
|
case RECALC_COMPOSITE:
|
|
if(sa->spacetype==SPACE_NODE) {
|
|
addqueue(sa->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
|
|
}
|
|
break;
|
|
case REDRAWANIM:
|
|
if ELEM6(sa->spacetype, SPACE_IPO, SPACE_SOUND, SPACE_TIME, SPACE_NLA, SPACE_ACTION, SPACE_SEQ) {
|
|
scrarea_queue_winredraw(sa);
|
|
if(val) scrarea_queue_headredraw(sa);
|
|
}
|
|
case REDRAWMARKER: /* markers may not always match animation */
|
|
if ELEM6(sa->spacetype, SPACE_TIME, SPACE_IPO, SPACE_ACTION, SPACE_NLA, SPACE_SOUND, SPACE_SEQ) {
|
|
scrarea_queue_winredraw(sa);
|
|
if(val) scrarea_queue_headredraw(sa);
|
|
}
|
|
}
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
}
|
|
|
|
void allspace(unsigned short event, short val)
|
|
{
|
|
bScreen *sc;
|
|
|
|
sc= G.main->screen.first;
|
|
while(sc) {
|
|
ScrArea *sa= sc->areabase.first;
|
|
while(sa) {
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
while(sl) {
|
|
switch(event) {
|
|
case REMAKEIPO:
|
|
if(sl->spacetype==SPACE_IPO) {
|
|
SpaceIpo *si= (SpaceIpo *)sl;
|
|
{
|
|
if(si->editipo) MEM_freeN(si->editipo);
|
|
si->editipo= 0;
|
|
free_ipokey(&si->ipokey);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case OOPS_TEST:
|
|
if(sl->spacetype==SPACE_OOPS) {
|
|
SpaceOops *so= (SpaceOops *)sl;
|
|
so->flag |= SO_TESTBLOCKS;
|
|
}
|
|
break;
|
|
}
|
|
|
|
sl= sl->next;
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
sc= sc->id.next;
|
|
}
|
|
}
|
|
|
|
/* if header==1, then draw header for curarea too. Excepption for headerprint()... */
|
|
void force_draw(int header)
|
|
{
|
|
/* draws all areas that show something identical to curarea */
|
|
extern int afterqtest(short win, unsigned short evt); /*editscreen.c*/
|
|
ScrArea *tempsa, *sa;
|
|
|
|
scrarea_do_windraw(curarea);
|
|
if(header) scrarea_do_headdraw(curarea);
|
|
|
|
tempsa= curarea;
|
|
sa= G.curscreen->areabase.first;
|
|
while(sa) {
|
|
if(sa!=tempsa && sa->spacetype==tempsa->spacetype) {
|
|
areawinset(sa->win);
|
|
scrarea_do_windraw(sa);
|
|
scrarea_do_headdraw(sa);
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
|
|
screen_swapbuffers();
|
|
|
|
#ifndef __APPLE__
|
|
if(tempsa->spacetype==SPACE_VIEW3D) {
|
|
/* de the afterqueuetest for backbuf draw */
|
|
sa= G.curscreen->areabase.first;
|
|
while(sa) {
|
|
if(sa->spacetype==SPACE_VIEW3D) {
|
|
if(afterqtest(sa->win, BACKBUFDRAW)) {
|
|
areawinset(sa->win);
|
|
backdrawview3d(0);
|
|
}
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
}
|
|
#endif
|
|
if(curarea!=tempsa) areawinset(tempsa->win);
|
|
|
|
}
|
|
|
|
/* if header==1, then draw header for curarea too. Exception for headerprint()... */
|
|
void force_draw_plus(int type, int header)
|
|
{
|
|
/* draws all areas that show something like curarea AND areas of 'type' */
|
|
ScrArea *tempsa, *sa;
|
|
|
|
scrarea_do_windraw(curarea);
|
|
if(header) scrarea_do_headdraw(curarea);
|
|
|
|
tempsa= curarea;
|
|
sa= G.curscreen->areabase.first;
|
|
while(sa) {
|
|
if(sa!=tempsa && (sa->spacetype==tempsa->spacetype || sa->spacetype==type)) {
|
|
if(ELEM5(sa->spacetype, SPACE_VIEW3D, SPACE_IPO, SPACE_SEQ, SPACE_BUTS, SPACE_ACTION)) {
|
|
areawinset(sa->win);
|
|
scrarea_do_windraw(sa);
|
|
scrarea_do_headdraw(sa);
|
|
}
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
if(curarea!=tempsa) areawinset(tempsa->win);
|
|
|
|
screen_swapbuffers();
|
|
}
|
|
|
|
/* if header==1, then draw header for curarea too. Excepption for headerprint()... */
|
|
void force_draw_all(int header)
|
|
{
|
|
/* redraws all */
|
|
ScrArea *tempsa, *sa;
|
|
|
|
tempsa= curarea;
|
|
sa= G.curscreen->areabase.first;
|
|
while(sa) {
|
|
if(sa->headwin) {
|
|
scrarea_do_headdraw(sa);
|
|
if(sa!=curarea || header) scrarea_do_headchange(sa);
|
|
}
|
|
if(sa->win) {
|
|
scrarea_do_windraw(sa);
|
|
}
|
|
sa= sa->next;
|
|
}
|
|
if(curarea!=tempsa) areawinset(tempsa->win);
|
|
|
|
screen_swapbuffers();
|
|
}
|
|
|
|
/***/
|
|
|
|
SpaceType *spaceaction_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Action");
|
|
spacetype_set_winfuncs(st, NULL, drawactionspace, changeactionspace, winqreadactionspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spacebuts_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Buts");
|
|
spacetype_set_winfuncs(st, NULL, drawbutspace, changebutspace, winqreadbutspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spacefile_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("File");
|
|
spacetype_set_winfuncs(st, NULL, drawfilespace, NULL, winqreadfilespace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spaceimage_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Image");
|
|
spacetype_set_winfuncs(st, NULL, drawimagespace, changeimagepace, winqreadimagespace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spaceimasel_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Imasel");
|
|
spacetype_set_winfuncs(st, NULL, drawimaselspace, changeimaselspace, winqreadimaselspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spaceinfo_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Info");
|
|
spacetype_set_winfuncs(st, NULL, drawinfospace, NULL, winqreadinfospace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spaceipo_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Ipo");
|
|
spacetype_set_winfuncs(st, NULL, drawipospace, changeview2dspace, winqreadipospace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spacenla_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Nla");
|
|
spacetype_set_winfuncs(st, NULL, drawnlaspace, changeview2dspace, winqreadnlaspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spaceoops_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Oops");
|
|
spacetype_set_winfuncs(st, NULL, drawoopsspace, changeview2dspace, winqreadoopsspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spaceseq_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Sequence");
|
|
spacetype_set_winfuncs(st, drawprefetchseqspace, drawseqspace, changeview2dspace, winqreadseqspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spacesound_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Sound");
|
|
spacetype_set_winfuncs(st, NULL, drawsoundspace, changeview2dspace, winqreadsoundspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spacetext_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Text");
|
|
spacetype_set_winfuncs(st, NULL, drawtextspace, NULL, winqreadtextspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
|
|
static void spacescript_change(ScrArea *sa, void *spacedata)
|
|
{
|
|
SpaceScript *sc = (SpaceScript*) spacedata;
|
|
|
|
/*clear all temp button references*/
|
|
if (sc->but_refs) {
|
|
BPy_Set_DrawButtonsList(sc->but_refs);
|
|
BPy_Free_DrawButtonsList();
|
|
sc->but_refs = NULL;
|
|
}
|
|
}
|
|
|
|
SpaceType *spacescript_get_type(void)
|
|
{
|
|
static SpaceType *st = NULL;
|
|
|
|
if (!st) {
|
|
st = spacetype_new("Script");
|
|
spacetype_set_winfuncs(st, NULL, drawscriptspace, spacescript_change, winqreadscriptspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spaceview3d_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("View3D");
|
|
spacetype_set_winfuncs(st, NULL, drawview3dspace, changeview3dspace, winqreadview3dspace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
SpaceType *spacetime_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Time");
|
|
spacetype_set_winfuncs(st, NULL, drawtimespace, NULL, winqreadtimespace);
|
|
}
|
|
|
|
return st;
|
|
}
|
|
|
|
SpaceType *spacenode_get_type(void)
|
|
{
|
|
static SpaceType *st= NULL;
|
|
|
|
if (!st) {
|
|
st= spacetype_new("Node");
|
|
spacetype_set_winfuncs(st, NULL, drawnodespace, changeview2dspace, winqreadnodespace);
|
|
}
|
|
|
|
return st;
|
|
}
|